Rescue Journal: Difference between revisions
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=== #1 Rescue Journal === | === #1 Rescue Journal === | ||
{{transcript|This is where you'll find advice left by captains both past and present. I have no doubt the knowledge and wisdom they share here will guide you well.|Erma Shepherd, Captain in Command|block=y}} | {{transcript|This is where you'll find {{color|advice|orange}} left by captains both past and present. I have no doubt the knowledge and wisdom they share here will guide you well.|Erma Shepherd, Captain in Command|block=y}} | ||
'''How to unlock''': Rescue [[Shepherd]]. | '''How to unlock''': Rescue [[Shepherd]]. | ||
=== #2 Checking Your Surroundings === | === #2 Checking Your Surroundings === | ||
{{transcript|Look around by tilting {{button|switch|rsticklr}}, and move {{button|switch|rstickud}} to change your view. Press {{button|switch|zl}} to look straight ahead in a snap. Remember—you must always remain vigilant.|Nilman Shepherd, 5th Captain|block=y}} | {{transcript|Look around by tilting {{button|switch|rsticklr}}, and move {{button|switch|rstickud}} to change your view. Press {{button|switch|zl}} to look straight ahead in a snap. Remember—you must always remain vigilant.|Nilman Shepherd, 5th Captain|block=y}} | ||
This is a little different with horizontal controls; | |||
{{transcript|Look around by holding down {{button|switch|sl}} while tilting {{button|switch|sticklr}}. Quickly press {{button|switch|sl}} to look straight ahead in a snap. Remember—you must always remain vigilant.|Nilman Shepherd, 5th Captain|block=y}} | |||
'''How to unlock''': Rescue Shepherd. | '''How to unlock''': Rescue Shepherd. | ||
=== #3 Command Formations === | === #3 Command Formations === | ||
{{transcript|Press {{button|switch|l}} or {{button|switch|r}} to select personnel and issue precise orders to your units. Quickly select your Rescue Pup by pressing {{button|switch|l}} and {{button|switch|r}} at the same time.|Kalm Shepherd, 12th Captain|block=y}} | {{transcript|Press {{button|switch|l}} or {{button|switch|r}} to select personnel and issue precise {{color|orders|orange}} to your units. Quickly select your Rescue Pup by pressing {{button|switch|l}} and {{button|switch|r}} at the same time.|Kalm Shepherd, 12th Captain|block=y}} | ||
This is a little different with horizontal controls; | |||
{{transcript|Press {{button|switch|sr}} to select the personnel you need, then issue your {{color|orders|orange}}.|Kalm Shepherd, 12th Captain|block=y}} | |||
'''How to unlock''': Pluck the first [[Red Pikmin]] on day 1. | '''How to unlock''': Pluck the first [[Red Pikmin]] on day 1. | ||
=== #4 Disband === | === #4 Disband === | ||
{{transcript|Use {{button|switch|y}} {{button|switch|hold}}+{{button|switch|lsticku}} to leave only vital personnel in your squad. Disband a second time when you're ready to go solo.|Danne Shepherd, 21st Captain|block=y}} | {{transcript|Use {{button|switch|y|switch|facel}} {{button|switch|hold}} + {{button|switch|lsticku|switch|sticku}} to leave only vital personnel in your squad. {{color|Disband|orange}} a second time when you're ready to go solo.|Danne Shepherd, 21st Captain|block=y}} | ||
'''How to unlock''': Unknown | '''How to unlock''': Unknown | ||
=== #5 Auto Target Lock === | === #5 Auto Target Lock === | ||
{{transcript|When the Auto Target Lock cursor finds the target you want, press {{button|switch|zr}} to manually lock onto that target. Press {{button|switch|zr}} again to unlock or switch targets.|Rose Shepherd, 29th Captain|block=y}} | {{transcript|When the {{color|Auto Target Lock|orange}} cursor finds the target you want, press {{button|switch|zr}} to manually lock onto that target. Press {{button|switch|zr}} again to unlock or switch targets.|Rose Shepherd, 29th Captain|block=y}} | ||
'''How to unlock''': Go near any of the following enemies; | '''How to unlock''': Go near any of the following enemies while the enemy isn't dead or [[ice|frozen]], and while being able to lock onto it; | ||
*{{icon|Bulborb|y|v=P4}} | *{{icon|Bulborb|y|v=P4}} | ||
*{{icon|Orange Bulborb|y|v=P4}} | |||
*{{icon|Whiptongue Bulborb|y|v=P4}} | |||
*{{icon|Frosty Bulborb|y|v=P4}} | |||
*{{icon|Fiery Bulblax|y|v=P4}} | |||
*{{icon|Swooping Snitchbug|y|v=P4}} | *{{icon|Swooping Snitchbug|y|v=P4}} | ||
*{{icon|Wollyhop|y|v=P4}} | |||
*{{icon|Yellow Wollyhop|y|v=P4}} | *{{icon|Yellow Wollyhop|y|v=P4}} | ||
*{{icon|Chillyhop|y|v=P4}} | |||
*{{icon|Bearded Amprat|y|v=P4}} | *{{icon|Bearded Amprat|y|v=P4}} | ||
*{{icon|White Spectralids|y|v=P4}} | *{{icon|White Spectralids|y|v=P4}} | ||
*{{icon|Yellow Spectralids|y|v=P4}} | *{{icon|Yellow Spectralids|y|v=P4}} | ||
*{{icon| | *{{icon|Red Spectralids|y|v=P4}} | ||
*{{icon|Peckish Aristocrab|y|v=P4}} | *{{icon|Peckish Aristocrab|y|v=P4}} | ||
*{{icon|Greater Spotted Jellyfloat|y|v=P4}} | *{{icon|Greater Spotted Jellyfloat|y|v=P4}} | ||
*{{icon|Grubchucker|y|v=P4}} | *{{icon|Grubchucker|y|v=P4}} | ||
=== #6 Rush === | === #6 Rush === | ||
{{transcript|Charge up your Rescue Pup's power to the max with {{button|switch|x}} {{button|switch|hold}}, then release to Rush. You'll be able to run, smash, shake, and break through all kinds of trouble!|Morgan Shepherd, 38th Captain|block=y}} | {{transcript|Charge up your Rescue Pup's power to the max with {{button|switch|x|switch|faceu}} {{button|switch|hold}}, then release to {{color|Rush|orange}}. You'll be able to run, smash, shake, and break through all kinds of trouble!|Morgan Shepherd, 38th Captain|block=y}} | ||
'''How to unlock''': Rescue Shepherd. | '''How to unlock''': Rescue Shepherd. | ||
=== #7 Command === | === #7 Command === | ||
{{transcript|When you have trouble finding a castaway or anything else you're looking for, use {{button|switch|y}} {{button|switch|hold}}+{{button|switch|lstickl}} to command your Rescue Pup to sniff them out.|Dave Shepherd, 44th Captain|block=y}} | {{transcript|When you have trouble finding a castaway or anything else you're looking for, use {{button|switch|y|switch|facel}} {{button|switch|hold}}+{{button|switch|lstickl|switch|stickl}} to {{color|command|orange}} your Rescue Pup to sniff them out.|Dave Shepherd, 44th Captain|block=y}} | ||
'''How to unlock''': Approach the [[dirt wall]] | '''How to unlock''': Approach the [[dirt wall]] or the [[Clay#Clay bridge|clay bridge]] near [[Sun-Speckled Terrace#Bases|Ancient Arches]]. | ||
=== #8 Switch === | === #8 Switch === | ||
{{transcript|When you need to split into two teams, switch the search leadership to your Rescue Pup by using {{button|switch|y}} {{button|switch|hold}}+{{button|switch|lstickd}}.|Chris Shepherd, 55th Captain|block=y}} | {{transcript|When you need to split into two teams, {{color|switch|orange}} the search leadership to your Rescue Pup by using {{button|switch|y|switch|facel}} {{button|switch|hold}}+{{button|switch|lstickd|switch|stickd}}.|Chris Shepherd, 55th Captain|block=y}} | ||
'''How to unlock''': When [[Oatchi]] grows in size. | '''How to unlock''': When [[Oatchi]] grows in size. | ||
=== #9 Pack === | === #9 Pack === | ||
{{transcript|When you need to find the most effective item for the situation, open your pack with {{button|switch|y}} {{button|switch|hold}}+{{button|switch|lstickr}} and assess your choices.|John Shepherd, 61st Captain|block=y}} | {{transcript|When you need to find the most effective item for the situation, open your {{color|pack|orange}} with {{button|switch|y|switch|facel}} {{button|switch|hold}}+{{button|switch|lstickr|switch|stickr}} and assess your choices.|John Shepherd, 61st Captain|block=y}} | ||
'''How to unlock''': Have anything in the [[Pack]]. | '''How to unlock''': Have anything in the [[Pack]]. | ||
=== #10 Snack Catch === | === #10 Snack Catch === | ||
{{transcript|When your Rescue Pup has earned a treat, approach your pal, then use {{button|switch| | {{transcript|When your Rescue Pup has earned a treat, approach your pal, then use {{button|switch|a|switch|facer}} {{button|switch|hold}} to throw them a bone.|Carol Shepherd, 72nd Captain|block=y}} | ||
'''How to unlock''': | '''How to unlock''': Throw a [[Scrummy Bone]] from the [[pack]]. | ||
=== #11 Bait and Switch === | === #11 Bait and Switch === | ||
{{transcript|If you have a bomb in your hand when a giant critter is about to attack, pull a bait and switch to leave them with the bomb to eat rather than you.|Maya Shepherd, 83rd Captain|block=y}} | {{transcript|If you have a bomb in your hand when a giant critter is about to attack, pull a {{color|bait and switch|orange}} to leave them with the bomb to eat rather than you.|Maya Shepherd, 83rd Captain|block=y}} | ||
'''How to unlock''': Have a [[bomb-rock]] in your inventory. | '''How to unlock''': Have a [[bomb-rock]] in your inventory. | ||
=== #12 Move Base === | === #12 Move Base === | ||
{{transcript|Rescues are all about knowledge and racing against time. Try changing the location of your base so you can transport things the shortest distance.|Viz Shepherd, 91st Captain|block=y}} | {{transcript|Rescues are all about knowledge and racing against time. Try changing the location of your {{color|base|orange}} so you can transport things the shortest distance.|Viz Shepherd, 91st Captain|block=y}} | ||
'''How to unlock''': Encounter a new [[base]] location for the first time. | '''How to unlock''': Encounter a new [[base]] location for the first time. | ||
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=== #1 === | === #1 === | ||
{{transcript|The previous captain, my father, was the very definition of generous. When a rescue call came in, he'd zoom off without a moment's notice. Once the mission was complete, he'd refuse to accept payment from whoever he rescued. He did this one mission after another. And now, due to his generosity, the Rescue Corps is...pretty much broke.|Erma Shepherd, Captain in Command|block=y}} | {{transcript|The previous captain, my father, was the very definition of generous. When a rescue call came in, he'd zoom off without a moment's notice. Once the mission was complete, he'd refuse to accept payment from whoever he rescued. He did this one mission after another. And now, due to his generosity, the Rescue Corps is...pretty much broke.|Erma Shepherd, Captain in Command|block=y}} | ||
'''How to unlock''': | '''How to unlock''': Unknown | ||
=== #2 === | === #2 === | ||
{{transcript|Since I became captain, the role of Rescue Pup caretaker has sat vacant. Still, I can't part with the Rescue Pups. My family has kept this pedigreed breed for generations beyond memory. I just need to find a recruit who can bond with Oatchi like I do.|Erma Shepherd, Captain in Command|block=y}} | {{transcript|Since I became captain, the role of Rescue Pup caretaker has sat vacant. Still, I can't part with the Rescue Pups. My family has kept this pedigreed breed for generations beyond memory. I just need to find a recruit who can bond with {{color|Oatchi|#aa0}} like I do.|Erma Shepherd, Captain in Command|block=y}} | ||
'''How to unlock''': Unknown | '''How to unlock''': Unknown | ||
Latest revision as of 04:29, September 22, 2024
This article or section is in need of more images. |
The Rescue Journal is an app on the tablet in Pikmin 4 that contains a variety of notes written by various members of Shepherd's family. These entries cover a variety of topics, such as tips for commanding Oatchi or details of the history of the Rescue Corps.
Tips and Tricks[edit]
The following article or section is in need of assistance from someone who plays Pikmin 4. |
These notes are advice from past Shepherd family members detailing ways to efficiently multitask, as well as describing several more advanced commands.
#1 Rescue Journal[edit]
How to unlock: Rescue Shepherd.
#2 Checking Your Surroundings[edit]
This is a little different with horizontal controls;
How to unlock: Rescue Shepherd.
#3 Command Formations[edit]
This is a little different with horizontal controls;
How to unlock: Pluck the first Red Pikmin on day 1.
#4 Disband[edit]
How to unlock: Unknown
#5 Auto Target Lock[edit]
How to unlock: Go near any of the following enemies while the enemy isn't dead or frozen, and while being able to lock onto it;
- Bulborb
- Orange Bulborb
- Whiptongue Bulborb
- Frosty Bulborb
- Fiery Bulblax
- Swooping Snitchbug
- Wollyhop
- Yellow Wollyhop
- Chillyhop
- Bearded Amprat
- White Spectralids
- Yellow Spectralids
- Red Spectralids
- Peckish Aristocrab
- Greater Spotted Jellyfloat
- Grubchucker
#6 Rush[edit]
How to unlock: Rescue Shepherd.
#7 Command[edit]
How to unlock: Approach the dirt wall or the clay bridge near Ancient Arches.
#8 Switch[edit]
How to unlock: When Oatchi grows in size.
#9 Pack[edit]
How to unlock: Have anything in the Pack.
#10 Snack Catch[edit]
How to unlock: Throw a Scrummy Bone from the pack.
#11 Bait and Switch[edit]
How to unlock: Have a bomb-rock in your inventory.
#12 Move Base[edit]
How to unlock: Encounter a new base location for the first time.
Captain's Diary[edit]
The following article or section is in need of assistance from someone who plays Pikmin 4. |
A collection of diary entries from Erma Shepherd, the current Captain in Command.
#1[edit]
How to unlock: Unknown
#2[edit]
How to unlock: Unknown
#3[edit]
How to unlock: Unknown
#4[edit]
How to unlock: Unknown
#5[edit]
How to unlock: Unknown
#6[edit]
How to unlock: Rescue Nelle, then wait for the day to end.
#7[edit]
How to unlock: Unknown
#8[edit]
How to unlock: Unknown
#9[edit]
How to unlock: Unknown
Shepherd Family History[edit]
The following article or section is in need of assistance from someone who plays Pikmin 4. |
Written logs of previous captains in the Shepherd bloodline.
#1[edit]
How to unlock: Unknown
#2[edit]
How to unlock: Unknown
#3[edit]
How to unlock: Unknown
#4[edit]
How to unlock: Unknown
#5[edit]
How to unlock: Unknown
#6[edit]
How to unlock: Unknown
#7[edit]
How to unlock: Unknown
#8[edit]
How to unlock: Unknown
#9[edit]
How to unlock: Unknown