Medusal Slurker: Difference between revisions
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{{infobox enemy | |||
{{ | |image = Medusal slurker.png | ||
|image = Medusal slurker.png | |size = 150px | ||
|size = 150px | |pikmin3 = y | ||
|pikmin3 = y | |missionbe = [[The Rustyard]], [[Forgotten Cove]], [[Clockwork Chasm]] | ||
|missionbe=[[The Rustyard]], [[Forgotten Cove]], [[Clockwork Chasm]] | |missionct = [[Tropical Forest]], [[Silver Lake Remix]], [[Forgotten Cove]] | ||
|missionct=[[Tropical Forest]], [[Silver Lake Remix]], [[Forgotten Cove]] | |weight = 6 | ||
|weight = 6 | |||
|max_pikmin = 12 | |max_pikmin = 12 | ||
|attacks = Captures Pikmin and | |attacks = Captures Pikmin and leaders. | ||
|value = 15 | |value = 15 | ||
|seeds = 8 | |seeds = 8 | ||
|areas = [[Tropical Wilds]], [[Garden of Hope]] | |areas = [[Tropical Wilds]], [[Garden of Hope]] | ||
|bingo = [[Stagnant Sea]], [[Blooming Terrace]], [[Jigsaw Colosseum]], [[Jigsaw Fortress]] | |bingo = [[Stagnant Sea]], [[Blooming Terrace]], [[Jigsaw Colosseum]], [[Jigsaw Fortress]] | ||
}} | }} | ||
The '''Medusal Slurker''' is an enemy from ''[[Pikmin 3]]'' | The '''Medusal Slurker''' is an enemy from ''[[Pikmin 3]]''. It is a floating, translucent pink jellyfish-like enemy with two small serpentine eyes and a single antenna sprouting from its top that resembles a [[Seeding Dandelion]]. It has a green pouch inside its head to store food in. This pouch has an uvula-like appendage hanging from it, which it extends to the ground and expands to trap Pikmin and leaders. It is first fought in the [[Garden of Hope]], and defeating it will free the [[Rock Pikmin]] it had in its body, allowing the player to use them. | ||
Medusal Slurkers can be found with a variety of things within them, including previously-trapped Pikmin, | Medusal Slurkers can be found with a variety of things within them, including previously-trapped Pikmin, [[bomb rock]]s, [[fruit]]s, and even [[Louie]] in DLC levels for [[Mission Mode]]. The one found in the [[Tropical Wilds]] conceals a [[Juicy Gaggle]]. | ||
==Notes== | ==Notes== | ||
===''Pikmin 3'' | ===''Pikmin 3'' website=== | ||
{{transcript|These gelatinous creatures float above their prey and suck them up into their transparent bodies.}} | |||
===''Pikmin | ===''Pikmin 3'' Prima Guide=== | ||
{{transcript|The Medusal Slurker is a low-flying enemy that uses a sticky appendage to absorb any Pikmin that wander below it. When you encounter a Medusal Slurker, throw your Pikmin at the creature's soft outer shell. Rock Pikmin are particularly effective, but all Pikmin types can be used to deal with this enemy. When you defeat a Medusal Slurker, and Pikmin it managed to absorb are set free.}} | |||
==Behavior== | ==Behavior== | ||
The Medusal Slurker is generally passive, usually minding its own business and floating gently above the ground, occasionally moving. When a [[ | The Medusal Slurker is generally passive, usually minding its own business and floating gently above the ground, occasionally moving. When a [[leader]] or Pikmin approach, it will simply float away. However, if the Pikmin or leader still continue to pursue, the Slurker will hover over where they are standing and drop its uvula-like appendage (possibly its stomach) onto the ground, which expands to capture any Pikmin in its mucus-like structure. It will then suck them back into its transparent body and keep them for the rest of the day, unless the creature is defeated which will free the captured Pikmin. However, unlike the [[Jellyfloat]]s, it does not digest captured Pikmin. It will also shake off Pikmin when agitated by their attacks. | ||
==Strategy== | ==Strategy== | ||
{{guide}} | {{guide}} | ||
To defeat a Medusal Slurker, simply throw Pikmin at its gelatinous body and quickly call them back if it looks like it is about to shake. If they aren't called back, they will be shaken off and be left vulnerable to attack by the creature's uvula. Sometimes the Slurker will make a quick movement away from the | To defeat a Medusal Slurker, simply throw Pikmin at its gelatinous body and quickly call them back if it looks like it is about to shake. If they aren't called back, they will be shaken off and be left vulnerable to attack by the creature's uvula. Sometimes the Slurker will make a quick movement away from the leaders, forcing all Pikmin off of its body as well. This is less predictable, so you should take caution. At the same time, the Pikmin that fall to the ground can usually get up before the creature returns to abduct them. Once defeated, the green core inside the creature will explode and its pink membrane will fly up into the air. After a few seconds, it will fall back to the ground, where it can be harvested. The creature can be defeated very quickly by approaching it with about 15 Rock Pikmin, as one will die after 10 hits from Rocks. Though floating, it may also be killed by a [[bomb rock]], if you use it with precise aim. | ||
==Gallery== | ==Gallery== | ||
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==Trivia== | ==Trivia== | ||
* The Medusal Slurker is the first gelatinous enemy in the Pikmin series whose body doesn't completely dissolve after death, making it | * The Medusal Slurker is the first gelatinous enemy in the Pikmin series whose body doesn't completely dissolve after death, making it salvageable. | ||
* | * The Medusal Slurker was the first new enemy fightable in the E3 2012 demo. In it, it required 7 Pikmin to carry, whereas in the final game, the corpse only takes 6. | ||
*If all the Pikmin are trapped by one or more Medusal Slurkers, a Pikmin | * If all the Pikmin are trapped by one or more Medusal Slurkers, a [[Pikmin extinction]] will occur. This is most easily seen in [[Mission Mode]] and [[Bingo Battle]]. | ||
* Though the Medusal Slurker was one of the most advertised new enemies, it appears only twice in the Story Mode, one of which does not respawn. | |||
*Though the Medusal Slurker was one of the most advertised new enemies, it appears only twice in the Story Mode, one of which does not respawn. | * If a Medusal Slurker absorbs a White Pikmin, it won't get poisoned since it doesn't actually eat them. | ||
*If a Medusal Slurker absorbs a White Pikmin, it won't get poisoned since it doesn't actually eat them. | * The Medusal Slurker inside the cave where Rock Pikmin are found is the only non-boss enemy to play the boss intro sound effect. | ||
*The Medusal Slurker inside the cave where Rock Pikmin are found is the only non-boss enemy to play the boss intro sound effect. | * For Medusal Slurkers that are found with objects or Pikmin inside, they do not spawn on the area like that. They actually spawn alongside the items, and absorb them once the day starts. This can be seen if one goes to a Slurker using the [[KopPad]]'s [[radar]] and checks the TV screen, as soon as the day starts. | ||
*For Medusal Slurkers that are found with objects or Pikmin inside, they do not spawn on the area like that. They actually spawn alongside the items, and absorb them once the day starts. This can be seen if one goes to a Slurker using the [[KopPad]]'s radar and checks the TV screen, as soon as the day starts. | |||
==See also== | |||
*[[Lesser Spotted Jellyfloat]] | |||
*[[Greater Spotted Jellyfloat]] | |||
{{Enemies}} | {{Enemies}} | ||
[[Category:Airborne enemies]] | [[Category:Airborne enemies]] | ||
[[Category:Garden of Hope]] | [[Category:Garden of Hope]] | ||
[[Category:Tropical Wilds]] | [[Category:Tropical Wilds]] | ||
[[Category:Harmless | [[Category:Harmless enemies]] | ||
[[Category:Jigsaw Colosseum]] | [[Category:Jigsaw Colosseum]] |
Revision as of 11:55, May 12, 2015
Medusal Slurker | |
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Appears in | Pikmin 3 |
Scientific name | Unknown |
Family | Unknown |
Areas | Tropical Wilds, Garden of Hope |
Mission Mode Collect Treasure! stages | Tropical Forest, Silver Lake Remix, Forgotten Cove |
Mission Mode Battle Enemies! stages | The Rustyard, Forgotten Cove, Clockwork Chasm |
Side Story days | None |
Bingo Battle stages | Stagnant Sea, Blooming Terrace, Jigsaw Colosseum, Jigsaw Fortress |
Attacks | Captures Pikmin and leaders. |
The Medusal Slurker is an enemy from Pikmin 3. It is a floating, translucent pink jellyfish-like enemy with two small serpentine eyes and a single antenna sprouting from its top that resembles a Seeding Dandelion. It has a green pouch inside its head to store food in. This pouch has an uvula-like appendage hanging from it, which it extends to the ground and expands to trap Pikmin and leaders. It is first fought in the Garden of Hope, and defeating it will free the Rock Pikmin it had in its body, allowing the player to use them.
