Porquillion: Difference between revisions
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'''Porquillions''' are spiky [[enemies]] in {{p4}}. In some fights, the creature serves the role of a [[Boss|mini-boss]] and the [[music]] correspondingly changes. It attacks by shooting out the spikes on its body, though this leaves it vulnerable until it grows them back. The spikes have a chance to stun or outright kill Pikmin. The first one encountered in the game drops the [[Interstellar Radio]]. | '''Porquillions''' (ハリアラシ、lit. "Needle Storm") are spiky [[enemies]] in {{p4}}. In some fights, the creature serves the role of a [[Boss|mini-boss]] and the [[music]] correspondingly changes. It attacks by shooting out the spikes on its body, though this leaves it vulnerable until it grows them back. The spikes have a chance to stun or outright kill Pikmin. The first one encountered in the game drops the [[Interstellar Radio]]. | ||
== Stats == | == Stats == |
Revision as of 19:08, August 6, 2023
This article or section is about an upcoming or recently released game. |
Porquillion | |
---|---|
Appears in | Pikmin 4 |
Scientific name | Castanutum pricklirus |
Family | Sharpshell |
Areas | Sun-Speckled Terrace, Hero's Hideaway |
Caves | Plunder Palace |
Dandori Challenge stages | None |
Dandori Battle stages | None |
Attacks | Impale Pikmin |
Porquillions (ハリアラシ、lit. "Needle Storm") are spiky enemies in Pikmin 4. In some fights, the creature serves the role of a mini-boss and the music correspondingly changes. It attacks by shooting out the spikes on its body, though this leaves it vulnerable until it grows them back. The spikes have a chance to stun or outright kill Pikmin. The first one encountered in the game drops the Interstellar Radio.
Stats
Weight | Max. carriers |
Seeds | Value | Health |
---|---|---|---|---|
12 | 24 | 20 | × 12 | 5000 |
Behavior
When idling, it simply roams about the area, with its spikes at the ready. When prey gets near, but not close enough for the spikes to reach, the Porquillion faces the next quadrant of its body that it plans to attack with towards the threat, and starts shaking in anticipation. If its target ends up getting closer, it will launch all spikes in that segment of the body outward and upward, aiming them so that they land on its prey. It will keep choosing a new quadrant and attacking until the threat is gone, or until it runs out of spikes. Once out of spikes, regardless of there being targets nearby, it will pause for a moment, charge up, and secrete new spikes on all segments of the body, ready to attack again. It will not regenerate spikes in any situation unless it is completely empty.
Appearance
The creature's bulbous back is red and filled with pores from which its white spikes come out. It is also divided into four distinct parts like leaves on a clover with a texture similar to inverted sponge. The remaining part of its body is much like a hedgehog's, including four paws, some small eyes at the front, and a tiny snout.
Locations
- One appears as the first enemy encounter of the game, during the tutorial with Olimar.
- Atop a hill in the Sun-Speckled Terrace.
- In the 3rd sublevel of the Plunder Palace, elevated on a platform. Such a location removes charging and rushing as a strategy against this enemy.
- On the kitchen table in Hero's Hideaway, on top of a pile of plates to avoid being charged or rushed at.
Strategy
The following article or section contains guides. |
The Porquillion cannot be harmed while its spikes are extended, but any quadrant of its body that it has launched the spikes from will remain vulnerable until the spikes grow back. As it is not especially fast, it can be dispatched with ease by rushing at the exposed parts.
Notes
Dalmo's Notes
Olimar's Notes
“Its needle-covered armor is soft and quite exposed.Furthermore it has a cowardly disposition, so when it senses even the slightest danger, it shoots out it spikes.
Regenerating new spikes requires significant amounts of caloric energy, so this creature requires significant amounts of food. This likely explains why, when it scrounges through garbage, it sucks up not just the insects it finds but also the trash itself.
They have ingested a few of the S.S. Dolphin's parts too, but those could never be mistaken for trash.”Louie's Notes
Naming
- See more: Sharpshell family#Naming.
- Common name: Porquillion. May be a combination of 'Porcupine', 'Quill', and 'Million'.
- Japanese nickname: ハリアラシ?, lit.: "Needle Storm". It may also be a combination of ハリネズミ? (lit.: "hedgehog") and ヤマアラシ? (lit.: "porcupine").
- Japanese name: ドドメイガグリヒコウ?, lit.: "Mulberry chestnut burr scarlet shell".
- Scientific name: Castanutum pricklirus. Pricklirus is derived from "prickly", referring to the creature's sharp spikes.
- Internal names: Unknown.
- Prerelease: None.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ハリアラシ? Hari Arashi |
Needle Storm |
French | Tatoursin | From "tatou" (armadillo) and "oursin" (urchin) |
Korean | 고슴도저 Goseumdojeo |
From "고슴도치" (hedgehog) and "호저" (porcupine) |
Portuguese (NoA) | Tatulha | From "tatu" (armadillo) and "agulha" (needle) |
Spanish | Porquipúas | From "puercoespin" (porcupine) and "púas" (spikes) |