Water Dumple
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Appears in | Pikmin, Pikmin 2, Pikmin 3 | ||
Scientific name | Ichthyosa felinis | ||
Family | Grub-dog | ||
Areas | The Distant Spring, Valley of Repose, Perplexing Pool, Distant Tundra, Twilight River | ||
Caves | Frontier Cavern, Citadel of Spiders, Shower Room, Cavern of Chaos, Hole of Heroes, Dream Den | ||
Challenge Mode stages | Creator's Garden | ||
Mission Mode Collect Treasure! stages | Silver Lake, Forgotten Cove | ||
Mission Mode Battle Enemies! stages | Silver Lake, Thirsty Desert | ||
Side Story days | None | ||
2-Player Battle stages | Tile Lands | ||
Bingo Battle stages | None | ||
Attacks | Eats Pikmin |
Water Dumples (ダンゴナマズ?, lit.: "Catfish Dumple") are enemies in all three Pikmin games. They are members of the grub-dog family, and act like Bulborbs. They are most commonly found in the water, but can survive on land as well. They resemble blue cat- or shellfish, with relatively large mouths, whisker-like features, and tentacles at the rear of their abdomen. They are weaker and slower with each successive game, but can always be defeated easily if the player is cautious and swarms them. Just like Bulborbs, Purple Pikmin will work particularly well if this creature is found on land. A Water Dumple can be defeated easily by captains as it has few hit points.
Notes
Reel notes
Olimar's notes
Louie's notes
Nintendo Player's Guide
"The swimming version of a Dwarf Bulborb has a large mouth and a big appetite. Since Water Dumples are blue, they blend in with the water. Squash them with blue Pikmin or draw them out of the water and hit them with purples. Beware they can spot you from a greater distance than other enemies can."
Pikmin 3 Prima Guide
"Water Dumples are compact aquatic creatures capable of quickly devouring a small group of Pikmin. Given their size, these enemies are surprisingly powerful, so it's best to overwhelm them before they have a chance to attack.
When you encounter a Water Dumple, flank the creature and send a squad of Blue Pikmin charging in from the rear."
Behavior
Pikmin
In Pikmin, Water Dumples are found in or near bodies of water and always in groups. They have one simple bite attack that can grab only a few Pikmin at a time, and if attacked, they may shake any Pikmin off of their bodies. Though similar in stature to Dwarf Bulborbs, Water Dumples cannot be defeated by one Pikmin thrown directly onto their back, but can be defeated rather quickly, regardless. If a Water Dumple spots a Pikmin or Captain, it will give chase and continue for a considerable distance.
Pikmin 2
Water Dumples are very much unchanged in Pikmin 2. They are more fragile (but still sturdier than all varients of Dwarf Bulborbs), and they are found more frequently on land due to the many caves they appear in that contain little or no water.
Pikmin 3
Water Dumples are similar to their previous appearances in Pikmin 3, but they have gone through a few notable changes. They are found alone or much more spread out in several areas, but still found in water in almost all cases. Since they are frequently single targets, they are also slightly stockier. Most notably, Water Dumples can now counter Pikmin very easily if attacked from the front; with its simple bit, one creature can shake a huge army off its face before taking much damage at all, leaving the attackers vulnerable.
Strategy
Pikmin
Swarming it with a lot of Pikmin is usually very effective. If these enemies are in large groups, however, and the Pikmin with the captain are few, it is likely that some Pikmin will be eaten, as the Dumples attack with quick lunges. It is advisable to either separate the creatures by luring them away from the group one after another, or to use only the captains. A strategy in defeating Water Dumples is to bait them, then when they are retreating, swarm them with either Blues, or rain Purples (Pikmin 2) or Rocks (Pikmin 3), depending on whether the battle is on land or water.
In Pikmin 3, they can shake Pikmin off and follow up with a bite, so avoid facing it from the front.
Captains
Water Dumples are easily killed with attacks from either Captains (both is more effective), and their attacks can be avoided without much effort.
Technical information
Pikmin technical information (?) | |||
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Internal name | namazu
| ||
HP | 200 |
Pikmin 2 technical information (?) | |||
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Internal name | catfish
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Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 200 |
fp01 | マップとの当り | Unknown (related to slopes) | 20 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.3 |
fp05 | 質量 | Unknown (weight?) | 0.01 |
fp06 | 速度 | Move speed | 60 |
fp08 | 回転速度率 | Rotation acceleration | 0.1 |
fp09 | テリトリー | Territory radius | 280 |
fp10 | ホーム範囲 | "Home" radius | 80 |
fp11 | プライベート距離 | "Private" radius | 70 |
fp12 | 視界距離 | Sight radius | 200 |
fp13 | 視界角度 | FOV | 180 |
fp14 | 探索距離 | Unknown (exploration radius?) | 200 |
fp15 | 探索角度 | Unknown (exploration angle?) | 180 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 80 |
fp18 | 振り払いダメージ | Shake damage | 1 |
fp19 | 振り払い範囲 | Shake range | 25 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 50 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 25 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 50 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 25 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 50 |
fp27 | ライフの高さ | HP wheel height | 50 |
fp28 | 回転最大速度 | Rotation speed | 10 |
fp29 | 警戒時間 | Unknown (warning time?) | 15 |
fp30 | 警戒ライフ | Unknown | 30 |
fp31 | ライフ回復率 | Regeneration rate | 0 |
fp32 | LOD半径 | Off-camera radius | 40 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 40 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 15 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 5 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 1 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 1 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 1 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 2 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 2 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 3 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 2 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | ぼんやり時間 | Unknown (idle time?) | 2 |
fp02 | 白ピクミン毒 | White Pikmin poison damage | 300 |
fp03 | 回転終了角度 | Max angle it will rotate at, on the spot | 90 |
Gallery
- 11waterdumple.png
Water Dumple on the Piklopedia.
Two Water Dumples in the enemy reel.
- WaterDumple.jpg
A Water Dumple seen through the KopPad.
- ZlCfzREdy0AD02WJzv.jpg
A closer look of the Water Dumple in Pikmin 3.
- PikCatfish.jpg
Artwork of a Water Dumple in Pikmin.
Names in other languages
Language | Name | Meaning |
---|---|---|
French | Bouledeau | Portmanteau of "Boule" (ball) and "eau" (water). Also a pun on "bulldog". |
Trivia
- It is stated in Louie's notes on the Bumbling Snitchbug that Water Dumples lay eggs.
- Their scientific name, ichthyosa felinis, loosely translates to "Cat Fish."
- Their "whiskers" are only present in Pikmin, having been removed in Pikmin 2 and Pikmin 3 for unknown reasons.