Medusal Slurkers can be found with a variety of things within them, including previously-trapped Pikmin, bomb rocks, fruits, and even Louie in DLC levels for Mission Mode. The one found in the Tropical Wilds conceals a Juicy Gaggle.
Notes
Pikmin 3 website
“These gelatinous creatures float above their prey and suck them up into their transparent bodies.”
Pikmin 3 Prima Guide
“The Medusal Slurker is a low-flying enemy that uses a sticky appendage to absorb any Pikmin that wander below it. When you encounter a Medusal Slurker, throw your Pikmin at the creature's soft outer shell. Rock Pikmin are particularly effective, but all Pikmin types can be used to deal with this enemy. When you defeat a Medusal Slurker, and Pikmin it managed to absorb are set free.”
Behavior
The Medusal Slurker is generally passive, usually minding its own business and floating gently above the ground, occasionally moving. When a leader or Pikmin approach, it will simply float away. However, if the Pikmin or leader still continue to pursue, the Slurker will hover over where they are standing and drop its uvula-like appendage (possibly its stomach) onto the ground, which expands to capture any Pikmin in its mucus-like structure. It will then suck them back into its transparent body and keep them for the rest of the day, unless the creature is defeated which will free the captured Pikmin. However, unlike the Jellyfloats, it does not digest captured Pikmin. It will also shake off Pikmin when agitated by their attacks.
Strategy
The following article or section contains guides. |
To defeat a Medusal Slurker, simply throw Pikmin at its gelatinous body and quickly call them back if it looks like it is about to shake. If they aren't called back, they will be shaken off and be left vulnerable to attack by the creature's uvula. Sometimes the Slurker will make a quick movement away from the leaders, forcing all Pikmin off of its body as well. This is less predictable, so you should take caution. At the same time, the Pikmin that fall to the ground can usually get up before the creature returns to abduct them. Once defeated, the green core inside the creature will explode and its pink membrane will fly up into the air. After a few seconds, it will fall back to the ground, where it can be harvested. The creature can be defeated very quickly by approaching it with about 15 Rock Pikmin, as one will die after 10 hits from Rocks. Though floating, it may also be killed by a bomb rock, if you use it with precise aim.
Gallery
- Miiverse img04.jpg
A Medusal Slurker after grabbing a group of Red and Rock Pikmin in the Garden of Hope.
- Pikmin3~MedusalSlurkerAttack.png
The Medusal Slurker using its uvula-like appendage to ensnare Pikmin.
A Medusal Slurker with a Juicy Gaggle.
Trivia
- The Medusal Slurker is the first gelatinous enemy in the Pikmin series whose body doesn't completely dissolve after death, making it salvageable.
- The Medusal Slurker was the first new enemy fightable in the E3 2012 demo. In it, it required 7 Pikmin to carry, whereas in the final game, the corpse only takes 6.
- If all the Pikmin are trapped by one or more Medusal Slurkers, a Pikmin extinction will occur. This is most easily seen in Mission Mode and Bingo Battle.
- Though the Medusal Slurker was one of the most advertised new enemies, it appears only twice in the Story Mode, one of which does not respawn.
- If a Medusal Slurker absorbs a White Pikmin, it won't get poisoned since it doesn't actually eat them.
- The Medusal Slurker inside the cave where Rock Pikmin are found is the only non-boss enemy to play the boss intro sound effect.
- For Medusal Slurkers that are found with objects or Pikmin inside, they do not spawn on the area like that. They actually spawn alongside the items, and absorb them once the day starts. This can be seen if one goes to a Slurker using the KopPad's radar and checks the TV screen, as soon as the day starts.