Bearded Amprat: Difference between revisions
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|pikmin3 = y | |pikmin3 = y | ||
|pikmin4 = y | |pikmin4 = y | ||
|image = Bearded Amprat. | |image = Pikmin Garden Bearded Amprat render.png | ||
|size = 270px | |size = 270px | ||
|icon = Bearded Amprat icon.png | |icon = Bearded Amprat P4 icon.png | ||
|custom_icon = y | |custom_icon = y | ||
|name = Porcellus barbavolta | |name = Porcellus barbavolta | ||
|family = Numbouse | |family = Numbouse | ||
|areas = [[Distant Tundra]], [[Formidable Oak]] | |areas = [[Distant Tundra]], [[Formidable Oak]], [[Blossoming Arcadia]], [[Hero's Hideaway]] ([[Story Mode]] and [[Olimar's Shipwreck Tale]]) | ||
|underground = [[Below-Grade Discotheque]], [[Plunder Palace]] | |||
|missionct = [[Shaded Garden Remix]], [[The Rustyard]], [[Forgotten Cove]] | |missionct = [[Shaded Garden Remix]], [[The Rustyard]], [[Forgotten Cove]] | ||
|missionbe = [[Silver Lake]], [[Distant Tundra Remix]], [[Clockwork Chasm]] | |missionbe = [[Silver Lake]], [[Distant Tundra Remix]], [[Clockwork Chasm]] | ||
|sidestories = [[River]], [[Tundra]], [[Creature Hunting]], [[First Part Found]], [[Team Monster Hunt]], [[Looking for Louie]], [[Another Part Found]], [[The Ship Restored]] | |sidestories = [[River]], [[Tundra]], [[Creature Hunting]], [[First Part Found]], [[Team Monster Hunt]], [[Looking for Louie]], [[Another Part Found]], [[The Ship Restored]] | ||
|bingo = [[Rusted Labyrinth]], [[Jigsaw Fortress]], [[Blooming Terrace]], [[Parched Brook]], [[Corroded Maze]], [[Jigsaw Colosseum]] | |bingo = [[Rusted Labyrinth]], [[Jigsaw Fortress]], [[Blooming Terrace]], [[Parched Brook]], [[Corroded Maze]], [[Jigsaw Colosseum]] | ||
|dandori_b = [[Dandori Castle]] | |||
|attacks = Eat Pikmin, electrocute Pikmin | |attacks = Eat Pikmin, electrocute Pikmin | ||
}} | }} | ||
Line 20: | Line 22: | ||
==Stats== | ==Stats== | ||
{{enemy stats | {{enemy stats | ||
|weight3 = 7 | |weight3 = 7 |weight4 = 7 | ||
|carriers3 = 15 | |carriers3 = 15 |carriers4 = 14 | ||
|seeds3 = 8 | |seeds3 = 8 |seeds4 = 6 | ||
|value3 = 50 | |value3 = 50 |value4 = 7 | ||
|hp3 = 750 | |hp3 = 750 |hp4 = 750 | ||
|regen3 = Unknown | |regen3 = Unknown |regen4 = Unknown | ||
}} | }} | ||
==Behavior== | |||
Normally, the creature passively walks around its territory. When [[Pikmin family|Pikmin]] or a [[leader]] come close, however, it will begin to rapidly rub its beard, generating [[electricity]], which causes its hair to flare up and reveal its true face as it charges to try and grab Pikmin and eat them. This hair spikes up when they are attacked and electricity will begin to pulse through their entire body to harm all non-[[Yellow Pikmin]]. After a short period of being on the attack, or after the player leaves the creature alone, the Amprat will return to its neutral, harmless state of wandering around. | |||
==Locations== | |||
=== '''''Pikmin 3''''' === | |||
===== Areas ===== | |||
* [[Distant Tundra]] | |||
* [[Formidable Oak]] | |||
===== Mission Mode ===== | |||
* [[Silver Lake]] (Battle Enemies) | |||
* [[Shaded Garden Remix]] (Collect Treasure) | |||
* [[The Rustyard]] (Collect Treasure) | |||
* [[Forgotten Cove]] (Collect Treasure) | |||
* [[Distant Tundra Remix]] | |||
* [[Clockwork Chasm]] (Battle Enemies) | |||
===== Side Stories ===== | |||
Olimar's Assignment | |||
* [[River]] | |||
* [[Tundra]] | |||
Olimar's Comeback | |||
* [[Creature Hunting]] | |||
* [[First Part Found]] | |||
* [[Team Monster Hunt]] | |||
* [[Looking for Louie]] | |||
* [[Another Part Found]] | |||
* [[The Ship Restored]] | |||
====Bingo Battle==== | |||
* [[Rusted Labyrinth]] (Layout A) | |||
* [[Jigsaw Fortress]] (Layout A, B and C) | |||
* [[Blooming Terrace]] (Layout A and B) | |||
* [[Parched Brook]] (Layout B) | |||
* [[Corroded Maze]] (Layout A and B) | |||
* [[Jigsaw Colosseum]] (Layout C) | |||
=== '''''Pikmin 4''''' === | |||
====Areas==== | |||
* [[Blossoming Arcadia]] | |||
* [[Hero's Hideaway]] | |||
==== Caves ==== | |||
* Sublevel 2 of the [[Below-Grade Discotheque]] | |||
* Sublevel 1 of the [[Plunder Palace]] | |||
====Dandori==== | |||
* [[Dandori Castle]] | |||
==== Olimar's Shipwreck Tale ==== | |||
* [[Hero's Hideaway]] | |||
==Strategy== | |||
{{guide}} | |||
Due to their electricity, in any case, the Bearded Amprat is best fought with Yellow Pikmin. Whether electricity is flowing through one's body or not, Yellows can be thrown onto the body to deal safe damage. However, the creature, when flared up, can still shake the Pikmin off and eat a few at a time, so you must stay alert and whistle them back before this happens. The leaders should keep a good distance from the Amprat while fighting because if a leader is struck, if you have not acquired the [[Anti-Electrifier|space suit upgrades]], they will be forced back and immobilized briefly. This leaves the Pikmin vulnerable to any enemies in the area. | |||
[[Red Pikmin]] and [[Rock Pikmin]] may also be used to defeat the Amprat efficiently, but with a greater risk. While the creature is roaming about, swarm it with at least 12 Red and Rock Pikmin to defeat it before it can react. If the creature does manage to charge up its electrical attack, then you should immediately call back all Pikmin, and move a considerable distance from it, or use nearby [[clover|plants]] to [[hide]] in. The Amprat should calm down quickly, providing a second chance to attack and defeat it. | |||
{{notes|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}} | {{notes|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}} | ||
=== Dalmo's notes === | |||
{{Transcript|This little cutie has a long beard that makes it look a bit curmudgeonly. But if you were to try brushing it, do so with caution! This dear one will... Well, see for yourself. Move in close to get a good look. A truly shocking experience awaits you.|block=y}} | |||
=== Olimar's notes (''Pikmin 4'') === | |||
{{Transcript|The hair covering its face works as a capacitor. It charges electricity by rubbing the hair to build static, then discharges it at enemies intruding on its territory. It's more territorial than aggressive, attacking only when threatened rather than to hunt prey. | |||
It has several qualities unique to this ecosystem, such as breastfeeding its young, which may someday give rise to a whole new taxonomy of fauna here.|block=y}} | |||
=== Louie's notes (''Pikmin 4'') === | |||
{{Transcript|Pan roast the thighs with sprigs of rosemary and whole garlic cloves. Finish with a squeeze of fruit juice to highlight the subtle notes of the lingering electricity.|block=y}} | |||
===''Pikmin 3'' website=== | ===''Pikmin 3'' website=== | ||
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When you attack a Bearded Amprat, use Yellow Pikmin to overcome the electrical charge. If you're not able to defeat the creature before it releases the charge, call your Pikmin away before they're eaten. Whenever possible, flank the creature to attack from the rear.|block=y}} | When you attack a Bearded Amprat, use Yellow Pikmin to overcome the electrical charge. If you're not able to defeat the creature before it releases the charge, call your Pikmin away before they're eaten. Whenever possible, flank the creature to attack from the rear.|block=y}} | ||
== | ===Pikmin Garden=== | ||
'''Text''' | |||
{{transcript| | |||
ヒゲをこすって静電気を起こす、ネズミの一種。非常に珍しい哺乳類で、進化分類学の特異点として今後の研究が期待されている。 | |||
特徴 その1 電気を発生させる | |||
:高い蓄電性を持つ長いひげをこすり、静電気を集めて放電する。 | |||
:(Image text: | |||
:*繰り返しこする | |||
:*上下のアゴに伸び続ける2つの門歯があり、犬歯はない) | |||
特徴 その2 体温を一定に保つ | |||
:全身が毛に覆われていて、体温を一定に保ち、毛が薄い腹部やしっぽで体温調節を行う。子を乳で育てる、珍しい特徴を持っている。 | |||
|block=y}} | |||
'''Translation''' | |||
{{transcript| | |||
A kind of rodent that generates static electricity by rubbing its whiskers. It is a very unusual mammal and is expected to be studied in the future as a singularity in evolutionary taxonomy. | |||
Feature #1: Generating electricity | |||
:It rubs its long whiskers, which have high electrical storage capacity, to collect and discharge static electricity. | |||
:(Image text: | |||
:*"It rubs repeatedly" | |||
:*"It has two incisors that continuously grow in the upper and lower jaws, and no canines") | |||
Feature #2: Maintaining a constant body temperature | |||
:Its entire body is covered with fur, maintaining a constant body temperature, and it uses its abdomen and tail, which are thinly furred, to regulate its body temperature. It produces milk for its young, an unusual trait. | |||
|block=y}} | |||
==Technical information== | ==Technical information== | ||
Line 60: | Line 154: | ||
|value = 50 | |value = 50 | ||
}} | }} | ||
==Other information== | |||
{{enemy other info | |||
|piklopedia4 = 79 | |||
}} | |||
*'''This enemy triggers the [[Rescue Journal##5 Auto Target Lock|Auto Target Lock note]] in the [[Rescue Journal]]''' | |||
==Naming== | ==Naming== | ||
Line 71: | Line 171: | ||
===Names in other languages=== | ===Names in other languages=== | ||
{{ | {{foreignname | ||
|Jap | |Jap = ビリー | ||
|JapR | |JapR = Birī | ||
|JapM | |JapM = Billy | ||
|JapN = | |||
|ChiTrad = 電鬚鼠 | |ChiTrad = 電鬚鼠 | ||
|Fra | |ChiTradR = Diàn Xū Shǔ | ||
|FraM | |ChiTradM = Electric Beard Rat | ||
|Ger | |ChiTradN = | ||
|GerM | |ChiSimp = 电须鼠 | ||
|Kor | |ChiSimpR = Diàn Xū Shǔ | ||
| | |ChiSimpM = Electric Beard Rat | ||
| | |ChiSimpN = | ||
| | |Dut = Zapibara | ||
| | |DutM = Zap Capibara | ||
|DutN = The name is a portmanteau of ''"zap"'' and ''"capibara"'' (capybara) | |||
|Fra = Bzit | |||
|FraM = | |||
|FraN = The french onomatopoeia for an electric shock | |||
|Ger = Voltster | |||
|GerM = | |||
|GerN = The name is a portmanteau of ''"Volt"'' and ''"Hamster"'' | |||
|Ita = Barbostatico | |||
|ItaM = | |||
|Itan = The name is a portmanteau of ''"barba"'' (beard) and ''"statico"'' (static) | |||
|Kor = 수염쥐 | |||
|KorR = Suyeom-Jwi | |||
|KorM = Beard Rat | |||
|KorN = | |||
|Spa = Estaticán lanudo | |||
|SpaM = | |||
|SpaN = ''"Estaticán"'' is a portmanteau of ''"estática"'' (static) and ''"can"''<br> ''"lanudo"'' means wooly | |||
|Por = Capivolt | |||
|PorM = Cabyvolt | |||
|PorN = The name is a portmanteau of ''"capivara"'' (capybara) and ''"volt"'' (volt) | |||
|notes = y | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
===''Pikmin 3''=== | |||
<gallery> | <gallery> | ||
Bearded Amprat.PNG|Artwork of the Bearded Amprat from ''Pikmin 3''. | |||
Bearded Amprat P3 front.jpg|Bearded Amprat about to eat Pikmin. | Bearded Amprat P3 front.jpg|Bearded Amprat about to eat Pikmin. | ||
Pikmin3 AmpratBrushing.jpeg|An Amprat building up static in its beard. | Pikmin3 AmpratBrushing.jpeg|An Amprat building up static in its beard. | ||
Line 96: | Line 220: | ||
Pikmin3 BeardedAmprat.png|[[Yellow Pikmin]] attack the Bearded Amprat. | Pikmin3 BeardedAmprat.png|[[Yellow Pikmin]] attack the Bearded Amprat. | ||
BeardedAmpratDataFile.jpg|The data file on the Bearded Amprat. | BeardedAmpratDataFile.jpg|The data file on the Bearded Amprat. | ||
</gallery> | |||
===''Pikmin 4''=== | |||
<gallery> | |||
Bearded Amprat P4 icon.png|The Bearded Amprat's [[Piklopedia (Pikmin 4)|Piklopedia]] icon in ''[[Pikmin 4]]''. | |||
P4 Bearded Amprat in Blossoming Arcadia.jpg|A wild Bearded Amprat in the [[Blossoming Arcadia]]. | |||
Bearded_Amprat_In_The_Dark.jpg|A Bearded Amprat fighting Wild [[Yellow Pikmin]] in the dark. | |||
Bearded_Amprat_Landing_Site.jpg|The landing site [[Foot of the Stairs]] being guarded by two Amprats. | |||
P4 Dead Bearded Amprat.jpg|A defeated Bearded Amprat in the Piklopedia. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
* The Bearded Amprat is one of the few creatures in the Pikmin universe that seems to retain some traits from modern-day mammals. | *The Bearded Amprat is one of the few creatures in the Pikmin universe that seems to retain some traits from modern-day mammals, which is noted by Olimar's log entry as being unusual. | ||
*The Bearded Amprat is the only enemy that displays a visible anus, though the mouth of the [[Sandbelching Meerslug]] technically serves the same purpose. | *The Bearded Amprat is the only enemy that displays a visible anus, though the mouth of the [[Sandbelching Meerslug]] technically serves the same purpose. | ||
Line 112: | Line 244: | ||
[[Category:Distant Tundra]] | [[Category:Distant Tundra]] | ||
[[Category:Formidable Oak]] | [[Category:Formidable Oak]] | ||
[[Category:Blossoming Arcadia]] | |||
[[Category:Hero's Hideaway]] | |||
[[Category:Below-Grade Discotheque]] | |||
[[Category:Plunder Palace]] | |||
[[Category:Mission Mode]] | [[Category:Mission Mode]] | ||
[[Category:Side Stories]] | |||
[[Category:Bingo Battle]] | [[Category:Bingo Battle]] | ||
[[Category:Dandori Battle]] | |||
[[Category:Olimar's Shipwreck Tale]] |
Latest revision as of 20:48, September 27, 2024
| |||
---|---|---|---|
Appears in | Pikmin 3, Pikmin 4 | ||
Scientific name | Porcellus barbavolta | ||
Family | Numbouse | ||
Areas | Distant Tundra, Formidable Oak, Blossoming Arcadia, Hero's Hideaway (Story Mode and Olimar's Shipwreck Tale) | ||
Caves | Below-Grade Discotheque, Plunder Palace | ||
Mission Mode Collect Treasure! stages | Shaded Garden Remix, The Rustyard, Forgotten Cove | ||
Mission Mode Battle Enemies! stages | Silver Lake, Distant Tundra Remix, Clockwork Chasm | ||
Side Story days | River, Tundra, Creature Hunting, First Part Found, Team Monster Hunt, Looking for Louie, Another Part Found, The Ship Restored | ||
Dandori Challenge stages | None | ||
Dandori Battle stages | Dandori Castle | ||
Bingo Battle stages | Rusted Labyrinth, Jigsaw Fortress, Blooming Terrace, Parched Brook, Corroded Maze, Jigsaw Colosseum | ||
Attacks | Eat Pikmin, electrocute Pikmin |
The Bearded Amprat (ビリー?, lit.: "Billy") is a rodent-like enemy in Pikmin 3 and Pikmin 4. It attacks Pikmin by generating electricity, stunning all Pikmin attacking it (except Yellow Pikmin), and then eating them. It resembles a small white guinea pig with large brown spots on its face and back. Its head is rounded with small eyes in the front and no apparent ears. As its name implies, its face is draped in large amounts of long, straight hair which gives their face a slight resemblance to a skull. It has four small, mouse-like feet which it uses to move around and to grab prey. Unlike the rest of its body, the feet are green with brown tips on the toes, which lack claws. Its body ends in a few small brown spots and a skinny, mouse-like tail.
Stats[edit]
Game | Weight | Max. carriers |
Seeds | Value | Health |
---|---|---|---|---|---|
(?) | 7 | 15 (normally) | 8 | × 50 × 50 |
750 |
7 | 14 | 6 | × 7 | 750 |
Behavior[edit]
Normally, the creature passively walks around its territory. When Pikmin or a leader come close, however, it will begin to rapidly rub its beard, generating electricity, which causes its hair to flare up and reveal its true face as it charges to try and grab Pikmin and eat them. This hair spikes up when they are attacked and electricity will begin to pulse through their entire body to harm all non-Yellow Pikmin. After a short period of being on the attack, or after the player leaves the creature alone, the Amprat will return to its neutral, harmless state of wandering around.
Locations[edit]
Pikmin 3[edit]
Areas[edit]
Mission Mode[edit]
- Silver Lake (Battle Enemies)
- Shaded Garden Remix (Collect Treasure)
- The Rustyard (Collect Treasure)
- Forgotten Cove (Collect Treasure)
- Distant Tundra Remix
- Clockwork Chasm (Battle Enemies)
Side Stories[edit]
Olimar's Assignment
Olimar's Comeback
- Creature Hunting
- First Part Found
- Team Monster Hunt
- Looking for Louie
- Another Part Found
- The Ship Restored
Bingo Battle[edit]
- Rusted Labyrinth (Layout A)
- Jigsaw Fortress (Layout A, B and C)
- Blooming Terrace (Layout A and B)
- Parched Brook (Layout B)
- Corroded Maze (Layout A and B)
- Jigsaw Colosseum (Layout C)
Pikmin 4[edit]
Areas[edit]
Caves[edit]
- Sublevel 2 of the Below-Grade Discotheque
- Sublevel 1 of the Plunder Palace
Dandori[edit]
Olimar's Shipwreck Tale[edit]
Strategy[edit]
The following article or section contains guides. |
Due to their electricity, in any case, the Bearded Amprat is best fought with Yellow Pikmin. Whether electricity is flowing through one's body or not, Yellows can be thrown onto the body to deal safe damage. However, the creature, when flared up, can still shake the Pikmin off and eat a few at a time, so you must stay alert and whistle them back before this happens. The leaders should keep a good distance from the Amprat while fighting because if a leader is struck, if you have not acquired the space suit upgrades, they will be forced back and immobilized briefly. This leaves the Pikmin vulnerable to any enemies in the area.
Red Pikmin and Rock Pikmin may also be used to defeat the Amprat efficiently, but with a greater risk. While the creature is roaming about, swarm it with at least 12 Red and Rock Pikmin to defeat it before it can react. If the creature does manage to charge up its electrical attack, then you should immediately call back all Pikmin, and move a considerable distance from it, or use nearby plants to hide in. The Amprat should calm down quickly, providing a second chance to attack and defeat it.
Notes
Alph's comments
“Structural flaw: soft hide
Weight: 7
Brittany's comments
Charlie's comments
Louie's comments
Olimar's comments
“Bearded Amprat
Porcellus barbavolta
Numbouse family
“Bearded Amprat
Porcellus barbavolta
Numbouse family
Dalmo's notes[edit]
Olimar's notes (Pikmin 4)[edit]
“The hair covering its face works as a capacitor. It charges electricity by rubbing the hair to build static, then discharges it at enemies intruding on its territory. It's more territorial than aggressive, attacking only when threatened rather than to hunt prey.
It has several qualities unique to this ecosystem, such as breastfeeding its young, which may someday give rise to a whole new taxonomy of fauna here.”Louie's notes (Pikmin 4)[edit]
Pikmin 3 website[edit]
Pikmin 3 Prima Guide[edit]
“When a Bearded Amprat feels threatened, it rubs its face to build up a static charge. When the Bearded Amprat releases the charge, its whiskers lift up, exposing its sharp teeth. While its teeth are exposed, this enemy uses its front paws to feed nearby Pikmin into its mouth.
When you attack a Bearded Amprat, use Yellow Pikmin to overcome the electrical charge. If you're not able to defeat the creature before it releases the charge, call your Pikmin away before they're eaten. Whenever possible, flank the creature to attack from the rear.”Pikmin Garden[edit]
Text
“ヒゲをこすって静電気を起こす、ネズミの一種。非常に珍しい哺乳類で、進化分類学の特異点として今後の研究が期待されている。
特徴 その1 電気を発生させる
- 高い蓄電性を持つ長いひげをこすり、静電気を集めて放電する。
- (Image text:
- 繰り返しこする
- 上下のアゴに伸び続ける2つの門歯があり、犬歯はない)
特徴 その2 体温を一定に保つ
- 全身が毛に覆われていて、体温を一定に保ち、毛が薄い腹部やしっぽで体温調節を行う。子を乳で育てる、珍しい特徴を持っている。”
Translation
“A kind of rodent that generates static electricity by rubbing its whiskers. It is a very unusual mammal and is expected to be studied in the future as a singularity in evolutionary taxonomy.
Feature #1: Generating electricity
- It rubs its long whiskers, which have high electrical storage capacity, to collect and discharge static electricity.
- (Image text:
- "It rubs repeatedly"
- "It has two incisors that continuously grow in the upper and lower jaws, and no canines")
Feature #2: Maintaining a constant body temperature
- Its entire body is covered with fur, maintaining a constant body temperature, and it uses its abdomen and tail, which are thinly furred, to regulate its body temperature. It produces milk for its young, an unusual trait.”
Technical information[edit]
Pikmin 3 technical information (?) | |
---|---|
Internal name | billy
|
HP | 750 |
Rock Pikmin throw hits to kill | 15 |
White Pikmin ingestions to kill | 3 |
Bomb rock explosions to kill | 1 |
Bomb rock ingestions to kill | 1 |
Number of direct hits on top to kill | 0 |
Damage to leaders | 10 |
Territory radius | 300 |
Mission Mode value | 50 |
Other information[edit]
- Pikmin 4 Piklopedia number: #79
- This enemy triggers the Auto Target Lock note in the Rescue Journal
Naming[edit]
- Common name: Bearded Amprat. The word "Bearded" refers to its long beard-like hairs on its face, and "Amprat" is a portmanteau of "Amp", a measurement unit of electricity, and "rat", a type of real-life rodent which it resembles.
- Japanese nickname: ビリー?, lit.: "Billy". It may be derived from ビリビリ?, an onomatopoeia often used in Japanese to describe the sound of electricity.
- Japanese name: テンジクシビレネズミ?. シビレ? means "numbness", referring to its ability to paralyze Pikmin, while テンジクネズミ? means "guinea pig".
- Scientific name: Porcellus barbavolta. Porcellus is the second word in the species name for guinea pigs, which the Bearded Amprat is similar to. Barba is Latin for "beard", while volta is derived from "Volt", a unit of electric potential.
- Internal names: Its internal name,
billy
, matches its Japanese name. - Prerelease: None.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ビリー? Birī |
Billy | |
Chinese (traditional) |
電鬚鼠 Diàn Xū Shǔ |
Electric Beard Rat | |
Chinese (simplified) |
电须鼠 Diàn Xū Shǔ |
Electric Beard Rat | |
Dutch | Zapibara | Zap Capibara | The name is a portmanteau of "zap" and "capibara" (capybara) |
French | Bzit | The french onomatopoeia for an electric shock | |
German | Voltster | The name is a portmanteau of "Volt" and "Hamster" | |
Italian | Barbostatico | ||
Korean | 수염쥐 Suyeom-Jwi |
Beard Rat | |
Portuguese | Capivolt | Cabyvolt | The name is a portmanteau of "capivara" (capybara) and "volt" (volt) |
Spanish | Estaticán lanudo | "Estaticán" is a portmanteau of "estática" (static) and "can" "lanudo" means wooly |
Gallery[edit]
Pikmin 3[edit]
Yellow Pikmin attack the Bearded Amprat.
Pikmin 4[edit]
The Bearded Amprat's Piklopedia icon in Pikmin 4.
A wild Bearded Amprat in the Blossoming Arcadia.
A Bearded Amprat fighting Wild Yellow Pikmin in the dark.
The landing site Foot of the Stairs being guarded by two Amprats.
Trivia[edit]
- The Bearded Amprat is one of the few creatures in the Pikmin universe that seems to retain some traits from modern-day mammals, which is noted by Olimar's log entry as being unusual.
- The Bearded Amprat is the only enemy that displays a visible anus, though the mouth of the Sandbelching Meerslug technically serves the same purpose.