Pikmin 2

Lesser Spotted Jellyfloat

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Lesser Spotted Jellyfloat In-game icon.
35lesserspottedjellyfloat.png
Appears in Pikmin 2
Scientific name Cephalus dottalium
Family Jellyfloat
Areas None
Caves Shower Room, Hole of Heroes, Dream Den
Challenge Mode stages None
2-Player Battle stages None
Attacks Inhales and eats Pikmin

The Lesser Spotted Jellyfloat  (コマンマン)  is an enemy in Pikmin 2. They resemble large, blue, floating jellyfish with yellow spots that float through the air. They attack the Pikmin by inhaling them and trapping them inside. The Pikmin will then be digested over a considerably long period of time, specifically 1 Pikmin per 30 seconds, but can be saved by defeating it. This creature is related to the Greater Spotted Jellyfloat. Lesser Spotted Jellyfloats sing a faint song that is easiest to hear when music is turned off in the options menu. Upon death, they swirl around the air and brilliantly explode in an array of small sparkling lights.

Notes

Olimar's notes

This native jellyfloat is indigenous to the region. Unfortunately, it is currently endangered, as its habitat is being overwhelmed by hostile immigrant species.

Louie's notes

Similar in taste and texture to gelatin, this jiggling mass of jelly can be sculptured into all kinds of creative shapes. As a bonus, it also doubles as professional-grade hair gel. It's the perfect cool summer treat!

Strategy

File:Lesserspottedjellyfloat.jpg
A Lesser Spotted Jellyfloat.

Pikmin

It is vulnerable on all parts of its body, and has moderately low health. Purple Pikmin will automatically make this creature fall due to their weight; they are also good for defeating it, as stunning it will prevent it from getting back into the air. When defeated, all undigested Pikmin will be recovered.

Captains

With the Rocket Fist, a captain can hit a Jellyfloat above him with his third punch. Without this upgrade, the only way to do damage is to hit the creature while on a raised ledge next to it. Both of these methods take a long time, however, so using Pikmin is recommended.

Technical information

Pikmin 2 technical information (?)
Internal name kurage
Global properties (List)
ID Japanese comment Property Value
s000 friction(not used) Friction 0.5
s001 wallReflection Unknown (wall bounce speed multiplier?) 0.5
s002 faceDirAdjust Unknown 0.25
s003 accel Acceleration 0.1
s004 bounceFactor Unknown (bounce when it hits the ground?) 0.3
fp00 ライフ HP 2500
fp01 マップとの当り Unknown (related to slopes) 40
fp02 ダメージスケールXZ Horizontal damage scale 0.2
fp03 ダメージスケールY Vertical damage scale 0.2
fp04 ダメージフレーム Damage scale duration 0.35
fp05 質量 Unknown (weight?) 0.0001
fp06 速度 Move speed 50
fp08 回転速度率 Rotation acceleration 0.1
fp09 テリトリー Territory radius 300
fp10 ホーム範囲 "Home" radius 100
fp11 プライベート距離 "Private" radius 70
fp12 視界距離 Sight radius 300
fp13 視界角度 FOV 180
fp14 探索距離 Unknown (exploration radius?) 300
fp15 探索角度 Unknown (exploration angle?) 90
fp16 振り払い率 Successful shake rate 1
fp17 振り払い力 Shake knockback 120
fp18 振り払いダメージ Shake damage 1
fp19 振り払い範囲 Shake range 25
fp20 攻撃可能範囲 Unknown (shock attack max range?) 40
fp21 攻撃可能角度 Unknown (shock attack max angle?) 25
fp22 攻撃ヒット範囲 Unknown (attack hit range?) 40
fp23 攻撃ヒット角度 Unknown (attack hit angle?) 25
fp24 攻撃力 Attack damage 10
fp25 視界高 Unknown (height visibility?) 50
fp26 探索高 Unknown (exploration height?) 50
fp27 ライフの高さ HP wheel height 70
fp28 回転最大速度 Rotation speed 5
fp29 警戒時間 Unknown (warning time?) 15
fp30 警戒ライフ Unknown 50
fp31 ライフ回復率 Regeneration rate 0
fp32 LOD半径 Off-camera radius 80
fp33 マップとのあたりポリゴンの選定 Collision processing radius 60
fp34 ピクミンとのあたり Pikmin damage radius 15
fp35 石化時間 Petrification duration 1
fp36 ヒップドロップダメージ Purple Pikmin drop damage 50
fp37 地震気絶確立 Purple Pikmin stun chance 0.3 (30%)
fp38 地震気絶時間 Purple Pikmin stun time 5
ip01 振り払い打撃A Shake mode 1 – hit count 6
ip02 振り払い張付1 Shake mode 1 – Pikmin requirement 5
ip03 振り払い打撃B Shake mode 2 – hit count 15
ip04 振り払い張付2 Shake mode 2 – Pikmin requirement 10
ip05 振り払い打撃C Shake mode 3 – hit count 20
ip06 振り払い張付3 Shake mode 3 – Pikmin requirement 20
ip07 振り払い打撃D Shake mode 4 – hit count 25
Specific properties
ID Japanese comment Property Value
fp01 飛行高さ Unknown (flying height?) 70
fp02 上昇係数 Unknown (rise coefficient?) 1
fp10 地上ウェイト時間 Unknown 0.5
fp11 吸い込み時間 Unknown (suction time?) 2
fp12 吸い込み確率 Unknown (probability of a leader or Pikmin being sucked in?) 0.1
fp04 振払落下時間 Unknown 1
ip01 落下最低ピキ数 Pikmin weight needed to bring it down 6
ip11 吸い込みピキ数 Unknown (maximum number of Pikmin it can suck at once?) 10