Spotty Bulbear: Difference between revisions
Greenpickle (talk | contribs) (No idea what manoeuvrability is in American English.) |
Jimbo Jambo (talk | contribs) (It's "maneuverability" in American English, but I don't think there's generally a preference on the site, is there?) |
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'''Spotty Bulbears''' are creatures in both [[Pikmin games]] that resemble [[Red Bulborb]]s with a different color and stature, and larger mouths with wider lips. They are black with red spots. The large mouth allows it to eat [[Pikmin (species)|Pikmin]] more rapidly and easily, making it a rather more formidable foe. These enemies are often found with a number of following [[Dwarf Bulbear]]s, which can be supposed to follow this guardian as a source of protection and general aid. | '''Spotty Bulbears''' are creatures in both [[Pikmin games]] that resemble [[Red Bulborb]]s with a different color and stature, and larger mouths with wider lips. They are black with red spots. The large mouth allows it to eat [[Pikmin (species)|Pikmin]] more rapidly and easily, making it a rather more formidable foe. These enemies are often found with a number of following [[Dwarf Bulbear]]s, which can be supposed to follow this guardian as a source of protection and general aid. | ||
Spotty Bulbears also have far greater manoeuvrability than other members of the same family, as well as a less focused patrol area; they have the ability to move literally anywhere in most areas, above and below ground, and may even enter the | Spotty Bulbears also have far greater manoeuvrability than other members of the same family, as well as a less focused patrol area; they have the ability to move literally anywhere in most areas, above and below ground, and may even enter the vicinity of your base. If the creature is defeated and its corpse remains, its HP steadily grows back, the creature [[revive|reviving]] itself; after what may be minutes, it may return to consciousness, requiring a repeated "kill". For this reason, it is recommended that the body be quickly returned to an [[Onion]] or the [[Research Pod]]. The only above ground area where they are found is the [[Perplexing Pool]] ([[Pikmin 2]]). | ||
In [[Pikmin 1]], these creatures sleep, hence the name and bloodshot eyes upon waking up. They have about one and a half times the health of a Red | In [[Pikmin 1]], these creatures sleep, hence the name and bloodshot eyes upon waking up. They have about one and a half times the health of a Red Bulborb, and their red spots constantly change in size, even after death. Returning a dead member of the species to an Onion produces 15 Pikmin sprouts, but a possible glitch may make carrying its body difficult in this game. | ||
{{notes|enemy}} | {{notes|enemy}} |
Revision as of 17:52, March 2, 2008
Spotty Bulbear | |
---|---|
Appears in | N/A |
Scientific name | Oculus terribilis dotticum |
Family | Grub-dog |
Areas | The Distant Spring, Perplexing Pool |
Attacks | Eats Pikmin |
Spotty Bulbears are creatures in both Pikmin games that resemble Red Bulborbs with a different color and stature, and larger mouths with wider lips. They are black with red spots. The large mouth allows it to eat Pikmin more rapidly and easily, making it a rather more formidable foe. These enemies are often found with a number of following Dwarf Bulbears, which can be supposed to follow this guardian as a source of protection and general aid.
Spotty Bulbears also have far greater manoeuvrability than other members of the same family, as well as a less focused patrol area; they have the ability to move literally anywhere in most areas, above and below ground, and may even enter the vicinity of your base. If the creature is defeated and its corpse remains, its HP steadily grows back, the creature reviving itself; after what may be minutes, it may return to consciousness, requiring a repeated "kill". For this reason, it is recommended that the body be quickly returned to an Onion or the Research Pod. The only above ground area where they are found is the Perplexing Pool (Pikmin 2).
In Pikmin 1, these creatures sleep, hence the name and bloodshot eyes upon waking up. They have about one and a half times the health of a Red Bulborb, and their red spots constantly change in size, even after death. Returning a dead member of the species to an Onion produces 15 Pikmin sprouts, but a possible glitch may make carrying its body difficult in this game.
“{{notes:enemy/{{{2}}}|block=y}}”
How to Kill
Pikmin 1
The exact same strategy for the Red Bulborb is effective here, but take care of the Bulbear's increased health. A large group of reds or three bomb-rocks will do it in.
Pikmin 2
Spotty Bulbears do not sleep here and are constantly roaming the map, making a surprise attack impossible. It is possible to trick the Bulbear into attacking and missing, allowing you access to its backside, but they frequently have Dwarf Bulbears following it, making this tactic risky. If you have purple Pikmin with you, it makes the battle easier as they can injure and stun the adult and children, but with other colors it may be wise to use an Ultra-Bitter Spray. To defeat the three in the Subterranean Lair, lure all three close to one another, then hit them all with a single shot and petrify all three at once. A surprisingly good strategy is to also turn the case around and hunt the Bulbear itself before it can pick up any Dwarfs and then stun and attack it.