Volatile Dweevil: Difference between revisions
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{{Infobox enemy | {{Infobox enemy | ||
|pikmin2 | |pikmin2 = y | ||
|image | |image = 41volatiledweevil.png | ||
|size | |size = 270px | ||
|name | |icon = Piklopedia Volatile Dweevil.png | ||
|family | |name = Mandarachnia explodus | ||
|underground= [[Subterranean Complex]], [[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]] | |family = Dweevil | ||
|value | |underground = [[Subterranean Complex]], [[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]] | ||
|attacks | |challenge = [[Concrete Maze]], [[Cave of Pain]], [[Bully Den]] | ||
|vitality | |value = 0 | ||
|attacks = Self-destructs | |||
|vitality = 150 | |||
}} | |||
The '''Volatile Dweevil''' | The '''Volatile Dweevil''' is an enemy in ''[[Pikmin 2]]''. At first glance, they appear to be [[bomb-rock]]s with legs, but are actually [[Dweevil]]s that have picked up bomb-rocks, much like how other members of the Dweevil family pick up treasures and corpses; unlike other members of that family, Volatile Dweevils are known ''only'' to carry bomb-rocks, and are never seen without one. | ||
A Volatile Dweevil's | A Volatile Dweevil's bomb-rock will start the count-down fuse as soon as the creature is startled, and it will chase [[captain]]s and [[Pikmin family|Pikmin]] until the bomb explodes, killing itself and anything else caught in the blast. With that in mind, the best way to deal with a Volatile Dweevil is simply to run away from it until it blows up. They cannot be directly attacked unless [[ultra-bitter spray|petrified]], which also freezes the bomb-rock in mid-detonation, making it useful in an emergency but often impractical because it wastes a [[spray]] on an enemy which will drop no corpse. | ||
In terms of gameplay, Volatile Dweevils are more-so hazards than enemies. They can unexpectedly drop from the ceiling and are often found around treasures, making them extremely dangerous to Pikmin attempting to retrieve the treasure. | In terms of gameplay, Volatile Dweevils are more-so hazards than enemies. They can unexpectedly drop from the ceiling and are often found around treasures, making them extremely dangerous to Pikmin attempting to retrieve the treasure. | ||
{{Notes|olimar=y|louie=y}} | |||
== | ==2-player battle== | ||
In battle mode, if the roulette wheel lands on Volatile Dweevil, a player can drop one on the enemy at any time by pushing "Y" ("-" in ''[[New Play Control! Pikmin 2]]''). This is a good idea if the enemy is in the middle of [[pluck]]ing Pikmin. | |||
'' | |||
==Trivia== | |||
*In this creature's [[Piklopedia]] entry, [[ultra-bitter spray|petrifying]] the creature just as it breaks free from another spray makes it possible to freeze it and its bomb-rock separately. As such, it is the only creature that can die in the Piklopedia. | |||
== | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:Volatiledweevil.jpg|Concept art of a Volatile Dweevil. | ||
</gallery> | </gallery> | ||
{{Enemies}} | {{Enemies}} | ||
[[Category:Pikmin 2 | [[Category:Pikmin 2 enemies]] | ||
[[Category:Explosion | [[Category:Explosion enemies]] | ||
Revision as of 11:30, July 3, 2014
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Appears in | Pikmin 2 | ||
Scientific name | Mandarachnia explodus | ||
Family | Dweevil | ||
Areas | None | ||
Caves | Subterranean Complex, Shower Room, Submerged Castle, Hole of Heroes, Dream Den | ||
Challenge Mode stages | Concrete Maze, Cave of Pain, Bully Den | ||
2-Player Battle stages | None | ||
Attacks | Self-destructs |
The Volatile Dweevil is an enemy in Pikmin 2. At first glance, they appear to be bomb-rocks with legs, but are actually Dweevils that have picked up bomb-rocks, much like how other members of the Dweevil family pick up treasures and corpses; unlike other members of that family, Volatile Dweevils are known only to carry bomb-rocks, and are never seen without one.
A Volatile Dweevil's bomb-rock will start the count-down fuse as soon as the creature is startled, and it will chase captains and Pikmin until the bomb explodes, killing itself and anything else caught in the blast. With that in mind, the best way to deal with a Volatile Dweevil is simply to run away from it until it blows up. They cannot be directly attacked unless petrified, which also freezes the bomb-rock in mid-detonation, making it useful in an emergency but often impractical because it wastes a spray on an enemy which will drop no corpse.
In terms of gameplay, Volatile Dweevils are more-so hazards than enemies. They can unexpectedly drop from the ceiling and are often found around treasures, making them extremely dangerous to Pikmin attempting to retrieve the treasure.
Notes
Olimar's notes
Louie's notes
2-player battle
In battle mode, if the roulette wheel lands on Volatile Dweevil, a player can drop one on the enemy at any time by pushing "Y" ("-" in New Play Control! Pikmin 2). This is a good idea if the enemy is in the middle of plucking Pikmin.
Trivia
- In this creature's Piklopedia entry, petrifying the creature just as it breaks free from another spray makes it possible to freeze it and its bomb-rock separately. As such, it is the only creature that can die in the Piklopedia.