Pikmin 3

Joustmite: Difference between revisions

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|attacks    = Stabs and eats Pikmin
|attacks    = Stabs and eats Pikmin
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'''Joustmites''' are enemies that were first introduced in ''[[Pikmin 3]].'' They behave similarly to the [[Cloaking Burrow-nit]], and look like them as well. It can be seen as an opposite of the Burrow-nit, as the Joustmite shields the front of its body, requiring the Pikmin to attack from behind. It is unconfirmed if the two species are related or part of the same family, though it wouldn't be surprising. Flying variants, known as [[Flighty Joustmite]]s, also appear. They appear exactly the same, except that the Flighty Joustmites will spring into the air when half of its health has been depleted, requiring the use of [[Yellow Pikmin|Yellow]] and [[Winged Pikmin]] to pull it back towards the ground for other Pikmin to attack it.  
'''Joustmites''' are enemies that were first introduced in ''[[Pikmin 3]]''. They behave similarly to the [[Cloaking Burrow-nit]], and look like them as well. They can be seen as an opposite of the Burrow-nit however, as Joustmites shields the front of their body, requiring the Pikmin to attack from behind. It is unconfirmed if the two species are related or part of the same family, though it wouldn't be surprising. Flying variants, known as [[Flighty Joustmite]]s, also appear in ''Pikmin 3''.


==Notes==
==Notes==
===''Pikmin 3'' Prima Guide===
===''Pikmin 3'' Prima Guide===
''"The Joustmite spends most of its time partially buried with its colorful shell protruding from the ground. When it senses nearby prey, this well-armored creature emerges and uses its retractable beak to skewer nearby victims. ''
{{transcript|The Joustmite spends most of its time partially buried with its colorful shell protruding from the ground. When it senses nearby prey, this well-armored creature emerges and uses its retractable beak to skewer nearby victims.


''Rock Pikmin cannot be damaged by the Joustmite's attacks, making them a very good option when facing this enemy. When you're leading a large squad, however, any combination of Pikmin can make short work of this enemy. Approach the Joustmite from the rear and attack the creature's fleshy body until you defeat it."''
Rock Pikmin cannot be damaged by the Joustmite's attacks, making them a very good option when facing this enemy. When you're leading a large squad, however, any combination of Pikmin can make short work of this enemy. Approach the Joustmite from the rear and attack the creature's fleshy body until you defeat it.}}


==Behavior==
==Behavior==
[[File:CloakingBurrowNit.png|thumb|left|100px|A Joustmite stabbing two unfortunate Pikmin.]]
[[File:CloakingBurrowNit.png|thumb|left|100px|A Joustmite stabbing two unfortunate Pikmin.]]
Just like the Burrow-nit, the Joustmite hides partially buried in the ground, waiting for unsuspecting prey. Once a group of Pikmin enters the attack range of the Joustmite, it pops out from under the ground and proceeds to attack the player's Pikmin by attempting to use its long, needle-like proboscis to spear them. If any Pikmin are caught in this attack, they will be held in the air for a brief moment before being eaten. Unlike the Burrow-nit, the Joustmite can capture up to 3 Pikmin with this attack.  
Just like the Cloaking Burrow-nit, the Joustmite hides partially buried in the ground, waiting for unsuspecting prey. Once a group of Pikmin enters the attack range of the enemy, it pops out from under the ground and proceeds to attack the player's Pikmin by attempting to use its long, needle-like proboscis to spear them. If any Pikmin are caught in this attack, they will be held in the air for a brief moment before being eaten. Unlike the Burrow-nit, the Joustmite can capture up to 3 Pikmin with this attack.
 
It should be noted that [[Rock Pikmin]] are immune to its [[stabbing]] attacks. The Joustmite can also shake off Pikmin, which also shakes its loose carapace. The enemy is rather slow-moving, making it easy to walk around and attack from behind.


It should be noted that [[Rock Pikmin]] are immune to its stabbing attacks. The Joustmite can also shake off Pikmin, which also shakes its loose carapace. The Joustmite is a rather slow-moving creature, making it easy to walk around and attack from behind.
{{clear}}
{{clear}}
==Strategy==
==Strategy==
[[File:Pikmin 3 Joustmite Scan.png|thumb|right|200px|An almost defeated Joustmite being scanned.]]
[[File:Pikmin 3 Joustmite Scan.png|thumb|right|200px|An almost defeated Joustmite being scanned.]]
{{guide}}
{{guide}}
As mentioned before, the Joustmite protects the front of its body, making it completely immune to frontal assaults. The most effective strategy is to approach it from behind without waking it up, and proceeding to swarm the creature. If the Joustmite is awake, the player can still try to run behind it and proceed to throw Pikmin, or they can run away, and the Joustmite will go back underground. Rock Pikmin are immune to their attacks, making throwing them at the Joustmite's rear another effective strategy. The Joustmite eats Pikmin at a rather fast rate, so be aware.  
As mentioned before, the Joustmite protects the front of its body, making it completely immune to frontal assaults. The most effective strategy is to approach it from behind without waking it up, and proceeding to swarm the creature. If the Joustmite is awake, you can still try to run behind it and proceed to throw Pikmin, or you can run away, and the Joustmite will go back underground. Rock Pikmin are immune to its attacks, making throwing them at the Joustmite's rear another effective strategy. The enemy eats Pikmin at a rather fast rate, so be aware.


