Pyroclasmic Slooch: Difference between revisions
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Revision as of 18:51, June 17, 2016
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---|---|---|---|
Appears in | Pikmin 3 | ||
Scientific name | Unknown | ||
Family | Unknown | ||
Areas | Tropical Wilds, Distant Tundra | ||
Mission Mode Collect Treasure! stages | Tropical Forest, Thirsty Desert, Tropical Forest Remix | ||
Mission Mode Battle Enemies! stages | Twilight Hollow, Shaded Garden, Tropical Wilds Remix, Distant Tundra Remix | ||
Side Story days | None | ||
Bingo Battle stages | Rusted Labyrinth, Corroded Maze | ||
Attacks | Eats Pikmin |
The Pyroclasmic Slooch (カジオコシ?, lit.: "Burning Back") is an enemy introduced in Pikmin 3, first shown at Nintendo's E3 2012 presentation. It is a slug-like creature that leaves behind a dangerous trail of fire.
They are black in appearance, with stripes of yellow looping around their body in a pattern resembling that of flowing lava. They have two antennae near the top of their cone-shaped bodies. The Pyroclasmic Slooch is also covered in a combustible slime which it leaves behind as it moves. When killed, the Slooch shrinks considerably and loses its bright red stripes. It will also cease to burn, allowing all types of Pikmin to carry it.
Stats
Weight | Max. carriers |
Seeds | Value | Health |
---|---|---|---|---|
3 | 6 (normally) | 4 | × 20 × 20 |
300 |
Notes
Pikmin 3 website
“These slow-moving creatures use fire to keep away potential predators. They also use their tongues to reel in prey.”
Pikmin 3 Prima Guide
“Pyroclasmic Slooches are flame-covered creatures that produce trails of fire as they move around an area, In addition to these very effective defense qualities, these creatures are able to devour any Pikmin standing directly in front of them. When battling a Pyroclasmic Slooch, use a squad of Red Pikmin to charge the creature from the rear, or throw Red Pikmin onto its back.”
Behavior
The Pyroclasmic Slooch's only threatening quality is its fire. It has very few hit points, moves at a sluggish pace, and its tongue attack is relatively slow, predictable, and can get only a few Pikmin at a time. Red Pikmin are the only type of Pikmin that can be used to consistently damage it when it sports its coat of fire. If a Slooch is lead into water, however, it can easily be attacked by any type, as its flame goes out. Though it is not too threatening when it is confronted directly, the Slooch's trail of fire can became a dangerous hazard for any non-Red Pikmin carrying items anywhere, as they will not attempt to avoid it. After being defeated, the creature's body will shrink and the trail of fire will linger behind it for a few seconds before fading.
Strategy
The following article or section contains guides. |
The Slooch is easy prey for Red Pikmin. Due to the creature's low speed and incredibly weak defense, you can take it out with ease with only a few Red Pikmin. It may try to shake them off, but it will likely not succeed in this provided you have at least five Pikmin on the creature, and if you swarm it with a group of 10 or more, it will likely not even be able to begin this animation. Provided you have Red Pikmin with you, its best to defeat any Pyroclasmic Slooch the first time you see it, as overlooking it may result in it catching a few Pikmin as you pass by or its fire trail later harming Pikmin on their way back to the Onion.
Other types of Pikmin can actually attack the creature if they latch on to some points of its body. Rock Pikmin will also cause impact damage if thrown at it, however they must be called back before burning to death.
The leaders can actually damage the Slooch, however, you must position yourself just right; the punch range is short, but getting too close will result in a damaging burn, provided you don't have the Scorch Guard. If done correctly, you can defeat a Pyroclasmic Slooch relatively quickly with only leaders, due to its few hit points.
Also, if a Slooch goes in some water (for example, the puddles near the bamboo gate in the Distant Tundra), its fire will go out, allowing all Pikmin types to attack it more easily. It will only return to its fiery state if it touches the flames left behind by other Pyroclasmic Slooches. Touching a fire geyser will not restore its fire.
Technical information
Pikmin 3 technical information (?) | |
---|---|
Internal name | kajiokoshi
|
HP | 300 |
Rock Pikmin throw hits to kill | 10 |
White Pikmin ingestions to kill | 1 |
Bomb rock explosions to kill | 1 |
Bomb rock ingestions to kill | 1 |
Number of direct hits on top to kill | 0 |
Damage to leaders | 10 |
Territory radius | 300 |
Mission Mode value | 20 |
Gallery
Two Pyroclasmic Slooches being attacked by Captain Charlie and his group of Red Pikmin.
- UE1.png
Alph and a group of Rock Pikmin near a group of Pyroclasmic Slooches.
Pyroclasmic Slooch at the Distant Tundra.
- WiiU screenshot GamePad 012BE.jpg
This Pyroclasmic Slooch can't release fire because it went in a puddle.
Glitch
If they are correctly launched on the Pyroclasmic Slooch, Blue, Yellow Pikmin and Winged Pikmin will be able to attack it without burning up.[1]
Trivia
- It is possible that the name may be a pun of a pyroclastic flow, a fast moving current of hot gas or rock commonly found in volcanoes. This would make sense as these appear to be made of magma.
- One Pyroclasmic Slooch in the Distant Tundra cave with the Spotty Bulbear will occasionally drop a dose of ultra-spicy spray. This one is the only known Slooch to do so.
- Its prototype name was "Pyroplasmic Slooch", a one-letter difference between its final name.
Names in other languages
Language | Name | Meaning |
---|---|---|
French | Pyroplasmic | |
Spanish (NoA) | Pirobabosa | Pyroslug |
Spanish (NoE) | Pirobabosa | Pyroslug |
References
- ^ YouTube video demonstrating how other Pikmin types can attack the creature