The Mission Mode menu in Pikmin 3.

Mission Mode (ミッション?, lit.: "Mission") is an alternate gameplay mode in Pikmin 3. It replaces the Challenge Mode found in previous games. In Mission Mode, the player completes challenges, with three different types existing. Each one has a time limit of between five and fifteen minutes, and awards the player with a ranking based on how well they performed on the mission.

The following rankings exist, and are sorted from worst to best: no medal, bronze, silver, gold, and platinum. The requirements for each ranking vary between stages and mission types. When a level is complete, a quick summary of the objects collected or enemies killed is displayed, and the player is given a final score. The player can then watch a replay of the entire session.

Gameplay in this mode is mostly identical to that of story mode in the way it is controlled, and that the player never starts out with any ultra-spicy sprays, although it is possible to get some via Burgeoning Spiderworts and/or ultra-spicy nectar on certain stages. However, there are a few mission type-specific rules, and there is also the fact that the player always has the Dodge Whistle and none of the other spacesuit upgrades. If a leader loses all of their health or if a Pikmin extinction takes place, the mission is aborted.

Types

There are three types of mission, each with a different objective, scoring system, and rules.

Collect Treasure!

The goal in Collect Treasure! mode is to retrieve as many fruits, treasures, and/or enemy carcasses as possible within a limited amount of time. Players can find Pikmin to use either at the starting point, buried, scattered across the map, hidden below plants in small groups, or inside certain enemies, like the Medusal Slurker. In most missions, there is no Onion, meaning that players cannot grow any more Pikmin than the ones provided throughout the stage, although Twilight Hollow Remix and Beastly Caverns have Onions. For levels with no Onion, any recovered corpses go into the SPERO to exchange for Pokos. When Onions are present, the corpses are instead brought to them to create more Pikmin as well as earn Pokos. Additionally, Beastly Caverns is the only level to have pellets, which will only create more Pikmin and not earn Pokos. Regardless of level, all fruits and treasures are taken to the SPERO to be converted to Pokos. The player's score is based on how many total Pokos were earned. Collecting all objects that can be converted to money in the stage instantly finishes the mission, and the time left is awarded to the player as extra points, with each stage giving a different value per second remaining.

Battle Enemies!

The objective of this mode is to defeat enemies to score points. Each enemy type is worth a certain amount of points; for example, the Swooping Snitchbug holds 30 points. Only a few Pikmin are available on the map, and the player must bring back enemies to the Onion in order to increase their Pikmin army. As such, the player needs a careful balance between combat and reinforcements to be efficient. The enemy's score is instantly added to the score counter the second the enemy dies. Once the timer is up, the points the player gains are counted as their score, but if all enemies are killed, the mission ends right away and the player receives extra points based on the time left.

Defeat Bosses!

 
The Vehemoth Phosbat in 2-player Defeat Bosses!

The following article or section is in need of assistance from someone who plays Pikmin 3 Deluxe.
Particularly: It looks like the health of each boss reflects the normal difficulty level. Confirm for every boss.

Missions in this mode require the player to defeat one of the main bosses in the story mode, with a given assortment of Pikmin and time limit. To fight a boss in this mode, it must be defeated in story mode first. The player's medal is determined by the time left over. The Pikmin death count has nothing to do with scoring, but is still shown on the results screen.

Levels

The following article or section is in need of assistance from someone who plays Pikmin 3.
Particularly: Finish describing the way stages are unlocked.

The following article or section is in need of assistance from someone who plays Pikmin 3 Deluxe.
Particularly: Finish describing the way stages are unlocked.

There are 36 stages in Mission Mode, counting the ones available as downloadable content. All of them also support 2-player split-screen co-op. Tropical Forest Remix, Tropical Wilds Remix, and Fortress of Festivity are free, and are only added to the game if it is updated. Unlike the Challenge Mode in previous games, this one is available from the start of the game, but certain requirements must be met in order to unlock some stages.

For Pikmin 3 on the Wii U, bosses in Defeat Bosses! mode are only made available once they're defeated in Story Mode for the first time (regardless of collecting their spoils). For the other mission categories, players start out with only one stage available, and they must obtain at least a bronze medal in order to unlock the next stage on the line. For the missions that aren't downloadable content, the previous mission must be beat before the next one can be unlocked.

For Pikmin 3 Deluxe, Defeat Bosses! missions follow the same unlock requirements as before, but for the other categories, the player starts with the first five stages.

Collect Treasure!

Battle Enemies!

Defeat Bosses!

Co-op

Before starting a stage, it is possible to choose between single-player or 2-player co-op mode. In co-op, player 1 is on the left of the screen, while player 2 is on the right of the screen. Player 1 starts the stage as Alph, and player 2 starts as Brittany or Olimar, depending on the stage. If the level has more than two leaders available, either player can switch to the leader that is not being used. Just like in Pikmin 2's co-op challenge mode, players share sprays, and when one player uses a spray, one will be deducted for both players. Co-op high scores are listed separately from single-player high scores. The "Go Here!" function cannot be used in co-op.

After hours

A feature added in Pikmin 3 Deluxe is the "after hours" mode. If the player's time is up when they are playing through a normal mission, they will be sent to the results screen, but a button labeled "Continue" (with an "After Hours" blurb) will be present. Picking this option allows the game to continue where the player left off, but without a goal or a chance to increase the score they got. This allows the player to check out how the rest of their mission would have gone if they hadn't run out of time, so they can better plan for next time, or to just complete the mission without caring for the score.

When the mode is entered, the gameplay resumes from the exact point the player left at, after a brief "Ready... Go!" pause. Everything is the same, except now the music changes to a simple track, the clock present during gameplay is replaced with a pink "After Hours" box, and the timer (now pink) counts up instead of down. This timer has no purpose other than showing to the player how much longer they are taking to complete the mission. The player can now finish the stage like normal, lose, retry the entire mission from the start, or quit from the pause menu. Finishing the stage successfully will bring the results screen up again, the game will tally everything up, and show the player a total score, although this time the results screen makes note that this was in after hours mode, including a blurb that shows how much extra time was needed. This score is not saved and, naturally, this time there is no option to play after hours in.

Players can only enter after hours when they run out of time, so the option isn't present if the goal was met, if a leader was knocked out, or if all Pikmin have been lost. In addition, it is not present during Defeat Bosses! missions, and although the Side Stories game mode is similar to Mission Mode, it does not have after hours. When the player presses the button to enter after hours mode, the game asks if they are sure they wish to continue playing, and reminds them that no record will be saved. Regardless of the player's choice, the game will save the score obtained so far and then proceed to leave or to resume gameplay, depending on the choice. If the player loses the mission during after hours, the game simply marks the stage as played, saves, and returns to the mission category's mission selection menu. But by completing the stage successfully, the game will save when the results screen is left in order to mark the mission as complete, but nothing else. This is useful, for instance, to unlock stages 6 to 10 of a category, since the player needs to have completed stages 1 to 5 first.

Oddly, due to a glitch, playing in handheld mode will result in the rendering resolution to be increased when the game enters after hours mode.

Rankings

See also: Global rankings.

There are five essential rankings for each stage: No ranking, Bronze, Silver, Gold, and Platinum. No ranking simply means that the player did not get enough points to earn a medal. The criteria for getting medals is different for each game mode, with the points differing every stage. Platinum medals mean that the player has collected all treasure or defeated all enemies before the time limit. Any time after the Platinum medal is acquired will be added as a time bonus to the original score, with a certain amount of additional points per second remaining, that depends on the stage. For Defeat Bosses!, only the time matters, and the quicker a boss is defeated, the better the medal; if it is defeated too late, the player might not receive any medal.

The game keeps track of the five best scores in both single-player and co-op. These scores are only accessible on the results screen at the end of a successful mission, but the top score is available on the screen before the mission begins.

Details

Each medal has a different look based on its ranking and the game mode. The loading screen tips state that each medal gives the player an honorary title, though nothing change in the game whatsoever. In the score tally screen, when a medal is obtained, a Pikmin can also be heard cheering the player. While hard to understand due to the Pikmin's voice, when slowed down, the different voice clips can be figured out.[1] The following table illustrates the medals for all rankings, as well as the title given by the tips and the cheers said by the Pikmin.

Collect Treasure! Battle Enemies! Defeat Bosses! Title Pikmin cheer
Bronze       Lieutenant "Good!"
Silver       Captain "Great!"
Gold       General "Excellent!"
Platinum       Royalty "Perfect!"

The medals are visible on the screen with the mission's briefings. A second medal appears if the challenge was completed in co-op mode. The platinum medals also have the Koppaite text                             on them, which means "Pikmin platinum".

The fanfare that plays when the player acquires a platinum medal or successfully defeats a boss:

Downloadable content

Main article: Downloadable content.

On October 1st, 2013 – during that month's Nintendo Direct – Iwata announced downloadable content for Pikmin 3's Mission Mode. These stages are for Collect Treasure! mode, and Nintendo offers Tropical Forest Remix for free if players update Pikmin 3.

On November 6th, 2013, a second DLC pack was made available for purchase. This DLC consists of five remixed Story mode maps for Battle Enemies! Nintendo offers Tropical Wilds Remix for free if players update Pikmin 3.

On December 2nd, 2013, a third DLC pack became available for purchase. This consists of five stages for Collect Treasure! and Battle Enemies! (totaling in ten levels) and takes place on entirely new areas. Olimar and Louie are playable in stages 13 through 15, but Louie must be rescued before he can be used. Nintendo offers both versions of Fortress of Festivity for free for those who update Pikmin 3.

Badges

In Pikmin 3 Deluxe, there are nine badges the player can gain from playing Mission mode:

  • Dreams of Adventure: Finish a level in Mission Mode.
  • Greenhorn: Earning a bronze medal in any Mission Mode level.
  • Getting Closer: Earning a silver medal in any Mission Mode level.
  • Good as Gold: Earning a gold medal in any Mission Mode level.
  • Dedicated Adventurer: Earning 10 platinum medals in any Mission Mode level.
  • Game Hunter: Earning a medal of any merit in every Battle enemies! stage.
  • Treasure Hunter: Earning a medal of any merit in every Collect treasure! stage.
  • Big Game Hunter: Earning a medal of any merit in every Defeat bosses! stage.
  • Mission Partner: Playing Mission Mode with a second player.

Gallery

Trivia

 
An odd second enemy bubble to the west of the map, when the Plasm Wraith's mission is highlighted.
  • Mission Mode and Bingo Battle are the only modes in Pikmin 3 in which players can find Purple and White Pikmin.
  • The music that plays during all stages, with the exception of stages 11 to 15, was used in all of the Pikmin 3 trailers.
  • Mission Mode and Bingo Battle have an exclusive mini-boss: the Baldy Long Legs. It appears plentifully in both modes, although it is never found in Story Mode. Instead, there is the similar arachnorb, the Shaggy Long Legs.
    • This is likely due to how long the Shaggy Long Legs fight can be, which would be impractical for a time-sensitive challenge.
  • If a new record is achieved, and said record does not fit on the world rankings chart, the word "Unexpected" (US), "Invalid" (Europe), or "想定外? (lit.: "unexpected")" (Japanese) will appear in the score's bubble on the ranking screen. The bubble will also be pointing outside of the chart to the right.[2][3] This is true for Pikmin 3 Deluxe as well.[4]
  • If the player goes into the Defeat Bosses! mission selection screen and highlights the Plasm Wraith's mission, they can then pan the radar on the GamePad to the northwest, where they will find a second enemy bubble, out of bounds. This bubble represents the Mysterious Life-Form, according to the game's files.[5]

Names in other languages

Mission Mode

Language Name Meaning Notes
  Japanese ミッション?
Misshon
Mission
  Chinese
(traditional)
任務 Mission
  Chinese
(simplified)
任务 Mission
  French Missions Missions
  German Missionen Missions
  Italian Missioni Missions
  Korean 미션
misyon
Mission
  Spanish Misiones Missions
  Russian Режим миссии / Режим задание
Rezhim missii / Rezhim zadaniye
Mission mode / Task mode Names taken from Nintendo's official Russian website

Collect Treasure!

Language Name Meaning
  Japanese お宝をあつめろ!?
Otakara o Atsumero!
Collect Treasure!
  Chinese
(traditional)
收集寶物
  Chinese
(simplified)
收集宝物
  French Chasse aux trésors Treasure hunt
  German Sammele Schätze! Collect treasure!
  Italian Arraffa tutto! Get it all!
  Korean 보물을 모아라!
bomul-eul moara
Collect treasure
  Spanish ¡Hazte con todo! Get it all!

Battle Enemies!

Language Name Meaning
  Japanese 原生生物を倒せ!?
Gensei Seibutsu o Taose!
Defeat Enemies!
  Chinese
(traditional)
打倒原生生物
  Chinese
(simplified)
打倒原生生物
  French Sus aux créatures Search for treasure
  German Besiege die Kreaturen! Defeat the creatures!
  Italian Combatti i nemici! Combat the enemires!
  Korean 원주생물을 쓰러뜨려라!
wonjusaengmul-eul sseuleotteulyeola!
Defeat the creatures
  Spanish ¡Derrota a los enemigos! Defeat the enemies!

Defeat Bosses!

Language Name Meaning
  Japanese 巨大生物をたおせ!?
Kyodai Seibutsu o Taose!
Defeat Bosses!
  Chinese
(traditional)
打倒巨大生物
  Chinese
(simplified)
打倒巨大生物
  French Combat fatidique Fateful battle
  German Besiege die Bossgegner! Defeat the boss enemies!
  Italian Abbatti i colossi! Beat the giants!
  Korean 거대생물을 쓰러뜨려라!
geodaesaengmul-eul sseuleotteulyeola!
Defeat the giant creatues!
  Spanish ¡Vence al ser colosal! Battle the giants!

See also

External links

References

  1. ^ YouTube video of sound effect trivia in Pikmin 3 (at 02:27), published on June 10th, 2019, retrieved on June 11th, 2019
  2. ^ YouTube video of a run that triggered the "Unexpected" message (at 02:36)
  3. ^ YouTube video of a world record that triggered the "Invalid" message (at 02:08)
  4. ^ Got a high score in Silver Lake, past the leaderboards graphics into the unknowns of "unexpected"! on Reddit post, published on November 7th, 2020, retrieved on December 1st, 2020
  5. ^ /content/CMCmn/generator/mapE/mis_boss.szs/1.txt, line 93 – Metaboss's (Mysterious Life-Form) coordinates are at -5650.00000000 0.00000000 6330.00000000. Same file, line 12 – Metaboss2's (Plasm Wraith) coordinates are at 4000.00000000 0.00000000 -5750.00000000. File default.txt, line 12 – UFO's (S.S. Drake) coordinates are at 4880.00000000 150.00000000 -5440.00000000.


 

This article was a featured article from August 1st, 2019 to October 1st, 2019.