Tunnel: Difference between revisions
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* There is one located under the [[Cupid's Grenade]] near the landing site. This allows the leaders to traverse between their landing site and the small area with [[Pyroclasmic Slooch]]es and [[Crimson Candypop Bud]]s. It provides a shortcut for Pikmin that are carrying pieces of the [[Dawn Pustules]]. | * There is one located under the [[Cupid's Grenade]] near the landing site. This allows the leaders to traverse between their landing site and the small area with [[Pyroclasmic Slooch]]es and [[Crimson Candypop Bud]]s. It provides a shortcut for Pikmin that are carrying pieces of the [[Dawn Pustules]]. | ||
* There is one behind the [[S.S. Drake]], which can be used to go to the place where [[Alph]] and [[Brittany]] must exchange Pikmin before the main bridge is completed. | * There is one behind the [[S.S. Drake]], which can be used to go to the place where [[Alph]] and [[Brittany]] must exchange Pikmin before the main bridge is completed. It provides a shortcut for Pikmin that are carrying fragments of the bridge. | ||
;[[Beastly Caverns]] | |||
* There is one located north of the [[SPERO]]. This allows [[Red Pikmin]]s to traverse to the area behind the [[Reinforced wall]]. | |||
==Digging speeds== | ==Digging speeds== |
Revision as of 05:46, December 26, 2023
- For the pathway that connects two doorways in Hey! Pikmin, see doorway.
A tunnel is a type of obstacle in Pikmin 3. Some walls have tunnels in them which serve as shortcuts between two parts of an area, but when these walls are first found, they are covered in pebbles and dirt. Pikmin must be ordered to open the tunnel, where they will slowly begin cleaning up the clutter. The tunnel cannot be entered until all the gravel has been removed.
Locations
- There is one located near the Whiptongue Bulborb right at the main exit of the landing site. Burrowing through it leads to the ledges to go up to the Armored Cannon Larva.
- There is one located under the Cupid's Grenade near the landing site. This allows the leaders to traverse between their landing site and the small area with Pyroclasmic Slooches and Crimson Candypop Buds. It provides a shortcut for Pikmin that are carrying pieces of the Dawn Pustules.
- There is one behind the S.S. Drake, which can be used to go to the place where Alph and Brittany must exchange Pikmin before the main bridge is completed. It provides a shortcut for Pikmin that are carrying fragments of the bridge.
- There is one located north of the SPERO. This allows Red Pikmins to traverse to the area behind the Reinforced wall.
Digging speeds
- Main article: Dig#Digging speeds.
There are two phases for digging a tunnel. The first phase consists in digging the entrance to the tunnel, and the second one consists in digging inside the tunnel. During the first phase, different Pikmin types will dig at different speeds, whereas in the second one, every Pikmin will dig at the same speed. The following table lists relative digging speeds, based on the most "normal" Pikmin type, the Blue Pikmin.
Type | Pikmin 3 |
---|---|
Red Pikmin | 1.5× |
Rock Pikmin | 2.0× |
Yellow Pikmin | 1.0× |
Winged Pikmin | 0.5× |
Blue Pikmin | 1.0× |
Purple Pikmin | 1.5× |
White Pikmin | 0.5× |
These digging speeds are exactly the same as each Pikmin type's relative attack power. It's possible to see that Yellow Pikmin are not given any speed improvement, compared to when they are digging a buried fruit.
Gallery
This article or section is in need of more images. |
Name in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ヨコ穴? Yoko Ana |
Horizontal hole |
German | Tunnel |
See also
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |