The Iron Balls are objects found throughout Pikmin 3 that serve as an interactable obstacle, much like the paper bags. They are very plain metallic-grey orbs with a number written on them, usually a 20, such as with the one found at the Yellow Onion in the Distant Tundra, which is also the amount of Pikmin required to move it.
Iron balls are always placed at the tip of a slope, so they will rush down a fixed path once the Pikmin have set one in motion. With its momentum and weight, it will break open walls the Pikmin could not have torn down themselves. This opens entrances and exits to other parts of an area. Creatures in the balls path will be killed, allowing the player to defeat enemies in some rare cases, but Pikmin are more likely to be crushed if the player does not pay attention. Rock Pikmin will survive the hit.
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |