Pikmin 2

Pikmin 2 (Nintendo Switch)

Revision as of 11:14, June 25, 2023 by Gulliblepikmin (talk | contribs) (Fixed your gallery.)
Pikmin 2
Square key art for Pikmin 2 (Nintendo Switch).
Pikmin 2
Japanese name ピクミン2?
Rating ESRB rating: E 10+
Console Nintendo Switch
Developer TBA
Publisher Nintendo
Genre Real-time strategy
Players Single-player (story mode)
1 or 2 players (Challenge Mode and 2-Player Battle)
2 players (2-Player Battle)
Release date
Japan June 22nd, 2023
North America June 21st, 2023
Europe June 21st, 2023
Australia June 21st, 2023
South Korea September 22nd, 2023[1]
Related games
Re-release of Pikmin 2

This article or section is about an upcoming or recently released game.
The content here is subject to change as more information is discovered.
All information added here must be verifiable and not speculative.

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.

Pikmin 2 is a port of the original Pikmin 2 to the Nintendo Switch. It was revealed during a Nintendo Direct presentation on June 21st, 2023, alongside a port of Pikmin. Both were released on the eShop immediately after the presentation concluded. This port is based on New Play Control! Pikmin 2.

A bundle of this game and the Pikmin Switch port was also released as Pikmin 1+2. This bundle will receive a physical release in North America, Europe, and Japan on September 22nd, 2023.

Changes

 

This section is a stub. You can help Pikipedia by expanding it.

Gameplay

  • The game is based on the New play control version.
    • The game now sports an updated control scheme similar to Pikmin 3 Deluxe.
    •   is now used to freely control the camera.
    • In order to swarm, the player must hold down   while tilting  .
    •   now resets the cursor.
    •   now makes the leader lie down.
    • Pressing   shows a screen displaying the game's controls.
    • Motion controls can be enabled from the controls screen.
      • If enabled, tilting the controller while holding   or   will move the cursor.
    • Pressing the button repeatedly for continued plucking is no longer required, simply holding   while plucking will have leaders continue until no more sprouts are left.
    • Holding   while using   now rotates the camera Piklopedia and the Treasure Hoard. If the camera was already looking in a direction via   alone, the camera will stay looking that direction while rotating.
  • Cutscenes (excluding the end of day scenes and the cinematics) can no longer be skipped.

Graphics

  • The gameplay and UI are now rendered at a higher resolution.
    • Pre-rendered cutscenes appear to have been re-rendered and then AI upscaled.[2][3]
    • The white space inside the President's hair curl has been removed.
  • Much of the product placement in the original game has been removed and replaced with fictional/other brands, likely because Nintendo lost the legal rights to those treasures. This includes treasures in the Mystical Energy Series, Massive Receptacle Series, Survival Series, Ancient Ad Series, and Odd Logo Series.[4]
  • The number of Pikmin currently holding onto an object is now on the top half of of the carry number, like in Pikmin 3.
  • The text for cave loading screens is much more opaque, and cream-colored.
  • All instances of the word "Louie" that have been colored blue have been recolored to a light yellow.
  • Many Piklopedia icons have been replaced with new renders.
  • The backgrounds on Louie and The President's health icons now match their head shapes rather than re-using Olimar's background.
  • The Challenge Mode loading screen lacks the red and orange particle effects behind the level's name, and the text is a little whiter and more opaque.

Text

  • Various pieces of text have been changed. (i.e.: cutscene text, mail, Olimar's Notes, etc.)
  • All references to the controls have been updated to reflect the new control scheme.
  • The copyright on the title screen has been changed to "© Nintendo".
  • Various things were renamed:

Audio

  • Sound is locked to stereo, meaning that the mono and surround sound options are no longer available.
  • The Ai no Uta and Tane no Uta Easter eggs have been removed, likely as a result of licensing complications.
  • Like in the New Play Control! version, the Totoka's song Easter egg is absent.
  • Strangely, sometimes the sounds of Pikmin under the effects of an ultra-spicy spray and Purple and/or White Pikmin clanging around in the Ship get louder as the camera gets farther away. This also means that when this occurs the sounds are un-hearable when near their source.
  • Above-ground treasures no longer let out a low hum.

Other

  • Attraction mode has been completely removed. When attraction mode should play, the title screen is just reloaded.
  • Despite being based off of the New Play Control! version, the GameCube cursor is reused. The trail from the New Play Control! version's cursor was left unchanged, meaning that it no longer connects to the cursor.
  • The EU model of the Arboreal Frippery is now used in all regions.

List of treasures with different appearances

The following article or section is in need of assistance from someone who plays the Nintendo Switch version of Pikmin 2.
Particularly: Document all the treasures that appear differently in this game to the original Pikmin 2.

Other information

  • Game size: 1.04 GB.
  • Supported play modes: TV (1 or 2 players), tabletop (1 or 2 players), and handheld (1 player).
  • Supported controllers: two Joy-Cons, and Nintendo Switch Pro Controller.
  • Supports cloud save data.

Gallery

See also

References