Smoky Progg: Difference between revisions
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The '''Smoky Progg''' is a hidden boss found only in the [[Pikmin (game)|first Pikmin game]], and is possibly one of the toughest. The only way to encounter it is to visit [[The Distant Spring]] before day 15. It resides in the large watery area located to the east of the landing site, in the center of a small group of islands. The Progg resides in an egg and if you touch the egg in any way, even with [[Olimar]], it will break out within 4-8 seconds. Swarming the unopened egg with a large number of [[Pikmin family|Pikmin]] can easily defeat the Progg, but does not produce any reward. | The '''Smoky Progg''' is a hidden boss found only in the [[Pikmin (game)|first Pikmin game]], and is possibly one of the toughest. The only way to encounter it is to visit [[The Distant Spring]] before day 15. It resides in the large watery area located to the east of the landing site, in the center of a small group of islands. The Progg resides in an egg and if you touch the egg in any way, even with [[Olimar]], it will break out within 4-8 seconds. Swarming the unopened egg with a large number of [[Pikmin family|Pikmin]] can easily defeat the Progg, but does not produce any reward. | ||
The Progg itself is a dark green and black creature with glowing white eyes, and constantly emits a cloud of gas that is poisonous to both the Pikmin and [[Olimar]]. It is also able to uproot Pikmin sprouts. The Smoky Progg will make its way towards the landing site upon emerging, so it is necessary to kill it to avoid interference with the day's plans. It has an incredibly high defense, so it takes a while to kill. When killed, however, it drops a small nut which, if carried to an [[Onion]], will produce 100 Pikmin seeds. | The Progg itself is a dark green and black creature with glowing white eyes, and constantly emits a cloud of gas that is poisonous to both the Pikmin and [[Olimar]]. It is also able to uproot Pikmin sprouts. The Smoky Progg will make its way towards the landing site upon emerging, so it is necessary to kill it to avoid interference with the day's plans. It has an incredibly high defense, so it takes a while to kill. When killed, however, it drops a small nut which, if carried to an [[Onion]], will produce 100 Pikmin seeds. |
Revision as of 21:40, July 8, 2008
Smoky Progg | |
---|---|
Appears in | N/A |
Scientific name | Unknown |
Family | Unknown |
Areas | The Distant Spring |
Attacks | Suffocates Pikmin, uproots sprouts |
The Smoky Progg is a hidden boss found only in the first Pikmin game, and is possibly one of the toughest. The only way to encounter it is to visit The Distant Spring before day 15. It resides in the large watery area located to the east of the landing site, in the center of a small group of islands. The Progg resides in an egg and if you touch the egg in any way, even with Olimar, it will break out within 4-8 seconds. Swarming the unopened egg with a large number of Pikmin can easily defeat the Progg, but does not produce any reward.
The Progg itself is a dark green and black creature with glowing white eyes, and constantly emits a cloud of gas that is poisonous to both the Pikmin and Olimar. It is also able to uproot Pikmin sprouts. The Smoky Progg will make its way towards the landing site upon emerging, so it is necessary to kill it to avoid interference with the day's plans. It has an incredibly high defense, so it takes a while to kill. When killed, however, it drops a small nut which, if carried to an Onion, will produce 100 Pikmin seeds.
Olimar's belief that the creature is a malformed larval Mamuta is most likely based upon the fact that both creatures affect Pikmin on a different end of the same spectrum; the Mamuta plants the Pikmin, while the Progg uproots them and proceeds, then, to kill them. As the Mamuta doesn't feed on Pikmin, on the other hand, it is doubtful that its larval form would.
A Smoky Progg video: <youtube>tEGnc4AXkSA</youtube>
“{{notes:enemy/{{{2}}}|block=y}}”
How to Kill
Large masses of Pikmin are not recommended to fight it; it is best to use a small number of reds. About 10-20 should work well; swarming is utterly useless and will only result in all the Pikmin dying. Wait until it uses the uprooting move, and then throw the reds onto its face. After the reds are shaken off, repeat the process. An alternate way to hurt it would be to use Yellow Pikmin with bomb-rocks, aim well and do not hit the Progg on the rear with the Yellow that is thrown. Any Pikmin left walking in its trail will succumb to the poison. Occasionally, it will chase you around and not give up until your Pikmin die or you get far enough away, at which point it will ignore you temporarily and you can attack it again.
Note: If you look at it from the back, you can see the small gold sphere it drops glowing inside of it. This is believed by some to be its heart/soul.
Egg Glitch
In a rare case, if you walk up to the egg as Olimar with no Pikmin, circle the egg and press A to try to attack it, the egg won't take any damage, yet if you go back to an onion to get your blue Pikmin and return to the cluster of islands, the egg will be gone. The only way to reset the egg is to reset your game. Going to sunset and continuing to the next day will not bring the egg back.
Stuck Progg Glitch
To defeat the Progg easier, lure it with Pikmin toward the stump to the right (facing the water) fo the landing site. Go through the large opening and exit through the smaller opening. Turn around and throw your Pikmin at it. It will come at you but the stump will block its progress. The only thing to worry about is if it climbs over the stump...