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Wollyhop: Difference between revisions

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(I never saw if they were called Wollyhops or Wollywogs, sadly.)
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|pikmin=y
|pikmin=y
|pikmin2=y
|pikmin2=y
|image=WollywogArt.jpg
|pikmin3=y
|image=44wollywog.png‎
|size=270px
|size=270px
|technical=Amphituber
|technical=Amphituber
|name=Amphicaris albino
|name=Amphicaris albino
|family=Amphituber
|family=Amphituber
|areas='''Pikmin'''<br>[[The Forest Navel]]
|areas=[[The Forest Navel]]<br>[[Garden of Hope]]
|underground='''''Pikmin 2'''''<br>[[Bulblax Kingdom]]<br>[[Shower Room]]<br>[[Submerged Castle]]<br>[[Cavern of Chaos]]<br>[[Hole of Heroes]]<br>[[Dream Den]].
|underground=[[Bulblax Kingdom]], [[Shower Room]], [[Submerged Castle]], [[Cavern of Chaos]], [[Hole of Heroes]], [[Dream Den]].
|challenge=[[Bully Den]]
|weight=7
|weight=7
|height=48mm
|height=48
|max_pikmin=14
|max_pikmin=14
|seeds=8
|seeds=8
|value=7
|value=7
|attacks=Squashes Pikmin
|attacks=Crushes Pikmin
|vitality1=?
|vitality1=1800
|vitality2=1100}}
|vitality2=1100}}


'''Wollywogs''' <span style="line-height:20px;">(マロガエル) </span>(known as '''Wollyhops''' in the PAL versions of ''[[New Play Control!]]'') are a species of frog-like creatures found in both [[Pikmin (series)|''Pikmin'' games]]. These unique creatures tend to live in the bowels of subterranean areas. As an adaptation to environments with little or no sunlight, they have lost most of their skin pigmentation, giving them an albino-like appearance.  
'''Wollywogs''' are a species of frog-like creatures found in all three [[Pikmin (series)|''Pikmin'' games]] that live in the bowels of subterranean areas. As an adaptation to environments with little or no sunlight, they have lost most of their skin pigmentation, giving them an albino-like appearance. In the PAL version of ''[[New Play Control! Pikmin 2]]'' they are known as "Wollyhops", possibly because the older name could be considered racial or offensive (although unintended).


Some consider it to be the most irritating enemy to fight in both games, due to their exceptional ease of crushing large quantities of Pikmin. They can jump much farther then their yellow cousins. Although, they possess less defense than [[Yellow Wollywog]]s, potentially making them easier to defeat.
[[File:Wollywog.jpg|thumb|Wollywog artwork.]]
==Notes==
===Ship's Log===


''"There is a troublesome creature by the water. It immediately tries to jump on and squish the Pikmin, so if I don't quickly issue commands, the Pikmin get flattened. If they could use their strength to hold the beast down, could it still jump...?"''
{{Notes|reel=y|olimar=y|louie=y|voyage=y}}
===Reel notes===
''"This creature's coloration results from remaining sheltered in its cavernous dwelling."''
===Olimar's Notes===
''"It is believed that juvenile wollywogs were once carried by underground current into caverns, where they thrived in the dark habitat. This troglodytic species of wollywog's coloration results from generations of cave dwelling and lack of sunlight. Comparative differences between the size and shape of this wollywog and other species are thought to be the result of natural selection at work, choosing traits better suited to life in a subterranean environment."''
===Louie's Notes===
''"Wollywogs are best ground up, shaped into a patty, and flame-broiled on a grill. Slap on tomato slices, lettuce, onions, ketchup, and slide the patty between a sesame-seed bun for the ultimate beast-burger experience."''
===Nintendo Player's Guide===
''"Standard Wollywogs are pale because they never get any sun. You'll find them underground areas exclusively, and often in the water. Attack the hoppers with small squads of tossed Pikmin. If you swarm thwem, chances are some of your troops will get squashed."''


===''Brawl'' Trophy===
===Brawl Trophy Description===
''A member of the amphituber family known to be quite quick witted upon spotting enemies, despite its slow- moving, easygoing nature. Be aware that wollywogs will make aggressive attempts to smash Pikmin. It is believed that the Wollywog's whitish coloration is a result of a lack of sunlight over its generations spent in caves.''
The Wollywog is seen as a trophy in ''[[Super Smash Bros. Brawl]]''. It reads as follows:


==Killing Strategy==
''A member of the amphituber family known to be quite quick witted upon spotting enemies, despite its slow- moving, easygoing nature. Be aware that wollywogs will make aggressive attempts to smash Pikmin. It is believed that the wollywog's whitish coloration is a result of a lack of sunlight over its generations spent in caves.''


===''Pikmin''===
==Strategy==
====Pikmin====
Swarm it with a large group of Pikmin. The more Pikmin are attacking at once, the more likely the Wollywog will be weighed down and unable to jump (50 or more will keep it grounded almost every time). If it does get airborne, call back the Pikmin and get them away from the Wollywog's shadow (the area where it will land). Re-swarm when it lands. Note this strategy is likely to cause the [[Crushing glitch|crushing glitch]].


A way to defeat a Wollywog in ''Pikmin'' is to, first, stand in front of it, which should cause the Wollywog to not move from its area. When it is in its standing state, start hurling Pikmin at it until it hops up, so when you whistle at your Pikmin, they will run toward you before the Wollywog lands. Repeat this until the Wollywog is dead.
An alternative method is to get two [[Yellow Pikmin]] and give each a [[Bomb-rock]]. Throw an armed Yellow Pikmin into the Wollywog's vicinity and the Wollywog will target the Pikmin. When it does, immediately call back the Pikmin and by the time it lands, the Bomb-rock will explode next to it. Repeat once more to kill it. In the [[New Play Control!]] version of the game, as Pikmin no longer drop the bomb-rocks when whistled at, a bomb-holding Pikmin must be thrown close to the Wollywog while it is in the air so the Pikmin throws it while it is on the ground.  


===''Pikmin 2''===
The alternative strategy mentioned for Pikmin 2 also works here, but it takes longer that swarming, since throwing is slower on the first game.


To kill this beast rather easily, try landing a few Purple Pikmin on its back. It will then fall back on the ground to remain stuck until it shakes. When it is stuck there, swarm it with Pikmin for a quick kill. Make sure you don't allow your Pikmin to swarm it when it is on low health, as it may jump back into the air, and when it actually dies, fall on your entire Pikmin squad, leading to a devastating amount of Pikmin deaths.
====Pikmin 2====
Swarming is less effective here, so attack by repeatedly throwing Pikmin, preferably purples, onto its back. It appears to be easier to pin the Wollywog to the ground here than in Pikmin, so it is in fact easier to kill. Once again, in the event it does get off the ground, call the Pikmin back immediately and move them out of the way. An alternate strategy (if one doesn't have [[Purple Pikmin]]) is to use a group of about 10-20 Pikmin, and throw all the Pikmin before the Wollywog takes off. It should become airborne, and the moment it starts to land, recall the Pikmin. Because of the falling speeds of Pikmin and the Wollywog, and the fact that Pikmin are invincible when airborne, this is a very viable strategy.


Another way to kill a Wollywog is to throw about five to ten Pikmin on the Wollywog. Then, when it jumps it will gain damage right before it hits the floor. Whistle your Pikmin back to you so they don't get thrown off, as Pikmin that get thrown off are more likely to be killed. Repeat this process and you shouldn't lose any Pikmin.
====Pikmin 3====
Again, Wollywogs would mostly be defeated by throwing Pikmin at them. However, in ''Pikmin 3'', Wollywogs will take damage simply by landing on a [[Rock Pikmin]], so Rock Pikmin are therefore the best choice of Pikmin to use on the offense.


==Trivia==
{{Enemies}}
*Their scientific name, '''''Amphicaris albino''''', means 'Amphibious Albino'. ''Amphicaris'' is very similar to Amphibious, and ''albino'' refers to the creature's pale skin and red eyes.
*Using an Action Replay to access a model test menu in ''Pikmin'', the Wollywog's code name is "frow".
*They can leap from longer distances than anticipated sometimes.
*They were renamed to 'Wollyhop' in Europe's ''Pikmin 2'' for Wii, due to 'wog' being a racial slur.
 
==Gallery==
<gallery>
Wollywog.png
Reel26 Wollywog.png
</gallery>
{{Template:Enemies}}
[[Category:Pikmin 1 enemies]]
[[Category:Pikmin 1 enemies]]
[[Category:Pikmin 2 enemies]]
[[Category:Pikmin 2 enemies]]
[[Category:Cavern of Chaos]]
[[Category:Dream Den]]
[[Category:The Forest Navel]]
[[Category:Water enemies]]
[[Category:Pikmin 1]]
[[Category:Pikmin 2]]
[[Category:Amphitubers]]
[[Category:Bulblax Kingdom]]
[[Category:Shower Room]]
[[Category:Submerged Castle]]
[[Category:Hole of Heroes]]

Revision as of 12:43, July 31, 2013

Wollyhop
File:44wollywog.png
Appears in PikminPikmin 2Pikmin 3
Scientific name Amphicaris albino
Family Amphituber
Areas The Forest Navel
Garden of Hope
Caves Bulblax Kingdom, Shower Room, Submerged Castle, Cavern of Chaos, Hole of Heroes, Dream Den.
Challenge Mode stages Bully Den
Mission Mode Collect Treasure! stages None
Mission Mode Battle Enemies! stages None
Side Story days None
2-Player Battle stages None
Bingo Battle stages None
Attacks Crushes Pikmin

Wollywogs are a species of frog-like creatures found in all three Pikmin games that live in the bowels of subterranean areas. As an adaptation to environments with little or no sunlight, they have lost most of their skin pigmentation, giving them an albino-like appearance. In the PAL version of New Play Control! Pikmin 2 they are known as "Wollyhops", possibly because the older name could be considered racial or offensive (although unintended).

File:Wollywog.jpg
Wollywog artwork.

Notes

Olimar's voyage log

There is a troublesome creature by the water. It immediately tries to jump on and squish the Pikmin, so if I don't quickly issue commands, the Pikmin get flattened. If they could use their strength to hold the beast down, could it still jump...?

Reel notes

This creature's coloration results from remaining sheltered in its cavernous dwelling.

Olimar's notes

It is believed that juvenile wollywogs were once carried by underground current into caverns, where they thrived in the dark habitat. This troglodytic species of wollywog's coloration results from generations of cave dwelling and lack of sunlight. Comparative differences between the size and shape of this wollywog and other species are thought to be the result of natural selection at work, choosing traits better suited to life in a subterranean environment.

Louie's notes

Wollywogs are best ground up, shaped into a patty, and flame-broiled on a grill. Slap on tomato slices, lettuce, onions, ketchup, and slide the patty between a sesame-seed bun for the ultimate beast-burger experience.

Brawl Trophy Description

The Wollywog is seen as a trophy in Super Smash Bros. Brawl. It reads as follows:

A member of the amphituber family known to be quite quick witted upon spotting enemies, despite its slow- moving, easygoing nature. Be aware that wollywogs will make aggressive attempts to smash Pikmin. It is believed that the wollywog's whitish coloration is a result of a lack of sunlight over its generations spent in caves.

Strategy

Pikmin

Swarm it with a large group of Pikmin. The more Pikmin are attacking at once, the more likely the Wollywog will be weighed down and unable to jump (50 or more will keep it grounded almost every time). If it does get airborne, call back the Pikmin and get them away from the Wollywog's shadow (the area where it will land). Re-swarm when it lands. Note this strategy is likely to cause the crushing glitch.

An alternative method is to get two Yellow Pikmin and give each a Bomb-rock. Throw an armed Yellow Pikmin into the Wollywog's vicinity and the Wollywog will target the Pikmin. When it does, immediately call back the Pikmin and by the time it lands, the Bomb-rock will explode next to it. Repeat once more to kill it. In the New Play Control! version of the game, as Pikmin no longer drop the bomb-rocks when whistled at, a bomb-holding Pikmin must be thrown close to the Wollywog while it is in the air so the Pikmin throws it while it is on the ground.

The alternative strategy mentioned for Pikmin 2 also works here, but it takes longer that swarming, since throwing is slower on the first game.

Pikmin 2

Swarming is less effective here, so attack by repeatedly throwing Pikmin, preferably purples, onto its back. It appears to be easier to pin the Wollywog to the ground here than in Pikmin, so it is in fact easier to kill. Once again, in the event it does get off the ground, call the Pikmin back immediately and move them out of the way. An alternate strategy (if one doesn't have Purple Pikmin) is to use a group of about 10-20 Pikmin, and throw all the Pikmin before the Wollywog takes off. It should become airborne, and the moment it starts to land, recall the Pikmin. Because of the falling speeds of Pikmin and the Wollywog, and the fact that Pikmin are invincible when airborne, this is a very viable strategy.

Pikmin 3

Again, Wollywogs would mostly be defeated by throwing Pikmin at them. However, in Pikmin 3, Wollywogs will take damage simply by landing on a Rock Pikmin, so Rock Pikmin are therefore the best choice of Pikmin to use on the offense.