Pikmin 4

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{{game icons|p4=y}}
{{game icons|p4=y}}
{{infobox area
{{infobox area
|screenshot        =
|screenshot        = Pikmin 4 desert prerelease.jpg
|map              =
|map              = Serene Shores high tide map.png
|image            = Pikmin 4 desert prerelease.jpg
|rescues           = 10
|size              = 300px
|treasures        = 86
|caption           =  
|onions            = 3
|treasures        = Unknown
|caves            = 4
|caves            = Unknown
|dandori_c        = 2
|pikmin_discovered = Unknown
|dandori_b        = 1
|requirements      = 7,000
|wild              = {{icon|Red Pikmin|v=P4 HUD}} {{icon|Blue Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}} {{icon|Winged Pikmin|v=P4 HUD}} {{icon|Purple Pikmin|v=P4 HUD}} {{icon|White Pikmin|v=P4 HUD}}
|next              = Hero's Hideaway
|suggested        = {{icon|Blue Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}} {{icon|Purple Pikmin|v=P4 HUD}}
|music            = Unknown
|requirements      = {{sparklium|p4|4,000}}
|next              = [[Hero's Hideaway]]
|music            = [[Music in Pikmin 4#Serene Shores|''Serene Shores'']]
}}
}}
{{game help|p4|Fill in the infobox and describe the area.}}
 
The '''Serene Shores''' ({{j|とこなぎの浜辺|Tokonagi no Hamabe|Ever-Lulled Shores}}) is the third main [[area]] in ''[[Pikmin 4]]''. It is set on a beach, with many rock pools and other bodies of water. The area contains a large sandcastle as a focal point, with many pathways to scale it.
 
Uniquely, this area will change depending on the time of [[day]], with the tide shifting to lower water levels at midday. This area has {{sparklium|p4|7,945}} worth of treasure, of which {{sparklium|p4|3,255}} is above ground.


== Plot ==
== Plot ==
{{game help|p4|Describe plot points in this area, if there are any.}}
{{game help|p4|Describe plot points in this area, if there are any.}}
After collecting more Sparklium, [[Collin]] detects more signals from a beach area. The [[Red Leafling]] is here with another [[castaway]].


== Layout ==
== Layout ==
{{game help|p4|Describe the layout of the area and its key sections.}}
The following notable features can be found in this area.
The following notable features can be found in this area.
* Sandy and rocky terrain.
* Sandy and rocky terrain.
* Low-lying vegetation.
* Low-lying vegetation.
* Palm trees in the distance.
* Palm trees in the distance.
* Large pools of water.
* A sandcastle occupying the southern section.


=== Bases ===
=== Bases ===
{{game help|p4|List the base locations and their names.}}
* Blossoming Dunes: This is the default landing site, found to the right of the sand castle.
* Blossoming Dunes
* Water's Edge: This base is unguarded by creatures, but is covered with sand. It can be found towards the map's center, past the pools of water.
* Water's Edge
* The Sand Keep: This base is guarded by a [[Crusted Rumpup]] at the top of the large sandcastle near the player's initial landing site.
* The Sand Keep


== Caves ==
== Caves ==
{{game help|p4|List the caves in the area.}}
{|class="wikitable" style="text-align: center;"
*[[Seafloor Resort]]
!Image
*[[Subzero Sauna]]
!Name
*[[Below-Grade Discotheque]]
!Sublevels
*[[Engulfed Castle]]
![[Castaway]]s
![[Treasure]]s
![[Onion]]s
!Suggested [[Pikmin]]
!Wild Pikmin
|-
|[[File:P4 Voyage Log Olimar 49.png|100px]]
|[[Seafloor Resort]]
|4
|2
|23
|1
|{{icon|Blue Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}}
|{{icon|Blue Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}}
|-
|[[File:P4 Voyage Log Olimar 50.png|100px]]
|[[Subzero Sauna]]
|3
|2
|5
|0
|{{icon|Blue Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}}
|{{icon|Blue Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}} {{icon|White Pikmin|v=P4 HUD}}
|-
|[[File:P4 Voyage Log Olimar 51.png|100px]]
|[[Below-Grade Discotheque]]
|5
|1
|11
|0
|{{icon|Red Pikmin|v=P4 HUD}} {{icon|Yellow Pikmin|v=P4 HUD}}
|{{icon|Red Pikmin|v=P4 HUD}} {{icon|Yellow Pikmin|v=P4 HUD}} {{icon|Winged Pikmin|v=P4 HUD}}
|-
|[[File:P4 Voyage Log Olimar 52.png|100px]]
|[[Engulfed Castle]]
|5
|2
|17
|0
|{{icon|Blue Pikmin|v=P4 HUD}}
|{{icon|Blue Pikmin|v=P4 HUD}} {{icon|Purple Pikmin|v=P4 HUD}}
|}
 
=== Dandori Challenge 1 ===
Found in the elevated area of the level, accessed only through the exit of the [[Engulfed Castle]]. The entrance to the Dandori Challenge is in a nearby alcove past the [[Whiptongue Bulborb]].
 
