Pikmin 2

Mitite: Difference between revisions

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When approaching an egg, the player should keep in mind that it can drop Mitites. As such, the best way to open eggs is to throw 2 or 3 Purple Pikmin onto them in quick succession. The first Pikmin should break the egg(s), while the next Pikmin create a shock wave to destroy the Mitites, if they appear. This way, all Mitites can be killed in a quick fashion, without scaring Pikmin. However, seeing as eggs could drop nectar pools, it's advised to use flowered Purple Pikmin to open the eggs. If the egg drops nectar and the player uses leaf Purple Pikmin to open the egg, they might drink all of the nectar before most of the other Pikmin can reach it.
When approaching an egg, the player should keep in mind that it can drop Mitites. As such, the best way to open eggs is to throw 2 or 3 Purple Pikmin onto them in quick succession. The first Pikmin should break the egg(s), while the next Pikmin create a shock wave to destroy the Mitites, if they appear. This way, all Mitites can be killed in a quick fashion, without scaring Pikmin. However, seeing as eggs could drop nectar pools, it's advised to use flowered Purple Pikmin to open the eggs. If the egg drops nectar and the player uses leaf Purple Pikmin to open the egg, they might drink all of the nectar before most of the other Pikmin can reach it.


[[Image:Mitite.jpg|frame|Artwork of four Mitites.]]
==Technical information==
{{p2 enemy technical
|name = tamagomushi
|fp00 = 50
|fp01 = 10
|fp02 = 0.2
|fp03 = 0.25
|fp04 = 0.35
|fp05 = 0.1
|fp06 = 100
|fp08 = 0.15
|fp09 = 120
|fp10 = 30
|fp11 = 0
|fp12 = 150
|fp13 = 180
|fp14 = 0
|fp15 = 0
|fp16 = 0
|fp17 = 0
|fp18 = 0
|fp19 = 0
|fp20 = 0
|fp21 = 0
|fp22 = 0
|fp23 = 0
|fp24 = 0
|fp25 = 50
|fp26 = 0
|fp27 = 50
|fp28 = 10
|fp29 = 0
|fp30 = 0
|fp31 = 0
|fp32 = 40
|fp33 = 25
|fp34 = 10
|fp35 = 1
|fp36 = 50
|fp37 = 0 (0%)
|fp38 = 5
|ip01 = 0
|ip02 = 0
|ip03 = 0
|ip04 = 0
|ip05 = 0
|ip06 = 0
|ip07 = 30
|spec = {{p2 enemy property | fp01 | 生存時間 | Unknown (time spent out of the ground?) | 180 }}
{{!}}-
{{p2 enemy property | fp02 | 出現範囲 | Unknown (unburrow trigger radius?) | 120 }}
{{!}}-
{{p2 enemy property | fp03 | 蜜レート | Chance of dropping nectar | 1 (100%) }}
{{!}}-
{{p2 enemy property | ip01 | 歩き時間最小 | Unknown (minimum walk time?) | 25 }}
{{!}}-
{{p2 enemy property | ip02 | 歩き時間最大 | Unknown (maximum walk time?) | 80 }}
{{!}}-
{{p2 enemy property | ip03 | 出現時間最小 | Unknown (min time spent out of ground?) | 20 }}
{{!}}-
{{p2 enemy property | ip04 | 出現時間最小 | Unknown (max time spent out of ground?) | 90 }}
}}
 
==Gallery==
<gallery>
File:Mitite.jpg|Artwork of four Mitites.
</gallery>


{{Harmless enemies}}
{{Harmless enemies}}

Revision as of 10:55, July 11, 2014

Mitite In-game icon.
6.jpg
Appears in Pikmin 2
Scientific name Mitivius infiltratus
Family Unknown
Areas Valley of Repose, Awakening Wood, Perplexing Pool, Wistful Wild
Caves Subterranean Complex, Frontier Cavern, Hole of Beasts, White Flower Garden, Bulblax Kingdom, Snagret Hole, Citadel of Spiders, Glutton's Kitchen, Shower Room, Submerged Castle, Cavern of Chaos, Hole of Heroes, Dream Den
Challenge Mode stages None
2-Player Battle stages None
Attacks Causes panic

Mitites are small, pink creatures with white shells and six legs, found in Pikmin 2. They cannot directly harm Pikmin, but can inadvertently cause them to be killed, such as causing them to run in panic towards a hazard. When stumbled upon, they appear in a swarm of ten, scuttling around, sending both themselves and any Pikmin they pass near into a panic. Any egg, both on the ground and from a Honeywisp, has a chance of containing Mitites, which means they can be found anywhere eggs are. This means that they can be found anywhere except for Emergence Cave, as eggs can't be found when it is explored. These creatures also burrow up from under the ground in specific locations, such as sublevel 10 of the Hole of Heroes; and are released from the bodies of some Raging Long Legs once defeated. Any Mitites that are not killed eventually burrow underground.

Every creature in the swarm drops a pool of nectar when killed, which makes them valuable for building a flowered army. When trying to get Pokos, they are also somewhat efficient. The reason Mitites are found inside eggs is because they lay their eggs inside the eggs of other organisms, making them parasitoids. Strangely, they cannot be petrified in the areas or cave they are found in (save sublevel 6 of Bulblax Kingdom), but can be petrified in the Piklopedia by pressing Z / the 1 Button on the Wii Remote.

Notes

Olimar's notes

These parasitic insects feed on eggs. Upon reaching maturity, they excrete a special pheromone that attracts females of particular species, enticing these females to swallow the mitites whole. (Pikmin, however, seem to dislike the scent.) After entering the host female's body, the mitites lay their own eggs inside the host's eggs just prior to the host spawning.

Louie's notes

Flash-fry with garlic and red chilis in a hot pan, then sprinkle with grated gorgonzola. Some dinner guests may find the legs unappealing, so it's best to remove them before serving.

Killing strategy

The best way to kill Mitites is to throw Purple Pikmin onto them: any type will work, but Purple Pikmin send out shock waves that kill all of the surrounding Mitites; without purples, a direct hit is required to kill a single enemy.

When approaching an egg, the player should keep in mind that it can drop Mitites. As such, the best way to open eggs is to throw 2 or 3 Purple Pikmin onto them in quick succession. The first Pikmin should break the egg(s), while the next Pikmin create a shock wave to destroy the Mitites, if they appear. This way, all Mitites can be killed in a quick fashion, without scaring Pikmin. However, seeing as eggs could drop nectar pools, it's advised to use flowered Purple Pikmin to open the eggs. If the egg drops nectar and the player uses leaf Purple Pikmin to open the egg, they might drink all of the nectar before most of the other Pikmin can reach it.

Technical information

Pikmin 2 technical information (?)
Internal name tamagomushi
Global properties (List)
ID Japanese comment Property Value
s000 friction(not used) Friction {{{s000}}}
s001 wallReflection Unknown (wall bounce speed multiplier?) {{{s001}}}
s002 faceDirAdjust Unknown {{{s002}}}
s003 accel Acceleration {{{s003}}}
s004 bounceFactor Unknown (bounce when it hits the ground?) {{{s004}}}
fp00 ライフ HP 50
fp01 マップとの当り Unknown (related to slopes) 10
fp02 ダメージスケールXZ Horizontal damage scale 0.2
fp03 ダメージスケールY Vertical damage scale 0.25
fp04 ダメージフレーム Damage scale duration 0.35
fp05 質量 Unknown (weight?) 0.1
fp06 速度 Move speed 100
fp08 回転速度率 Rotation acceleration 0.15
fp09 テリトリー Territory radius 120
fp10 ホーム範囲 "Home" radius 30
fp11 プライベート距離 "Private" radius 0
fp12 視界距離 Sight radius 150
fp13 視界角度 FOV 180
fp14 探索距離 Unknown (exploration radius?) 0
fp15 探索角度 Unknown (exploration angle?) 0
fp16 振り払い率 Successful shake rate 0
fp17 振り払い力 Shake knockback 0
fp18 振り払いダメージ Shake damage 0
fp19 振り払い範囲 Shake range 0
fp20 攻撃可能範囲 Unknown (shock attack max range?) 0
fp21 攻撃可能角度 Unknown (shock attack max angle?) 0
fp22 攻撃ヒット範囲 Unknown (attack hit range?) 0
fp23 攻撃ヒット角度 Unknown (attack hit angle?) 0
fp24 攻撃力 Attack damage 0
fp25 視界高 Unknown (height visibility?) 50
fp26 探索高 Unknown (exploration height?) 0
fp27 ライフの高さ HP wheel height 50
fp28 回転最大速度 Rotation speed 10
fp29 警戒時間 Unknown (warning time?) 0
fp30 警戒ライフ Unknown 0
fp31 ライフ回復率 Regeneration rate 0
fp32 LOD半径 Off-camera radius 40
fp33 マップとのあたりポリゴンの選定 Collision processing radius 25
fp34 ピクミンとのあたり Pikmin damage radius 10
fp35 石化時間 Petrification duration 1
fp36 ヒップドロップダメージ Purple Pikmin drop damage 50
fp37 地震気絶確立 Purple Pikmin stun chance 0 (0%)
fp38 地震気絶時間 Purple Pikmin stun time 5
ip01 振り払い打撃A Shake mode 1 – hit count 0
ip02 振り払い張付1 Shake mode 1 – Pikmin requirement 0
ip03 振り払い打撃B Shake mode 2 – hit count 0
ip04 振り払い張付2 Shake mode 2 – Pikmin requirement 0
ip05 振り払い打撃C Shake mode 3 – hit count 0
ip06 振り払い張付3 Shake mode 3 – Pikmin requirement 0
ip07 振り払い打撃D Shake mode 4 – hit count 30
Specific properties
ID Japanese comment Property Value
fp01 生存時間 Unknown (time spent out of the ground?) 180
fp02 出現範囲 Unknown (unburrow trigger radius?) 120
fp03 蜜レート Chance of dropping nectar 1 (100%)
ip01 歩き時間最小 Unknown (minimum walk time?) 25
ip02 歩き時間最大 Unknown (maximum walk time?) 80
ip03 出現時間最小 Unknown (min time spent out of ground?) 20
ip04 出現時間最小 Unknown (max time spent out of ground?) 90

Gallery