Cloaking Burrow-nit
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File:1.jpg | |||
Appears in | Pikmin 2 | ||
Scientific name | Trilobitins reclusiva | ||
Family | Burrow-nit | ||
Areas | Valley of Repose, Awakening Wood, Wistful Wild | ||
Caves | Snagret Hole, Glutton's Kitchen, Cavern of Chaos, Hole of Heroes, Dream Den | ||
Challenge Mode stages | None | ||
2-Player Battle stages | Brawl Yard | ||
Attacks | Harpoons and eats Pikmin |
The Cloaking Burrow-nit is an insect-like creature found in Pikmin 2. It has a dark blue shell with large, red eye markings on it. When it hunts, it chooses a place where it rests face-down in the ground, patiently waiting for its prey to draw near. If it is approached, it emerges and attempts to follow and attack the Pikmin until they escape out of its pursuit range, when it then promptly returns to the spot where it was resting and reburrows its head to wait for its next opportunity to chase prey. It has a sharp proboscis which can be thrust into prey, piercing the victim and causing damage. The best way to beat it is swarm its weak spot, which is its face, or throw Purple Pikmin onto its back (they will eventually find their way towards the face for maximum damage). Burrow-nits, primarily the one in Wistful Wild, will deconstruct nearby bridges, similar to Sheargrubs. This creature isn't seen too often, and is not very dangerous, as it only can kill one Pikmin at a time when it attacks.
A Cloaking Burrow-nit can be seen in the background of the Distant Planet stage in Super Smash Bros. Brawl, but other then that has no trophy or other mention in the game.
This creature's replacements, the Joustmite and the Flighty Joustmite, appear in Pikmin 3 with slightly redesigned appearances, though they are still recognizable as part of the Burrow-nit family due to their proboscis and eyespots.
Notes
Olimar's notes
Louie's notes
Strategy
Pikmin
Swarming it is a suitable method, and 25 Pikmin are enough, as the hard shell protects it from all attacks, leaving only the face vulnerable, but usually, the Pikmin will revert from the shell to the face.
Captains
Using both captains, the face must be repeatedly punched while making sure not to be hit with the proboscis. It may attempt to shake off the captains, but this action can be foreseen and avoided easily.
Technical information
Pikmin 2 technical information (?) | |||
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Internal name | armor
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Global properties (List) | |||
ID | Japanese comment | Property | Value |
s000 | friction(not used) | Friction | 0.5 |
s001 | wallReflection | Unknown (wall bounce speed multiplier?) | 0.5 |
s002 | faceDirAdjust | Unknown | 0.25 |
s003 | accel | Acceleration | 0.05 |
s004 | bounceFactor | Unknown (bounce when it hits the ground?) | 0.3 |
fp00 | ライフ | HP | 300 |
fp01 | マップとの当り | Unknown (related to slopes) | 30 |
fp02 | ダメージスケールXZ | Horizontal damage scale | 0.2 |
fp03 | ダメージスケールY | Vertical damage scale | 0.25 |
fp04 | ダメージフレーム | Damage scale duration | 0.35 |
fp05 | 質量 | Unknown (weight?) | 0.1 |
fp06 | 速度 | Move speed | 50 |
fp08 | 回転速度率 | Rotation acceleration | 0.1 |
fp09 | テリトリー | Territory radius | 400 |
fp10 | ホーム範囲 | "Home" radius | 30 |
fp11 | プライベート距離 | "Private" radius | 0 |
fp12 | 視界距離 | Sight radius | 200 |
fp13 | 視界角度 | FOV | 180 |
fp14 | 探索距離 | Unknown (exploration radius?) | 0 |
fp15 | 探索角度 | Unknown (exploration angle?) | 0 |
fp16 | 振り払い率 | Successful shake rate | 1 |
fp17 | 振り払い力 | Shake knockback | 120 |
fp18 | 振り払いダメージ | Shake damage | 1 |
fp19 | 振り払い範囲 | Shake range | 30 |
fp20 | 攻撃可能範囲 | Unknown (shock attack max range?) | 75 |
fp21 | 攻撃可能角度 | Unknown (shock attack max angle?) | 15 |
fp22 | 攻撃ヒット範囲 | Unknown (attack hit range?) | 75 |
fp23 | 攻撃ヒット角度 | Unknown (attack hit angle?) | 15 |
fp24 | 攻撃力 | Attack damage | 10 |
fp25 | 視界高 | Unknown (height visibility?) | 50 |
fp26 | 探索高 | Unknown (exploration height?) | 0 |
fp27 | ライフの高さ | HP wheel height | 50 |
fp28 | 回転最大速度 | Rotation speed | 10 |
fp29 | 警戒時間 | Unknown (warning time?) | 0 |
fp30 | 警戒ライフ | Unknown | 0 |
fp31 | ライフ回復率 | Regeneration rate | 0.0001 |
fp32 | LOD半径 | Off-camera radius | 60 |
fp33 | マップとのあたりポリゴンの選定 | Collision processing radius | 45 |
fp34 | ピクミンとのあたり | Pikmin damage radius | 15 |
fp35 | 石化時間 | Petrification duration | 1 |
fp36 | ヒップドロップダメージ | Purple Pikmin drop damage | 50 |
fp37 | 地震気絶確立 | Purple Pikmin stun chance | 0.3 (30%) |
fp38 | 地震気絶時間 | Purple Pikmin stun time | 5 |
ip01 | 振り払い打撃A | Shake mode 1 – hit count | 1 |
ip02 | 振り払い張付1 | Shake mode 1 – Pikmin requirement | 1 |
ip03 | 振り払い打撃B | Shake mode 2 – hit count | 1 |
ip04 | 振り払い張付2 | Shake mode 2 – Pikmin requirement | 2 |
ip05 | 振り払い打撃C | Shake mode 3 – hit count | 2 |
ip06 | 振り払い張付3 | Shake mode 3 – Pikmin requirement | 3 |
ip07 | 振り払い打撃D | Shake mode 4 – hit count | 2 |
Specific properties | |||
ID | Japanese comment | Property | Value |
fp | 白ピクミン | White Pikmin poison damage | 300 |
fp | 攻撃ループ時間 | Time spent shaking before attacking | 1 |
Gallery
Cloaking Burrow-nit
Joustmite
- Pikmin3burrownit.png
Joustmite.
- Pikmin3flyingburrownit.png
Flighty Joustmite.
Trivia
- The "Trilobitin" in the Cloaking Burrow-nit's scientific name may have to do with its resemblance to the real world horseshoe crab, a relative of the prehistoric arthropods known as "Trilobites". The Cloaking Burrow-nit looks like a "backwards horseshoe crab", with its proboscis in the spot of a horseshoe crab's tail, and fake eyes in the spot where the real eyes and face would be on a horseshoe crab.