=== Dandori Challenge 2 ===
In the large body of water where the [[Slapstick Crescent]] and the [[Giant's Fossil]] are found, the entrance is hidden in some seaweed. Because its entrance is fully submerged, it is the only Dandori Challenge or Dandori Battle cave without a cutscene encounter with the [[Leafling]] of the level, instead simply opening the hole like any regular cave entrance. Oatchi will also emerge regularly from the hole, landing on the seabed and only floating to the top of the water once the exit cutscene has ended.
 
=== Dandori Battle ===
A Dandori Battle can be found near the 1st base, Blossoming Dunes. To the left, the cave's entrance is surrounded by water. As [[Pikmin 4 player character|the player]] and [[Oatchi]] are immune to water, they can simply travel up the slope to access the entrance. However, to transport the castaway earned from completing the battle safely, it's recommended the bridge connecting the cave to the mainland is built or the water surrounding it is frozen.


== Objects ==
== Objects ==
{{game help|p4|List the area's enemies, collectibles, etc.}}


=== Treasures ===
=== Treasures ===
{{columns|2|
* {{icon|Ambiguous Hostel|v=P4|y}} × 1
* {{icon|Bright Sword|v=P4|y}} × 1
* {{icon|Chance Totem|v=P4|y}} × 2
* {{icon|Crimson Banquet|v=P4|y}} × 1
* {{icon|Dapper Rubber Cutie|v=P4|y}} × 1
* {{icon|Dawn Pustules|v=P4|y}} × 1
* {{icon|Emperor Whistle|v=P4|y}} × 1
* {{icon|Face Wrinkler|v=P4|y}} × 1
* {{icon|Fish-Bed Snack|v=P4|y}} × 1
* {{icon|Fishy Bed|v=P4|y}} × 1
* {{icon|Foolish Fruit|v=P4|y}} × 1
* {{icon|Giant's Fossil|v=P4|y}} × 1
* {{icon|Gold Nugget|v=P4|y}} × 60 (3 piles of 20) (40 appear at noon)
* {{icon|Heroine's Tear|v=P4|y}} × 1
* {{icon|Juicy Gaggle|v=P4|y}} × 1
* {{icon|Lamp of Inspiration|v=P4|y}} × 1
* {{icon|Lesser Mock Bottom|v=P4|y}} × 1
* {{icon|Mock Bottom|v=P4|y}} × 1
* {{icon|Mystery Squish Fish|v=P4|y}} × 1
* {{icon|Newtolite Shell|v=P4|y}} × 1
* {{icon|Orbital Communication Sphere|v=P4|y}} × 1
* {{icon|Princess Pearl|v=P4|y}} × 1 (one appears at noon)
* {{icon|Ring-of-Return Shield|v=P4|y}} × 1
* {{icon|Slapstick Crescent|v=P4|y}} × 1
* {{icon|Stately Rubber Cutie|v=P4|y}} × 3
* {{icon|Stellar Extrusion|v=P4|y}} × 1
* {{icon|Zest Bomb|v=P4|y}} × 1
}}
=== Onions ===
* {{icon|Blue Onion|v=P4|y}} × 1
* {{icon|Flarlic|v=P4|y}} × 1


=== Enemies ===
=== Enemies ===
[incomplete]
{{columns|2|
(Parentheses are for easier recognition.)
* {{icon|Aristocrab Offspring|v=P4|y}} × 5 (2 appear at noon)
Due to most of the area comprising of water, the enemies tend to also be water related. Some of the returning enemies from ''Pikmin 3'' include:
* {{icon|Armored Cannon Larva|v=P4|y}} × 4 (1 appears at noon)
* Skeeterskate
* {{icon|Crusted Rumpup|v=P4|y}} × 1
* Water Dumple
* {{icon|Hermit Crawmad|v=P4|y}} × 3
* Toady Bloyster
* {{icon|Honeywisp|v=P4|y}} × 2
* Hermit Crawmad
* {{icon|Hydro Dweevil|v=P4|y}} × 1
* Peckish Aristocrab
* {{icon|Pearly Clamclamp|v=P4|y}} × 3 (1 appears at noon)
* Puckering Blinnow
* {{icon|Peckish Aristocrab|v=P4|y}} × 2
* Armored Cannon Larva
* {{icon|Pricklepuff|v=P4|y}} × 6
 
* {{icon|Puckering Blinnow|v=P4|y}} × 19
Some of the other enemies include:
* {{icon|Skeeterskate|v=P4|y}} × 4
* Honeywisp (flying egg)
* {{icon|Toady Bloyster|v=P4|y}} × 3
* Pricklepuff (white spotted fish)
* {{icon|Water Dumple|v=P4|y}} × 5
* Aristocrab Offspring (small crab)
* {{icon|Whiptongue Bulborb|v=P4|y}} × 1
* Pearly Clamclamp (pink clam)
}}
 
Additionally in the caves, the enemies include:
* Arctic Cannon Larva
* Snowy Blowhog (ice blowhog)
* Chillyhop (ice frog)
 
[[File:Pearly Clamclamp Default.jpg|thumb|A (low quality) picture of a Pearly Clamclamp, taken from the Piklopedia.]]


=== Obstacles ===
=== Obstacles ===
{{columns|2|
* {{icon|Breakable pot|v=P4|y}} × 4
* {{icon|Dirt wall|v=P4|y}} × 4
* {{icon|Hydro jelly|v=P4|y}} × 8
* {{icon|Iron fence|v=P4|y}} × 1
* {{icon|Paper bag|v=P4|y}} × 2
* {{icon|Potted plant|v=P4|y}} × 1
* {{icon|Water body|v=P4|y}} × 10
* {{icon|Water spout|v=P4|y}} × 6
}}


=== Tools ===
=== Tools ===
{{columns|2|
* {{icon|Clay bridge incomplete|v=P4|y|l=Clay#Clay bridge|n=Clay bridge}} × 3 (requires 17, 27, and 34 raw material)
* {{icon|Climbing stick|v=P4|y}} × 1
* {{icon|Climbing wall incomplete|v=P4|y|l=Clay#Climbing wall|n=Climbing wall}} × 1 (requires 13 raw material)
* {{icon|Dirt-mound|v=P4|y}} ×  5 (10 raw materials × 4, bomb rock × 1)
* {{icon|Fishing rope|v=P4|y}} × 2
* {{icon|Geyser|v=P4|y}} × 1
}}


=== Others ===
=== Others ===
* {{icon|Burgeoning Spiderwort|v=P4|y}} × 2
* {{icon|Egg|v=P4|y}} × 3 (2 × small, 1 × large)
* {{icon|Pellet Posy|v=P4|y}} × 14 (9 × 1 pellet, 4 × 5 pellet, 1 × 10 pellet)
* {{icon|Raw material pile|v=P4|n=Pile of raw material|l=Raw material|y}} × 8 (piles of 3, 5, 8, 10, 22, 33, 34, 35)


== Guide ==
== Guide ==
{{guide}}
{{game help|p4|Add a guide on how to clear the area.}}
== Night expeditions ==
All 3 bases in the Serene Shores have [[night expedition]]s. Night expeditions take place exclusively during low tide.
=== Blossoming Dunes ===
{{infobox night expedition
|name        = Blossoming Dunes
|image      = P4 Save File Serene Shores Blossoming Dunes Night.png
|size        = 200px
|danger      = 1
|lumiknolls  = 1
|enemies    = 36
|glow_pikmin = 10
}}
There is one [[Lumiknoll]] located northeast of the base. This location has a danger level of 1 and starts the player off with 10 [[Glow Pikmin]].
==== Enemies ====
{{columns|2|
* {{icon|Puffy Blowhog|v=P4|y}} × 4
* {{icon|Shearwig|v=P4|y}} × 14
* {{icon|Water Dumple|v=P4|y}} × 18
}}
==== Objects ====
* {{icon|Glow pellet|v=P4|y}} × 270
** Pile of 10 × 4
** Pile of 15 × 8
** Pile of 20 × 2
** Pile of 30 × 1
** Pile of 40 × 1
{{clear}}
=== Water's Edge ===
{{infobox night expedition
|name        = Water's Edge
|image      = P4 Save File Serene Shores Water's Edge Night.png
|size        = 200px
|danger      = 2
|lumiknolls  = 2
|enemies    = 18
|glow_pikmin = 10
}}
There are two Lumiknolls, the blue one located just southeast of the base and the orange one located in the other side of the nearby bridge, close to where the Fishy Bed is located. This location has a danger level of 2 and starts the player off with 10 Glow Pikmin.
==== Enemies ====
{{columns|2|
* {{icon|Toady Bloyster|v=P4|y}} × 5
* {{icon|Water Dumple|v=P4|y}} × 8
* {{icon|Whiptongue Bulborb|v=P4|y}} × 5
}}
==== Objects ====
* {{icon|Glow pellet|v=P4|y}} × 415
** Pile of 5 × 12 (Toady Bloysters and Whiptongue Bulborbs drop 1 pile each)
** Pile of 10 × 12
** Pile of 15 × 7
** Pile of 20 × 5
** Pile of 30 × 1
{{clear}}
=== The Sand Keep ===
{{infobox night expedition
|name        = The Sand Keep
|image      = P4 Save File Serene Shores The Sand Keep Night.png
|size        = 200px
|danger      = 3
|lumiknolls  = 1
|enemies    = 43
|glow_pikmin = 50
}}
There is one Lumiknoll located directly at the base. This location has a danger level of 3 and starts the player off with 50 Glow Pikmin, the most of any night expedition.
==== Enemies ====
{{columns|2|
* {{icon|Toady Bloyster|v=P4|y}} × 3
* {{icon|Water Dumple|v=P4|y}} × 36
* {{icon|Whiptongue Bulborb|v=P4|y}} × 4
}}
==== Objects ====
* {{icon|Glow pellet|v=P4|y}} × 200
** Pile of 5 × 11 (Toady Bloysters and Whiptongue Bulborbs drop 1 pile each)
** Pile of 10 × 8
** Pile of 15 × 3
** Pile of 20 × 1
{{clear}}
== Olimar's Shipwreck Tale ==
{{infobox area
|screenshot  =
|map          = Serene Shores OST high tide map.png
|parts        = 8
|onions      = 5
|requirements = Recover 8 [[ship part]]s
|next        = [[Hero's Hideaway#Olimar's Shipwreck Tale|Hero's Hideaway]]
|music        = ''[[Music in Pikmin 4#Olimar's Shipwreck Tale: Serene Shores|Olimar's Shipwreck Tale: Serene Shores]]''
}}
The Serene Shores is the third area [[Captain Olimar]] explores in his [[Olimar's Shipwreck Tale|Shipwreck Tale]].
=== Plot ===
Captain Olimar lands in the Serene Shores to continue his search for any missing parts for his ship, the [[S.S. Dolphin]]. He manages to find eight of his missing pieces with the help of the Pikmin and the space dog [[Moss]].
=== Layout ===
The layout of the Serene Shores in Olimar's Shipwreck Tale is almost identical to that of the one in the main game. The major differences are the objects and enemies present, along with the caves entrances not being present. The upper area, to the north-west, is inaccessible during Olimar's time here as the Engulfed Castle cave is not present.
==== Bases ====
* Blossoming Dunes: Two Whiptongue Bulborbs can be found by this base, but you can still move base without killing them.
* Water's Edge: This is the default landing site upon first visiting.
* The Sand Keep: A Sovereign Bulblax guards this base.
=== Objects ===
==== Ship parts ====
{{columns|1|
* {{icon|Automatic Gear|v=P4|y}} × 3 (1 inside Bug-Eyed Crawmad)
* {{icon|Bowsprit|v=P4|y}} × 1
* {{icon|Extraordinary Bolt|v=P4|y}} × 1 (inside Grubchucker)
* {{icon|Libra|v=P4|n=Sagittarius|l=Sagittarius|y}} × 1 (inside Pearly Clamclamp)
* {{icon|Repair-Type Bolt|v=P4|y}} × 1
* {{icon|Secret Safe|v=P4|y}} × 1 (inside Sovereign Bulblax)
}}
==== Onions ====
* {{icon|Blue Onion|v=P4|y}} × 1
* {{icon|Flarlic|v=P4|y}} × 4
==== Enemies ====
{{columns|2|
* {{icon|Aristocrab Offspring|v=P4|y}} × 8
* {{icon|Bug-Eyed Crawmad|v=P4|y}} × 1 (drops a ship part)
* {{icon|Flighty Joustmite|v=P4|y}} × 3
* {{icon|Grubchucker|v=P4|y}} × 2 (1 drops a ship part)
* {{icon|Hermit Crawmad|v=P4|y}} × 2
* {{icon|Masterhop|v=P4|y}} × 1
* {{icon|Pearly Clamclamp|v=P4|y}} × 1 (drops a ship part)
* {{icon|Peckish Aristocrab|v=P4|y}} × 2
* {{icon|Pricklepuff|v=P4|y}} × 2
* {{icon|Puckering Blinnow|v=P4|y}} × 13
* {{icon|Sovereign Bulblax|v=P4|y}} × 1 (drops a ship part)
* {{icon|Waddlepus|v=P4|y}} × 3
* {{icon|Whiptongue Bulborb|v=P4|y}} × 2
* {{icon|Wolpole|v=P4|y}} × 4
* {{icon|Yellow Wollyhop|v=P4|y}} × 3
}}
==== Obstacles ====
{{columns|2|
* {{icon|Breakable pot|y|v=P4}} × 18 (1 drops a super-spicy spray, 1 drops 3 nectar, 1 drops a bomb rock)
* {{icon|Bubble blower|v=P4|y}} × 7
* {{icon|Dirt wall|v=P4|y}} × 2
* {{icon|Iron fence|v=P4|y}} × 2
* {{icon|Potted plant|v=P4|y}} × 1
* {{icon|Water body|v=P4|y}} × 9
}}
==== Tools ====
* {{icon|Clay bridge|v=P4|y}} × 1 (requires 21 raw material)
* {{icon|Climbing wall|v=P4|y}} × 1 (requires 11 raw material)
* {{icon|Clipboard|v=P4|y}} × 1 (requires 20 Yellow Pikmin)
==== Other ====
* {{icon|Burgeoning Spiderwort|v=P4|y}} × 1
* {{icon|Egg|v=P4|y}} × 2 (1 drops a super-spicy spray)
* {{icon|Pellet Posy|v=P4|y}} × 18 (14 × 1 pellet, 3 × 5 pellet, 1 × 10 pellet)
* {{icon|Raw material pile|v=P4|y|l=Raw material}} × 4 (piles of 5, 6, 10, and 11)
=== Guide ===
{{guide}}
{{guide}}
{{game help|p4|Add a guide on how to clear the area.}}
{{game help|p4|Add a guide on how to clear the area.}}
Line 82: Line 355:
{{image}}
{{image}}
<gallery>
<gallery>
P4 Serene Shores Burgeoning Spiderwort pair.jpg|Burgeoning Spiderworts.
Serene Shores low tide map.png|The [[Radar Map]] of Serene Shores after the tide lowers.
Serene Shores OST low tide map.png|The Radar Map of Serene Shores in Olimar's Shipwreck Tale after the tide lowers.
</gallery>
</gallery>
==Trivia==
*This is the only aboveground [[area]] in {{p4}} where [[Purple Pikmin]] are recommended for use.
*If the [[water]] is [[ice|frozen]] when the tide changes, it will become unfrozen in the [[cutscene]] and go down like normal. The Ice Pikmin freezing it will simply drop down to ground level when the cutscene is over.{{cite youtube|3kwOCmOdqLY|showing the water frozen during the tide change|m=10|s=9|published={{date|7|August|2023}}|retrieved={{date|6|October|2023}}}}
*The large body of water on the eastern side of the area becomes seperated into two seperate bodies after the tide lowers, however the game still considers them to be one body of water. This can be observed by throwing [[Ice Pikmin]] into them, which will cause both bodies to freeze regardless of which one they're thrown into.
*This is the only area where not all treasure is present at all times.


== Names in other languages ==
== Names in other languages ==
{{game help|p4|Fill in the names in other languages, for the main languages at least.}}
'''Serene Shores'''
{{foreignname
{{foreignname
|Jap  =  
|Jap  = とこなぎの浜辺
|JapR =  
|JapR = Tokonagi no Hamabe
|JapM =  
|JapM = Ever-Lulled Shores
|ChiTrad  =  
|ChiTrad  = 靜謐海邊
|ChiTradR = Jìngmì Hǎibiān
|ChiTradM = Tranquil Shores
|ChiSimp  = 静谧海边
|ChiSimpR = Jìngmì Hǎibiān
|ChiSimpM = Tranquil Shores
|Dut  = Land van zand en water
|DutM = Land of sand and water
|Fra  = Rivages sereins
|FraM = Serene shorelines
|Ger  = Stille Ufer
|GerM = Quiet Shores
|Ita  = Riva serena
|ItaM = Serene shore
|Kor  = 잔잔한 해변
|KorR = Janjanhan Haebyeon
|KorM = Serene Shores
|Spa  = Riberas serenas
|SpaM = Serene riverbanks
|Por  = Prainha serena
|PorM = Serene beachlet
}}
 
{{needs translation|Chinese|Dutch|Korean}}
'''Blossoming Dunes'''
{{foreignname
|Jap  = ラッパ花砂漠
|JapR = Rappa Hana Sabaku
|JapM = {{w|Ipomoea nil|Japanese Morning Glory}} Desert
|JapN = From「喇叭花」, the Chinese name for the Japanese morning glory
|Chi  = 喇叭花沙漠
|ChiR =
|ChiM =
|Dut  = Bloemenduinen
|DutM =
|Fra  = Dunes fleuries
|FraM = Flowery dunes
|Ger  = Blüten-Dünen
|GerM = Pellet-dunes
|Ita  = Duna fiorita
|ItaM = Flowered dune
|Kor  = 나팔꽃 사막
|KorM =
|Spa  = Dunas floreadas
|SpaM = Flowery dunes
|Por  = Dunas em flor
|PorM = Dunes in bloom
|notes=y
}}
 
'''Water's Edge'''
{{foreignname
|Jap  = なぎさの休憩所
|JapR = Nagisa no Kyūkeijo
|JapM = Beach Rest Area
|ChiTrad  = 海邊休憩所
|ChiTradR =
|ChiTradM =
|ChiSimp  = 海边休憩所
|ChiSimpR =
|ChiSimpM =
|Dut  = Kustvallei
|DutM =
|Fra  = Havre de la berge
|FraM = Riverbank's haven
|Ger  = Felsiges Ufer
|GerM = Rocky shore
|Ita  = Ristoro sull'acqua
|ItaM = Water's haven
|Kor  = 물가의 휴게소
|KorM =
|Spa  = Orilla acuática
|SpaM = Aquatic edge
|Por  = Beira d'água
|PorM = Water's edge
}}
 
'''The Sand Keep'''
{{foreignname
|Jap  = 天守閣
|JapR = Tenshukaku
|JapM = ''{{w|Tenshu}}''
|ChiTrad  = 天守閣
|ChiTradR =  
|ChiTradR =  
|ChiTradM =  
|ChiTradM =  
|Dut  =  
|ChiSimp  = 天守阁
|ChiSimpR =
|ChiSimpM =
|Dut  = Zandvesting
|DutM =  
|DutM =  
|Fra  =  
|Fra  = Donjon des sables
|FraM =  
|FraM = Sand keep
|Ger  =  
|Ger  = Sandfestung
|GerM =  
|GerM = Sand fortress
|Ita  =  
|Ita  = Fortezza sabbiosa
|ItaM =  
|ItaM = Sandy fortress
|Kor  =  
|Kor  = 성 꼭대기
|KorR =
|KorM =  
|KorM =  
|Por =  
|Spa = Fortaleza arenosa
|PorM =  
|SpaM = Sandy fortress
|Spa = Riberas serenas
|Por  = Castelos de areia
|SpaM= Serene riverbanks
|PorM = Sand castles
}}
}}


== See also ==
== See also ==
{{game help|p4|Link to similar subjects.}}
*[[The Distant Spring]]
*[[Perplexing Pool]]
*[[Tropical Wilds]]
*[[Tropical Wilds]]


== References ==
{{refs}}
{{Serene Shores}}
{{p4 areas}}
{{p4 areas}}
[[Category:Serene Shores| ]]

Latest revision as of 11:53, November 16, 2024

Serene Shores

An arid desert-like area from Pikmin 4.

Radar map of the Serene Shores as it appears before noon, rotated to be north-up and with bodies of water composited in.

Rescues 10
Treasures 86
Onions 3
Caves 4
Dandori Challenges 2
Dandori Battles 1
Suggested Pikmin Blue Pikmin Ice Pikmin Purple Pikmin
Wild Pikmin Red Pikmin Blue Pikmin Ice Pikmin Winged Pikmin Purple Pikmin White Pikmin
Requirements Sparklium × 4,000
Next area Hero's Hideaway
Music Serene Shores

The Serene Shores (とこなぎの浜辺?, lit.: "Ever-Lulled Shores") is the third main area in Pikmin 4. It is set on a beach, with many rock pools and other bodies of water. The area contains a large sandcastle as a focal point, with many pathways to scale it.

Uniquely, this area will change depending on the time of day, with the tide shifting to lower water levels at midday. This area has Sparklium × 7,945 worth of treasure, of which Sparklium × 3,255 is above ground.

Plot[edit]

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: Describe plot points in this area, if there are any.

After collecting more Sparklium, Collin detects more signals from a beach area. The Red Leafling is here with another castaway.

Layout[edit]

The following notable features can be found in this area.

  • Sandy and rocky terrain.
  • Low-lying vegetation.
  • Palm trees in the distance.
  • Large pools of water.
  • A sandcastle occupying the southern section.

Bases[edit]

  • Blossoming Dunes: This is the default landing site, found to the right of the sand castle.
  • Water's Edge: This base is unguarded by creatures, but is covered with sand. It can be found towards the map's center, past the pools of water.
  • The Sand Keep: This base is guarded by a Crusted Rumpup at the top of the large sandcastle near the player's initial landing site.

Caves[edit]

Image Name Sublevels Castaways Treasures Onions Suggested Pikmin Wild Pikmin
The image accompanying Olimar's voyage log #49 "Seafloor Resort". Seafloor Resort 4 2 23 1 Blue Pikmin Ice Pikmin Blue Pikmin Ice Pikmin
The image accompanying Olimar's voyage log #50 "Subzero Sauna". Subzero Sauna 3 2 5 0 Blue Pikmin Ice Pikmin Blue Pikmin Ice Pikmin White Pikmin
The image accompanying Olimar's voyage log #51 "Below-Grade Discotheque". Below-Grade Discotheque 5 1 11 0 Red Pikmin Yellow Pikmin Red Pikmin Yellow Pikmin Winged Pikmin
The image accompanying Olimar's voyage log #52 "Engulfed Castle". Engulfed Castle 5 2 17 0 Blue Pikmin Blue Pikmin Purple Pikmin

Dandori Challenge 1[edit]

Found in the elevated area of the level, accessed only through the exit of the Engulfed Castle. The entrance to the Dandori Challenge is in a nearby alcove past the Whiptongue Bulborb.

Dandori Challenge 2[edit]

In the large body of water where the Slapstick Crescent and the Giant's Fossil are found, the entrance is hidden in some seaweed. Because its entrance is fully submerged, it is the only Dandori Challenge or Dandori Battle cave without a cutscene encounter with the Leafling of the level, instead simply opening the hole like any regular cave entrance. Oatchi will also emerge regularly from the hole, landing on the seabed and only floating to the top of the water once the exit cutscene has ended.

Dandori Battle[edit]

A Dandori Battle can be found near the 1st base, Blossoming Dunes. To the left, the cave's entrance is surrounded by water. As the player and Oatchi are immune to water, they can simply travel up the slope to access the entrance. However, to transport the castaway earned from completing the battle safely, it's recommended the bridge connecting the cave to the mainland is built or the water surrounding it is frozen.

Objects[edit]

Treasures[edit]

Onions[edit]

Enemies[edit]

Obstacles[edit]

Tools[edit]

Others[edit]

Guide[edit]

The following article or section contains guides.
The strategies shown are just suggestions.

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: Add a guide on how to clear the area.

Night expeditions[edit]

All 3 bases in the Serene Shores have night expeditions. Night expeditions take place exclusively during low tide.

Blossoming Dunes[edit]

Blossoming Dunes
The image used to represent the night version of Blossoming Dunes in Pikmin 4's file select menu.
Danger level A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A modified version of  to represent the empty ratings up to 5. A modified version of  to represent the empty ratings up to 5. A modified version of  to represent the empty ratings up to 5. A modified version of  to represent the empty ratings up to 5.
Lumiknolls 1
Enemies 36
Starting Glow Pikmin 10

There is one Lumiknoll located northeast of the base. This location has a danger level of 1 and starts the player off with 10 Glow Pikmin.

Enemies[edit]

Objects[edit]

  • Glow pellet Glow pellet × 270
    • Pile of 10 × 4
    • Pile of 15 × 8
    • Pile of 20 × 2
    • Pile of 30 × 1
    • Pile of 40 × 1

Water's Edge[edit]

Water's Edge
The image used to represent the night version of Water's Edge in Pikmin 4's file select menu.
Danger level A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A modified version of  to represent the empty ratings up to 5. A modified version of  to represent the empty ratings up to 5. A modified version of  to represent the empty ratings up to 5.
Lumiknolls 2
Enemies 18
Starting Glow Pikmin 10

There are two Lumiknolls, the blue one located just southeast of the base and the orange one located in the other side of the nearby bridge, close to where the Fishy Bed is located. This location has a danger level of 2 and starts the player off with 10 Glow Pikmin.

Enemies[edit]

Objects[edit]

  • Glow pellet Glow pellet × 415
    • Pile of 5 × 12 (Toady Bloysters and Whiptongue Bulborbs drop 1 pile each)
    • Pile of 10 × 12
    • Pile of 15 × 7
    • Pile of 20 × 5
    • Pile of 30 × 1

The Sand Keep[edit]

The Sand Keep
The image used to represent the night version of The Sand Keep in Pikmin 4's file select menu.
Danger level A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A modified version of  to represent the empty ratings up to 5. A modified version of  to represent the empty ratings up to 5.
Lumiknolls 1
Enemies 43
Starting Glow Pikmin 50

There is one Lumiknoll located directly at the base. This location has a danger level of 3 and starts the player off with 50 Glow Pikmin, the most of any night expedition.

Enemies[edit]

Objects[edit]

  • Glow pellet Glow pellet × 200
    • Pile of 5 × 11 (Toady Bloysters and Whiptongue Bulborbs drop 1 pile each)
    • Pile of 10 × 8
    • Pile of 15 × 3
    • Pile of 20 × 1

Olimar's Shipwreck Tale[edit]

Serene Shores
Radar map of the Serene Shores as it appears before noon in Olimar's Shipwreck Tale, rotated to be north-up and with bodies of water composited in.
Ship parts 8
Onions 5
Requirements Recover 8 ship parts
Next area Hero's Hideaway
Music Olimar's Shipwreck Tale: Serene Shores

The Serene Shores is the third area Captain Olimar explores in his Shipwreck Tale.

Plot[edit]

Captain Olimar lands in the Serene Shores to continue his search for any missing parts for his ship, the S.S. Dolphin. He manages to find eight of his missing pieces with the help of the Pikmin and the space dog Moss.

Layout[edit]

The layout of the Serene Shores in Olimar's Shipwreck Tale is almost identical to that of the one in the main game. The major differences are the objects and enemies present, along with the caves entrances not being present. The upper area, to the north-west, is inaccessible during Olimar's time here as the Engulfed Castle cave is not present.

Bases[edit]

  • Blossoming Dunes: Two Whiptongue Bulborbs can be found by this base, but you can still move base without killing them.
  • Water's Edge: This is the default landing site upon first visiting.
  • The Sand Keep: A Sovereign Bulblax guards this base.

Objects[edit]

Ship parts[edit]

Onions[edit]

Enemies[edit]

Obstacles[edit]

Tools[edit]

Other[edit]

Guide[edit]

The following article or section contains guides.
The strategies shown are just suggestions.

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: Add a guide on how to clear the area.

Gallery[edit]

This article or section is in need of more images.
You can help Pikipedia by uploading some images.

Trivia[edit]

  • This is the only aboveground area in Pikmin 4 where Purple Pikmin are recommended for use.
  • If the water is frozen when the tide changes, it will become unfrozen in the cutscene and go down like normal. The Ice Pikmin freezing it will simply drop down to ground level when the cutscene is over.[1]
  • The large body of water on the eastern side of the area becomes seperated into two seperate bodies after the tide lowers, however the game still considers them to be one body of water. This can be observed by throwing Ice Pikmin into them, which will cause both bodies to freeze regardless of which one they're thrown into.
  • This is the only area where not all treasure is present at all times.

Names in other languages[edit]

Serene Shores

Language Name Meaning
Flag of Japan Japanese とこなぎの浜辺?
Tokonagi no Hamabe
Ever-Lulled Shores
Flag of the Republic of China (Taiwan) Chinese
(traditional)
靜謐海邊
Jìngmì Hǎibiān
Tranquil Shores
Flag of China Chinese
(simplified)
静谧海边
Jìngmì Hǎibiān
Tranquil Shores
Flag of the Netherlands Dutch Land van zand en water Land of sand and water
Flag of France French Rivages sereins Serene shorelines
Flag of Germany German Stille Ufer Quiet Shores
Flag of Italy Italian Riva serena Serene shore
Flag of South Korea Korean 잔잔한 해변
Janjanhan Haebyeon
Serene Shores
Flag of Brazil Portuguese Prainha serena Serene beachlet
Flag of Spain Spanish Riberas serenas Serene riverbanks


The following article or section needs help from someone who can translate Chinese/Dutch/Korean text.

Blossoming Dunes

Language Name Meaning Notes
Flag of Japan Japanese ラッパ花砂漠?
Rappa Hana Sabaku
Japanese Morning Glory Desert From「喇叭花」, the Chinese name for the Japanese morning glory
Flag of China Chinese 喇叭花沙漠
Flag of the Netherlands Dutch Bloemenduinen
Flag of France French Dunes fleuries Flowery dunes
Flag of Germany German Blüten-Dünen Pellet-dunes
Flag of Italy Italian Duna fiorita Flowered dune
Flag of South Korea Korean 나팔꽃 사막
Flag of Brazil Portuguese Dunas em flor Dunes in bloom
Flag of Spain Spanish Dunas floreadas Flowery dunes

Water's Edge

Language Name Meaning
Flag of Japan Japanese なぎさの休憩所?
Nagisa no Kyūkeijo
Beach Rest Area
Flag of the Republic of China (Taiwan) Chinese
(traditional)
海邊休憩所
Flag of China Chinese
(simplified)
海边休憩所
Flag of the Netherlands Dutch Kustvallei
Flag of France French Havre de la berge Riverbank's haven
Flag of Germany German Felsiges Ufer Rocky shore
Flag of Italy Italian Ristoro sull'acqua Water's haven
Flag of South Korea Korean 물가의 휴게소
Flag of Brazil Portuguese Beira d'água Water's edge
Flag of Spain Spanish Orilla acuática Aquatic edge

The Sand Keep

Language Name Meaning
Flag of Japan Japanese 天守閣?
Tenshukaku
Tenshu
Flag of the Republic of China (Taiwan) Chinese
(traditional)
天守閣
Flag of China Chinese
(simplified)
天守阁
Flag of the Netherlands Dutch Zandvesting
Flag of France French Donjon des sables Sand keep
Flag of Germany German Sandfestung Sand fortress
Flag of Italy Italian Fortezza sabbiosa Sandy fortress
Flag of South Korea Korean 성 꼭대기
Flag of Brazil Portuguese Castelos de areia Sand castles
Flag of Spain Spanish Fortaleza arenosa Sandy fortress

See also[edit]

References[edit]

  1. ^ YouTube video showing the water frozen during the tide change (at 10:09), published on August 7th, 2023, retrieved on October 6th, 2023