Bloominous Stemple: Difference between revisions
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==Locations== | ==Locations== | ||
;[[Distant Tundra]] | ;[[Distant Tundra]] | ||
*A cluster of five is found in the [[Spotty Bulbear]] cave. Pikmin carrying objects can go over them, bypassing the fire hazards entirely, and | *A cluster of five is found in the [[Spotty Bulbear]] cave. Pikmin carrying objects can go over them, bypassing the fire hazards entirely, and their presence is required for Pikmin to reach the [[Citrus Lump]] on the ledge behind them. | ||
*Two are found in the cave in which Charlie was first taken by the [[Vehemoth Phosbat]]. They allow Alph and Brittany to give chase to the Vehemoth Phosbat. | *Two are found in the cave in which Charlie was first taken by the [[Vehemoth Phosbat]]. They allow Alph and Brittany to give chase to the Vehemoth Phosbat. | ||
Revision as of 09:15, July 28, 2016
Bloominous Stemple | |
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File:BloominousStemple3.jpeg | |
Appears in | Pikmin 3 |
Scientific name | Unknown |
Family | Unknown |
Areas | Distant Tundra, Twilight River, Formidable Oak |
Collect treasure! levels | None |
Battle enemies! levels | None |
Side Story levels | None |
Bingo Battle levels | None |
Bloominous Stemples are unique plants found in Pikmin 3. They are always found in caves, and will appear in a dormant state when first seen. They will bloom if a light from a nearby electrode is activated. Once they bloom, they act like a path to access to previously unaccessible areas, and they will not wither back to their dormant state. According to the explorers, the surface of the Bloominous Stemple is very soft and fluffy.
Locations
- A cluster of five is found in the Spotty Bulbear cave. Pikmin carrying objects can go over them, bypassing the fire hazards entirely, and their presence is required for Pikmin to reach the Citrus Lump on the ledge behind them.
- Two are found in the cave in which Charlie was first taken by the Vehemoth Phosbat. They allow Alph and Brittany to give chase to the Vehemoth Phosbat.
- Three are located in the Juicy Gaggle cave. When expanded, they lead to a pile of 30 light blue fragments.
- Two groups of two and one group of three are found in the second room of the Oak, and each group requires its own electrode. Once all three electrodes are lit, the path beyond the Stemples can be accessed.
Gallery
- BloominousStemple.jpeg
Bloominous Stemples as seen from the bottom.
- BloominousStemple1.jpeg
A dormant Bloominous Stemple.
See also
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |