Bulblax Kingdom
Summary and Location
The Bulblax Kingdom is likely the the third cave you'll enter in the Awakening Wood level. To get to the cave's entrance, which is noticeably high up, you should have destroyed the small drainable lake near your landing site and destroyed the white wooden gate, or go though the area where you first destroyed the black wooden gate and battle the two Cloaking Burrow-nits and then use the sea-saw platforms to reach the land area where the Chance Totem is/was. It should also be near the location of the Ultra bitter berry producing Burgeoning Spiderwort. After finding this area, make sure you have brought plenty of Yellow Pikmin, about 50 or more, and have them destroy the electrical gate, which is located on an area reachable by the usage of a passage that leads upward; you should see it easily. After that, you may want to switch out most of your Yellow Pikmin for things such as your reds, purples, and whites, (as well as keeping some yellows) and bring them into the cave with you. Even though it says fire and electricity are hazards, there is actually a body of water at the last sublevel of the cave, however, you won't need Blue Pikmin for that part.
Cave Information
- Name: Bulblax Kingdom
- Location: Awakening Wood
- Sublevels: 7
- Treasures: 10
- Hazards: Fire, Electricity, Water, and Explosions
List of Treasures
- Crystal Clover
- Tear Stone
- Olimarnite Shell
- Crystal King
- Unknown Merit
- Anxious Sprout
- Colossal Fossil
- Eternal Emerald Eye
- Forged Courage
- Gyroid Bust
Enemies
- Anode Beetle
- Dwarf Orange Bulborb
- Female Sheargrub
- Fiery Dweevil
- Honeywisp
- Iridescent Glint Beetle
- Mitite
- Orange Bulborb
- Withering Blowhog
- Wollywog
- Boss: Emperor Bulblax
Complete Guide
Sublevel 1
This first sublevel should be moderately difficult, so as long as you have brought plenty of Purple Pikmin. Find the Orange Bulborb that possesses the Crystal Clover, making sure you deal with the smaller Dwarves when needed. There is always one of the two Orange Bulborbs that is in an alcove near the ship's pod's site, but its back faces the wall, so you'll need to be very cautious and defeat it very quickly with your Purple Pikmin if it has the treasure. Deal with the other Bulborb(s) if you want or need to. There is also a Crimson Candypop Bud that if you wish, you may use, but most probably might not use it, because you'll need to conserve your yellows for later dungeons.
Sublevel 2
This next dungeon isn't very hard at all. There are two Fiery Dweevils that can be easily taken out by a group of Purple Pikmin. Make sure if they catch fire, that you call them. Then you may destroy the geysers with your Red Pikmin and then have them thrown up onto the ledge that holds the Tear Stone. After retrieving the treasure, you may move on.
Sublevel 3
This next suvblevel is a little more difficult, but still simple. There are three Withering Blowhogs that will try to deflower all of your Pikmin, but if you keep your distance and throw Purple Pikmin, you'll weigh them down immediately, and then you can swarm them with more Pikimin, or smash them with more purples. There are a significant number of Female Sheargrubs that will get in your way, but there are no males, so these are a negligible threat. The Olimarnite Shell will be buried completely underground, and if you haven't brought any White Pikmin to this cave, or just want more, there is an Ivory Candypop Bud in one of the abnormally shaped alcoves. There is one egg for you to use if you had many of your Pikmin deflowered, but you can get more nectar in later dungeons. After you scavenge the area, move on.
Sublevel 4
This cave is a lot harder than the other ones because it is jam packed with electrical nodes and Anode Beetles, and requires you to engage in close quarters combat, along with a Wollywog. What you need to do is get two treasures, the Unknown Merit, and the Crystal King. The Unknown Merit is held by the Wollywog that will actually fall from the sky, so be cautious when moving, and the Crystal King is held by an Iridescent Glint Beetle. First you may want to take your Yellow Pikmin and have them destroy the electrical nodes, then have your Purple Pikmin flip over and defeat all of the Anode Beetles. If you haven't spotted either treasure-bearing enemy, use the Treasure Gauge to scout them out. When you see the Iridescent Glint Beetle, throw a purple on or near it to topple it over and make it drop the treasure. If you don't get its treasure and it burrows back into the ground, it will reappear somewhere else in the cave. After you get that, then look for the Wollywog. Once it lands on the ground, get out of its view (so it won't jump) and throw purples onto its head. Once you are finished, you may transform 10 of your Pikmin into Purple Pikmin with the two Violet Candypop Buds located in the alcoves of the cave, though they might not appear. If this happens, you may reset the game, and see if then they will appear then, remember, you're going to need many Purple Pikmin in the future, and for the boss. Don't worry, the fact that these Candypop Buds not appearing has nothing to do with the fact that you have too many purples, it is just the way the cave was generated that caused it. There are also two Common Glowcaps that each hide a Honeywisp. They are especially useful to you if many of your Pikmin were deflowered on the previous sublevel (3). If you return here, the Iridescent Glint Beetle will still appear, but you won't have a radar to find it and it won't appear again if you miss the chance to get its nectar and sprays.
Sublevel 5
This part of the cave will get extremely dark, unless you have unlocked the Solar System, which you probably haven't. This cave's pathways will start to make diagonal and other strange forward paths. In here, there is a small spiny shaped object peeking from the ground, which is the Anxious Sprout, this area's only treasure, it also is partially buried into the ground. To get it, you will have to navigate the area carefully, defeating an Orange Bulborb and Dwarves along the way. Be careful, bomb-rocks are prone to fall here, along with two eggs. There are several dead ends, but this dungeon is rather small, so it shouldn't take long, but if you're not careful, your Pikmin could meet an untimely demise. After you salvage the Anxious Sprout, you can move on.
Sublevel 6
Possibly the largest and most enemy filled area in this cave, it is loaded with many critters, Fiery Dweevils, Orange Bulborbs along with Dwarves. The Colossal Fossil is located in one of the alcoves of this cave, and the Eternal Emerald Eye is held by one of the Orange Bulborbs. Lead in with a pack of Purple Pikmin and vanquish every creature. Be noted that in one of the alcoves, a swarm of Mitites (not from an egg, from the ground) will appear, but be careful because a bomb-rock may fall in the same area. If that happens, wait and the bomb may detonate and kill the Mitites for you. After you take care of everything, you may use the Violet Candypop Bud and the two (if you want to) Crimson Candypop Buds. After your reconnaissance, move on to the last sublevel of this cave.
Sublevel 7 (Final Floor)
BOSS: Emperor Bulblax
A very familiar foe resides in the bowels of this cave, the Emperor Bulblax! If you have had gruesome troubles with this enemy in Pikmin, be worried no more, for now this enemy is much weaker, he has much lower health, is a little easier to hit, and has lost its very high jumping ability. But that isn't even the half of it, for there is an impeccable way to kill it! But first, have some Pikmin dispose of the three fire geysers in your way. Then acquire as many Purple Pikmin in your ranks as possible and then face the creature's protruding eyes. When you're ready, let loose with as many Purple Pikmin as you can, also try to throw them as fast as you can! Don't hesitate when you throw, you may need to move up a little so they can land on its head. The Pikmin will batter the creature so hard when it emerges, it should die before it has the chance to attack! If not, it should have little health left, but then you could just throw them onto its back to attempt to stun it (your Pikmin will bounce off though), and then finish it off. If you brought 20-25, you should have got 15 more from the Violet Candypop Buds in the cave, meaning you'll have 35-40 purples, if you have less, this might not work. Once you defeat it, the grody beast will release the Forged Courage, an item that will soon grant you the Scorch Guard, an armor enabling your pilots' suits to be impervious to fire. After you get it, destroy the wooden gate in your way. Now you get the chance to use the item you just got! As you can see, the hazard stats mislead you, there is water, but you don't need Blue Pikmin. Go to the left and throw your Red Pikmin up the ledge. Then take your pilot of choice and lead him up the narrow strip of land rising up that is apparently dotted with fire geysers. Now that you have the Scorch Guard, you needn't worry about trying to cleverly dodge when those geysers release fire. Call the Pikmin you threw up, and have them start carrying this sublevel's other treasure, the Gyroid Bust. Don't worry, they won't carry it into the water. After you get the final piece in this cave, exit via the geyser.