Pikmin 3

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(Are they even living creatures? They're kinda like nests, really.)
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{{Infobox enemy
{{infobox enemy
|pikmin3    = y
|pikmin3    = y
|name        = Tectupervus pteromys
|family      = Aerodentia
|icon        = Phosbat icon.png
|icon        = Phosbat icon.png
|custom_icon = y
|custom_icon = y
Line 10: Line 12:
}}
}}


The '''Phosbat''' ({{j|コカガミ|Ko Kagami|Child Mirror}}) is a creature found in ''[[Pikmin 3]]'', and is the infant form of the [[Vehemoth Phosbat]]. It bears some notable resemblances to the adult form, including its orange wings, black, hairy head, and big bulging eyes that squint when exposed to light. The noises the Phosbat emits is also similar to that of the adult form. Its legs are stumpy, similar to those of the adult, but it lacks proper arms. It also lacks fluorescent lights upon its head, and only two fangs are visible in its mouth.
The '''Phosbat''' ({{j|コカガミ|Ko Kagami|Small Mirror}}) is an [[Enemy|enemy]] found in ''[[Pikmin 3]]'', and is the infant form of the [[Vehemoth Phosbat]]. It bears some notable resemblances to the adult form, including its orange wings, black, hairy head, and big bulging eyes that squint when exposed to light. The noises the Phosbat emits is also similar to that of the adult form. Its legs are stumpy, similar to those of the adult, but it lacks proper arms. It also lacks fluorescent lights upon its head, and only two fangs are visible in its mouth.


Phosbats can only live in dark environments, such as caves, and will take continuous damage as long as they are exposed to light. Therefore, they can easily be dealt with by throwing Pikmin at [[Common Glowcap]]s found in the caves where they grow. This will cause them to spring up and become a light source, scattering and damaging, potentially killing, all nearby Phosbats.
Phosbats can only live in dark environments, such as caves, and will take continuous damage as long as they are exposed to light. Therefore, they can easily be dealt with by throwing Pikmin at [[Common Glowcap]]s found in the caves where they grow. This will cause them to spring up and become a light source, scattering and damaging, potentially killing, all nearby Phosbats.


Phosbats are first found by [[Charlie]] in the [[Distant Tundra]], being the first enemy to be seen in the game, and are later encountered again by [[Alph]] and [[Brittany]], during the fight with the Vehemoth Phosbat, where they are spawned by Phosbat Pods. The pods are only activated after two of the smaller lights have been turned on, so it is possible, and preferable, to not encounter the Phosbats during this battle. After the boss is defeated, the pods close up and Phosbats are not encountered for the remainder of the game.
Phosbats are first found by [[Charlie]] in the [[Distant Tundra]], being the first enemy to be seen in the game, and are later encountered again by [[Alph]] and [[Brittany]], during the boss fight with the Vehemoth Phosbat, where they are spawned by [[Phosbat Pod]]s. The pods are only activated after two of the smaller lights have been turned on, so it is possible to not encounter the Phosbats during this battle. After the boss is defeated, the pods close up and Phosbats are not encountered for the remainder of the game.


A group of 16 Phosbats can be found in Battle enemies! mode for [[Beastly Caverns]], directly under Alph's starting position. Despite being in such a large number, they are easy to defeat right at the beginning, as 10 [[Rock Pikmin]] are found in the area, as well as many Glowcaps. Each Phosbat killed provides 5 points, making a total of 80 points for killing them, accounting for close to 20% of the score for completing the challenge.
A group of 16 Phosbats can be found in [[Battle Enemies!]] mode for [[Beastly Caverns]], directly under Alph's starting position. Despite being in such a large number, they are easy to defeat right at the beginning, as 10 [[Rock Pikmin]] are found in the area, as well as many Glowcaps. Each Phosbat killed provides 5 points, making a total of 80 points for killing them, accounting for close to 20% of the score for completing the challenge.


==Stats==
==Stats==
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}}
}}


==Notes==
{{notes|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}}
===''Pikmin 3'' Prima Guide===
===''Pikmin 3'' Prima Guide===
{{transcript|Phosbats aren't particularly strong, but they appear in large groups. These creatures are very sensitive to light – activate nearby Glowcaps or Light Bulbs to defeat any Phosbats caught in the resulting glow. If no light source is available, toss Pikmin onto individual Phosbats until the area is clear.}}
{{transcript|Phosbats aren't particularly strong, but they appear in large groups. These creatures are very sensitive to light – activate nearby Glowcaps or Light Bulbs to defeat any Phosbats caught in the resulting glow. If no light source is available, toss Pikmin onto individual Phosbats until the area is clear.|block=y}}


==Behavior==
==Behavior==
Phosbats are found in dark or dimly-lit areas and only pose any threat if the player comes very close to one. They tend to wander around in circles, not moving anywhere, and they will give a short and slow chase if they spot a leader or Pikmin with their limited range of sight. Their bites pose little threat to [[leader]]s, unlike the [[Bulborb Larva]], and they die very quickly.
Phosbats are found in dark or dimly-lit areas and only pose any threat if the player comes very close to one. They tend to wander around in circles, not moving anywhere, and they will give a short and slow chase if they spot a leader or Pikmin with their limited range of sight. Their bites pose little threat to [[leader]]s, unlike the [[Bulborb Larva]], and they die very quickly. When exposed to light from a Glowcap, they panic and run in circles.


==Strategy==
==Strategy==
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}}
}}


==Phosbat Pod==
==Naming==
{{infobox enemy
{{see more|Aerodentia family#Naming}}
|enemy_name = Phosbat Pod
{{naming
|pikmin3    = y
|common    = Phosbat is a combination of two terms: "phos" means "light" in Greek, referring to how the Phosbat has the ability to bend light and turn invisible, at least in the [[Vehemoth Phosbat|adult stage]], and also how it cannot withstand bright lights. "Bat" refers to how it looks and acts similar to real-life {{w|bat}}s.
|image      = Phosbat pod.png
|jpcommon  = {{j|コカガミ|Ko Kagami|Small Mirror}}. Given that it is an infant, and how the mature creature can bend light, a bit like mirrors.
|noicons    = y
|jpname    = {{j|オウモンコガクレ|Ou Mon Kogakure|Yellow Pattern Hider}}. It is shared with its adult form.
|scientific = ''Tectupervus pteromys''. ''{{w|Pteromys}}'' is the genus for several flying squirrels species, referencing the Phosbats' wings, specifically that of its [[Vehemoth Phosbat|adult form]]. It is also shared with its adult form.
|internal  = The enemy's internal name, <code>kokagami</code>, matches the Japanese name.
}}
}}
{{stub}}
'''Phosbat Pods''' ({{j|コカガミのタマゴ|Ko Kagami no Tamago|Child Mirror Egg}}) are nest-like structures from which Phosbats spawn. If light from a [[Glowcap]] shines on top of one, it closes its opening, preventing it from spawning more Phosbats. If a Phosbat Pod doesn't activate before the big light bulb in the [[Vehemoth Phosbath]] arena is turned on, it will remain small.


;Stats
===Names in other languages===
{{enemy stats
{{Foreignname
|weight3 = N/A
|Jap=コカガミ
|carriers3 = N/A
|JapR=Ko Kagami
|seeds3 = N/A
|JapM=Small Mirror
|value3 = N/A<ref group="note">The game files specify this value to be 1.</ref>
|Fra=Broidugris
|hp3 = 450
|FraM=From ''Broidunoir'' (Vehemoth Phosbat), with ''noir'' (black) replaced with ''gris'' (grey)
|regen3 = Unknown
|Spa=Espectrolarva espejo
}}
|SpaM=Mirror spectrelarva
 
|Kor=꼬마유령거울
;Technical information
|KorR=
{{p3 enemy technical
|KorM=
|name      = kokagamiegg
|ChiTrad=小幽鏡怪
|hp        = 450
|ChiTradR=
|brout    = 1
|ChiTradM=
|brin      = 0
|Ger=Flederlum
|white    = 0
|GerM=Combination of ''Fledermaus'' (bat) and "Lumen", a unit for the intensity of light
|rock      = 5
|direct    = 0
|damage    = 10
|territory = 0
|value    = 1
}}
}}
{{refs|note}}
{{clear}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:ZlCfzTXF-NkkLXMKvG.jpg|Close up of some Phosbats.
Phosbat group P3.jpg|Close up of some Phosbats.
File:ZlCfzTXF WEjdohgXA.jpg|A close up of a blinded Phosbat.
Phosbat blinded P3.jpg|A close up of a blinded Phosbat.
File:ZlCfzTXF-q8QymzhoO.jpg|A Phosbat eye.
Phosbat eye P3 screenshot.jpg|A Phosbat eye.
File:ZlCfzTXGDAs-ff05Si.jpg|Phosbats ducking to prevent being eaten by the Vehemoth Phosbat.
Vehemoth Phosbat inhaling.jpg|Phosbats ducking to prevent being eaten by the Vehemoth Phosbat.
File:Phosbatpodwall.jpg|An inactive Phosbat Pod on a wall.
P3 Phosbat spawn.jpg|A Phosbat spawning out of a [[Phosbat Pod]].
File:Phosbatpodfloor.jpg|An inactive Phosbat Pod on the ground.
File:Pod spawning.jpeg|A Phosbat Pod releasing a Phosbat.
File:Dying pod.jpeg|A Phosbat Pod dying.
File:Closed mouth pod.jpeg|Light making a Phosbat Pod close its opening.
</gallery>
</gallery>


==Trivia==
==Trivia==
* When Phosbats die, their eyes pop out of their heads and roll on the floor.
* When Phosbats die, their eyes pop out of their heads and roll on the floor.
* Phosbats resemble their adult variation. Therefore, they are not considered larvae, but are rather nymphs.
* The Phosbats in the opening sequence can eat Pikmin. However, they will not be counted as Pikmin casualties for the in-game reports.
* The Phosbats in the opening sequence can kill Pikmin. However, they will not be counted as Pikmin casualties for the in-game reports.
* The particle effects that come out of dying Phosbat and Phosbat Pods, Pods spawning Phosbats, and Pikmin [[poison|dusted]] by the [[Vehemoth Phosbat]] are all the same.
* The particle effects that come out of dying Phosbat and Phosbat Pods, Pods spawning Phosbats, and Pikmin [[poison|dusted]] by the [[Vehemoth Phosbat]] are all the same.
* It is actually possible for Phosbats to still be alive after the boss is defeated by not turning the big light on. To do this, the player has to defeat the Vehemoth Phosbat by continuously throwing Pikmin at it until it dies.
* Phosbats share several traits with [[grub-dog]]s and [[breadbug]]s, like similar teeth, 2 digits, similar claws and an overall similar body plan. Likewise, the [[Fireflap Bulborb]] has a similar wing structures to that of the [[Vehemoth Phosbat]]. Considering these similarities, it is very likely all 3 families are closely related.
** The Vehemoth Phosbat lacking most of the features mentioned before could imply grub-dogs and breadbugs are {{w|neotenic}}.


==Names in other languages==
{{p3enemies}}
{{Foreignname
|SpaA=Espectropolilla larva
|SpaAM=Spectremoth larva
|Fra='''Phosbat''': Broidugris; '''Phosbat Pod''': Œuf de Broidunoir
|FraM='''Phosbat''': From ''Broidunoir'' (Vehemoth Phosbat), with ''noir'' (black) replaced with ''gris'' (grey); '''Phosbat Pod''': Vehemoth Phosbat Egg
}}
 
{{Enemies}}
[[Category:Distant Tundra]]
[[Category:Distant Tundra]]

Latest revision as of 19:29, October 23, 2024

Phosbat Icon used to represent the enemy on the wiki.
Artwork of a Phosbat.
Appears in Pikmin 3
Scientific name Tectupervus pteromys
Family Aerodentia
Areas Distant Tundra
Mission Mode Collect Treasure! stages None
Mission Mode Battle Enemies! stages Beastly Caverns
Side Story days None
Bingo Battle stages None
Attacks Eat Pikmin

The Phosbat (コカガミ?, lit.: "Small Mirror") is an enemy found in Pikmin 3, and is the infant form of the Vehemoth Phosbat. It bears some notable resemblances to the adult form, including its orange wings, black, hairy head, and big bulging eyes that squint when exposed to light. The noises the Phosbat emits is also similar to that of the adult form. Its legs are stumpy, similar to those of the adult, but it lacks proper arms. It also lacks fluorescent lights upon its head, and only two fangs are visible in its mouth.

Phosbats can only live in dark environments, such as caves, and will take continuous damage as long as they are exposed to light. Therefore, they can easily be dealt with by throwing Pikmin at Common Glowcaps found in the caves where they grow. This will cause them to spring up and become a light source, scattering and damaging, potentially killing, all nearby Phosbats.

Phosbats are first found by Charlie in the Distant Tundra, being the first enemy to be seen in the game, and are later encountered again by Alph and Brittany, during the boss fight with the Vehemoth Phosbat, where they are spawned by Phosbat Pods. The pods are only activated after two of the smaller lights have been turned on, so it is possible to not encounter the Phosbats during this battle. After the boss is defeated, the pods close up and Phosbats are not encountered for the remainder of the game.

A group of 16 Phosbats can be found in Battle Enemies! mode for Beastly Caverns, directly under Alph's starting position. Despite being in such a large number, they are easy to defeat right at the beginning, as 10 Rock Pikmin are found in the area, as well as many Glowcaps. Each Phosbat killed provides 5 points, making a total of 80 points for killing them, accounting for close to 20% of the score for completing the challenge.

Stats[edit]

Weight Max.
carriers
Seeds Value Health
N/A N/A N/A Poko × 5
Spirit × 5
45

Notes

Alph's comments

Structural flaw: photosensitivity
Weight: unknown

I've never seen a substance that completely dissipated under bright light before. Is it because it's a newborn and not yet fully formed? The front legs and wings are still a work in progress, but they make up for that with numbers. If you ever see something in a dark cave that looks like an egg, my advice is to destroy it while you still can.

Brittany's comments

They're so cute when they're young! How can you say no to those little chirpy noises and big, wet eyes? It's a shame they grow into something so awful. It makes me wonder what the captain was like in his youth.

Charlie's comments

This timid little guy was the first wild creature I met on this planet. I can't blame him for being scared, though. I freaked out a little when I saw those glowing mushrooms! Wait, no, forget that. How do you erase stuff on here?

Louie's comments

Perfect ingredient for hot pot night! Add to the broth while no one's looking for best results.

Olimar's comments

US version US version

Phosbat
Tectupervus pteromys
Aerodentia family

This infant stage of the vehemoth phosbat has underdeveloped wings and cannot yet fly. It is sciophilous from birth to the point where even the low light of a common glowcap or a lightbulb will cause it to vaporize. The chromatophore excretions that the adult phosbat uses for camouflage are overwhelming to its fragile, infant form and cause apoptosis in excessive amounts. My own lamp does not trigger this reaction, possibly because its light is the wrong wavelength.
European version European version

Phosbat
Tectupervus pteromys
Aerodentia family

This infant stage of the Vehemoth Phosbat has underdeveloped wings and cannot yet fly. It is sciophilous from birth to the point where even the low light of a common glowcap or a light bulb will cause it to vaporise. The chromatophore excretions which the adult Phosbat uses for camouflage are overwhelming to its fragile infant form, and cause apoptosis in excessive amounts. My own lamp does not trigger this reaction, possibly because its light is the wrong wavelength.

Pikmin 3 Prima Guide[edit]

Phosbats aren't particularly strong, but they appear in large groups. These creatures are very sensitive to light – activate nearby Glowcaps or Light Bulbs to defeat any Phosbats caught in the resulting glow. If no light source is available, toss Pikmin onto individual Phosbats until the area is clear.

Behavior[edit]

Phosbats are found in dark or dimly-lit areas and only pose any threat if the player comes very close to one. They tend to wander around in circles, not moving anywhere, and they will give a short and slow chase if they spot a leader or Pikmin with their limited range of sight. Their bites pose little threat to leaders, unlike the Bulborb Larva, and they die very quickly. When exposed to light from a Glowcap, they panic and run in circles.

Strategy[edit]

The following article or section contains guides.
The strategies shown are just suggestions.

Phosbats are always found in groups, and Glowcaps are always nearby. Therefore, the quickest way to defeat them is by touching the caps with either a leader or a Pikmin, thus casting light over an area, damaging all Phosbats in the radius. If some are left alive, and chances are that a few will, then any type of Pikmin can be thrown at the creature's back to defeat it, similar to a Dwarf Bulborb.

Phosbats don't attack very often, and the area that they can cover with one bite is minimal. This makes them easy to defeat without any Pikmin deaths. If a Pikmin is caught, there is a good amount of time before the creature will swallow it, providing the opportunity to kill it with lights or another Pikmin.

Technical information[edit]

Pikmin 3 technical information (?)
Internal name kokagami
HP 45
Rock Pikmin throw hits to kill 1
White Pikmin ingestions to kill 1
Bomb rock explosions to kill 1
Bomb rock ingestions to kill 0
Number of direct hits on top to kill 1
Damage to leaders 10
Territory radius 300
Mission Mode value 5

Naming[edit]

See more: Aerodentia family#Naming.
  • Common name: Phosbat is a combination of two terms: "phos" means "light" in Greek, referring to how the Phosbat has the ability to bend light and turn invisible, at least in the adult stage, and also how it cannot withstand bright lights. "Bat" refers to how it looks and acts similar to real-life bats.
  • Japanese nickname: コカガミ?, lit.: "Small Mirror". Given that it is an infant, and how the mature creature can bend light, a bit like mirrors.
  • Japanese name: オウモンコガクレ?, lit.: "Yellow Pattern Hider". It is shared with its adult form.
  • Scientific name: Tectupervus pteromys. Pteromys is the genus for several flying squirrels species, referencing the Phosbats' wings, specifically that of its adult form. It is also shared with its adult form.
  • Internal names: The enemy's internal name, kokagami, matches the Japanese name.
  • Prerelease: None.

Names in other languages[edit]

Language Name Meaning
Flag of Japan Japanese コカガミ?
Ko Kagami
Small Mirror
Flag of the Republic of China (Taiwan) Chinese
(traditional)
小幽鏡怪
Flag of France French Broidugris From Broidunoir (Vehemoth Phosbat), with noir (black) replaced with gris (grey)
Flag of Germany German Flederlum Combination of Fledermaus (bat) and "Lumen", a unit for the intensity of light
Flag of South Korea Korean 꼬마유령거울
Flag of Spain Spanish Espectrolarva espejo Mirror spectrelarva

Gallery[edit]

Trivia[edit]

  • When Phosbats die, their eyes pop out of their heads and roll on the floor.
  • The Phosbats in the opening sequence can eat Pikmin. However, they will not be counted as Pikmin casualties for the in-game reports.
  • The particle effects that come out of dying Phosbat and Phosbat Pods, Pods spawning Phosbats, and Pikmin dusted by the Vehemoth Phosbat are all the same.
  • It is actually possible for Phosbats to still be alive after the boss is defeated by not turning the big light on. To do this, the player has to defeat the Vehemoth Phosbat by continuously throwing Pikmin at it until it dies.
  • Phosbats share several traits with grub-dogs and breadbugs, like similar teeth, 2 digits, similar claws and an overall similar body plan. Likewise, the Fireflap Bulborb has a similar wing structures to that of the Vehemoth Phosbat. Considering these similarities, it is very likely all 3 families are closely related.
    • The Vehemoth Phosbat lacking most of the features mentioned before could imply grub-dogs and breadbugs are neotenic.