Minor obstacles
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There are many obstacles in the Pikmin series. This page lists the ones that are more rare and less notable. Because they are rarely acknowledged by the games, their names are usually conjectural.
Pikmin 2
Sand sink-pit
The sand sink-pit is an obstacle in Pikmin 2. It is only found in two sublevels, each of different caves, making it one of the rarest obstacles in the game. It is a constantly moving sandy pit that will slowly drag the player, their Pikmin, and even enemies closer to its center. It is always found in the same type of sublevel, which is highly similar to the Pileated Snagret arena.
Locations
- Hole of Heroes
- Sublevel 4 : Here, the sand sink-pit serves as a nest for a Pileated Snagret, and a Burrowing Snagret can be found next to the obstacle.
- Dream Den
- Sublevel 6 : In this sublevel, the obstacle is home for two Armored Cannon Beetle Larvae, a Lesser Spotted Jellyfloat, and a Greater Spotted Jellyfloat.
Hey! Pikmin
Dew droplet
Dew droplets (conjectural name) are drops of water that can stun Captain Olimar. They only appear in one area, Downpour Thicket.
Locations
- Leafswirl Lagoon
- Downpour Thicket: This is the only area they are found in. They are found throughout the area, although they are abscent in underwater sections. There are also many Clovers in the level, which allows the player to shield from the dew.
Electric mushroom
The electric mushroom is a small obstacle that hurts Olimar when he touches it. This mushroom constantly emits electricity, but can be deactivated by simply throwing a Yellow Pikmin at it. When it happens, the Pikmin bounces off a bit, the mushroom retracts, and Olimar can pass by. However, it only stays this way for a few seconds, before it returns to its original state.
Locations
- Ravaged Rustworks
- Space of Silence: The only electric mushrooms in the game appear here. They are mostly found in rows of three to eight, where they act as another electrical threat that the player has to pay attention to, alongside Electric Spectralids.
Floating bottle
Floating bottles are the main obstacles of Septic Swamp. They are found in the poison lakes of the area, where they bob up and down and act as platforms the player can move across on. At certain intervals, some will sink into the poison lake, and then come back up again. How far down each goes depends on the bottle, and some even get completely submerged. The player can tell the lowest point it can get by looking at what part of it has poison water dripping off.
Locations
- Lushlife Murk
- Septic Swamp: This is the only area they can be found in, where they act as the "gimmick" of the level. The abundance of moving floating bottles consists of nearly all the terrain, creating more difficulty. The player can easily get separated from their Pikmin if a bottle starts sinking, and their Pikmin can easily get lost and even die.
Large snowball
Large snowballs (conjectural name) are rare objects found in only one area, Over Wintry Mountains. They are huge snowballs that will roll forward, and can trample Captain Olimar. Hitting them with Pikmin can cause the snowball to be knocked back and become smaller, until it gets destroyed. It is unknown if it can crush Pikmin, since the only Pikmin type that is found in its level are Winged Pikmin.
Locations
- Snowfall Field
- Over Wintry Mountains: They appear frequently as Olimar rides the Getaway Vehicle. The player must either speed up or delay the object's momentum with Winged Pikmin. If it's in front of Olimar, the player must slow down.
Leaf platform
Leaf platforms (conjectural name) are the main obstacles of Leafswirl Lagoon. At first they hang down, but when wind blows they become parallel to the ground, and act like a platform that Olimar can walk on.
Locations
- Leafswirl Lagoon
- Gale-Force Glen: These obstacles are found in this area only, and are mandatory if the player wants to make progress in the area.
Metal pipe
The metal pipe is a rusty pipe with a curve at the end found in an area in the game. It serves as a staircase that allows the player to reach higher places. It originally is trapped deep in the ground, and Pikmin are required to dig it out, in a way similar to climbing sticks. Once it is completely dug, the player and their Pikmin can then walk up it. If the player or a Pikmin is under it after the Pikmin complete it, then they can walk past it. After they walk past, doing so in the other direction will automatically make them walk up the pipe.
Locations
- Snowfall Field
- Below the Ice: The only one in the game appears here, and is found in the bottom of a pool of water near the beginning. At first it can't be dug out, so the player must drain the water by breaking a clog. The player's Pikmin can then dig the pipe out, and It will lead to the ground above.
Poison geyser
Poison geysers are hazardous obstacles. They emanate from lakes of poison, and appear at regular intervals. Olimar will take damage if he goes through the obstacle, and any Pikmin that touches it will be killed.
Locations
Rusted rod
The rusted rod is an obstacle found only once in an area of the game. This obstacle can be dug up by Pikmin (like the metal pipe), and it can be climbed up by Olimar and his Pikmin, just like vines.
Locations
- Sweltering Parchlands
- Sizzling Precipice: This is the only area where this obstacle can be found. It must be dug by the Pikmin in order to progress in the area.
Solid dirt block
The solid dirt block is a variant of the dirt block. This obstacle is very rare and needs several hits in order to be destroyed. There is also one found acting as a clog in Below the Ice.
Locations
- Sweltering Parchlands
- Lights in the Darkness: Some solid dirt blocks can be found here; they prevent Bloominous Stemples from blooming by blocking light.
- Snowfall Field
- Below the Ice: Only one is found here, where it acts as a clog near the beginning of the level. Destroying it drains the lake, allowing the player to dig out a metal pipe and progress forward.
- Lushlife Murk
Spiked pine cone
Spiked pine cones are the main obstacles of Terror Trench. They are pine cones that resemble huge boulders covered with spikes. They roll around in the hallways that contain them, crushing anything in their way. They can kill any Pikmin they touch and harm Olimar. Because there's no way to destroy them, the player has to be wary of them and try not to get caught by surprise. Some appear continuously from one point, fall down through the whole path, and disappear when they reach the bottom, while others roll back and forth in a confined space, never losing their momentum.
The name comes from the game files: the model for these objects is inside togebokkuri.bch.z
, which is short for とげ 松ぼっくり? (lit.: "spiked pine cone"). That said, the generator for these objects is internally called gimmick_spike_boulder_generator
(as per /stage/map_0033.csv
, which is the area's object generator file).
Locations
- Sweltering Parchlands
- Terror Trench: Spiked pine cones are found in this area only. They very common here, acting as the "gimmick" of the level. There are many narrow pathways that the obstacles move through, not giving the player much space to avoid them. However, there are still some small sections where the player is protected.
Water sac
The water sac (conjectural name) is a rare obstacle found a few times in Barriers of Flame. It is a see-through green sack full of water. When destroyed with Pikmin, the water will drop out and extinguish any fire beneath it.
Locations
- Sweltering Parchlands
- Barriers of Flame: This is their only location where they serve as one of the ways to take out the fires, considering Red Pikmin are absent.
See also
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |