Pikmin 4

Serene Shores: Difference between revisions

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{{infobox area
{{infobox area
|screenshot        = Pikmin 4 desert prerelease.jpg
|screenshot        = Pikmin 4 desert prerelease.jpg
|map              = P4 Map Serene Shores.png
|map              = Serene Shores high tide map.png
|rescues          = 10
|treasures        = 86
|treasures        = 86
|caves            = 7 (3 Dandori)
|onions            = 3
|pikmin_discovered = [[Blue Pikmin]] (Onion), [[White Pikmin]] (underground), [[Purple Pikmin]] (underground),  [[Winged Pikmin]] (underground)
|caves            = 4
|suggested = {{icon|Blue Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}} {{icon|Purple Pikmin|v=P4 HUD}}
|dandori_c        = 2
|requirements      = {{sparklium|p4|4,000}}<br>Recover 8 ship parts ([[Olimar's Shipwreck Tale|Shipwreck Tale]])
|dandori_b        = 1
|wild              = {{icon|Red Pikmin|v=P4 HUD}} {{icon|Blue Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}} {{icon|Winged Pikmin|v=P4 HUD}} {{icon|Purple Pikmin|v=P4 HUD}} {{icon|White Pikmin|v=P4 HUD}}
|suggested         = {{icon|Blue Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}} {{icon|Purple Pikmin|v=P4 HUD}}
|requirements      = {{sparklium|p4|4,000}}
|next              = [[Hero's Hideaway]]
|next              = [[Hero's Hideaway]]
|music            = Unknown
|music            = [[Music in Pikmin 4#Serene Shores|''Serene Shores'']]
}}
}}
{{game help|p4|Fill in the infobox and describe the area.}}
'''Serene Shores''' is the third main [[area]] in Pikmin 4. It is set on a beach, with many rock pools and other bodies of water. The area contains a large sandcastle as a focal point, with many pathways to scale it.
'''Serene Shores''' is the third [[area]] in Pikmin 4. It is set on a beach, with a large sand-castle structure as a focal point.


Uniquely, this area will change depending on the time of [[day]] it currently is, as the water levels will decrease at midday. This area has {{sparklium|p4|7,945}} worth of treasure, of which {{sparklium|p4|3,255}} is above ground.
Uniquely, this area will change depending on the time of [[day]], with the tide shifting to lower water levels at midday. This area has {{sparklium|p4|7,945}} worth of treasure, of which {{sparklium|p4|3,255}} is above ground.


== Plot ==
== Plot ==
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* Large pools of water.
* Large pools of water.
* A sandcastle occupying the southern section.
* A sandcastle occupying the southern section.
* small mossy areas 
 
=== Bases ===
=== Bases ===
* Blossoming Dunes: This is the default landing site, found to the right of the sand castle.
* Blossoming Dunes: This is the default landing site, found to the right of the sand castle.
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{{columns|2|
{{columns|2|
* {{icon|Aristocrab Offspring|v=P4|y}} &times; 5 (2 appear at noon)
* {{icon|Aristocrab Offspring|v=P4|y}} &times; 5 (2 appear at noon)
* {{icon|Armored Cannon Larva|v=P4|y}} &times; 3
* {{icon|Armored Cannon Larva|v=P4|y}} &times; 4 (1 appears at noon)
* {{icon|Crusted Rumpup|v=P4|y}} &times; 1
* {{icon|Crusted Rumpup|v=P4|y}} &times; 1
* {{icon|Hermit Crawmad|v=P4|y}} &times; 3
* {{icon|Hermit Crawmad|v=P4|y}} &times; 3
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{{guide}}
{{guide}}
{{game help|p4|Add a guide on how to clear the area.}}
{{game help|p4|Add a guide on how to clear the area.}}
Recommended Types: [[Blue Pikmin]], [[Ice Pikmin]], [[Purple Pikmin]]


== Night Expeditions ==
== Night expeditions ==
All 3 bases in the Serene Shores have [[night expedition]]s. Night expeditions take place exclusively during low tide.
 
=== Blossoming Dunes ===
=== Blossoming Dunes ===
{{infobox night expedition
|name        = Blossoming Dunes
|image      = P4 Save File Serene Shores Blossoming Dunes Night.png
|size        = 200px
|danger      = 1
|lumiknolls  = 1
|enemies    = 36
|glow_pikmin = 10
}}
There is one [[Lumiknoll]] located northeast of the base. This location has a danger level of 1 and starts the player off with 10 [[Glow Pikmin]].
There is one [[Lumiknoll]] located northeast of the base. This location has a danger level of 1 and starts the player off with 10 [[Glow Pikmin]].


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* {{icon|Water Dumple|v=P4|y}} &times; 18
* {{icon|Water Dumple|v=P4|y}} &times; 18
}}
}}
==== Objects ====
* {{icon|Glow pellet|v=P4|y}} &times; 270
** Pile of 10 &times; 4
** Pile of 15 &times; 8
** Pile of 20 &times; 2
** Pile of 30 &times; 1
** Pile of 40 &times; 1
{{clear}}


=== Water's Edge ===
=== Water's Edge ===
{{infobox night expedition
|name        = Water's Edge
|image      = P4 Save File Serene Shores Water's Edge Night.png
|size        = 200px
|danger      = 2
|lumiknolls  = 2
|enemies    = 18
|glow_pikmin = 10
}}
There are two Lumiknolls, the blue one located just southeast of the base and the orange one located in the other side of the nearby bridge, close to where the Fishy Bed is located. This location has a danger level of 2 and starts the player off with 10 Glow Pikmin.
There are two Lumiknolls, the blue one located just southeast of the base and the orange one located in the other side of the nearby bridge, close to where the Fishy Bed is located. This location has a danger level of 2 and starts the player off with 10 Glow Pikmin.


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* {{icon|Whiptongue Bulborb|v=P4|y}} &times; 5
* {{icon|Whiptongue Bulborb|v=P4|y}} &times; 5
}}
}}
==== Objects ====
* {{icon|Glow pellet|v=P4|y}} &times; 415
** Pile of 5 &times; 2
** Pile of 10 &times; 12
** Pile of 15 &times; 7
** Pile of 20 &times; 5
** Pile of 30 &times; 1
{{clear}}


=== The Sand Keep ===
=== The Sand Keep ===
There is one Lumiknoll located directly at the base. This location has a danger level of 3 and starts the player off with 50 Glow Pikmin.
{{infobox night expedition
|name        = The Sand Keep
|image      = P4 Save File Serene Shores The Sand Keep Night.png
|size        = 200px
|danger      = 3
|lumiknolls  = 1
|enemies    = 43
|glow_pikmin = 50
}}
There is one Lumiknoll located directly at the base. This location has a danger level of 3 and starts the player off with 50 Glow Pikmin, the most of any night expedition.


==== Enemies ====
==== Enemies ====
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* {{icon|Whiptongue Bulborb|v=P4|y}} &times; 4
* {{icon|Whiptongue Bulborb|v=P4|y}} &times; 4
}}
}}
==== Objects ====
* {{icon|Glow pellet|v=P4|y}} &times; 200
** Pile of 5 &times; 4
** Pile of 10 &times; 8
** Pile of 15 &times; 3
** Pile of 20 &times; 1
{{clear}}


== Olimar's Shipwreck Tale ==
== Olimar's Shipwreck Tale ==
This is the third area that [[Captain Olimar]] lands in during his [[Olimar's Shipwreck Tale|Shipwreck Tale]].
{{infobox area
|screenshot  =
|map          = Serene Shores OST high tide map.png
|parts        = 8
|onions      = 5
|requirements = Recover 8 [[ship part]]s
|next        = [[Hero's Hideaway]]
|music        = [[Music in Pikmin 4#Serene Shores (Olimar's Shipwreck Tale)|''Serene Shores (Olimar's Shipwreck Tale)'']]
}}
The Serene Shores is the third area [[Captain Olimar]] explores in his [[Olimar's Shipwreck Tale|Shipwreck Tale]].
 
=== Plot ===
Captain Olimar lands in the Serene Shores to continue his search for any missing parts for his ship, the [[S.S. Dolphin]]. He manages to find eight of his missing pieces with the help of the Pikmin and the space dog [[Moss]].
 
=== Layout ===
The layout of the Serene Shores in Olimar's Shipwreck Tale is almost identical to that of the one in the main game. The major differences are the objects and enemies present, along with the caves entrances not being present. The upper area, to the north-west, is inaccessible during Olimar's time here as the Engulfed Castle cave is not present.


==== Bases ====
==== Bases ====
* Blossoming Dunes: Two Whiptongue Bulborbs can be found by this base, but you can still move base without killing them.
* Blossoming Dunes: Two Whiptongue Bulborbs can be found by this base, but you can still move base without killing them.
* Water's Edge: This is the default landing site upon first visiting.
* Water's Edge: This is the default landing site upon first visiting.
* The Sand Keep: A Sovereign Bulblax will guard this base.
* The Sand Keep: A Sovereign Bulblax guards this base.


=== Objects ===
=== Objects ===
==== Ship parts ====
==== Ship parts ====
{{columns|1|
{{columns|1|
* {{icon|Automatic Gear|v=P4|y}} &times; 3 (&times; 1 Inside Bug-Eyed Crawmad)
* {{icon|Automatic Gear|v=P4|y}} &times; 3 (1 inside Bug-Eyed Crawmad)
* {{icon|Bowsprit|v=P4|y}}
* {{icon|Bowsprit|v=P4|y}} &times; 1
* {{icon|Extraordinary Bolt|v=P4|y}} (Inside Grubchucker)
* {{icon|Extraordinary Bolt|v=P4|y}} &times; 1 (inside Grubchucker)
* {{icon|Repair-Type Bolt|v=P4|y}}
* {{icon|Libra|v=P4|n=Sagittarius|l=Sagittarius|y}} &times; 1 (inside Pearly Clamclamp)
* [[File:Libra P4 icon.png|25px]] [[Sagittarius]] (Inside Pearly Clamclamp)
* {{icon|Repair-Type Bolt|v=P4|y}} &times; 1
* {{icon|Secret Safe|v=P4|y}} (Inside Sovereign Bulblax)
* {{icon|Secret Safe|v=P4|y}} &times; 1 (inside Sovereign Bulblax)
}}
}}


==== Onions ====
==== Onions ====
* {{icon|Blue Onion|v=P4|y}}
* {{icon|Blue Onion|v=P4|y}} &times; 1
* {{icon|Flarlic|v=P4|y}} &times; 3
* {{icon|Flarlic|v=P4|y}} &times; 4


==== Enemies ====
==== Enemies ====
{{columns|2|
{{columns|2|
* {{icon|Aristocrab Offspring|v=P4|y}} &times; 7
* {{icon|Aristocrab Offspring|v=P4|y}} &times; 8
* {{icon|Bug-Eyed Crawmad|v=P4|y}} &times; 1
* {{icon|Bug-Eyed Crawmad|v=P4|y}} &times; 1 (drops a ship part)
* {{icon|Flighty Joustmite|v=P4|y}} &times; 3
* {{icon|Flighty Joustmite|v=P4|y}} &times; 3
* {{icon|Grubchucker|v=P4|y}} &times; 2
* {{icon|Grubchucker|v=P4|y}} &times; 2 (1 drops a ship part)
* {{icon|Hermit Crawmad|v=P4|y}} &times;  
* {{icon|Hermit Crawmad|v=P4|y}} &times; 2
* {{icon|Honeywisp|v=P4|y}}
* {{icon|Masterhop|v=P4|y}} &times; 1
* {{icon|Masterhop|v=P4|y}} &times; 1
* {{icon|Pearly Clamclamp|v=P4|y}} &times; 1
* {{icon|Pearly Clamclamp|v=P4|y}} &times; 1 (drops a ship part)
* {{icon|Peckish Aristocrab|v=P4|y}} &times; 2
* {{icon|Peckish Aristocrab|v=P4|y}} &times; 2
* {{icon|Pricklepuff|v=P4|y}} &times; 2
* {{icon|Pricklepuff|v=P4|y}} &times; 2
* {{icon|Puckering Blinnow|v=P4|y}} &times; 13
* {{icon|Puckering Blinnow|v=P4|y}} &times; 13
* {{icon|Sovereign Bulblax|v=P4|y}} &times; 1
* {{icon|Sovereign Bulblax|v=P4|y}} &times; 1 (drops a ship part)
* {{icon|Waddlepus|v=P4|y}} &times; 3
* {{icon|Waddlepus|v=P4|y}} &times; 3
* {{icon|Whiptongue Bulborb|v=P4|y}} &times; 2
* {{icon|Whiptongue Bulborb|v=P4|y}} &times; 2
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==== Obstacles ====
==== Obstacles ====
* [[Dirt wall]] &times; 2
{{columns|2|
* [[Bridge]] &times; 1 (requiring 21 pieces of [[raw material]])
* {{icon|Breakable pot|y|v=P4}} &times; 18 (1 drops a super-spicy spray, 1 drops 3 nectar, 1 drops a bomb rock)
* [[Climbing wall]]  &times; 1 (requiring 11 pieces of [[raw material]])
* {{icon|Bubble blower|v=P4|y}} &times; 7
* [[Bubble Geysers]] &times; 6
* {{icon|Dirt wall|v=P4|y}} &times; 2
* {{icon|Iron fence|v=P4|y}} &times; 2
* {{icon|Potted plant|v=P4|y}} &times; 1
* {{icon|Water body|v=P4|y}} &times; 9
}}


==== Tools ====
==== Tools ====
* {{icon|Clay bridge|v=P4|y}} &times; 1 (requires 21 raw material)
* {{icon|Climbing wall|v=P4|y}} &times; 1 (requires 11 raw material)
* {{icon|Clipboard|v=P4|y}} &times; 1 (requires 20 Yellow Pikmin)


==== Other ====
==== Other ====
* [[Pile of raw material]] &times; 4 (piles of 5, 6, 10 & 11)
* {{icon|Burgeoning Spiderwort|v=P4|y}} &times; 1
* {{icon|Egg|v=P4|y}} &times; 2 (1 drops a super-spicy spray)
* {{icon|Pellet Posy|v=P4|y}} &times; 18 (14 &times; 1 pellet, 3 &times; 5 pellet, 1 &times; 10 pellet)
* {{icon|Raw material pile|v=P4|y|l=Raw material}} &times; 4 (piles of 5, 6, 10, and 11)


=== Guide ===
=== Guide ===
{{stub|section=y}}
{{guide}}
{{game help|p4|Add a guide on how to clear the area.}}


== Gallery ==
== Gallery ==
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<gallery>
<gallery>
P4 Serene Shores Burgeoning Spiderwort pair.jpg|Burgeoning Spiderworts.
P4 Serene Shores Burgeoning Spiderwort pair.jpg|Burgeoning Spiderworts.
Serene Shores low tide map.png|The [[Radar Map]] of Serene Shores after the tide lowers.
Serene Shores OST low tide map.png|The Radar Map of Serene Shores in Olimar's Shipwreck Tale after the tide lowers.
</gallery>
</gallery>


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*This is the only aboveground [[area]] in {{p4}} where [[Purple Pikmin]] are recommended for use.
*This is the only aboveground [[area]] in {{p4}} where [[Purple Pikmin]] are recommended for use.
*If the [[water]] is [[ice|frozen]] when the tide changes, it will become unfrozen in the [[cutscene]] and go down like normal. The Ice Pikmin freezing it will simply drop down to ground level when the cutscene is over.{{cite youtube|3kwOCmOdqLY|showing the water frozen during the tide change|m=10|s=9|published={{date|7|August|2023}}|retrieved={{date|6|October|2023}}}}
*If the [[water]] is [[ice|frozen]] when the tide changes, it will become unfrozen in the [[cutscene]] and go down like normal. The Ice Pikmin freezing it will simply drop down to ground level when the cutscene is over.{{cite youtube|3kwOCmOdqLY|showing the water frozen during the tide change|m=10|s=9|published={{date|7|August|2023}}|retrieved={{date|6|October|2023}}}}
*The large body of water on the eastern side of the area becomes seperated into two seperate bodies after the tide lowers, however the game still considers them to be one body of water. This can be observed by throwing [[Ice Pikmin]] into them, which will cause both bodies to freeze regardless of which one they're thrown into.
*This is the only area where not all treasure is present at all times.


== Names in other languages ==
== Names in other languages ==
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|Spa  =  
|Spa  =  
|SpaM =  
|SpaM =  
|Por  =  
|Por  = Dunas em flor
|PorM =  
|PorM = Dunes in bloom
}}
}}


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|Spa  =  
|Spa  =  
|SpaM =  
|SpaM =  
|Por  =  
|Por  = Beira d'água
|PorM =  
|PorM = Water's edge
}}
}}


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|FraM = Sand keep
|FraM = Sand keep
|Ger  = Sandfestung
|Ger  = Sandfestung
|GerM =  
|GerM = Sand fortress
|Ita  =  
|Ita  =  
|ItaM =  
|ItaM =  
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|Spa  =  
|Spa  =  
|SpaM =  
|SpaM =  
|Por  =  
|Por  = Castelos de areia
|PorM =  
|PorM = Sand castles
}}
}}


== See also ==
== See also ==
{{game help|p4|Link to similar subjects.}}
*[[The Distant Spring]]
*[[The Distant Spring]]
*[[Perplexing Pool]]
*[[Perplexing Pool]]
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{{refs}}
{{refs}}


{{Serene Shores}}
{{p4 areas}}
{{p4 areas}}
[[Category:Serene Shores| ]]
[[Category:Serene Shores| ]]

Revision as of 22:57, June 6, 2024

Serene Shores

An arid desert-like area from Pikmin 4.

Radar map of the Serene Shores as it appears before noon, rotated to be north-up and with bodies of water composited in.

Rescues 10
Treasures 86
Onions 3
Caves 4
Dandori Challenges 2
Dandori Battles 1
Suggested Pikmin Blue Pikmin Ice Pikmin Purple Pikmin
Wild Pikmin Red Pikmin Blue Pikmin Ice Pikmin Winged Pikmin Purple Pikmin White Pikmin
Requirements Sparklium × 4,000
Next area Hero's Hideaway
Music Serene Shores

Serene Shores is the third main area in Pikmin 4. It is set on a beach, with many rock pools and other bodies of water. The area contains a large sandcastle as a focal point, with many pathways to scale it.

Uniquely, this area will change depending on the time of day, with the tide shifting to lower water levels at midday. This area has Sparklium × 7,945 worth of treasure, of which Sparklium × 3,255 is above ground.

Plot

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: Describe plot points in this area, if there are any.

After collecting more Sparklium, Collin detects more signals from a beach area. The Red Leafling is here with another castaway.

Layout

The following notable features can be found in this area.

  • Sandy and rocky terrain.
  • Low-lying vegetation.
  • Palm trees in the distance.
  • Large pools of water.
  • A sandcastle occupying the southern section.

Bases

  • Blossoming Dunes: This is the default landing site, found to the right of the sand castle.
  • Water's Edge: This base is unguarded by creatures, but is covered with sand. It can be found towards the map's center, past the pools of water.
  • The Sand Keep: This base is guarded by a Crusted Rumpup at the top of the large sandcastle near the player's initial landing site.

Caves

Dandori Challenge 1

Found in the elevated area of the level, accessed only through the exit of the Engulfed Castle. The entrance to the Dandori Challenge is in a nearby alcove past the Whiptongue Bulborb.

Dandori Challenge 2

In the large body of water where the Slapstick Crescent and the Giant's Fossil are found, the entrance is hidden in some seaweed. Because its entrance is fully submerged, it is the only Dandori Challenge or Dandori Battle cave without a cutscene encounter with the Leafling of the level, instead simply opening the hole like any regular cave entrance. Oatchi will also emerge regularly from the hole, landing on the seabed and only floating to the top of the water once the exit cutscene has ended.

Dandori Battle

A Dandori Battle can be found near the 1st base, Blossoming Dunes. To the left, the cave's entrance is surrounded by water. As the player and Oatchi are immune to water, they can simply travel up the slope to access the entrance. However, to transport the castaway earned from completing the battle safely, it's recommended the bridge connecting the cave to the mainland is built or the water surrounding it is frozen.

Objects

Treasures

Enemies

Obstacles

Tools

  • Dirt mound × 5 (10 raw materials × 4, bomb rock × 1)

Others

Guide

The following article or section contains guides.
The strategies shown are just suggestions.

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: Add a guide on how to clear the area.

Night expeditions

All 3 bases in the Serene Shores have night expeditions. Night expeditions take place exclusively during low tide.

Blossoming Dunes

Blossoming Dunes
The image used to represent the night version of Blossoming Dunes in Pikmin 4's file select menu.
Danger level A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A modified version of  to represent the empty ratings up to 5. A modified version of  to represent the empty ratings up to 5. A modified version of  to represent the empty ratings up to 5. A modified version of  to represent the empty ratings up to 5.
Lumiknolls 1
Enemies 36
Starting Glow Pikmin 10

There is one Lumiknoll located northeast of the base. This location has a danger level of 1 and starts the player off with 10 Glow Pikmin.

Enemies

Objects

  • Glow pellet Glow pellet × 270
    • Pile of 10 × 4
    • Pile of 15 × 8
    • Pile of 20 × 2
    • Pile of 30 × 1
    • Pile of 40 × 1

Water's Edge

Water's Edge
The image used to represent the night version of Water's Edge in Pikmin 4's file select menu.
Danger level A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A modified version of  to represent the empty ratings up to 5. A modified version of  to represent the empty ratings up to 5. A modified version of  to represent the empty ratings up to 5.
Lumiknolls 2
Enemies 18
Starting Glow Pikmin 10

There are two Lumiknolls, the blue one located just southeast of the base and the orange one located in the other side of the nearby bridge, close to where the Fishy Bed is located. This location has a danger level of 2 and starts the player off with 10 Glow Pikmin.

Enemies

Objects

  • Glow pellet Glow pellet × 415
    • Pile of 5 × 2
    • Pile of 10 × 12
    • Pile of 15 × 7
    • Pile of 20 × 5
    • Pile of 30 × 1

The Sand Keep

The Sand Keep
The image used to represent the night version of The Sand Keep in Pikmin 4's file select menu.
Danger level A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A flame icon used to indicate the Dandori Level of Dandori Challenges, Dandori Battles, and the Danger Level of night expeditions. A modified version of  to represent the empty ratings up to 5. A modified version of  to represent the empty ratings up to 5.
Lumiknolls 1
Enemies 43
Starting Glow Pikmin 50

There is one Lumiknoll located directly at the base. This location has a danger level of 3 and starts the player off with 50 Glow Pikmin, the most of any night expedition.

Enemies

Objects

  • Glow pellet Glow pellet × 200
    • Pile of 5 × 4
    • Pile of 10 × 8
    • Pile of 15 × 3
    • Pile of 20 × 1

Olimar's Shipwreck Tale

Serene Shores
Radar map of the Serene Shores as it appears before noon in Olimar's Shipwreck Tale, rotated to be north-up and with bodies of water composited in.
Ship parts 8
Onions 5
Requirements Recover 8 ship parts
Next area Hero's Hideaway
Music Serene Shores (Olimar's Shipwreck Tale)

The Serene Shores is the third area Captain Olimar explores in his Shipwreck Tale.

Plot

Captain Olimar lands in the Serene Shores to continue his search for any missing parts for his ship, the S.S. Dolphin. He manages to find eight of his missing pieces with the help of the Pikmin and the space dog Moss.

Layout

The layout of the Serene Shores in Olimar's Shipwreck Tale is almost identical to that of the one in the main game. The major differences are the objects and enemies present, along with the caves entrances not being present. The upper area, to the north-west, is inaccessible during Olimar's time here as the Engulfed Castle cave is not present.

Bases

  • Blossoming Dunes: Two Whiptongue Bulborbs can be found by this base, but you can still move base without killing them.
  • Water's Edge: This is the default landing site upon first visiting.
  • The Sand Keep: A Sovereign Bulblax guards this base.

Objects

Ship parts

Onions

Enemies

Obstacles

Tools

Other

Guide

The following article or section contains guides.
The strategies shown are just suggestions.

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: Add a guide on how to clear the area.

Gallery

This article or section is in need of more images.
You can help Pikipedia by uploading some images.

Trivia

  • This is the only aboveground area in Pikmin 4 where Purple Pikmin are recommended for use.
  • If the water is frozen when the tide changes, it will become unfrozen in the cutscene and go down like normal. The Ice Pikmin freezing it will simply drop down to ground level when the cutscene is over.[1]
  • The large body of water on the eastern side of the area becomes seperated into two seperate bodies after the tide lowers, however the game still considers them to be one body of water. This can be observed by throwing Ice Pikmin into them, which will cause both bodies to freeze regardless of which one they're thrown into.
  • This is the only area where not all treasure is present at all times.

Names in other languages

Serene Shores

Language Name Meaning
Flag of Japan Japanese とこなぎの浜辺?
Tokonagi no Hamabe
Ever-Lulled Shores
Flag of the Republic of China (Taiwan) Chinese
(traditional)
靜謐海邊
Jìngmì Hǎibiān
Tranquil Shores
Flag of China Chinese
(simplified)
静谧海边
Jìngmì Hǎibiān
Tranquil Shores
Flag of the Netherlands Dutch Land van zand en water Land of sand and water
Flag of France French Rivages sereins Serene shorelines
Flag of Germany German Stille Ufer Quiet Shores
Flag of Italy Italian Riva serena Serene shore
Flag of South Korea Korean 잔잔한 해변
Janjanhan Haebyeon
Serene Shores
Flag of Brazil Portuguese Prainha serena Serene beachlet
Flag of Spain Spanish Riberas serenas Serene riverbanks

Blossoming Dunes

Language Name Meaning
Flag of France French Dunes fleuries Flowery dunes
Flag of Germany German Blüten-Dünen Pellet-dunes
Flag of Brazil Portuguese Dunas em flor Dunes in bloom

Water's Edge

Language Name Meaning
Flag of France French Havre de la berge Riverbank's haven
Flag of Germany German Felsiges Ufer Rocky shore
Flag of Brazil Portuguese Beira d'água Water's edge

The Sand Keep

Language Name Meaning
Flag of France French Donjon des sables Sand keep
Flag of Germany German Sandfestung Sand fortress
Flag of Brazil Portuguese Castelos de areia Sand castles

See also

References

  1. ^ YouTube video showing the water frozen during the tide change (at 10:09), published on August 7th, 2023, retrieved on October 6th, 2023