Rescue Journal: Difference between revisions
(→#10 Snack Catch: If player 2 throws a bone, it won't count, and "use" would probably refer to Oatchi eating it, but you just need to throw it.) Tags: Mobile edit Advanced mobile edit |
(→Tips and Tricks: Added colors, horizontal controls text and fixed a mistake.) Tags: Mobile edit Advanced mobile edit |
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=== #1 Rescue Journal === | === #1 Rescue Journal === | ||
{{transcript|This is where you'll find advice left by captains both past and present. I have no doubt the knowledge and wisdom they share here will guide you well.|Erma Shepherd, Captain in Command|block=y}} | {{transcript|This is where you'll find {{color|advice|orange}} left by captains both past and present. I have no doubt the knowledge and wisdom they share here will guide you well.|Erma Shepherd, Captain in Command|block=y}} | ||
'''How to unlock''': Rescue [[Shepherd]]. | '''How to unlock''': Rescue [[Shepherd]]. | ||
=== #2 Checking Your Surroundings === | === #2 Checking Your Surroundings === | ||
{{transcript|Look around by tilting {{button|switch|rsticklr}}, and move {{button|switch|rstickud}} to change your view. Press {{button|switch|zl}} to look straight ahead in a snap. Remember—you must always remain vigilant.|Nilman Shepherd, 5th Captain|block=y}} | {{transcript|Look around by tilting {{button|switch|rsticklr}}, and move {{button|switch|rstickud}} to change your view. Press {{button|switch|zl}} to look straight ahead in a snap. Remember—you must always remain vigilant.|Nilman Shepherd, 5th Captain|block=y}} | ||
This is a little different with horizontal controls; | |||
{{transcript|Look around by holding down {{button|switch|sl}} while tilting {{button|switch|sticklr}}. Quickly press {{button|switch|sl}} to look straight ahead in a snap. Remember—you must always remain vigilant.|Nilman Shepherd, 5th Captain|block=y}} | |||
'''How to unlock''': Rescue Shepherd. | '''How to unlock''': Rescue Shepherd. | ||
=== #3 Command Formations === | === #3 Command Formations === | ||
{{transcript|Press {{button|switch|l}} or {{button|switch|r}} to select personnel and issue precise orders to your units. Quickly select your Rescue Pup by pressing {{button|switch|l}} and {{button|switch|r}} at the same time.|Kalm Shepherd, 12th Captain|block=y}} | {{transcript|Press {{button|switch|l}} or {{button|switch|r}} to select personnel and issue precise {{color|orders|orange}} to your units. Quickly select your Rescue Pup by pressing {{button|switch|l}} and {{button|switch|r}} at the same time.|Kalm Shepherd, 12th Captain|block=y}} | ||
This is a little different with horizontal controls; | |||
{{transcript|Press {{button|switch|sr}} to select the personnel you need, then issue your {{color|orders|orange}}.|Kalm Shepherd, 12th Captain|block=y}} | |||
'''How to unlock''': Pluck the first [[Red Pikmin]] on day 1. | '''How to unlock''': Pluck the first [[Red Pikmin]] on day 1. | ||
=== #4 Disband === | === #4 Disband === | ||
{{transcript|Use {{button|switch|y}} {{button|switch|hold}}+{{button|switch|lsticku}} to leave only vital personnel in your squad. Disband a second time when you're ready to go solo.|Danne Shepherd, 21st Captain|block=y}} | {{transcript|Use {{button|switch|y|switch|facel}} {{button|switch|hold}} + {{button|switch|lsticku|switch|sticku}} to leave only vital personnel in your squad. {{color|Disband|orange}} a second time when you're ready to go solo.|Danne Shepherd, 21st Captain|block=y}} | ||
'''How to unlock''': Unknown | '''How to unlock''': Unknown | ||
=== #5 Auto Target Lock === | === #5 Auto Target Lock === | ||
{{transcript|When the Auto Target Lock cursor finds the target you want, press {{button|switch|zr}} to manually lock onto that target. Press {{button|switch|zr}} again to unlock or switch targets.|Rose Shepherd, 29th Captain|block=y}} | {{transcript|When the {{color|Auto Target Lock|orange}} cursor finds the target you want, press {{button|switch|zr}} to manually lock onto that target. Press {{button|switch|zr}} again to unlock or switch targets.|Rose Shepherd, 29th Captain|block=y}} | ||
'''How to unlock''': Go near any of the following enemies; | '''How to unlock''': Go near any of the following enemies; | ||
*{{icon|Bulborb|y|v=P4}} | *{{icon|Bulborb|y|v=P4}} | ||
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=== #6 Rush === | === #6 Rush === | ||
{{transcript|Charge up your Rescue Pup's power to the max with {{button|switch|x}} {{button|switch|hold}}, then release to Rush. You'll be able to run, smash, shake, and break through all kinds of trouble!|Morgan Shepherd, 38th Captain|block=y}} | {{transcript|Charge up your Rescue Pup's power to the max with {{button|switch|x|switch|faceu}} {{button|switch|hold}}, then release to {{color|Rush|orange}}. You'll be able to run, smash, shake, and break through all kinds of trouble!|Morgan Shepherd, 38th Captain|block=y}} | ||
'''How to unlock''': Rescue Shepherd. | '''How to unlock''': Rescue Shepherd. | ||
=== #7 Command === | === #7 Command === | ||
{{transcript|When you have trouble finding a castaway or anything else you're looking for, use {{button|switch|y}} {{button|switch|hold}}+{{button|switch|lstickl}} to command your Rescue Pup to sniff them out.|Dave Shepherd, 44th Captain|block=y}} | {{transcript|When you have trouble finding a castaway or anything else you're looking for, use {{button|switch|y|switch|facel}} {{button|switch|hold}}+{{button|switch|lstickl|switch|stickl}} to {{color|command|orange}} your Rescue Pup to sniff them out.|Dave Shepherd, 44th Captain|block=y}} | ||
'''How to unlock''': Approach the [[dirt wall]] in the [[Sun-Speckled Terrace]]. | '''How to unlock''': Approach the [[dirt wall]] in the [[Sun-Speckled Terrace]]. | ||
=== #8 Switch === | === #8 Switch === | ||
{{transcript|When you need to split into two teams, switch the search leadership to your Rescue Pup by using {{button|switch|y}} {{button|switch|hold}}+{{button|switch|lstickd}}.|Chris Shepherd, 55th Captain|block=y}} | {{transcript|When you need to split into two teams, {{color|switch|orange}} the search leadership to your Rescue Pup by using {{button|switch|y|switch|facel}} {{button|switch|hold}}+{{button|switch|lstickd|switch|stickd}}.|Chris Shepherd, 55th Captain|block=y}} | ||
'''How to unlock''': When [[Oatchi]] grows in size. | '''How to unlock''': When [[Oatchi]] grows in size. | ||
=== #9 Pack === | === #9 Pack === | ||
{{transcript|When you need to find the most effective item for the situation, open your pack with {{button|switch|y}} {{button|switch|hold}}+{{button|switch|lstickr}} and assess your choices.|John Shepherd, 61st Captain|block=y}} | {{transcript|When you need to find the most effective item for the situation, open your {{color|pack|orange}} with {{button|switch|y|switch|facel}} {{button|switch|hold}}+{{button|switch|lstickr|stickr}} and assess your choices.|John Shepherd, 61st Captain|block=y}} | ||
'''How to unlock''': Have anything in the [[Pack]]. | '''How to unlock''': Have anything in the [[Pack]]. | ||
=== #10 Snack Catch === | === #10 Snack Catch === | ||
{{transcript|When your Rescue Pup has earned a treat, approach your pal, then use {{button|switch| | {{transcript|When your Rescue Pup has earned a treat, approach your pal, then use {{button|switch|a|switch|facer}} {{button|switch|hold}} to throw them a bone.|Carol Shepherd, 72nd Captain|block=y}} | ||
'''How to unlock''': Throw a [[Scrummy Bone]] from the [[pack]]. | '''How to unlock''': Throw a [[Scrummy Bone]] from the [[pack]]. | ||
=== #11 Bait and Switch === | === #11 Bait and Switch === | ||
{{transcript|If you have a bomb in your hand when a giant critter is about to attack, pull a bait and switch to leave them with the bomb to eat rather than you.|Maya Shepherd, 83rd Captain|block=y}} | {{transcript|If you have a bomb in your hand when a giant critter is about to attack, pull a {{color|bait and switch|orange}} to leave them with the bomb to eat rather than you.|Maya Shepherd, 83rd Captain|block=y}} | ||
'''How to unlock''': Have a [[bomb-rock]] in your inventory. | '''How to unlock''': Have a [[bomb-rock]] in your inventory. | ||
=== #12 Move Base === | === #12 Move Base === | ||
{{transcript|Rescues are all about knowledge and racing against time. Try changing the location of your base so you can transport things the shortest distance.|Viz Shepherd, 91st Captain|block=y}} | {{transcript|Rescues are all about knowledge and racing against time. Try changing the location of your {{color|base|orange}} so you can transport things the shortest distance.|Viz Shepherd, 91st Captain|block=y}} | ||
'''How to unlock''': Encounter a new [[base]] location for the first time. | '''How to unlock''': Encounter a new [[base]] location for the first time. | ||
Revision as of 12:16, July 12, 2024
This article or section is in need of more images. |
The Rescue Journal is an app on the tablet in Pikmin 4 that contains a variety of notes written by various members of Shepherd's family. These entries cover a variety of topics, such as tips for commanding Oatchi or details of the history of the Rescue Corps.
Tips and Tricks
The following article or section is in need of assistance from someone who plays Pikmin 4. |
These notes are advice from past Shepherd family members detailing ways to efficiently multitask, as well as describing several more advanced commands.
#1 Rescue Journal
How to unlock: Rescue Shepherd.
#2 Checking Your Surroundings
This is a little different with horizontal controls;
How to unlock: Rescue Shepherd.
#3 Command Formations
This is a little different with horizontal controls;
How to unlock: Pluck the first Red Pikmin on day 1.
#4 Disband
How to unlock: Unknown
#5 Auto Target Lock
How to unlock: Go near any of the following enemies;
- Bulborb
- Orange Bulborb
- Whiptongue Bulborb
- Frosty Bulborb
- Fiery Bulblax
- Swooping Snitchbug
- Wollyhop
- Yellow Wollyhop
- Chillyhop
- Bearded Amprat
- White Spectralids
- Yellow Spectralids
- Red Spectralids
- Peckish Aristocrab
- Greater Spotted Jellyfloat
- Grubchucker
#6 Rush
How to unlock: Rescue Shepherd.
#7 Command
How to unlock: Approach the dirt wall in the Sun-Speckled Terrace.
#8 Switch
How to unlock: When Oatchi grows in size.
#9 Pack
How to unlock: Have anything in the Pack.
#10 Snack Catch
How to unlock: Throw a Scrummy Bone from the pack.
#11 Bait and Switch
How to unlock: Have a bomb-rock in your inventory.
#12 Move Base
How to unlock: Encounter a new base location for the first time.
Captain's Diary
The following article or section is in need of assistance from someone who plays Pikmin 4. |
A collection of diary entries from Erma Shepherd, the current Captain in Command.
#1
How to unlock: Rescue a leafling for the first time.
#2
How to unlock: Unknown
#3
How to unlock: Unknown
#4
How to unlock: Unknown
#5
How to unlock: Unknown
#6
How to unlock: Rescue Nelle, then wait for the day to end.
#7
How to unlock: Unknown
#8
How to unlock: Unknown
#9
How to unlock: Unknown
Shepherd Family History
The following article or section is in need of assistance from someone who plays Pikmin 4. |
Written logs of previous captains in the Shepherd bloodline.
#1
How to unlock: Unknown
#2
How to unlock: Unknown
#3
How to unlock: Unknown
#4
How to unlock: Unknown
#5
How to unlock: Unknown
#6
How to unlock: Unknown
#7
How to unlock: Unknown
#8
How to unlock: Unknown
#9
How to unlock: Unknown