Lesser Spotted Jellyfloat: Difference between revisions
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==Trivia== | ==Trivia== | ||
*If a leader approaches a Lesser Spotted Jellyfloat without any Pikmin in their group, the enemy won't be interested at all and will stay idle, unlike its | *If a leader approaches a Lesser Spotted Jellyfloat without any Pikmin in their group, the enemy won't be interested at all and will stay idle, unlike its larger counterpart, the [[Greater Spotted Jellyfloat]]. | ||
==See also== | ==See also== |
Revision as of 22:43, January 22, 2024
| |||
---|---|---|---|
Appears in | Pikmin 2, Pikmin 4 | ||
Scientific name | Cephalus dottalium | ||
Family | Jellyfloat | ||
Areas | None | ||
Caves | Shower Room, Hole of Heroes, Dream Den, Seafloor Resort, Ultimate Testing Range | ||
Challenge Mode stages | None | ||
Dandori Challenge stages | Hefty Haulway, Strategic Freezeway, Trial of the Sage Leaf | ||
Dandori Battle stages | None | ||
2-Player Battle stages | None | ||
Attacks | Inhale and eat Pikmin |
The Lesser Spotted Jellyfloat (コマンマン?, lit.: "Small Manman") is an enemy in Pikmin 2 and Pikmin 4. It resembles a large, blue, floating jellyfish with yellow spots, that floats through the air. It attacks the Pikmin by inhaling them and trapping them inside. The Pikmin will then be digested over a considerably long period of time, specifically 1 Pikmin per 30 seconds, but can be saved by defeating it. This creature is related to the Greater Spotted Jellyfloat. It is also similar to the Medusal Slurker in the fact that they have clear bodies and keep Pikmin trapped inside of them. In Pikmin 4, they can't digest Pikmin, and they seem to have a limit of about 40 Pikmin. They also can no longer be weighed down by Pikmin, likely to facilitate the use of the new Ice Pikmin to defeat them.
Lesser Spotted Jellyfloats sing a faint song while idling, that is easiest to hear when music is turned off in the options menu.[1] Upon death, they swirl around the air and brilliantly explode in an array of small sparkling lights.
Stats
Game | Weight | Max. carriers |
Seeds | Value | Health | Regen. |
---|---|---|---|---|---|---|
N/A | N/A | N/A | N/A | 2500 | No | |
N/A | N/A | N/A | N/A | 1500 | No |
Notes
Olimar's notes
Louie's notes
Dalmo's Notes
“Notice the elegant way it floats and its delicate transparency?! The mystical sky-blue color always catches my gaze and won't let go. Even when the drifting darling sucks up Pikmin, it doesn't eat them but gently envelops them. What a sweetheart!”
Pikmin 2 Nintendo Player's Guide
Strategy
The following article or section contains guides. |
Pikmin
If you encounter one, stay out of its path and throw Pikmin at it. If it is above your Pikmin, it will suck them up. It is vulnerable on all parts of its body, and has moderately low health. Purple Pikmin will automatically make this creature fall due to their weight; they are also good for defeating it, as stunning it will prevent it from getting back into the air. When defeated, all undigested Pikmin will be recovered. The creature will also shake Pikmin off, both in the air and when it recovers flight. Know this and whistle your Pikmin back before the enemy shakes, as to avoid having the Pikmin lose their flower status.
To note is that if a Lesser Spotted Jellyfloat digests a White Pikmin, it will not take damage from it. This is also the case with the Greater Spotted Jellyfloat, at least in Pikmin 2.
In Pikmin 4, Lesser Spotted Jellyfloats are harmless as they cannot kill Pikmin. They are still an annoyance to fight, as most Pikmin latch onto the tentacles, where they can be inhaled. Purple Pikmin cannot be inhaled. Inhaled Pikmin will often have their flowers close or buds wilt, so it is still advised to avoid absorbtion.
If frozen, a Lesser Spotted Jellyfloat will fall and shatter on impact with the ground, making Ice Pikmin ideal to use against it. This is doubly useful in Dandori Challenges, as it cuts down the time needed to defeat them and retrieve Pikmin inside without the worry of destroying it's corpse, which it wouldn't leave behind either way.
Leaders
With the Rocket Fist, a leader can hit a Jellyfloat above him with his third punch. Without this upgrade, the only way to do damage is to hit the creature while on a raised ledge next to it. Both of these methods take a long time, however, so using Pikmin is recommended.
It is also possible to kill a Lesser Spotted Jellyfloat with the use of an Armored Cannon Beetle Larva. If the larva is at the same height as the Jellyfloat, or even a little lower, and the player lures the Lesser Spotted Jellyfloat into using the sucking animation, the boulder shot by the Armored Cannon Beetle Larva can hit the floating enemy. However, this strategy requires a lot of timing and precision, and the best place to see it happen is in the sixth sublevel of the Dream Den. This technique is easier to apply if the Lesser Spotted Jellyfloat is grounded. This strategy also works against a Greater Spotted Jellyfloat.
Technical information
Pikmin 2 technical information (?) | |||
---|---|---|---|
Internal name | kurage
| ||
Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 2500 |
fp01 | マップとの当り | Unknown (related to slopes) | 40 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.2 |
fp04 | ダメージフレーム | Damage scale duration | 0.35 |
fp05 | 質量 | Unknown (weight?) | 0.0001 |
fp06 | 速度 | Move speed | 50 |
fp08 | 回転速度率 | Rotation acceleration | 0.1 |
fp09 | テリトリー | Territory radius | 300 |
fp10 | ホーム範囲 | "Home" radius | 100 |
fp11 | プライベート距離 | "Private" radius | 70 |
fp12 | 視界距離 | Sight radius | 300 |
fp13 | 視界角度 | FOV | 180 |
fp14 | 探索距離 | Unknown (exploration radius?) | 300 |
fp15 | 探索角度 | Unknown (exploration angle?) | 90 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 120 |
fp18 | 振り払いダメージ | Shake damage | 1 |
fp19 | 振り払い範囲 | Shake range | 25 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 40 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 25 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 40 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 25 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 50 |
fp27 | ライフの高さ | HP wheel height | 70 |
fp28 | 回転最大速度 | Rotation speed | 5 |
fp29 | 警戒時間 | Unknown (warning time?) | 15 |
fp30 | 警戒ライフ | Unknown | 50 |
fp31 | ライフ回復率 | Regeneration rate | 0 |
fp32 | LOD半径 | Off-camera radius | 80 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 60 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 15 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 5 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 6 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 5 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 15 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 10 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 20 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 20 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 25 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | 飛行高さ | Flight height | 70 |
fp02 | 上昇係数 | Unknown (rise coefficient?) | 1 |
fp10 | 地上ウェイト時間 | Unknown | 0.5 |
fp11 | 吸い込み時間 | Suck duration | 2 |
fp12 | 吸い込み確率 | Unknown (probability of a leader or Pikmin being sucked in?) | 0.1 |
fp04 | 振払落下時間 | Determines the time until it shakes in the air once a pikmin is latched | 1 |
ip01 | 落下最低ピキ数 | Pikmin weight needed to bring it down | 6 |
ip11 | 吸い込みピキ数 | Unknown (maximum number of Pikmin it can suck at once?) | 10 |
Other information
- Size: Diameter: 60mm, as per the e-card
- Pikmin 2 Piklopedia number: #35
Naming
The following article or section needs help from someone who can translate Japanese text. |
- See more: Jellyfloat family#Naming.
- Common name: Lesser Spotted Jellyfloat. The creature is called "Lesser" because it is the smallest of the two Jellyfloats in Pikmin 2, the other being the Greater Spotted Jellyfloat.
- Japanese nickname: コマンマン?, lit.: "Small Manman".
- Japanese name: オボコクラゲ?.
- Scientific name: Cephalus dottalium. Dottalium is similar to the English word "dotted", referring to its spots.
- Internal names: Internally, this enemy is called
kurage
(くらげ?), which translates to jellyfish. - Prerelease: None.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | コマンマン? Ko Manman |
Small Manman | |
Chinese (traditional) |
小慢慢水母 Xiǎo Mànmàn Shuǐmǔ |
Small Manman Jellyfish | 慢慢 also means "slowly" |
Chinese (simplified) |
小慢慢水母 Xiǎo Mànmàn Shuǐmǔ |
Small Manman Jellyfish | 慢慢 also means "slowly" |
French | Jellyflotte Transparent Jellyflotte transparent (Pikmin 4) |
Transparent Jellyfloat Transparent jellyfloat (Pikmin 4) |
|
German | Schwachgetupfte Schwebequalle | Lightly Spotted Hover Jellyfish | |
Portuguese | Medusinha pintada | Spotted little jellyfish | |
Spanish | Minimedusia moteada | Spotted mini-jellyfish | "medusia" is a corruption of "medusa" (jellyfish) |
Gallery
Pikmin 2
A Lesser Spotted Jellyfloat in the Piklopedia at night.
A Lesser Spotted Jellyfloat trying to suck up some Blue Pikmin.
The Piklopedia icon of the Lesser Spotted Jellyfloat in the Nintendo Switch version of Pikmin 2.
Pikmin 4
This article or section is in need of more images. |
The Piklopedia icon of the Lesser Spotted Jellyfloat.
A Lesser Spotted Jellyfloat in Pikmin 4's Piklopedia.
Other
The Lesser Spotted Jellyfloat's e-card, #39 (14th blue card).
Trivia
- If a leader approaches a Lesser Spotted Jellyfloat without any Pikmin in their group, the enemy won't be interested at all and will stay idle, unlike its larger counterpart, the Greater Spotted Jellyfloat.
See also
References
- ^ YouTube video showing off the Lesser Spotted Jellyfloat's faint song