Unmarked Spectralids: Difference between revisions
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{{Enemies}} | {{Enemies}} | ||
[[Category:Harmless enemies]] | [[Category:Harmless enemies]] | ||
[[Category: | [[Category:Nectar and sprays]] | ||
[[Category:Airborne enemies]] | [[Category:Airborne enemies]] | ||
[[Category:Awakening Wood]] | [[Category:Awakening Wood]] |
Revision as of 06:44, September 21, 2015
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Appears in | Pikmin 2 | ||
Scientific name | Fenestari prismatus | ||
Family | Flitterbie | ||
Areas | Awakening Wood | ||
Caves | Frontier Cavern, Shower Room, Hole of Heroes | ||
Challenge Mode stages | Hidden Garden | ||
2-Player Battle stages | None | ||
Attacks | None |
Unmarked Spectralids (サンショクシジミ?, lit.: "Tricolored Clams") are insects in Pikmin 2. They resemble small butterflies, colored either red, yellow, or purple. They are one of the harmless enemies in the Pikmin series, having absolutely no means of attack, and do nothing but flutter around. They are located in specific patches of plants and appear upon being disturbed, though in some caves they are readily visible. They will leave the area's boundaries some time after they appear. Their color indicates what they drop when killed, being either a drop of ultra-spicy spray (red), ultra-bitter spray (purple) or nectar (yellow). Underground, they only have a 20% chance of dropping these contents. These creatures are so delicate that, if touched by a single Pikmin, they will instantly collapse and die. Upon being petrified, they will fall down to the ground and crumble; in the Piklopedia, however, they will remain intact.
The only area aboveground they appear in is the Awakening Wood, with one group hidden in a Margaret near the Sunseed Berry, and another in a nearby Figwort (next to the bridge there). Red and purple Spectralids do not appear above ground, and can only be found (along with more yellow Spectralids) in rest sublevels of certain caves, usually found in clusters of 20 or more. On the Awakening Wood, only four of them appear together in each spot.
Unmarked Spectralids do not appear in Pikmin 3, and have been replaced with Red Spectralids, Yellow Spectralids, and White Spectralids.
Stats
Weight | Max. carriers |
Seeds | Value | Health | Regen. |
---|---|---|---|---|---|
1 | 1 | 1 | × 1 | N/A[note 1] | No |
- ^ The game files specify this value to be 200.
Notes
Olimar's notes
Louie's notes
Interactions
The following article or section is in need of assistance from someone who plays Pikmin 2. |
Unmarked Spectralids seem to not fear creatures that are idling. If there is a Mamuta in the same level as a swarm of Unmarked Spectralids, it is possible to spot some of the Spectralids land on the creature as it idles. In addition, after both the Unmarked Spectralids and the Red, Orange, and Hairy Bulborbs have been added to the in-game Piklopedia, the Spectralids can be seen flying around the former two bulborbs in their respective Piklopedia files.
These merely flutter about without waking up the bulborb, occasionally landing on it, but due to the way collisions work in the game, they are unreasonably strong, commonly pushing the bulborb around. With luck, it is possible to open a Piklopedia file for a bulborb, and have some Spectralids spawn inside of it, at which point they'll push it around with tremendous force, with the possibility of shooting it out of the regular map boundaries.
Strategy
Throw the Pikmin at your disposal rapidly into the air in all directions in an attempt to knock them down, or spray a large group with an ultra-bitter spray when you have a small number of Pikmin.
They cannot be damaged with punches in any way, not even while petrified or resting atop a Mamuta.
Technical information
Pikmin 2 technical information (?) | |||
---|---|---|---|
Internal name | shijimichou
| ||
Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 200 |
fp01 | マップとの当り | Unknown (related to slopes) | 10 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.35 |
fp05 | 質量 | Unknown (weight?) | 0.5 |
fp06 | 速度 | Move speed | 150 |
fp08 | 回転速度率 | Rotation acceleration | 0.2 |
fp09 | テリトリー | Territory radius | 250 |
fp10 | ホーム範囲 | "Home" radius | 30 |
fp11 | プライベート距離 | "Private" radius | 0 |
fp12 | 視界距離 | Sight radius | 700 |
fp13 | 視界角度 | FOV | 180 |
fp14 | 探索距離 | Unknown (exploration radius?) | 0 |
fp15 | 探索角度 | Unknown (exploration angle?) | 0 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 150 |
fp18 | 振り払いダメージ | Shake damage | 0 |
fp19 | 振り払い範囲 | Shake range | 0 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 30 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 15 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 30 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 15 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 0 |
fp27 | ライフの高さ | HP wheel height | 40 |
fp28 | 回転最大速度 | Rotation speed | 15 |
fp29 | 警戒時間 | Unknown (warning time?) | 0 |
fp30 | 警戒ライフ | Unknown | 0 |
fp31 | ライフ回復率 | Regeneration rate | 0 |
fp32 | LOD半径 | Off-camera radius | 30 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 20 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 7 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | N/A |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | N/A |
fp38 | 地震気絶時間 | Purple Pikmin stun time | N/A |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 1 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 1 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 2 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 2 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 5 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 3 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 10 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | 飛行期間 | Unknown (flight period?) | 250 |
fp08 | プランツからの飛行期間 | Unknown (flight period if released from plants?) | 250 |
fp02 | 蜜レート | Chance of dropping their content, underground | 0.2 |
fp03 | 飛行高さ | Flying height | 70 |
fp04 | 飛行レート | Unknown (flight rate?) | 0.02 |
fp05 | 飛行高低 | Unknown (flight height variation?) | 2 |
fp06 | 赤蝶率 | Distribution of reds in a swarm | 0.1 |
fp07 | 黒蝶率 | Distribution of purples in a swarm | 0.1 |
Other information
- Size: Wing span: 26mm, as per the e-card
- Pikmin 2 Piklopedia number: #54
Naming
The internal name for the Unmarked Spectralids, shijimichou
, is a combination of シジミ? (lit.: "freshwater clam"), which is a part of their name, and ちょう? (lit.: "butterfly").
Gallery
This article or section is in need of more images. Particularly: |
- Unmarked Spectralids.jpg
Some Unmarked Spectralids in the Piklopedia.
- Unmarked Spectralids Art.png
Official art of Unmarked Spectralids.
- R18.JPG
The creature's e-card, #53 (18th red card).
Trivia
- Although their health is specified to be 200 in the game files, they are programmed to die instantly when a Pikmin is thrown at them, making this health value unused.
- Unmarked Spectralids are the only creatures to appear in another creature's Piklopedia file.