Skeeterskate
| |||
---|---|---|---|
Appears in | Pikmin 3 | ||
Scientific name | Gerridus clavomacula | ||
Family | Spitterspatter | ||
Areas | Distant Tundra, Twilight River | ||
Mission Mode Collect Treasure! stages | Silver Lake, Forgotten Cove | ||
Mission Mode Battle Enemies! stages | Garden of Hope Remix, Fortress of Festivity, The Rustyard, Clockwork Chasm | ||
Side Story days | None | ||
Bingo Battle stages | Stagnant Sea, Parched Brook | ||
Attacks | Spit water at Pikmin |
The Skeeterskate (ミズンボウ?, lit.: "Water Hat") is an enemy that appears in Pikmin 3. It skims around the surface of the water, and attacks by shooting small jets of water at the Pikmin and leaders. It can be killed in one hit by throwing a Pikmin on top of it, much like a Dwarf Bulborb.
Stats
Weight | Max. carriers |
Seeds | Value | Health |
---|---|---|---|---|
2 | 4 (normally) | 3 | × 5 × 5 |
45 |
Notes
Pikmin 3 Prima Guide
“The Skeeterskate is a spindly aquatic creature that skims along the surface of the water. This creature utilizes long-range water attacks to drown its targets from an impressive distance.”
“To defeat a Skeeterskate, toss a Blue Pikmin onto its head, or use a squad of Blue Pikmin to charge the creature. When that's not an option, use Winged Pikmin to attack a Skeeterskate above the water – just be prepared to rescue any Winged Pikmin that get caught in the enemy's attack.”
Strategy
The following article or section contains guides. |
The Skeeterskate will skim across the water aimlessly until Pikmin are nearby. Once it spots Pikmin, it will inflate the sac atop its head and fire jets of water at them. A single shot of water will splash on the ground and affect all Pikmin within a small radius.
Skeeterskates are easiest to hit when the water sac is empty, as they will stop to refill it, so it is a good idea to run behind it with Blue Pikmin and throw them at such a time.
In certain areas of the game, the player is forced to fight them without any Blue Pikmin. In this case, it is possible to walk into the water underneath, then swarm them with Winged Pikmin. If a Skeeterskate is close enough to land, it is also possible to kill it with any other kind of Pikmin with a single toss, but the player must be ready to rescue any Pikmin that risk drowning.
Technical information
Pikmin 3 technical information (?) | |
---|---|
Internal name | amembo
|
HP | 45 |
Rock Pikmin throw hits to kill | 1 |
White Pikmin ingestions to kill | 0 |
Bomb rock explosions to kill | 1 |
Bomb rock ingestions to kill | 0 |
Number of direct hits on top to kill | 1 |
Damage to leaders | 0 |
Territory radius | 500 |
Mission Mode value | 5 |
Naming
The following article or section needs help from someone who can translate Japanese text. |
"Skeeterskate" is a play on the terms "skitter" and "skate", with both meaning "to glide along a surface". In Japan, it's called ミズンボウ? which means "water hat". Its internal name is amembo
, which refers to the word アメンボウ? which means pond skater.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ミズンボウ? Mizunbou |
Water hat |
French | Ragnée d'eau | From araignée d'eau (water spider) |
German | Wasserflitzer | Water Dasher |
Italian | Idrospruzzatore | Water Shooter |
Spanish (NoA) | Acuatirador | Aquashooter |
Gallery
A skeeterskate in the Distant Tundra.
The creature locked on.
Trivia
- The Skeeterskate is the first tripedal creature in the series, the second being the Quaggled Mireclops.