Obstacle
To do: Check if Pikmin contribute to a task in a linear fashion or logarithmic fashion. i.e. do 50 Pikmin take exactly twice as long to take down a gate as 100, or are they faster? Check other obstacles too, and check all games. |
Obstacles are interactive objects that stand in the way of Pikmin and leaders. Some obstacles can be destroyed by having Pikmin attack them, some can be overcome through the use of tools, and some cannot be destroyed at all and must be worked around. With creative use, some of these obstacles can end up helping the player in unique ways when they are cleared, like a cardboard box initially being pushed to get out of the way, but also ending up next to a ramp to serve as a makeshift bridge. In this sense, some obstacles can partially serve as tools in and of themselves.
List of obstacles
Icon | Name | Description | Games | ||||
---|---|---|---|---|---|---|---|
Pikmin | Pikmin 2 | Pikmin 3 | Pikmin 4 | Hey! Pikmin | |||
Arachnode web | Arachnodes often build their webs in the carrying routes of Winged Pikmin. If Winged Pikmin carry something into the web, they will let go of the object and become stuck. | No | No | Yes | Yes | No | |
Bag | Paper bags that block passageways. They can be crushed with enough Pikmin weight. | No | Yes | No | Yes | No | |
Bamboo gate | Gates that must be held open with Winged Pikmin. | No | No | Yes | No | No | |
Bomb rock | This type of bomb rocks cannot be picked up by Pikmin, but will instead activate when attacked and explode a few seconds after. | No | Yes | No | No | No | |
Boulder | Boulders drop from the sky, and crush Pikmin they fall on. | No | Yes | No* | Yes | No | |
Bramble gate | Bramble gates act like walls, completely blocking off an area. They can be torn down in a gradual process, until they are fully opened. There are multiple types of bramble gates. | Yes | Yes | No | No | No | |
Breakable pot | Pots that block paths and can only be destroyed by charging them with Oatchi. | No | No | No | Yes | No | |
Bubble blower | These produce bubbles that can trap Pikmin. | No | No | No | Yes | No | |
Buried treasure, fruit or Sparklium Seeds | While not technically an obstacle, some treasures are found underground, and White Pikmin are needed to clear the dirt and unearth them. Some fruits can also be found buried, but any Pikmin can dig them out, with Yellow Pikmin doing so faster. | No | Yes | Yes | Yes | Yes | |
Cardboard box | Cardboard boxes block the path to certain areas, and must be pushed out of the way with a minimum number of Pikmin. | Yes | No | Yes | Yes | No | |
Clipboard | Boards with handles on them. In Pikmin 3, Clipboards often cover objects, and they need 8 Winged Pikmin to lift it. In Pikmin 4, however, they work as bridges. Needing 10 or 20 Pikmin, they can only be lowered from one side. | No | No | Yes | Yes | No | |
Clog | Some pools of water can be drained by destroying clogs. | No | Yes | No | No | Yes | |
Cobblestone block | Blocks made of stone, that can be destroyed by bomb rocks only. | No | No | No | No | Yes | |
Cold air | A type of weather caused by ice blocks and cause all Pikmin except Ice Pikmin to catch frostbite. | No | No | No | Yes | No | |
Crystal nodule | Crystal pebbles used by Skutterchucks to attack Pikmin. | No | No | Yes | Yes | Yes | |
Crystal wall | Walls made of glass, that can be broken with Rock Pikmin or bomb rocks. | No | No | Yes | Yes | No | |
Dam | A stick over a river with Flukeweeds on top that blocks the movement of lily pads. | No | No | Yes | No | No | |
Dirt block | This obstacle prevents the player from making progress in an area. It simply needs to be destroyed by throwing a Pikmin at it. | No | No | No | No | Yes | |
Dirt wall | Simple walls made of dirt, similar to bramble gates. | No | No | Yes | Yes | Yes | |
Dried plant | Groups of plants that can only be destroyed trough the use of Fire starters. | No | No | No | Yes | No | |
Electric gate | Gates covered in electrical current, meaning only Yellow Pikmin can destroy them. | No | Yes | Yes | Yes | Yes | |
Electrical wire | Two cut bits of electrical wiring with exposed conductors. They create an arc of electricity from time to time. | No | Yes | No | No | No | |
Electricity generator | A 3-pronged electric node that generates electricity. | No | No | No | Yes | No | |
Fire geyser | Geysers poking out of the ground or ceiling that shoot fire at regular intervals. | Yes | Yes | Yes | Yes | Yes | |
Flames | Flames that prevent Olimar from making progress in an area, until they are smothered out. | No | No | No | No | Yes | |
High ledges | Some ledges are too high for regular Pikmin to reach, and can only be reached by Yellow Pikmin or Winged Pikmin. | Yes | Yes | Yes | Yes | Yes | |
Hydro jelly | Hydro jelly is a substance that requires Ice Pikmin to freeze. | No | No | No | Yes | No | |
Hydroe bramble | Long bramble with thorns that block the way and move in specific patterns. Pikmin that touch one of these get killed, and there is no way to remove them. | No | No | No | No | Yes | |
Ice block | Blocks of dried ice that create cold air inside rooms. | No | No | No | Yes | No | |
Ice vent | Shards of ice that emit icy air. | No | No | No | Yes | No | |
Ice wall | Gates covered in freezing ice, meaning that only Ice Pikmin or fire starters can break it. | No | No | No | Yes | No | |
Icicle-like crystal | Some crystals look and act like icicles, and will fall on Olimar when he goes under one of them. | No | No | No | No | Yes | |
Iron block | Blocks of iron that need to be pushed by Pikmin in order to progress in an area. | No | No | No | No | Yes | |
Iron fence | Several upright metal bars arranged to form a wall, preventing Oatchi and treasures to pass through. Some of them can be lowered. | No | No | No | Yes | No | |
Kingcap | Large, red spotted mushrooms that block passageways. | No | No | Yes | Yes | No | |
Large crystal | Crystals either block passageways or hold items, and in one case, block a geyser. They can be destroyed with Rock Pikmin. | No | No | Yes | No | Yes | |
Mud pool | Shallow mud slows down anything that enters it, and deep mud will drown even Blue Pikmin and players. Like bodies of water, they can be frozen by Ice Pikmin to allow safe travel. | No | No | No | Yes | No | |
Narrow tunnel | Shortcuts through the earth. They act like normal Tunnels, except Oatchi can't go through them. | No | No | No | Yes | No | |
Numbered gate | Indestructable metal gates that have a dot-matrix display on them. They will only lower once the numbers on them reach 0. | No | No | No | Yes | No | |
Paper bag | Paper bags that can be pushed off ledges to create a new path up the ledge. | No | No | Yes | Yes | No | |
Poison emitter | Geysers that spit out poison gas. | No | Yes | No | Yes | No | |
Poison Kingcap | A rarer variant of Kingcaps that can only be attacked by White Pikmin due to its poison. | No | No | No | Yes | No | |
Poison Spotcap | A rarer variant of Spotcaps that can only be attacked by White Pikmin due to its poison. | No | No | No | Yes | No | |
Potted plant | Blocks of dirt that act like walls that require a plant to be pulled in order to destroy them. | No | No | No | Yes | No | |
Purple Pikmin needed | Some bags and treasures are too heavy to overcome or carry with most Pikmin types as they weigh over 100 weight units, so Purple Pikmin are necessary to overcome or carry them. | No | Yes | No | Yes | No | |
Pup tunnel | Shortcuts through the earth that can be used only by Oatchi. | No | No | No | Yes | No | |
Reinforced wall | Strong walls that require bomb rocks to take out. There are multiple types of reinforced walls in Pikmin. | Yes | No | Yes | Yes | No | |
Small crystal | Small crystals that block geysers and hold small items. | No | No | Yes | No | No | |
Sizzling floor | Red-hot patches that will burn all Pikmin except for Red and Glow Pikmin. They will be extinguished once all of the pieces of burning charcoal or fiery enemies have been removed. | No | No | No | Yes | No | |
Spotcap | Small fungi that can block passages in groups. | No | No | Yes | Yes | No | |
Sprinkler | These objects constantly rain down water that blocks every Pikmin except Blue Pikmin. They can also be used to extinguish Sizzling floors. | No | No | No | Yes | No | |
Sticky mold | Yellowish mold that will slow down and prevent all Pikmin except for Winged Pikmin from carrying objects. They will be destroyed once all mushrooms or poison enemies have been removed. | No | No | No | Yes | No | |
File:Stubborn rocks icon.png | Stubborn rocks | Walls that can only be destroyed with iron balls. | No | No | Yes | No | No |
Switch gate | Metal gates that can be raised and lowered with switches, and come in white, red, and blue varieties. | No | No | No | Yes | No | |
Tin box | Act just like cardboard boxes. | No | No | Yes | Yes | No | |
Trowel | When upright, it blocks the way forward. It can be tipped over with Pikmin throws, and when it lands, it serves as a makeshift bridge. | No | No | No | No | Yes | |
Tunnel | Shortcuts through the earth. They have a pile of rubble in the front, and Pikmin can be sent to dig them out. | No | No | Yes | Yes | No | |
Water spout | Geysers that spit out water. | No | No | No | Yes | No | |
Water body | Most non-Blue Pikmin start drowning if they come into contact with bodies of water. Ice Pikmin instead float on the surface of a body of water; it can then be frozen solid if a certain number of Ice Pikmin are present in it and will remain frozen until they are recalled. | Yes | Yes | Yes | Yes | Yes | |
Wooden stake | A stake that either blocks the player's path and needs a certain amount of Pikmin to push it in the ground, or sticks below something and can be pushed up. | No | No | No | No | Yes |
* There is an item that causes boulders to fall in Bingo Battle, however.
Minor obstacles
- Main article: Minor obstacles.
Several other kinds of obstacles appear in the Pikmin series, but are much rarer than the obstacles listed above.
Trivia
- In Pikmin 2, Pikmin that are attacking an obstacle while latched on will cause damage at a faster pace than those that are standing on the ground.[1] This can be achieved with bridges by pushing the Pikmin off to the side and letting it go back to the bridge on its own, where it should hopefully cling on instead.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
French | Obstacle | Obstacle | |
Portuguese (NoE) | Obstáculo | Obstacle | Translation taken from the Pikmin instruction manual. |
Spanish (NoA) | Obstáculo | Obstacle |
See also
References
- ^ YouTube video showing how latched Pikmin are faster than standing Pikmin, in Pikmin 2
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |