Bridge/Locations: Difference between revisions

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(Cleaned up Pikmin 3 bridge locations)
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These are the locations of all '''[[bridge]]'''s, fragments, etc. in the {{ps}}.
These are the locations of all '''[[bridge]]'''s, fragments, etc. in the {{ps}}.


{{game help|p3|Clean up and complete the list of fragments and hay. Also, include the colors}}
{{game help|p3|Add the locations of fragments and hay.}}


== ''Pikmin'' ==
== ''Pikmin'' ==
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=== Story mode ===
=== Story mode ===
* [[Tropical Wilds]]: A brown bridge is built on day 1 to demonstrate Pikmin abilities. Another must be built to reach the [[Sandbelching Meerslug]], while a red bridge is located near the landing site leading to the northern portion of the level.
* [[Tropical Wilds]]: A brown bridge in the southeast of the map is built as part of the Day 1 tutorial. Another brown bridge just southeast of the landing site must be built to reach the [[Sandbelching Meerslug]], while a red bridge is located near the landing site leading to the northern portion of the area.
* [[Garden of Hope]]: A brown bridge and red bridge are near the area where [[Rock Pikmin]] are discovered, while a blue bridge is built on the way to the [[Armored Mawdad]] arena. A red bridge and blue bridge can be built near the entrance to the [[Quaggled Mireclops]] arena.
* [[Garden of Hope]]: A brown bridge and a red bridge connect the landing site to the the area near the cave where [[Rock Pikmin]] are discovered. A blue bridge is built on the way to the [[Armored Mawdad]] arena. A red bridge and blue bridge can be built near the entrance to the [[Quaggled Mireclops]] arena.
* [[Distant Tundra]]: [[Brittany]] must build a red bridge and [[Alph]] must build a blue bridge in the center of the map so that they can reunite when separated in the beginning. One other red bridge can be built in the [[Vehemoth Phosbat]] arena to reach an [[electrode]].
* [[Distant Tundra]]: [[Brittany]] must build a red bridge and [[Alph]] must build a blue bridge in the center of the map so that they can reunite after being separated when the area is first entered. Another red bridge can be built in the [[Vehemoth Phosbat]] arena to reach an [[electrode]]. There is also a hay bridge southwest of the landing to allow easier access to the [[Citrus Lump]] and [[Zest Bomb]].
* [[Twilight River]]: A light blue bridge must be built to discover [[Winged Pikmin]]; this is the longest bridge in the game. A red bridge must be built afterward to reach the [[Scornet Maestro]] arena.
* [[Twilight River]]: A light blue bridge must be built to discover [[Winged Pikmin]]; this is the longest bridge in the game. A red bridge must be built afterward to reach the [[Scornet Maestro]] arena.
* [[Formidable Oak]]: An optional red bridge is found in the cavern, while a blue bridge must be built to to get through the cavern.
* [[Formidable Oak]]: An optional red bridge is found in the first part of the cavern, while a blue bridge must be built to to get through the second part of the cavern.


=== Mission Mode – Collect Treasure! ===
=== Mission Mode – Collect Treasure! ===
* [[Tropical Forest]]: The brown bridge is optional, but is extremely recommended to get back to the SPERO faster.
* [[Tropical Forest]]: The brown bridge is optional, but is highly recommended to get back to the SPERO faster.
* [[Silver Lake]]: A brown bridge next to the start leads to the southeastern half of the area.
* [[Silver Lake]]: A brown bridge next to the start leads to the southeastern half of the area.
* [[Thirsty Desert]]: One yellow bridge is used to cross a river, while another is used to go to a remote island with some treasures.
* [[Thirsty Desert]]: One yellow bridge is used to cross a river, while another is used to go to a remote island with some treasures.

Revision as of 02:12, January 24, 2020

These are the locations of all bridges, fragments, etc. in the Pikmin series.


The following article or section is in need of assistance from someone who plays Pikmin 3.
Particularly: Add the locations of fragments and hay.

Pikmin

Story mode

  • The Forest of Hope: Two bridges must be built to create a path between some islands to obtain the Sagittarius.
  • The Forest Navel: Two sloped bridges can be built down the central ledges to provide shortcuts. Two other sloped bridges must be built up to a plateau holding the Gravity Jumper. One last bridge must be built across the abyss to reach the island where the Libra is located.
  • The Distant Spring: There is a bridge near the landing site that will lead across the water to a beach. Two other bridges near the Gluon Drive must be built into eachother to form a single larger bridge to carry the part across.
  • The Final Trial: Two bridges must be built across the main part of the level to reach the final boss arena.

Challenge mode

Pikmin 2

Bridges only appear in overworld locations, and only in the game's story mode.

Pikmin 3

Story mode

  • Tropical Wilds: A brown bridge in the southeast of the map is built as part of the Day 1 tutorial. Another brown bridge just southeast of the landing site must be built to reach the Sandbelching Meerslug, while a red bridge is located near the landing site leading to the northern portion of the area.
  • Garden of Hope: A brown bridge and a red bridge connect the landing site to the the area near the cave where Rock Pikmin are discovered. A blue bridge is built on the way to the Armored Mawdad arena. A red bridge and blue bridge can be built near the entrance to the Quaggled Mireclops arena.
  • Distant Tundra: Brittany must build a red bridge and Alph must build a blue bridge in the center of the map so that they can reunite after being separated when the area is first entered. Another red bridge can be built in the Vehemoth Phosbat arena to reach an electrode. There is also a hay bridge southwest of the landing to allow easier access to the Citrus Lump and Zest Bomb.
  • Twilight River: A light blue bridge must be built to discover Winged Pikmin; this is the longest bridge in the game. A red bridge must be built afterward to reach the Scornet Maestro arena.
  • Formidable Oak: An optional red bridge is found in the first part of the cavern, while a blue bridge must be built to to get through the second part of the cavern.

Mission Mode – Collect Treasure!

  • Tropical Forest: The brown bridge is optional, but is highly recommended to get back to the SPERO faster.
  • Silver Lake: A brown bridge next to the start leads to the southeastern half of the area.
  • Thirsty Desert: One yellow bridge is used to cross a river, while another is used to go to a remote island with some treasures.
  • Twilight Hollow: A yellow bridge bridges the river between the western and eastern halves, on the southern side.
  • Tropical Forest Remix: Same as Tropical Forest.
  • Silver Lake Remix: Same as Silver Lake, but there is also a yellow bridge on the same ledge, but facing another way.
  • Twilight Hollow Remix: Same as Twilight Hollow.
  • The Rustyard: The almost-complete cyan bridge is one of the two main paths that connect the two halves of the area.
  • Clockwork Chasm: There is a yellow bridge connecting two of the islands at the northwest.

Mission Mode – Battle Enemies!

  • Silver Lake: A dark blue bridge connects the Winged Onion area to the remote island, while a yellow bridge connects the Yellow Onion's area to the island.
  • Thirsty Desert: A yellow bridge allows escaping from the Rock Pikmin island while a different yellow bridge allows access through a river at the south.
  • Twilight Hollow: Same as the Collect Treasures! variant.
  • Tropical Wilds Remix: There is one yellow bridge connecting the Blue Onion area to where the story mode landing site is.
  • Garden of Hope Remix: A dark blue bridge leads from the starting location to the northern part of the area, while a yellow bridge and a red bridge connect the central part to the southeastern part, both in different locations.
  • Twilight River Remix: A cyan bridge connects the central area to the southern one.

Bingo Battle

  • Stagnant Sea: On all layouts, there is a bridge on either player's island that connects to the central island. On layouts A and B, this bridge is partially built, but it is fully built on layout C.
  • Parched Brook: On layouts A and B, there is a bridge on either player's side connecting to the other side. The bridge on layout B starts off more complete than in layout A.

Hey! Pikmin

  • First Expedition: There is a diagonal brown bridge right near the start. It is composed of 4 fragments, and there are 2 piles nearby, with 2 fragments each. There is also a blue bridge after the Loop of Beginnings with three piles of fragments above it, in three different levels. This bridge is made up of 8 fragments, and the piles are made up of 1, 2, and 5 fragments.
  • Cavern of Confusion: After climbing a series of vines, there is a diagonal white bridge of 5 fragments that needs to be built to go up. There are 3 piles in the same room, with 1, 2, and 2 fragments.
  • Glowing Bloom Pond: There is a room with Bouncy Mushrooms, Bloominous Stemples, an electrode, and a brown bridge. In it, there are also 2 piles of fragments, with 4 and 2 fragments, used on that same bridge, which is made of 6 fragments total. In addition, there is one fully built 10-fragment brown bridge where the first Widemouthed Anode Beetle is.
  • The Shallow End: There is a fully built blue bridge that allows the player to walk inside a doorway that leads to a dead end. It is made of 8 fragments.
  • Pollution Pool: There is a doorway that, on both sides, leads to the top of fully built glass bridges, of 4 fragments each. There is a third glass bridge before the standard exit, and it consists of 12 fragments. This one needs to be built using the pile on the left, with 2 fragments, and the two piles on the right, with 5 and 4 fragments.
  • Space of Silence: There is a long blue bridge, made out of 20 fragments, that needs to be built to cross the final gap. The player needs to use the 4 piles of fragments right to the left of the bridge, each with 5 fragments.
  • Secret Spot 19: There is a tiny blue bridge of 3 fragments that needs to be built, using the nearby pile of 2 fragments, in order to reach the goal.
  • Freezing Wasteland: There is a room with two Clicking Slurkers and a pile of 8 fragments. These are used to build a diagonal brown bridge nearby, made up of all 8.
  • Secret Spot 25: There are three dirt mounds in the room, each with 4 fragments. They are needed to build the 12-fragment blue bridge that goes diagonally up.

Pikmin 3 fragments

Story Mode

  • Tropical Wilds
    • Brown bridge near Alph’s crash site - groups of 3 and 12 tiles
    • Brown bridge near landing site - groups of 8 and 10 tiles
    • Red bridge - groups of 10 and 46 tiles (34 buried)
  • Garden of Hope
    • Brown bridge near landing site - groups of 14 and 15 tiles
    • Red bridge near landing Site - groups of 20 (in crystal) and 26 tiles
    • Blue bridge near Armored Mawdad - groups of 20 (in crystal) and 30 tiles
    • Red bridge after Louie escapes - 2 groups of 27 tiles
    • China pot - 2 groups of 30 tiles
    • Blue bridge near Quaggled Mireclops - groups of 20 (in crystal) and 30 tiles (20 buried)
  • Distant Tundra
    • Red bridge - groups of 20 and 30 tiles
    • Blue bridge - groups of 20 and 30 tiles
    • Brown bridge - 2 groups of 25 tiles
  • Twilight River
    • Light blue bridge- group of 20 (in crystal) and 2 groups of 30 tiles
    • Red bridge - groups of 15 (under clipboard), 18, and 24 tiles
  • Formidable Oak
    • Red bridge - groups of 20 and 30 tiles
    • Blue bridge - 2 groups of 25 tiles

Collect Treasure!

Battle Enemies!

Bingo Battle

  • Stagnant Sea
    • Layout A
      • Red bridge 1 - 2 groups of 10 tiles
      • Red bridge 2 - 2 groups of 10 tiles
    • Layout B
      • Red bridge 1 - 2 groups of 10 tiles
      • Red bridge 2 - 2 groups of 10 tiles
    • Layout C
      • Red bridge 1 - fully assembled
      • Red bridge 2 - fully assembled
  • Parched Brook
    • Layout A
      • Red bridge 1 - 3 groups of 10 tiles
      • Red bridge 2 - 3 groups of 10 tiles
    • Layout B
      • Red bridge 1 - 20 tiles
      • Red bridge 2 - 20 tiles

Hay

Distant Tundra
  • A pile of hay is located near the two Bearded Amprats and Citrus Lump on a ledge that can only normally be accessed by Bouncy Mushroom. This pile of hay allows a shortcut back down to the landing site to be created.
Forgotten Cove
  • Three piles of hay are spread about in short proximity to one side, near the Medusal Slurkers. Each are used in place of the sloped bridges in Pikmin's The Forest Navel.
Tropical Wilds Remix
  • A pile of hay is located in the first Baldy Long Legs arena. It is used to access the second.
Formidable Oak Remix
  • A pre-made slope is found opposite Brittany's starting position, on the other side of the Orange Bulborbs.