Water Dumple
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File:11waterdumple.png | |||
Appears in | Pikmin, Pikmin 2, Pikmin 3 | ||
Scientific name | Ichthyosa felinis | ||
Family | Grub-dog | ||
Areas | The Distant Spring, Valley of Repose, Perplexing Pool, Distant Tundra, Twilight River | ||
Caves | Frontier Cavern, Citadel of Spiders, Shower Room, Cavern of Chaos, Hole of Heroes, Dream Den | ||
Challenge Mode stages | Creator's Garden | ||
Mission Mode Collect Treasure! stages | None | ||
Mission Mode Battle Enemies! stages | None | ||
Side Story days | None | ||
2-Player Battle stages | Tile Lands | ||
Bingo Battle stages | None | ||
Attacks | Eats Pikmin |
Water Dumples are enemies in all three Pikmin games; they are members of the Grub-dog family, and act like Bulborbs. They are most commonly found in the water, but can survive on land as well. They resemble blue cat- or shellfish with relatively large mouths and tentacles at the rear of their abdomen. The Water Dumples in Pikmin move much more quickly and are bigger than their counterparts in Pikmin 2, but both can be defeated easily if the player is cautious and swarms them. Just like Bulborbs, Purple Pikmin will work particularly well if this creature is found on land. A Water Dumple can be defeated easily by captains as it has few hit points.
Notes
Reel notes
Olimar's notes
Louie's notes
Strategy
Pikmin
Swarming it with a lot of Pikmin is usually very effective. If these enemies are in large groups, however, and the Pikmin with the captain are few, it is likely that some Pikmin will be eaten, as the Dumples attack with quick lunges. It is advisable to either separate the creatures by luring them away from the group one after another, or to use only the captains. A strategy in defeating Water Dumples is to bait them, then when they are retreating, swarm them with either Blues, or rain Purples depending if the battle is on land or water.
Captains
Water Dumples are easily killed with attacks from either Captains (both is more effective), and their attacks can be avoided without much effort.
Technical information
Pikmin technical information (?) | |||
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Internal name | namazu
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HP | 200 |
Pikmin 2 technical information (?) | |||
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Internal name | catfish
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Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 200 |
fp01 | マップとの当り | Unknown (related to slopes) | 20 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.3 |
fp05 | 質量 | Unknown (weight?) | 0.01 |
fp06 | 速度 | Move speed | 60 |
fp08 | 回転速度率 | Rotation acceleration | 0.1 |
fp09 | テリトリー | Territory radius | 280 |
fp10 | ホーム範囲 | "Home" radius | 80 |
fp11 | プライベート距離 | "Private" radius | 70 |
fp12 | 視界距離 | Sight radius | 200 |
fp13 | 視界角度 | FOV | 180 |
fp14 | 探索距離 | Unknown (exploration radius?) | 200 |
fp15 | 探索角度 | Unknown (exploration angle?) | 180 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 80 |
fp18 | 振り払いダメージ | Shake damage | 1 |
fp19 | 振り払い範囲 | Shake range | 25 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 50 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 25 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 50 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 25 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 50 |
fp27 | ライフの高さ | HP wheel height | 50 |
fp28 | 回転最大速度 | Rotation speed | 10 |
fp29 | 警戒時間 | Unknown (warning time?) | 15 |
fp30 | 警戒ライフ | Unknown | 30 |
fp31 | ライフ回復率 | Regeneration rate | 0 |
fp32 | LOD半径 | Off-camera radius | 40 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 40 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 15 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 5 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 1 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 1 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 1 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 2 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 2 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 3 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 2 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | ぼんやり時間 | Unknown (idle time?) | 2 |
fp02 | 白ピクミン毒 | White Pikmin poison damage | 300 |
fp03 | 回転終了角度 | Max angle it will rotate at, on the spot | 90 |
Gallery
- PikCatfish.jpg
Artwork of a Water Dumple in Pikmin.
Names in other languages
Language | Name | Meaning |
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French | Bouledeau | Portmanteau of "Boule" (ball) and "eau" (water). Also a pun on "bulldog". |
Trivia
- It is stated in Louie's notes on the Bumbling Snitchbug that Water Dumples lay eggs.
- The "felinis" in its scientific name may relate to its resemblance to catfish; felinis as in "feline".