Rescue Journal: Difference between revisions
(→Tips and Tricks: Added colors, horizontal controls text and fixed a mistake.) Tags: Mobile edit Advanced mobile edit |
(→#11 Bait and Switch: Fixed links.) Tags: Mobile edit Advanced mobile edit |
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=== #5 Auto Target Lock === | === #5 Auto Target Lock === | ||
{{transcript|When the {{color|Auto Target Lock|orange}} cursor finds the target you want, press {{button|switch|zr}} to manually lock onto that target. Press {{button|switch|zr}} again to unlock or switch targets.|Rose Shepherd, 29th Captain|block=y}} | {{transcript|When the {{color|Auto Target Lock|orange}} cursor finds the target you want, press {{button|switch|zr}} to manually lock onto that target. Press {{button|switch|zr}} again to unlock or switch targets.|Rose Shepherd, 29th Captain|block=y}} | ||
'''How to unlock''': Go near any of the following enemies; | '''How to unlock''': Go near any of the following enemies while the enemy isn't dead or [[ice|frozen]], and while being able to lock onto it; | ||
*{{icon|Bulborb|y|v=P4}} | *{{icon|Bulborb|y|v=P4}} | ||
*{{icon|Orange Bulborb|y|v=P4}} | *{{icon|Orange Bulborb|y|v=P4}} | ||
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=== #7 Command === | === #7 Command === | ||
{{transcript|When you have trouble finding a castaway or anything else you're looking for, use {{button|switch|y|switch|facel}} {{button|switch|hold}}+{{button|switch|lstickl|switch|stickl}} to {{color|command|orange}} your Rescue Pup to sniff them out.|Dave Shepherd, 44th Captain|block=y}} | {{transcript|When you have trouble finding a castaway or anything else you're looking for, use {{button|switch|y|switch|facel}} {{button|switch|hold}}+{{button|switch|lstickl|switch|stickl}} to {{color|command|orange}} your Rescue Pup to sniff them out.|Dave Shepherd, 44th Captain|block=y}} | ||
'''How to unlock''': Approach the [[dirt wall]] | '''How to unlock''': Approach the [[dirt wall]] or the [[Clay#Clay bridge|clay bridge]] near [[Sun-Speckled Terrace#Bases|Ancient Arches]]. | ||
=== #8 Switch === | === #8 Switch === | ||
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=== #9 Pack === | === #9 Pack === | ||
{{transcript|When you need to find the most effective item for the situation, open your {{color|pack|orange}} with {{button|switch|y|switch|facel}} {{button|switch|hold}}+{{button|switch|lstickr|stickr}} and assess your choices.|John Shepherd, 61st Captain|block=y}} | {{transcript|When you need to find the most effective item for the situation, open your {{color|pack|orange}} with {{button|switch|y|switch|facel}} {{button|switch|hold}}+{{button|switch|lstickr|switch|stickr}} and assess your choices.|John Shepherd, 61st Captain|block=y}} | ||
'''How to unlock''': Have anything in the [[Pack]]. | '''How to unlock''': Have anything in the [[Pack]]. | ||
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=== #11 Bait and Switch === | === #11 Bait and Switch === | ||
{{transcript|If you have a bomb in your hand when a giant critter is about to attack, pull a {{color|bait and switch|orange}} to leave them with the bomb to eat rather than you.|Maya Shepherd, 83rd Captain|block=y}} | {{transcript|If you have a bomb in your hand when a giant critter is about to attack, pull a {{color|bait and switch|orange}} to leave them with the bomb to eat rather than you.|Maya Shepherd, 83rd Captain|block=y}} | ||
'''How to unlock''': Have a [[bomb | '''How to unlock''': Have a [[bomb rock|Bomb Rock]] in the [[Pack]]. | ||
=== #12 Move Base === | === #12 Move Base === | ||
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=== #1 === | === #1 === | ||
{{transcript|The previous captain, my father, was the very definition of generous. When a rescue call came in, he'd zoom off without a moment's notice. Once the mission was complete, he'd refuse to accept payment from whoever he rescued. He did this one mission after another. And now, due to his generosity, the Rescue Corps is...pretty much broke.|Erma Shepherd, Captain in Command|block=y}} | {{transcript|The previous captain, my father, was the very definition of generous. When a rescue call came in, he'd zoom off without a moment's notice. Once the mission was complete, he'd refuse to accept payment from whoever he rescued. He did this one mission after another. And now, due to his generosity, the Rescue Corps is...pretty much broke.|Erma Shepherd, Captain in Command|block=y}} | ||
'''How to unlock''': | '''How to unlock''': Unknown | ||
=== #2 === | === #2 === | ||
{{transcript|Since I became captain, the role of Rescue Pup caretaker has sat vacant. Still, I can't part with the Rescue Pups. My family has kept this pedigreed breed for generations beyond memory. I just need to find a recruit who can bond with Oatchi like I do.|Erma Shepherd, Captain in Command|block=y}} | {{transcript|Since I became captain, the role of Rescue Pup caretaker has sat vacant. Still, I can't part with the Rescue Pups. My family has kept this pedigreed breed for generations beyond memory. I just need to find a recruit who can bond with {{color|Oatchi|#aa0}} like I do.|Erma Shepherd, Captain in Command|block=y}} | ||
'''How to unlock''': Unknown | '''How to unlock''': Unknown | ||
Latest revision as of 07:21, November 26, 2024
This article or section is in need of more images. |
The Rescue Journal is an app on the tablet in Pikmin 4 that contains a variety of notes written by various members of Shepherd's family. These entries cover a variety of topics, such as tips for commanding Oatchi or details of the history of the Rescue Corps.
Tips and Tricks[edit]
The following article or section is in need of assistance from someone who plays Pikmin 4. |
These notes are advice from past Shepherd family members detailing ways to efficiently multitask, as well as describing several more advanced commands.
#1 Rescue Journal[edit]
How to unlock: Rescue Shepherd.
#2 Checking Your Surroundings[edit]
This is a little different with horizontal controls;
How to unlock: Rescue Shepherd.
#3 Command Formations[edit]
This is a little different with horizontal controls;
How to unlock: Pluck the first Red Pikmin on day 1.
#4 Disband[edit]
How to unlock: Unknown
#5 Auto Target Lock[edit]
How to unlock: Go near any of the following enemies while the enemy isn't dead or frozen, and while being able to lock onto it;
- Bulborb
- Orange Bulborb
- Whiptongue Bulborb
- Frosty Bulborb
- Fiery Bulblax
- Swooping Snitchbug
- Wollyhop
- Yellow Wollyhop
- Chillyhop
- Bearded Amprat
- White Spectralids
- Yellow Spectralids
- Red Spectralids
- Peckish Aristocrab
- Greater Spotted Jellyfloat
- Grubchucker
#6 Rush[edit]
How to unlock: Rescue Shepherd.
#7 Command[edit]
How to unlock: Approach the dirt wall or the clay bridge near Ancient Arches.
#8 Switch[edit]
How to unlock: When Oatchi grows in size.
#9 Pack[edit]
How to unlock: Have anything in the Pack.
#10 Snack Catch[edit]
How to unlock: Throw a Scrummy Bone from the pack.
#11 Bait and Switch[edit]
How to unlock: Have a Bomb Rock in the Pack.
#12 Move Base[edit]
How to unlock: Encounter a new base location for the first time.
Captain's Diary[edit]
The following article or section is in need of assistance from someone who plays Pikmin 4. |
A collection of diary entries from Erma Shepherd, the current Captain in Command.
#1[edit]
How to unlock: Unknown
#2[edit]
How to unlock: Unknown
#3[edit]
How to unlock: Unknown
#4[edit]
How to unlock: Unknown
#5[edit]
How to unlock: Unknown
#6[edit]
How to unlock: Rescue Nelle, then wait for the day to end.
#7[edit]
How to unlock: Unknown
#8[edit]
How to unlock: Unknown
#9[edit]
How to unlock: Unknown
Shepherd Family History[edit]
The following article or section is in need of assistance from someone who plays Pikmin 4. |
Written logs of previous captains in the Shepherd bloodline.
#1[edit]
How to unlock: Unknown
#2[edit]
How to unlock: Unknown
#3[edit]
How to unlock: Unknown
#4[edit]
How to unlock: Unknown
#5[edit]
How to unlock: Unknown
#6[edit]
How to unlock: Unknown
#7[edit]
How to unlock: Unknown
#8[edit]
How to unlock: Unknown
#9[edit]
How to unlock: Unknown