Pikmin 2

Hydro Dweevil: Difference between revisions

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|name      = Mandarachnia sulfurnid
|name      = Mandarachnia sulfurnid
|family    = Dweevil
|family    = Dweevil
|underground= [[Subterranean Complex]], [[Frontier Cavern]], [[Hole of Heroes]], [[Dream Den]]
|underground= [[Frontier Cavern]], [[Hole of Heroes]], [[Dream Den]]
|challenge  = [[Dweevil Nest]]
|weight    = 3
|weight    = 3
|max_pikmin = 6
|max_pikmin = 6
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}}
}}


The '''Caustic Dweevil''' is a member of the Dweevil family, a non-aggressive [[:category:enemies|enemy]] found in ''[[Pikmin 2]]'' that attacks in self-defense. As it's typical of Dweevils, it picks up any treasure or enemy body it can find, only releasing it when [[Pikmin family|Pikmin]] attack. The only offensive measure the beast can take is spraying an acidic bodily fluid on enemies, which drowns all Pikmin types except [[Blue Pikmin|blue ones]], making them the best choice in battle against it.
The '''Caustic Dweevil''' is a member of the Dweevil family, a non-aggressive [[:category:enemies|enemy]] found in [[Pikmin 2]] that attacks in self-defense. As it's typical of Dweevils, it picks up any treasure or enemy body it can find, only releasing it when [[Pikmin family|Pikmin]] attack. The only offensive measure the beast can take is spraying an acidic bodily fluid on enemies, which drowns all Pikmin types except [[Blue Pikmin|blue ones]] and Bulbmin, making them the best choice in battle against it.


{{notes|enemy}}
{{notes|enemy}}


==Killing Methods==
==Strategy==
====Pikmin====
====Pikmin====
Throw Pikmin on their small heads. Although they can harm non-Blue Pikmin, they are weak and often die before getting a chance to attack at all, and this does not kill Pikmin instantly, allowing them to be whistled to safety by a [[captain]] if they do come into contact with it. [[Purple Pikmin]] are particularly useful in defeating large numbers of smaller Dweevils with ease, since they stun when thrown, halting any enemy attacks, usually until death.
Throw Pikmin on their small heads. Although they can harm non-Blue Pikmin, they are weak and often die before getting a chance to attack at all, and this does not kill Pikmin instantly, allowing them to be whistled to safety by a [[captain]] if they do come into contact with it. [[Purple Pikmin]] are particularly useful in defeating large numbers of smaller Dweevils with ease, since they stun when thrown, halting any enemy attacks, usually until death.
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==Gallery==
==Gallery==
<gallery widths="120">
<gallery>
Causticdweevil.jpg|A Caustic Dweevil
File:Causticdweevil.jpg|Concept art of a Caustic Dweevil
</gallery>
</gallery>
{{featured|26th January 2009|6th May 2009}}
{{featured|26th January 2009|6th May 2009}}
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[[Category:Pikmin 2 enemies]]
[[Category:Pikmin 2 enemies]]
[[Category:Water enemies]]
[[Category:Water enemies]]
[[Category:Dream den]]

Revision as of 16:21, August 11, 2011

Hydro Dweevil
File:39causticdweevil.png
Appears in Pikmin 2
Scientific name Mandarachnia sulfurnid
Family Dweevil
Areas None
Caves Frontier Cavern, Hole of Heroes, Dream Den
Challenge Mode stages Dweevil Nest
2-Player Battle stages None
Attacks Sprays water

The Caustic Dweevil is a member of the Dweevil family, a non-aggressive enemy found in Pikmin 2 that attacks in self-defense. As it's typical of Dweevils, it picks up any treasure or enemy body it can find, only releasing it when Pikmin attack. The only offensive measure the beast can take is spraying an acidic bodily fluid on enemies, which drowns all Pikmin types except blue ones and Bulbmin, making them the best choice in battle against it.

{{notes:enemy/{{{2}}}|block=y}}

Strategy

Pikmin

Throw Pikmin on their small heads. Although they can harm non-Blue Pikmin, they are weak and often die before getting a chance to attack at all, and this does not kill Pikmin instantly, allowing them to be whistled to safety by a captain if they do come into contact with it. Purple Pikmin are particularly useful in defeating large numbers of smaller Dweevils with ease, since they stun when thrown, halting any enemy attacks, usually until death.

Captains

Run up to it and punch it until it begins its attacking animation, leaving plenty of time to run away before it attacks. Run back and continue the assault when the acid stops.

Gallery

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was a featured article from 26th January 2009 to 6th May 2009.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.