Bridge: Difference between revisions

562 bytes added ,  8 years ago
Noted instant unfurling.
(→‎Fragment: It's obvious in hindsight, but some people never noticed.)
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'''Bridges''' are common obstacles in the [[Pikmin series|''Pikmin'' series]] that appear above ground only. Naturally, their purpose is to help cross a gap, normally a body of [[water]]. Pikmin are tasked with building the bridge, which cannot be crossed until it is completed. Their appearance and building method depends on the game.
'''Bridges''' are common obstacles in the [[Pikmin series|''Pikmin'' series]] that appear above ground only. Naturally, their purpose is to help cross a gap, normally a body of [[water]]. Pikmin are tasked with building the bridge, which cannot be crossed until it is completed. Their appearance and building method depends on the game.


In ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2]]'', they are found as a pile of wood on one side of the gap, which [[Pikmin family|Pikmin]] can be set to work on. Doing so will cause them to construct the wood into a bridge that spans the obstruction. Sloped bridges may also be found near a ledge and provide a ramp up/down the ledge once built. When being worked on, the bridge grows in chunks at intervals, marked with a cloud of dust. [[Cloaking Burrow-nit]]s and members of the [[Mandiblard]] family chew apart stick bridges and progressively roll them back into piles.
==Stick bridges==
In ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2]]'', bridges are found as a pile of wood on one side of the gap, which [[Pikmin family|Pikmin]] can be set to work on. Doing so will cause them to construct the wood into a bridge that spans the obstruction. Sloped bridges may also be found near a ledge and provide a ramp up/down the ledge once built. When being worked on, the bridge grows in chunks at intervals, marked with a cloud of dust. [[Cloaking Burrow-nit]]s and members of the [[Mandiblard]] family chew apart stick bridges and progressively roll them back into piles.
 
To note is that in the second game, bridges will only take the usual time to build if it is the first time the player is on the area. If the player goes to the area again on a later day, or simply goes inside a [[cave]] and comes back out, the bridge construction progresses from one checkpoint to the next instantly, with the only delay being the time it takes for the clouds to dissipate and for the Pikmin to move to the next pile.


In ''[[Pikmin 2]]'', there is a bridge that is surrounded by [[Hazard#Poison gas|poison]], just like some [[gate]]s. Naturally, only [[White Pikmin]] can approach it, but once a few segments have been built, the poison pipes may be destroyed, allowing other Pikmin to assist them in completing the bridge.
In ''[[Pikmin 2]]'', there is a bridge that is surrounded by [[Hazard#Poison gas|poison]], just like some [[gate]]s. Naturally, only [[White Pikmin]] can approach it, but once a few segments have been built, the poison pipes may be destroyed, allowing other Pikmin to assist them in completing the bridge.


A number of [[glitches]] are associated with these bridges, generally involving Pikmin or [[Enemy|enemies]] getting stuck in or under them.
==Ceramic bridges==
[[File:Pikmin 3 Complete Bridge.png|thumb|left|A fully-built red bridge in ''Pikmin 3''.]]
[[File:Pikmin 3 Complete Bridge.png|thumb|left|A fully-built red bridge in ''Pikmin 3''.]]


In ''[[Pikmin 3]]'', bridges are made of [[#Fragments|fragments]], rather than wood, as in the previous games. Bridges range from being made of 15 Fragments to 80 Fragments, and come in several different colors. Unfinished bridges are slightly slanted upwards, and attempting to move past the opening will not work; [[throw]]ing Pikmin and leaders does work, however. To build a bridge, Pikmin must carry fragments over to it, which they then put into place. Once all fragments are delivered, the bridge is completed, and lowers into place in the process. The fragments gives bridges a distinct ceramic look, and because they are made of fragments, enemies cannot destroy them. Bridges can be gray, brown, blue, or light blue in color, in increasing order of size and number of pieces to build.
In ''[[Pikmin 3]]'', bridges are made of [[#Fragments|fragments]], rather than wood, as in the previous games. Bridges range from being made of 15 Fragments to 80 Fragments, and come in several different colors. Unfinished bridges are slightly slanted upwards, and attempting to move past the opening will not work; [[throw]]ing Pikmin and leaders does work, however. To build a bridge, Pikmin must carry fragments over to it, which they then put into place. Once all fragments are delivered, the bridge is completed, and lowers into place in the process. The fragments gives bridges a distinct ceramic look, and because they are made of fragments, enemies cannot destroy them. Bridges can be gray, brown, blue, or light blue in color, in increasing order of size and number of pieces to build.


A number of [[glitches]] are associated with bridges, generally involving Pikmin or [[Enemy|enemies]] getting stuck in or under them.
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==Locations==
==Locations==
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===''Pikmin 2''===
===''Pikmin 2''===
Bridges only appear in overworld locations, and only in the game's story mode.
*[[Valley of Repose]]: One bridge is built above the water in the central part of the level, while a sloped bridge must be built to reach a small plateau with the entrance to [[Frontier Cavern]].
*[[Valley of Repose]]: One bridge is built above the water in the central part of the level, while a sloped bridge must be built to reach a small plateau with the entrance to [[Frontier Cavern]].
*[[Awakening Wood]]: One bridge is near the [[Geographic Projection]] and two more are located near the [[Air Brake]], one of which has gas pipes and requires White Pikmin to start it.
*[[Awakening Wood]]: One bridge is near the [[Geographic Projection]] and two more are located near the [[Air Brake]], one of which has gas pipes and requires White Pikmin to start it.
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===''Pikmin 3''===
===''Pikmin 3''===
*[[Tropical Wilds]]: A gray bridge is built on day 1 to demonstrate Pikmin abilities. Another must be built to reach the [[Sandbelching Meerslug]], while a brown bridge is located near the landing site leading to the northern portion of the level.  
*[[Tropical Wilds]]: A gray bridge is built on day 1 to demonstrate Pikmin abilities. Another must be built to reach the [[Sandbelching Meerslug]], while a brown bridge is located near the landing site leading to the northern portion of the level.
*[[Garden of Hope]]: A gray bridge and brown bridge are near the area where [[Rock Pikmin]] are discovered, while a blue bridge is built on the way to the [[Armored Mawdad]] arena. A brown bridge and blue bridge can be built near the entrance to the [[Quaggled Mireclops]] arena.
*[[Garden of Hope]]: A gray bridge and brown bridge are near the area where [[Rock Pikmin]] are discovered, while a blue bridge is built on the way to the [[Armored Mawdad]] arena. A brown bridge and blue bridge can be built near the entrance to the [[Quaggled Mireclops]] arena.
*[[Distant Tundra]]: [[Brittany]] must build a brown bridge and [[Alph]] must build a blue bridge in the center of the map so that they can reunite when separated in the beginning. One other brown bridge can be built in the [[Vehemoth Phosbat]] arena to reach an [[electrode]].
*[[Distant Tundra]]: [[Brittany]] must build a brown bridge and [[Alph]] must build a blue bridge in the center of the map so that they can reunite when separated in the beginning. One other brown bridge can be built in the [[Vehemoth Phosbat]] arena to reach an [[electrode]].