Cloaking Burrow-nit: Difference between revisions
(Undo revision 238157 by The Pikmin Captain (talk) Pikipedia doesn't classify deconstructing bridges as an attack.) Tag: Undo |
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|Ita = Dorifora Celata | |Ita = Dorifora Celata | ||
|ItaM = Hidden Potato Beetle | |ItaM = Hidden Potato Beetle | ||
|SpaA = Liendre zamacuca pinchosa | |||
|SpaAM= Prickly rough nit | |||
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Revision as of 14:26, March 2, 2023
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Appears in | Pikmin 2 | ||
Scientific name | Trilobitins reclusiva | ||
Family | Burrow-nit | ||
Areas | Valley of Repose, Awakening Wood, Wistful Wild | ||
Caves | Snagret Hole, Glutton's Kitchen, Cavern of Chaos, Hole of Heroes, Dream Den | ||
Challenge Mode stages | Rumbling Grotto | ||
2-Player Battle stages | Brawl Yard | ||
Attacks | Stab and eat Pikmin |
The Cloaking Burrow-nit (ハオリムシ?, lit.: "Haori Insect") is an insect-like creature found in Pikmin 2. It has a dark blue shell with large, red eye-like markings on it. When it hunts, it chooses a place where it rests face-down in the ground, patiently waiting for its prey to draw near. If it is approached, it emerges and attempts to follow and attack the Pikmin until they escape out of its pursuit range, when it then promptly returns to the spot where it was resting and re-burrows its head to wait for its next opportunity to chase prey. It has a sharp proboscis which can be thrust into prey, piercing the victim and causing damage, right before sucking it up and swallowing it.
Burrow-nits, primarily the one in Wistful Wild, will deconstruct nearby bridges, similar to Sheargrubs. This creature isn't seen too often, and is not very dangerous, as it only can kill one Pikmin at a time when it attacks. This creature's replacements, the Joustmite and the Flighty Joustmite, appear in Pikmin 3 with a different look, but nevertheless with the familiar proboscis and eye-markings.
Stats
Weight | Max. carriers |
Seeds | Value | Health | Regen. |
---|---|---|---|---|---|
8 | 16 | 8 | × 3 | 300 | 0.9 HP/s |
Notes
Olimar's notes
Louie's notes
Behavior
The Cloaking Burrow-nit hides underground with its large shell protruding to the surface. The eye-like markings appear on the back of the shell, so what appears to be its front-side from a distance is actually its rear. When approached, a Burrow-nit will hastily raise its full body to the surface and begin its attack. Its shell protects its rear end entirely, and any Pikmin that lands there will simply slide off. Its face, however, is not protected and can be damaged easily, as it needs to be facing its prey to attack. Though the Burrow-nit is a creature of decent size, it will be defeated within seconds if attacked by a considerable number of Pikmin.
The creature has one basic attack: it will shoot its proboscis out to quite a range, snagging the first Pikmin it comes in contact with. Once in the creature's grip, a Pikmin will be eaten after a few seconds. If it eats a white Pikmin, the creature will die instantly. When being attacked the Burrow-nit may also shake all Pikmin from it.
Interestingly, when a Pikmin is speared, a red liquid bursts out. It is currently unknown what this liquid is.
Strategy
The following article or section contains guides. |
Swarming it is a suitable method, and 25 Pikmin are enough. Aim for the face mostly, but even if Pikmin are told to attack the hard shell, they usually revert to the face eventually. Purple Pikmin can also be thrown at its back or face, with a chance to stun it. Even if it does stab a Pikmin, it is slow in ingesting it, so if you can kill it before it's done with its meal, the Pikmin will survive.
Alternatively, if you are concerned about losing any Pikmin, use both leaders, and repeatedly punch the creature's face while making sure not to be hit with the proboscis. It may attempt to shake off the leaders, but this action can be foreseen and avoided easily.
Technical information
Pikmin 2 technical information (?) | |||
---|---|---|---|
Internal name | armor
| ||
Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.05 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 300 |
fp01 | マップとの当り | Unknown (related to slopes) | 30 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.35 |
fp05 | 質量 | Unknown (weight?) | 0.1 |
fp06 | 速度 | Move speed | 50 |
fp08 | 回転速度率 | Rotation acceleration | 0.1 |
fp09 | テリトリー | Territory radius | 400 |
fp10 | ホーム範囲 | "Home" radius | 30 |
fp11 | プライベート距離 | "Private" radius | 0 |
fp12 | 視界距離 | Sight radius | 200 |
fp13 | 視界角度 | FOV | 180 |
fp14 | 探索距離 | Unknown (exploration radius?) | 0 |
fp15 | 探索角度 | Unknown (exploration angle?) | 0 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 120 |
fp18 | 振り払いダメージ | Shake damage | 1 |
fp19 | 振り払い範囲 | Shake range | 30 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 75 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 15 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 75 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 15 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 0 |
fp27 | ライフの高さ | HP wheel height | 50 |
fp28 | 回転最大速度 | Rotation speed | 10 |
fp29 | 警戒時間 | Unknown (warning time?) | 0 |
fp30 | 警戒ライフ | Unknown | 0 |
fp31 | ライフ回復率 | Regeneration rate | 0.0001 |
fp32 | LOD半径 | Off-camera radius | 60 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 45 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 15 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 5 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 1 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 1 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 1 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 2 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 2 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 3 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 2 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp | 白ピクミン | White Pikmin poison damage | 300 |
fp | 攻撃ループ時間 | Time spent shaking before attacking | 1 |
Other information
- Size: Body length: 75mm, as per the e-card
- Pikmin 2 Piklopedia number: #26
Naming
- See more: Burrow-nit family#Naming.
- Common name: Cloaking Burrow-nit. It is called such because its hide resembles a cloak, and because it burrows under the ground; "nit" is a name given to head louse, a real-life insect.
- Japanese nickname: ハオリムシ?, lit.: "Haori Insect". A Haori is a traditional Japanese sort of hip- or thigh-length kimono-like jacket.
- Japanese name: アカメモンツキバオリ?, lit.: "Red Eye Crested Haori".
- Scientific name: Trilobitins reclusiva. The reclusiva in its name is similar to "reclusive", given its solitary nature and tendency to burrow underground.
- Internal names: Internally, it is called
armor
, given its strong hide. - Prerelease: None.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ハオリムシ? Haori Mushi |
Haori Insect |
French | Cachecreuse | Hide-Dig |
German | Getarnter Grabwicht | Camouflaged Burrow-runt |
Italian | Dorifora Celata | Hidden Potato Beetle |
Spanish (NoA) | Liendre zamacuca pinchosa | Prickly rough nit |
In Super Smash Bros. Brawl
A Cloaking Burrow-nit can be seen in the background of the Distant Planet stage in Super Smash Bros. Brawl, but other then that, it has no trophy or other mention in the game.
Gallery
A Cloaking Burrow-nit on the Piklopedia.
Olimar fighting seven Cloaking Burrow-nits at once in unused cave
last_4
.The creature's e-card, #27 (8th red card).
Trivia
- Under the floor in the title screen's spring and autumn variant, there is a Cloaking Burrow-nit.[1]
See also
References
- ^ YouTube video showing the normally hidden Cloaking Burrow-nit (at 02:55)