| |||
---|---|---|---|
Appears in | Pikmin 2 | ||
Scientific name | Parastacoidea reptantia | ||
Family | Creep-crab | ||
Areas | None | ||
Caves | Cavern of Chaos | ||
Challenge Mode stages | None | ||
2-Player Battle stages | None | ||
Attacks | Crush Pikmin, cause boulders to fall |
The Segmented Crawbster (ゴロムシ?, lit.: "Rolling Bug") is a boss in Pikmin 2. It is the boss of the Cavern of Chaos' final sublevel (10), which is located in the Wistful Wild; this is the only place where it can be found. This lobster-like creature has one large, club-like right leg, and a far smaller, claw-like left leg, and also has a rather thick shell protecting it from damage.
StatsEdit
Weight | Max. carriers |
Seeds | Value | Health | Regen. |
---|---|---|---|---|---|
20 | 30 | 30[note 1] | × 15 | 3000 | 9 HP/s |
- ^ This enemy cannot be delivered to Onions in-game. This information is obtained from the game files.
BehaviorEdit
The Segmented Crawbster begins situated far above its arena, out of sight, only to violently drop down when something moves under its resting point (though, this drop cannot harm Pikmin). When idle, it will crawl around the space it's confined to, in a relatively docile state for the creature. If it notices any Pikmin or leaders, it will turn to face them, and when close enough, curl up into a ball and roll towards them at high speeds; attempting to crush them under its immense weight. While rolling, the Segmented Crawbster homes in on the currently active leader, regardless of their position; much like the rocks created by Decorated Cannon Beetles. If it ends up ramming itself into a wall, it will temporarily get flipped over, and the vibrations caused by its collision will cause many boulders to fall around the active leader. It will then struggle to get back up in an upright position, and while doing so will expose its only damageable spot: its flashing underbelly. After about 8 seconds, it will then get back up and attempt to swing its large right leg around three times, although if it leg collides with a wall, the attack will finish early. Any Pikmin hit by the attack will get knocked down and always lose their maturity; apart from Purple Pikmin who will only lose their maturities sometimes. Once finished swinging around its right leg, it will go back to its crawling state until it notices any more Pikmin .
StrategyEdit
The following article or section contains guides. |
In order to defeat this creature, it must be led into a wall while it is rolling. Its rolling is more focused on the active leader, not the Pikmin. There is a slight chance that eggs will drop along with the boulders; these may contain Mitites, sprays, or nectar, and they will usually continue to drop every time the Segmented Crawbster crashes into the walls. After the boulders have fallen, the leader needs to be on either the left or right side of the creature and must throw his Pikmin onto its underside. After enough time has passed, it will get up and swing its bulking arm, which can't kill Pikmin, but does knock off their flowers. Once defeated, the Segmented Crawbster will groan and squeal as it is underbelly explodes violently, spewing goo particles all over the immediate vicinity, before dropping the Silencer.
In terms of which Pikmin are the most effective for defeating the Crawbster, it is advisable to use a group of around 10-15 Purple Pikmin – they must have flowers so they do not lag behind and get crushed. Care must be taken if one is to use them, as if they have lost their flowers due to the arm attack, they will surely be crushed by the roll. However, if few/no Purples are flowers, flower or budded Red Pikmin can do the job, as they have average speed and the second strongest power in the game. A group of 15-25 Red Pikmin is a good number to attack the Crawbster with.
- Using ultra-spicy spray is advisable since it makes the Pikmin very fast, making it easier to avoid the rolling, especially for Purple Pikmin. The spray effect lasts for about two assaults.
- Ultra-bitter spray can also be used to delay the end of the Pikmin's attacking time.
- The falling rocks land near the active leader, so leaving a leader outside the arena and switching to them whenever it hits a wall is a good tactic.
- Another good way to avoid the falling rocks would be to zoom out the camera as far as it can go (with / ), and change the view to top view mode (with / ) before the battle. This will give you an extensive view of where each rock will fall, making it easier to avoid them.
- When attacking the Crawbster, be sure to throw Pikmin from the creature's left side (your right). This will minimize the amount of Pikmin struck by the Crawbster's bulking arm, and in turn, keep your Pikmin at flower level.