==Gallery==
==Gallery==
<gallery spacing="small" orientation="none">
<gallery>
Burried.PNG|A Joustmite buried in the ground.
Burried.PNG|A Joustmite buried in the ground.
Joustmite-Pikmin3.jpg|A Joustmite in the [[Distant Tundra]] area.
Joustmite-Pikmin3.jpg|A Joustmite in the [[Distant Tundra]] area.
Line 44: Line 45:


==Trivia==
==Trivia==
*The Joustmites are named after ''jousting'', a medieval sport with 2 opponents riding on horses, with the objective to knock the other one off of the horse using a sharp lance. The Joustmites are named after this because their proboscis resemble a lance.
*The Joustmites are named after ''jousting'', a medieval sport with two opponents riding on horses, with the objective to knock the other one off of the horse using a sharp lance. The connection is made due to the Joustmite's proboscis.
*Unlike the Burrow-nit, the Joustmite's death animation shows that its shell is unattached to its body, making it more of a helmet than an actual shell.
*Unlike the Cloaking Burrow-nit, the Joustmite's death and shaking animations show that its shell is unattached to its body, making it more of a helmet than an actual shell.


{{Enemies}}
{{Enemies}}
[[Category:Pikmin 3]]
[[Category:Pikmin 3 enemies]]
[[Category:Distant Tundra]]
[[Category:Distant Tundra]]
[[Category:Burrowing enemies]]
[[Category:Burrowing enemies]]
[[Category:Mission Mode]]
[[Category:Mission Mode]]

Revision as of 10:44, May 12, 2015

Joustmite
File:Joustmite.png
Appears in Pikmin 3
Scientific name Unknown
Family Unknown
Areas Distant Tundra
Mission Mode Collect Treasure! stages Thirsty Desert
Mission Mode Battle Enemies! stages Distant Tundra Remix
Side Story days None
Bingo Battle stages None
Attacks Stabs and eats Pikmin

Joustmites are enemies that were first introduced in Pikmin 3. They behave similarly to the Cloaking Burrow-nit, and look like them as well. They can be seen as an opposite of the Burrow-nit however, as Joustmites shields the front of their body, requiring the Pikmin to attack from behind. It is unconfirmed if the two species are related or part of the same family, though it wouldn't be surprising. Flying variants, known as Flighty Joustmites, also appear in Pikmin 3.

Notes

Pikmin 3 Prima Guide

The Joustmite spends most of its time partially buried with its colorful shell protruding from the ground. When it senses nearby prey, this well-armored creature emerges and uses its retractable beak to skewer nearby victims. Rock Pikmin cannot be damaged by the Joustmite's attacks, making them a very good option when facing this enemy. When you're leading a large squad, however, any combination of Pikmin can make short work of this enemy. Approach the Joustmite from the rear and attack the creature's fleshy body until you defeat it.

Behavior

File:CloakingBurrowNit.png
A Joustmite stabbing two unfortunate Pikmin.

Just like the Cloaking Burrow-nit, the Joustmite hides partially buried in the ground, waiting for unsuspecting prey. Once a group of Pikmin enters the attack range of the enemy, it pops out from under the ground and proceeds to attack the player's Pikmin by attempting to use its long, needle-like proboscis to spear them. If any Pikmin are caught in this attack, they will be held in the air for a brief moment before being eaten. Unlike the Burrow-nit, the Joustmite can capture up to 3 Pikmin with this attack.

It should be noted that Rock Pikmin are immune to its stabbing attacks. The Joustmite can also shake off Pikmin, which also shakes its loose carapace. The enemy is rather slow-moving, making it easy to walk around and attack from behind.

Strategy

A nearly-defeated Joustmite is scanned.
An almost defeated Joustmite being scanned.

The following article or section contains guides.
The strategies shown are just suggestions.

As mentioned before, the Joustmite protects the front of its body, making it completely immune to frontal assaults. The most effective strategy is to approach it from behind without waking it up, and proceeding to swarm the creature. If the Joustmite is awake, you can still try to run behind it and proceed to throw Pikmin, or you can run away, and the Joustmite will go back underground. Rock Pikmin are immune to its attacks, making throwing them at the Joustmite's rear another effective strategy. The enemy eats Pikmin at a rather fast rate, so be aware.

Gallery

Trivia

  • The Joustmites are named after jousting, a medieval sport with two opponents riding on horses, with the objective to knock the other one off of the horse using a sharp lance. The connection is made due to the Joustmite's proboscis.
  • Unlike the Cloaking Burrow-nit, the Joustmite's death and shaking animations show that its shell is unattached to its body, making it more of a helmet than an actual shell.