Anode Dweevil: Difference between revisions
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{{Infobox enemy | {{Infobox enemy | ||
|pikmin2=y | |pikmin2 = y | ||
|image= | |image = 38anodedweevil.png | ||
|size=270px | |size = 270px | ||
|name=Mandarachnia volticula | |name = Mandarachnia volticula | ||
|family=Dweevil | |family = Dweevil | ||
|underground= | |underground= [[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]] | ||
|weight=3 | |challenge = [[Cryptic Cavern]], [[Dweevil Nest]], [[Cave of Pain]], [[Bully Den]] | ||
|max_pikmin=6 | |weight = 3 | ||
|value=2 | |max_pikmin = 6 | ||
|attacks= | |value = 2 | ||
|vitality=150 | |attacks = Discharges [[electricity]] | ||
|vitality = 150 | |||
}} | |||
The '''Anode Dweevil''' | The '''Anode Dweevil''' is an enemy in ''[[Pikmin 2]]''. It is a yellow [[dweevil]] that will emit an [[Electricity|electrical]] discharge when agitated by attacks. This electrical discharge will immediately electrocute and kill attacking [[Pikmin family|Pikmin]] without a chance to save them, thus making it one of the most dangerous Dweevils. It also picks up dead foes and treasures, which is common to all Dweevils. This suitably makes [[Yellow Pikmin]] the best choice in battle. Since [[Purple Pikmin]] can stun any small Dweevil, they will also work well; however, this is a very risky strategy.. | ||
{{Notes|olimar=y|louie=y}} | |||
== | ==Strategy== | ||
===Pikmin=== | ====Pikmin==== | ||
Attack it with yellows. If not, it | Attack it with yellows. If not, it's probably better to kill it with [[Leader|captain]]s, especially if you have the [[Anti-Electrifier]]. Purples also work, as they have a hundred percent chance of stunning any small Dweevil; however, due to electricity's instant lethality, this is a risky strategy. | ||
===Captains=== | ====Captains==== | ||
Run up to it and attack it until it starts glowing. If the [[Dream Material]] has already been acquired, keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault. | Run up to it and attack it until it starts glowing. If the [[Dream Material]] has already been acquired, keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Anodedweevil.jpg|Artwork of an Anode Dweevil. | |||
</gallery> | </gallery> | ||
==Trivia== | |||
*On the main menu's "Spring" theme, one can see some Anode Dweevils scurry along the tree as the camera moves to the ground. These Dweevils however, have yellow feelers, as opposed to the regular in-game Dweevils' red feelers. | |||
{{Enemies}} | {{Enemies}} | ||
[[Category:Pikmin 2 | [[Category:Pikmin 2 enemies]] | ||
[[Category:Electric | [[Category:Electric enemies]] | ||
Revision as of 14:55, July 19, 2013
Anode Dweevil | |
---|---|
Appears in | Pikmin 2 |
Scientific name | Mandarachnia volticula |
Family | Dweevil |
Areas | None |
Caves | Shower Room, Submerged Castle, Hole of Heroes, Dream Den |
Challenge Mode stages | Cryptic Cavern, Dweevil Nest, Cave of Pain, Bully Den |
2-Player Battle stages | None |
Attacks | Discharges electricity |
The Anode Dweevil is an enemy in Pikmin 2. It is a yellow dweevil that will emit an electrical discharge when agitated by attacks. This electrical discharge will immediately electrocute and kill attacking Pikmin without a chance to save them, thus making it one of the most dangerous Dweevils. It also picks up dead foes and treasures, which is common to all Dweevils. This suitably makes Yellow Pikmin the best choice in battle. Since Purple Pikmin can stun any small Dweevil, they will also work well; however, this is a very risky strategy..
Notes
Olimar's notes
Louie's notes
Strategy
Pikmin
Attack it with yellows. If not, it's probably better to kill it with captains, especially if you have the Anti-Electrifier. Purples also work, as they have a hundred percent chance of stunning any small Dweevil; however, due to electricity's instant lethality, this is a risky strategy.
Captains
Run up to it and attack it until it starts glowing. If the Dream Material has already been acquired, keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault.
Gallery
Trivia
- On the main menu's "Spring" theme, one can see some Anode Dweevils scurry along the tree as the camera moves to the ground. These Dweevils however, have yellow feelers, as opposed to the regular in-game Dweevils' red feelers.