Pikmin 3

Rusted Labyrinth: Difference between revisions

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m (→‎Layout A: there's a second Portable Sunset)
m (Checked and added names from the game files)
 
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The '''Rusted Labyrinth''' ({{j|天と地の狭間|Ten to Chi no Hazama|Between Heaven and Earth}}) is the fifth stage of ''[[Pikmin 3]]''<nowiki>'</nowiki>s [[Bingo Battle]] mode. The stage is themed after modern plumbing and utilities, and includes pipe slides, metal plating platforms, and [[electric gate]]s.
The '''Rusted Labyrinth''' ({{j|天と地の狭間|Ten to Chi no Hazama|Between Heaven and Earth}}) is the fifth stage of ''[[Pikmin 3]]''<nowiki>'</nowiki>s [[Bingo Battle]] mode. The stage is themed after modern plumbing and utilities, and includes pipe slides, metal plating platforms, and [[electric gate]]s.


==Layouts==
== Layouts ==
The variation unlock order, as explained [[Bingo Battle#Maps|here]], is B, A, C.
The variation unlock order, as explained [[Bingo Battle#Maps|here]], is B, A, C.


===Layout A===
=== Layout A ===
[[File:Map 13 rusted labyrinth a.jpg|thumb|400px|Layout A.]]
[[File:Map 13 rusted labyrinth a.jpg|thumb|400px|Layout A.]]


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*{{icon|Egg|v=P3|y}} &times; 4
*{{icon|Egg|v=P3|y}} &times; 4


===Layout B===
=== Layout B ===
[[File:Map 14 rusted labyrinth b.jpg|thumb|400px|Layout B.]]
[[File:Map 14 rusted labyrinth b.jpg|thumb|400px|Layout B.]]


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*{{icon|Pellet Posy|v=P3}} [[Pellet Posy|1-Pellet Posy]] &times; 22
*{{icon|Pellet Posy|v=P3}} [[Pellet Posy|1-Pellet Posy]] &times; 22


===Layout C===
=== Layout C ===
[[File:Map 15 rusted labyrinth c.jpg|thumb|400px|Layout C.]]
[[File:Map 15 rusted labyrinth c.jpg|thumb|400px|Layout C.]]


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*{{icon|Pellet Posy|v=P3}} [[Pellet Posy|5-Pellet Posy]] &times; 2
*{{icon|Pellet Posy|v=P3}} [[Pellet Posy|5-Pellet Posy]] &times; 2


==Out of bounds==
== Out of bounds ==
It is possible to [[throw]] a [[leader]] onto a section of the stage that is out of bounds. In order to do this, players have to have two leaders on their side. From the circular sandy room on the red team's side (northeast when looking at the [[radar]]), one leader must throw their partner directly to the east. There is a wall in the distance, and far below it is a tube. With a throw, leaders and Pikmin can actually land on it. Additionally, the player can throw a leader onto the barrier and dodge to the pipe. Whilst there, leaders and Pikmin can walk around along the wall, but they can't stop hugging the wall, due to the tube's slant. Walking too far to the north or south will eventually place the leader's icon on the radar out of view, and walking a bit further will make the leader or Pikmin go through the tube, touch the [[abyss]], and reappear on the stage as normal.{{cite youtube|d1bY7MJSbBg|showing how to get leaders out of bounds}}
It is possible to [[throw]] a [[leader]] onto a section of the stage that is out of bounds. In order to do this, players have to have two leaders on their side. From the circular sandy room on the red team's side (northeast when looking at the [[radar]]), one leader must throw their partner directly to the east. There is a wall in the distance, and far below it is a tube. With a throw, leaders and Pikmin can actually land on it. Additionally, the player can throw a leader onto the barrier and dodge to the pipe. Whilst there, leaders and Pikmin can walk around along the wall, but they can't stop hugging the wall, due to the tube's slant. Walking too far to the north or south will eventually place the leader's icon on the radar out of view, and walking a bit further will make the leader or Pikmin go through the tube, touch the [[abyss]], and reappear on the stage as normal.{{cite youtube|d1bY7MJSbBg|showing how to get leaders out of bounds}}
It is also not possible to [[dodge]] while on the tube.
It is also not possible to [[dodge]] while on the tube.


==Naming==
== Gallery ==
 
===Names in other languages===
{{foreignname
|Jap=天と地の狭間
|JapR=Ten to Chi no Hazama
|JapM=Between Heaven and Earth
|Ger=Rostschlucht
|GerM=Rust Ravine
|Spa=Cuidadela Oxidada
|SpaM=Rusty Citadel
|Fra=Entre ciel et terre
|FraM=Between Heaven and Earth
|Ita=Gola rugginosa
|ItaM=Rusty Throat
}}
 
==Gallery==
{{image}}
{{image}}
<gallery>
<gallery>
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</gallery>
</gallery>


==See also==
== Names in other languages ==
{{Needs translation|Chinese|Korean}}
{{Foreignname
|Jap      = 天と地の狭間
|JapR    = Ten to Chi no Hazama
|JapM    = Between Heaven and Earth
|ChiTrad  = 天地狹縫
|ChiTradR =
|ChiTradM =
|ChiSimp  = 天地狭缝
|ChiSimpR =
|ChiSimpM =
|Fra      = Entre ciel et terre
|FraM    = Between Heaven and Earth
|Ger      = Rostschlucht
|GerM    = Rust Ravine
|Ita      = Gola rugginosa
|ItaM    = Rusty Throat
|Kor      = 하늘과 땅 사이
|KorR    =
|KorM    =
|Spa      = Cuidadela Oxidada
|SpaM    = Rusty Citadel
}}
 
== See also ==
* [[Corroded Maze]]
* [[Corroded Maze]]


==References==
== References ==
{{refs}}
{{refs}}


{{BB}}
{{BB}}

Latest revision as of 15:53, January 1, 2025

Gameplay on the Rusted Labyrinth.
Gameplay on the stage.

The Rusted Labyrinth (天と地の狭間?, lit.: "Between Heaven and Earth") is the fifth stage of Pikmin 3's Bingo Battle mode. The stage is themed after modern plumbing and utilities, and includes pipe slides, metal plating platforms, and electric gates.

Layouts[edit]

The variation unlock order, as explained here, is B, A, C.

Layout A[edit]

Variation A of the Shaded Terrace map.
Layout A.

This layout gives players Yellow Pikmin to start with, and Red Pikmin can be found.

Enemies:

Fruits:

Marbles:

Tools:

Obstacles:

Plants and fungi:

Other objects:

Layout B[edit]

Variation B of the Shaded Terrace map.
Layout B.

This layout gives players Red Pikmin to start with, and Winged Pikmin can be found.

Enemies:

Fruits

Marbles:

Tools:

Obstacles:

Plants and fungi:

Layout C[edit]

Variation C of the Rusted Labyrinth map.
Layout C.

This layout gives players Red Pikmin to start with, and Rock Pikmin can be found.

Enemies:

Fruits:

Marbles:

Tools:

Obstacles:

Plants and fungi:

Out of bounds[edit]

It is possible to throw a leader onto a section of the stage that is out of bounds. In order to do this, players have to have two leaders on their side. From the circular sandy room on the red team's side (northeast when looking at the radar), one leader must throw their partner directly to the east. There is a wall in the distance, and far below it is a tube. With a throw, leaders and Pikmin can actually land on it. Additionally, the player can throw a leader onto the barrier and dodge to the pipe. Whilst there, leaders and Pikmin can walk around along the wall, but they can't stop hugging the wall, due to the tube's slant. Walking too far to the north or south will eventually place the leader's icon on the radar out of view, and walking a bit further will make the leader or Pikmin go through the tube, touch the abyss, and reappear on the stage as normal.[1] It is also not possible to dodge while on the tube.

Gallery[edit]

This article or section is in need of more images.
You can help Pikipedia by uploading some images.

Names in other languages[edit]

The following article or section needs help from someone who can translate Chinese/Korean text.

Language Name Meaning
Flag of Japan Japanese 天と地の狭間?
Ten to Chi no Hazama
Between Heaven and Earth
Flag of the Republic of China (Taiwan) Chinese
(traditional)
天地狹縫
Flag of China Chinese
(simplified)
天地狭缝
Flag of France French Entre ciel et terre Between Heaven and Earth
Flag of Germany German Rostschlucht Rust Ravine
Flag of Italy Italian Gola rugginosa Rusty Throat
Flag of South Korea Korean 하늘과 땅 사이
Flag of Spain Spanish Cuidadela Oxidada Rusty Citadel

See also[edit]

References[edit]

  1. ^ YouTube video showing how to get leaders out of bounds