For a speedy completion, the player can dismiss 100 Pikmin near its backside right after it falls from the sky, and then get ready lure it into a wall, away from the Pikmin. Once it hits the wall, the Pikmin that were chasing after it should start attacking at a steady pace.[1]
Notes
Olimar's notes
Louie's notes
Pikmin 2 Nintendo Player's GuideEdit
Technical informationEdit
Pikmin 2 technical information (?) | |||
---|---|---|---|
Internal name | dangomushi
| ||
Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 3000 |
fp01 | マップとの当り | Unknown (related to slopes) | 70 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.1 |
fp03 | ダメージスケールY | Vertical damage scale | 0.1 |
fp04 | ダメージフレーム | Damage scale duration | 0.35 |
fp05 | 質量 | Unknown (weight?) | 0.0001 |
fp06 | 速度 | Move speed | 50 |
fp08 | 回転速度率 | Rotation acceleration | 0.05 |
fp09 | テリトリー | Territory radius | 150 |
fp10 | ホーム範囲 | "Home" radius | 100 |
fp11 | プライベート距離 | "Private" radius | 150 |
fp12 | 視界距離 | Sight radius | 500 |
fp13 | 視界角度 | FOV | 90 |
fp14 | 探索距離 | Unknown (exploration radius?) | 500 |
fp15 | 探索角度 | Unknown (exploration angle?) | 90 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 200 |
fp18 | 振り払いダメージ | Shake damage | 1 |
fp19 | 振り払い範囲 | Shake range | 100 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 300 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 15 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 100 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 45 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 100 |
fp26 | 探索高 | Unknown (exploration height?) | 100 |
fp27 | ライフの高さ | HP wheel height | 90 |
fp28 | 回転最大速度 | Rotation speed | 5 |
fp29 | 警戒時間 | Unknown (warning time?) | 15 |
fp30 | 警戒ライフ | Unknown | 30 |
fp31 | ライフ回復率 | Regeneration rate | 0.0001 |
fp32 | LOD半径 | Off-camera radius | 250 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 200 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 50 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 10 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0 (0%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 0 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 6 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 5 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 12 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 10 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 17 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 20 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 22 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | ローリング移動速度 | Rolling movement speed | 200 |
fp02 | ローリング回転速度率 | Rolling rotation acceleration | 0.03 |
fp03 | ローリング回転最大速度 | Unknown (rolling max speed?) | 3 |
Other informationEdit
- Size: Body length: 210mm, as per the e-card
- Pikmin 2 Piklopedia number: #79
- Musical theme: Common boss battle
NamingEdit
- Common name: Segmented Crawbster. "Segmented" comes from the fact that its outer shell is made up of several segments that allow it to bend its body. "Crawbster" is a combination of "crawfish" and "lobster".
- Japanese nickname: ゴロムシ?. ゴロ? is short for ゴロゴロ?, an onomatopeia for something heavy rolling, referring its ability to roll along the ground. ムシ? means "bug" or "insect".
- Japanese name: オオダンゴロムシ?, lit.: "Giant Rolling Pillbug".
- Scientific name: Parastacoidea reptantia. Reptantia is similar to the Latin reptare, which means "to crawl slowly", perhaps referencing how it non-rolling method of movement is to crawl quite slowly.
- Internal names: Internally, this boss is called
dangomushi
, which in Japanese is だんごむし? (lit.: "Pillbug"). - Prerelease: None.
Names in other languagesEdit
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ゴロムシ? Goro Mushi |
Rolling Bug | |
French | Rampaille Segmenté | Segmented Creeper | From ramper (to creep); segmenté means "segmented". |
German | Segmentierter Harkolyth | ||
Italian | Granchietto segmentato | Little Segmented Crab | |
Spanish (NoA) | Langostrejo segmentado | Segmented Longscrab | Portmanteau of "langosta" (lobster) and "cangrejo" (crab), and "segmentado" (segmented) |
GalleryEdit
A Segmented Crawbster in the Piklopedia.
Olimar throwing Purple Pikmin at the Segmented Crawbster.
The Piklopedia icon of the Segmented Crawbster in the Nintendo Switch version of Pikmin 2.
A Segmented Crawbster rolling towards Captain Olimar as his Pikmin.
The Segmented Crawbster's e-card, #29 (12th blue card).
TriviaEdit
- When it crashes into a wall, it may cause some embed glitches to occur.
- When it falls down on the tiled floor in the sublevel where it is found, or when it bangs its right leg against, pieces of tile will fling from the impact; however, even in the Piklopedia, where no tiles are found, it will still show tiles flinging from its fall, as they are a part of its impact animation.
- The Segmented Crawbster is the only regular boss to not be found in the Pikmin 2 Challenge Mode. It is also the only boss that Louie cannot be seen with.
ReferencesEdit
- ^ YouTube video where the Segmented Crawbster is defeated in one cycle (at 15:04)