Crush
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To do: Check exactly how long Rock Pikmin take to unearth, and if that's decided by their maturity status. |
Blunt force is a non-elemental hazard in the Pikmin series, consisted of two physical forces: crushing and stabbing.
Crushing
Pikmin have weak bodies that cannot resist most forms of crushing forces, except for Rock Pikmin. Once a Pikmin is crushed, there is no way to save it, but Rock Pikmin merely become partially buried in the ground; they can be plucked, or left to unearth themselves automatically after some seconds.
Leaders are not immune to crushing either. If a leader is crushed, they will become flat for a second, and slowly return to their original size. Being crushed normally causes considerable damage, and the prolonged damage animation may allow the leader to be hit by a different attack while they are unable to react.
In Pikmin and Pikmin 2, crushing can be identified by the distinct sound Pikmin make when killed. In Pikmin 3, any attack that a Rock Pikmin can survive by becoming buried counts as a crushing attack.
Ways to get crushed
To do: Check if the Quaggled Mireclops and Skutterchucks count, by checking if Rock Pikmin can become buried from their attacks. Also, confirm boulders, by checking if crushed Pikmin do the same sound as with other crushes. |
- Boulder – large rocks that fall from the sky, which can crush Pikmin.
- Iron ball – iron balls roll down slopes, and can crush things in their path.
- Arachnorbs – members of this spider-like family that have large feet can stamp on Pikmin and leaders.
- Lithopods – lithopods can spit out rocks that crush everything in their path.
- Amphitubers – these frog-like enemies jump into the air and later fall down, crushing prey below them.
- Calcified Crushblat – an enemy that can jump up and crush Pikmin with its large body.
- Emperor Bulblax – the Emperor Bulblax's jumping attack can crush Pikmin below it.
- Empress Bulblax – the Empress Bulblax's main attack involves rolling around the arena, crushing prey.
- Waterwraith – the Waterwraith runs around on rollers, which can crush creatures.
- Plasm Wraith – the final boss in Pikmin 3 can spit out Elemental Plasms that shape into crystal blocks, capable of crushing Pikmin.
Although the Mamuta crushes Pikmin into the ground with its hands, this does not count as a crushing hazard, as this is actually beneficial to the Pikmin. It's still harmful to leaders, however.
Stabbing
Stabbing is a force similar to crushing, in that Rock Pikmin are immune to it. Whereas most Pikmin would get skewered, Rock Pikmin are simply knocked back from stabbing attacks.
The following enemies have stabbing attacks that Rock Pikmin are immune to:
- Joustmite and Flighty Joustmite – these enemies stick their proboscis out to stab Pikmin with.
- Plasm Wraith – the Plasm Wraith's normal attack involves a series of stabbing movements.
In the same vein as the Joustmites, it is assumed that Cloaking Burrow-nits in Pikmin 2 also have an attack that counts as a "stabbing" hazard, although this force is not distinctly recognized as being a hazard by any game mechanic or explanation.
Crushing glitch
- Main articles: Crushing glitch in Pikmin and Crushing glitch in Pikmin 2.
There is a glitch in the first two Pikmin games where an enemy or a certain object will crush a Pikmin abnormally, when it isn't even meant to crush in the first place. Very rarely, an object on top of a Pikmin will make said Pikmin vanish.
Yellow Wollywog corpse crushing
As seen in a trailer for Pikmin, it appears that in a development version of the game, Yellow Wollywogs could crush Captain Olimar's army during their death animation, where they tense up and fall to the side. In the final game, this does not happen, except unintentionally, with the aforementioned glitch.
See also
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Other hazards |