Pellet Posy
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Appears in | Pikmin, Pikmin 2, Pikmin 3 | ||
Scientific name | Amplus nutrio | ||
Family | Pellet Weed | ||
Areas | The Impact Site, The Forest of Hope, The Forest Navel, Valley of Repose, Awakening Wood, Perplexing Pool, Garden of Hope, Distant Tundra, Tropical Wilds, Twilight River | ||
Caves | None | ||
Challenge Mode stages | The Impact Site, The Forest of Hope, The Forest Navel, The Distant Spring | ||
Mission Mode Collect Treasure! stages | None | ||
Mission Mode Battle Enemies! stages | None | ||
Side Story days | None | ||
2-Player Battle stages | All | ||
Bingo Battle stages | None | ||
Attacks | N/A |
Pellet Posies are a species of plant that appear in all Pikmin games. They possess a unique trait which allows them to crystallize their nectar into pellets, which are dropped when the plant is broken down by a Pikmin. Pikmin can be ordered to carry these back to their Onions, and they are the main way Pikmin propagate.
The pellets come in different sizes (1, 5, 10, and 20) and colors (red, yellow, and blue), but all have the same health. These differences determine the number of Pikmin produced when the pellet is collected. Some Posies' pellets change color at regular intervals, in a similar way to Queen Candypop Buds; the color is fixed when the Posy is destroyed, making it possible for the player to choose which to collect.
Pellet Posies also appear in Super Smash Bros. Brawl with similar purposes; hitting them causes them to drop their pellets, which can be thrown or eaten. Different number pellets do different amounts of damage. They can also be thrown into an Onion that appears periodically, when thrown into the corresponding color, they release food depending on the number on the pellet.
In Pikmin 3, larger sizes of Pellet Posies have more HP, as opposed to all Pellet Posies having the same HP in Pikmin 2.
Notes
Reel notes
Olimar's notes
Louie's notes
Locations
Pikmin
Pellet Posies are rather common in the first Pikmin game, especially at the Impact Site. Although there are 5-, 10-, and 20-weight pellets, Posies which actually grow these are not found in Pikmin.
Pikmin 2
In Pikmin 2, Pellet Posies appear regularly in the Valley of Repose and the Awakening Wood, but disappear from the Perplexing Pool the day after Yellow Pikmin are discovered, and are never found in the Wistful Wild. However, pellets without a plant can be found within all above-ground areas, usually as a drop from enemies. Neither pellets nor Pellet Posies are ever found in caves.
10-weight Pellet Posies are rare: there is one in the Valley of Repose, which changes colors and can be found on a ledge in the vicinity of the rocket starting on day 4. In the Awakening Wood, there are three, located to the left of the landing site, near the location of the Pilgrim Bulb. The yellow one is near one of the Burgeoning Spiderworts, located on a ledge, ideal for the use of Yellow Pikmin to attack and retrieve the pellet, and the other two (red and blue) are at ground level.
The only 20-weight pellet in the game is also in Awakening Wood, situated on the ledge that is left around from where the Sunseed Berry is found. This pellet intermittently changes color, so time carefully when cutting it down to get the desired color of pellet. It appears starting on Day 11, and respawns five days after collected.
Strategy
Although the pellet posy is classified as a plant rather than an enemy, they are still vulnerable to attacks and can be killed with ease by Pikmin or a captain. When hit, they make a "squeaking" sound. For an instant kill, throw your Pikmin at the pellet, not the stem.
Technical information
To do: Get the Pikmin internal name. |
Pikmin technical information (?) | |||
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Internal name | ?
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HP | 50 |
Pikmin 2 technical information (?) | |||
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Internal name | pelplant
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Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.1 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 50 |
fp01 | マップとの当り | Unknown (related to slopes) | 10 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.35 |
fp05 | 質量 | Unknown (weight?) | 1 |
fp06 | 速度 | Move speed | 80 |
fp08 | 回転速度率 | Rotation acceleration | 2 |
fp09 | テリトリー | Territory radius | 200 |
fp10 | ホーム範囲 | "Home" radius | 15 |
fp11 | プライベート距離 | "Private" radius | 70 |
fp12 | 視界距離 | Sight radius | 200 |
fp13 | 視界角度 | FOV | 90 |
fp14 | 探索距離 | Unknown (exploration radius?) | 200 |
fp15 | 探索角度 | Unknown (exploration angle?) | 120 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 300 |
fp18 | 振り払いダメージ | Shake damage | 0 |
fp19 | 振り払い範囲 | Shake range | 120 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 70 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 15 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 70 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 15 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 50 |
fp27 | ライフの高さ | HP wheel height | 50 |
fp28 | 回転最大速度 | Rotation speed | 10 |
fp29 | 警戒時間 | Unknown (warning time?) | 15 |
fp30 | 警戒ライフ | Unknown | 30 |
fp31 | ライフ回復率 | Regeneration rate | 0 |
fp32 | LOD半径 | Off-camera radius | 45 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 15 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 10 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | N/A |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | N/A |
fp38 | 地震気絶時間 | Purple Pikmin stun time | N/A |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 10 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 3 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 8 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 5 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 15 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 10 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 30 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp01 | 成長(小→中) | Time it takes to grow from small to medium size | 90 |
fp02 | 成長(中→大) | Time it takes to grow from medium to full size | 60 |
fp03 | カラー変更時間 | Color change interval | 1.5 |
Trivia
- Early test models of Pellet Posies have spiky stems, and when killed, instead of the petals falling off and the pellet falling flat on its back, the pellets remain sideways and the petals disappear in purple lights.
Names in other languages
Language | Name | Meaning | Notes |
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Portuguese (NoE) | Flor de Comprimidos | Pill Flower | Translation taken from the Pikmin instruction manual. |