Pikmin 2
Pikmin 4

Bag

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Captain Olimar and Louie on a compressed bag.
This article is about the crushable obstacle. For the pushable obstacle, see paper bag.

Bags are obstacles in Pikmin 2 and Pikmin 4. They are upside-down paper shopping bags that initially serve as a barrier between sections of an area. After weighing them down by throwing Pikmin on top, a bag will become permanently compressed and no longer be a barrier.

Mechanics

Bags resemble plain brown grocery bags that compress and expand using their bellows-like sides. They appear upside-down and slightly compressed, but can be squashed completely by throwing Pikmin on top of the bag so that it is weighed down. Different bags need different amounts of weight on top in order to be flattened, and until that weight requirement is met, the bag will not change size at all. Purple Pikmin weigh ten weight units and Pikmin of other types weigh one unit. The first bag is found on the first day of Pikmin 2, where Captain Olimar and Louie must flatten it to reunite.

The small symbol found on top of bags in Pikmin 2, the word ? (lit.: "Paper") inside a stylized ellipse, is used in Japan to represent paper recycling.[1]

According to Pikmin 2's game files, bags are in fact a seesaw block with a different appearance and nothing to push it back up.[note 1]

Locations

Pikmin 2

  • Valley of Repose
    • A bag that requires 15 Pikmin separates Olimar and Louie at the start of the game. Both leaders must use their respective Pikmin to flatten it.
    • A second bag requires 35 Pikmin and is close to the first one. It cannot be flattened on the first day, and is the first thing that should be done on the second day (after growing enough Pikmin).
  • Awakening Wood

Pikmin 4

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Particularly: Document locations.

Dandori Challenges
  • The northern base in Hefty Haulway is blocked on one side by a bag that requires 50 Pikmin.

Names in other languages

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Particularly: Fill in the names in other languages, for the main languages at least.

Language Name Meaning

Gallery

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Trivia

Captain Olimar on top of a bag. Pausing the game here reveals the fraction numbers, and Olimar's weight as 0.
Olimar's weight on the bag, revealed when pausing the game.
  • Much like with seesaw blocks, if a leader in Pikmin 2 ends up on top of a non-compressed bag, for instance, with the use of glitches, and there are no Pikmin on top of it, pausing the game will make the fraction numbers appear, revealing the leader's weight to be 0.

Notes

  1. ^ Both objects have the same internal name "seesaw", however bags are configured to behave as obstacles that can be "destroyed" such as gates and clogs, whereas seesaw blocks are configured as objects that return to their initial state each day.

References

  1. ^ Recycling in Japan on Wikipedia