Numbered gate: Difference between revisions
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[[File:P4 Number Gate.png|thumb|250px|A numbered gate in the [[Secluded Courtyard]].]] | [[File:P4 Number Gate.png|thumb|250px|A numbered gate in the [[Secluded Courtyard]].]] | ||
==Locations== | '''Numbered gates''' are [[gate]]s in {{p4}} that open once a certain number of nearby objectives have been cleared. Typically they require the player to defeat a given number of [[Enemy|enemies]], but some in the [[Trial of the Sage Leaf]] count the number of [[treasure]]s collected instead. Their purpose is to make sure the player can't proceed until they've bested a challenge, so they are typically encountered in [[boss]] battles. | ||
They are made of metal and have a dot-matrix display on the side for showing a 2-digit number. This number starts by showing how many are required, and will count down by 1 when an enemy is defeated or treasure is collected in the region before them. This will also play a "ding" sound. Once the number reaches 0, the gate will move down into the ground, allowing the player to pass. | |||
== Locations == | |||
{{game help|p4|Document locations.}} | {{game help|p4|Document locations.}} | ||
==Gallery== | == Gallery == | ||
{{image}} | {{image}} | ||
==See also== | == See also == | ||
{{todo|Link to similar subjects.}} | {{todo|Link to similar subjects.}} | ||
{{obstacles}} | {{obstacles}} |
Revision as of 05:16, October 20, 2023
Numbered gates are gates in Pikmin 4 that open once a certain number of nearby objectives have been cleared. Typically they require the player to defeat a given number of enemies, but some in the Trial of the Sage Leaf count the number of treasures collected instead. Their purpose is to make sure the player can't proceed until they've bested a challenge, so they are typically encountered in boss battles.
They are made of metal and have a dot-matrix display on the side for showing a 2-digit number. This number starts by showing how many are required, and will count down by 1 when an enemy is defeated or treasure is collected in the region before them. This will also play a "ding" sound. Once the number reaches 0, the gate will move down into the ground, allowing the player to pass.
Locations
The following article or section is in need of assistance from someone who plays Pikmin 4. |
Gallery
This article or section is in need of more images. |
See also
To do: Link to similar subjects. |
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |