Paper bag: Difference between revisions
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Revision as of 06:20, April 10, 2015
Paper bags are two different types of obstacles in Pikmin 2 and Pikmin 3. They stand as obstacles in pathways; in Pikmin 2, they need to be compressed to open up the areas past them, while in Pikmin 3 they must be pushed off a ledge and serve as a ramp when they drop.
Pikmin 2
Paper bags in Pikmin 2 resemble plain brown grocery bags that compress and expand using their bellows-like sides. They appear upside-down and slightly compressed, but can be squashed completely by throwing Pikmin on top of the bag so that it is weighed down. Different bags need different weight in order to fully succumb, and until that weight requirement is met, the bag will not change size at all. Purple Pikmin, of course, weigh ten, and Pikmin of other types weigh one. The first paper bag is found on the first day of Pikmin 2, where Captain Olimar and Louie must flatten it to reunite.
The small symbol found on top of the paper bags, the word 紙? (lit.: "Paper") inside a stylized ellipse, is used in Japan to represent paper recycling.[1]
According to game files, paper bags are in fact a seesaw block with a different appearance and nothing to push it back up.
Pikmin 3
In Pikmin 3, paper bags appear as blue shopping bags. Their opening is closed, meaning that the bags form a triangular shape from their base to their top. These bags are found lying on their side, which means their rectangular bases act as walls, and their slanted sides act as ramps. These are always found with their opening facing a ledge, and they need to be pushed off of it from their base. When they fall down, they act as ramps to the tunnel they were pushed from, serving as shortcuts. All paper bags require 10 Pikmin to push them, minimum. Once they begin pushing it, a cutscene plays; this happens for all paper bags.
Locations
Pikmin 2
- Valley of Repose
- A bag that requires 15 Pikmin separates Olimar and Louie at the start of the game. Both leaders must use their respective Pikmin to flatten it.
- A second paper bag requires 35 Pikmin and is close to the first one. It cannot be flattened on the first day, and is the first thing that should be done on the second day (after growing enough Pikmin).
- Awakening Wood
- There is a paper bag on the way to the White Flower Garden that requires the equivalent of 200 Pikmin. Purple Pikmin from the Emergence Cave and/or the Hole of Beasts are required.
Pikmin 3
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- Garden of Hope
- A paper bag is located in the cave northeast of the landing site. It connects the northernmost part of the cave with the easternmost.
- Distant Tundra
- The passageway leading from the Vehemoth Phosbat's chamber leads to a paper bag, which then leads back to the landing site.
- Tropical Wilds
- A paper bag is at the beginning of the path to the Sandbelching Meerslug's arena. To get to it, the player must throw two captains and 10 Pikmin onto a tree stump, then a captain on the tree stump must throw the other captain and the Pikmin.
- Twilight River
- There is a paper bag located to the west of the landing site. To get to it, the player must ride a lily pad to the southwestern part of the area, then go up a slope once they get off the plant. They need to keep walking until they reach the paper bag.
- Another paper bag is located to the south of the landing site, just north of the Burrowing Snagret's arena.
- Formidable Oak
- The paper bag here is in the first large part of the stump's interior. The bag is to the west of the large crystal with fragments in it.
Gallery
A paper bag in Pikmin 3, in the Formidable Oak. Notice the "10" on it, which indicates the number of Pikmin needed to push it.
See also
References
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |