Bridge: Difference between revisions
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[[File:Pikmin3Screen5.jpg|left|250px|thumb|The appearance of bridges in ''Pikmin 3''.]] | [[File:Pikmin3Screen5.jpg|left|250px|thumb|The appearance of bridges in ''Pikmin 3''.]] | ||
In ''[[Pikmin 3]]'', bridges take on a different appearance, looking as if they are made of | In ''[[Pikmin 3]]'', bridges take on a different appearance, looking as if they are made of tiles. Pikmin will take a tile from the pile of tile pieces and take it over to the unfinished bridge. After placing the tile, the Pikmin will return to the pile to grab another piece. Once all the pieces are placed the Pikmin will gather around where the pile was. Videos have been shown of Pikmin in the process of building this new type of bridge by placing tile pieces into place.<ref>http://e3.nintendo.com/games/#/wiiu/pikmin-3</ref> | ||
A number of [[glitches]] are associated with bridges, generally involving Pikmin or [[Enemy|enemies]] getting stuck in or under them. | A number of [[glitches]] are associated with bridges, generally involving Pikmin or [[Enemy|enemies]] getting stuck in or under them. |
Revision as of 01:57, March 27, 2014
Bridges are common obstacles in the Pikmin series that appear above ground only. They are found as a pile of wood on one side of a gap or body of water, which Pikmin can be set to work on. Doing so will cause them to construct the wood into a bridge that spans the obstruction. When being worked on, the bridge grows in chunks at intervals, with a cloud of dust. Cloaking Burrow-nits and members of the Mandiblard family chew apart stick bridges and roll them back into piles.
In Pikmin 2, there is a bridge that is surrounded by poison, just like some gates. Naturally, only White Pikmin can approach it, but once a few segments have been built, the poison pipes may be destroyed, allowing other Pikmin to assist them in completing the bridge.
In Pikmin 3, bridges take on a different appearance, looking as if they are made of tiles. Pikmin will take a tile from the pile of tile pieces and take it over to the unfinished bridge. After placing the tile, the Pikmin will return to the pile to grab another piece. Once all the pieces are placed the Pikmin will gather around where the pile was. Videos have been shown of Pikmin in the process of building this new type of bridge by placing tile pieces into place.[1]
A number of glitches are associated with bridges, generally involving Pikmin or enemies getting stuck in or under them.
Locations
Pikmin
- 2 in The Forest of Hope
- 5 in The Forest Navel
- 3 in The Distant Spring
- 2 in The Final Trial
Pikmin 2
- 2 in Valley of Repose
- 3 in Awakening Wood, one with poison pipes
- 3 in Perplexing Pool
- 1 in Wistful Wild
Pikmin 3
- 1 in an unknown forest area. It is the only one currently known.
See also
References
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |