Pikmin (game)

Puffstool: Difference between revisions

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{{Infobox enemy
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|areas      = [[The Forest Navel]]
|challenge  = [[The Distant Spring]]
|challenge  = [[The Distant Spring]]
|attacks    = Possesses Pikmin
|attacks    = Possess Pikmin
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The '''Puffstool''' is an enemy in ''[[Pikmin (game)|Pikmin]]'' that appears to be a huge walking fungus, strongly resembling a red-capped bolete. It has twin antennae, a red-capped mushroom head and a tender yellow torso which is vulnerable to [[Group move|swarming]]. Only minimal details of the creature's biology of the game are supplied. The Puffstool is one of the enemies with which the [[Glitches in Pikmin#Crushing glitch|crushing glitch]] happens fairly regularly; the frequency increased in the [[New Play Control! Pikmin|Wii version of the game]].
{{todo|The Pikmin Wiki page claims its HP is 2345. Confirm the right HP amount.}}


The Puffstool will try to run when attacked, but its legs are clearly not made for sprinting and it trips easily, landing on its head with feet in the air. Since the cap is invulnerable to attack, [[Pikmin family|Pikmin]] must be [[throw]]n onto its undersection once it's on the ground. After a few seconds, the Puffstool will right itself up and blow out a purplish cloud of spores which cause a strange change in nearby Pikmin, which the Puffstool acts as a [[Leader|Captain]] for. Affected Pikmin turn purple and grow small brown mushroom caps on their stalks. These Pikmin are known as [[Mushroom Pikmin]].
The '''Puffstool''' ({{j|ボケナメコ|Boke nameko|Stupid [[wikipedia:Pholiota nameko|Nameko]]}}) is an enemy in ''[[Pikmin (game)|Pikmin]]'' that appears to be a huge walking fungus, strongly resembling a red-capped bolete. It has twin antennae, a red-capped mushroom head and a tender yellow torso which is vulnerable to [[Group move|swarming]]. Only minimal details of the creature's biology of the game are supplied. The Puffstool is one of the enemies with which the [[Glitches in Pikmin#Crushing glitch|crushing glitch]] happens fairly regularly; the frequency increased in the [[New Play Control! Pikmin|Wii version of the game]].
 
The Puffstool will try to run when attacked, but its legs are clearly not made for sprinting and it trips easily, landing on its head with feet in the air. Since the cap is invulnerable to attack, [[Pikmin family|Pikmin]] must be [[throw]]n onto its undersection once it's on the ground. After a few seconds, the Puffstool will right itself up and blow out a purplish cloud of spores which cause a strange change in nearby Pikmin, which the Puffstool acts as a [[leader]] for. Affected Pikmin turn purple, grow small brown mushroom caps on their stalks, and become aggressive. These Pikmin are known as [[Mushroom Pikmin]].


{{Notes|reel=y|voyage=y}}
{{Notes|reel=y|voyage=y}}
===''Pikmin'' Guide Book===
"''Red Sporovids seem to have developed higher functions than other fungi, as evidenced by the protruding reproductive organs on their caps. These organs act much like a flower would on a normal plant. This species appears to be able to separate for a short time from the fungal colony to which it belongs. This occurs when the mushroom cap has reached a certain size and the spore sac is full. It will then sever its connection to the colony to walk around a limited area to spread the spores. This walking form can no longer absorb nutrients from the colony, but if the released spores contact another living creature, spore-encased fungal filaments will begin an explosive cycle of reproduction within the host, taking over its central nervous system. The host will be controlled by the Red Sporovid within its area of activity. Edible, considered a delicacy. Referred to as "punchstool" in some locales.''"


==Strategy==
==Strategy==
Mushroom Pikmin will attack [[Captain Olimar]] and any unaffected Pikmin. The effect will wear off in a short time, but more instantaneous remedies can also be used. Tossing a single Pikmin next to a Mushroom Pikmin will result in a small scuffle between the two, after which the enslaved Pikmin is knocked back to its senses and rejoins Olimar's army; using more Pikmin than necessary will more than likely kill the creature, counting towards the total number of Pikmin lost. A much safer strategy is attract the attention of multiple Mushroom Pikmin with your captain, then shake them off when they attack, instantly curing them without the risk of killing them. One can also get rid of the mushroom effect by killing the Puffstool or throwing them into water.
{{see also|Mushroom Pikmin}}
To quickly dispatch the Puffstool, the player should bring about 80 [[Red Pikmin]] into its arena. First [[Group move|swarm]] its legs with about 30 Pikmin. Don't throw the Pikmin, as they'll just bounce off of its cap and return to the group. It will try to run away, but flip over, legs flailing. In this state it can be killed by throwing all remaining Pikmin on top. It will die, and appear to deflate, leaving its cap, which can be carried by 10 Pikmin to their Onion.


To quickly dispatch the Puffstool, the player should bring about 80 [[Red Pikmin]] into its arena. First [[Group move|swarm]] its legs with about 30 Pikmin. It will try to run away, but flip over, legs flailing. It will also crush most of those underneath, but in this state it can be killed by throwing all remaining Pikmin on top. It will die, and appear to deflate, leaving its cap, which can be carried by 10 Pikmin to their Onion.
To minimize the risk of losing Pikmin, it is recommended to attack only with the [[captain]]. Furthermore, the Puffstool has no attacks that could harm Olimar. Note, however, that this may consume a fair amount of time, and as the sporing habits of the Puffstool are fully predictable, having Pikmin turned into Mushroom Pikmin is usually not a problem for competent players. Should you run the risk of being attacked, however, just run away until the spore cloud dissipates.


To minimize the risk of losing Pikmin, it is recommended to attack only with the [[captain]]. Furthermore, the Puffstool has no attacks that could harm Olimar. Note, however, that this may consume a fair amount of time, and as the sporing habits of the Puffstool are fully predictable, having Pikmin turned into Mushroom Pikmin is usually not a problem for competent players.
It is also possible to drop some bomb-rocks on its feet, but because it is always running this can be hard, unless the creature is cornered. A successful explosion should sap away a quarter of its health.


==Locations==
==Locations==
[[Image:Pickymin2.jpg|thumb|150px|Some regular Pikmin and some [[Mushroom Pikmin]] near a Puffstool in an early version of the game.]]
[[File:Pickymin2.jpg|thumb|150px|Some regular Pikmin and some [[Mushroom Pikmin]] near a Puffstool in an [[prototype information|early version]] of the game.]]
A single Puffstool can be found in [[The Forest Navel]], where it holds the [[Omega Stabilizer]]. Once defeated, its cap can be returned to an [[Onion]] where it will produce 30 Pikmin seeds. Two Puffstools can also be found in [[The Distant Spring]] in [[Challenge Mode (Pikmin 1)|Challenge Mode]]. According to the early screenshot to the right, a Puffstool would have appeared in [[The Forest of Hope]] on the plateau overlooking the small body of water where the trio of [[Burrowing Snagret]]s are in the final game.
A single Puffstool can be found in [[The Forest Navel]], where it holds the [[Omega Stabilizer]]. Once defeated, its cap can be returned to an [[Onion]] where it will produce 30 Pikmin seeds. Two Puffstools can also be found in [[The Distant Spring]] in [[Challenge Mode (Pikmin)|Challenge Mode]]. According to the early screenshot to the right, a Puffstool would have appeared in [[The Forest of Hope]] on the plateau overlooking the small body of water where the trio of [[Burrowing Snagret]]s are in the final game.


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== Appearances in other games ==
== In ''The Legend of Zelda: Minish Cap'' ==
[[Image:Puffstool Figurine.gif|thumb|''Minish Cap'' Puffstool sprite.]]
[[File:Puffstool Figurine.gif|thumb|''Minish Cap'' Puffstool sprite.]]


{{external|the Puffstool in ''Minish Cap''|[[zeldawiki:Puffstool|Zelda Wiki]]|Zelda Wiki.png}}
{{external|the Puffstool in ''Minish Cap''|[[zeldawiki:Puffstool|Zelda Wiki]]|Zelda Wiki.png}}


In ''[[zeldawiki:The_Legend_of_Zelda:_The_Minish_Cap|The Legend Of Zelda: The Minish Cap]]'' for the Game Boy Advance, Puffstools are enemies that are encountered in a dungeon known as the [[zeldawiki:Deepwood_Shrine|Deepwood Shrine]]. If the player does not kill the Puffstools, they will leave clouds of gold spores everywhere, which must be disposed of with an item known as the 'gust jar'. Their appearance has been slightly altered. They now have eyes, a white ring around the cap of the mushroom, are taller, and have bigger feet. They are presumably about the same size as they are in Pikmin, in which Olimar's size makes them appear relatively much larger.
In ''[[zeldawiki:The Legend of Zelda: The Minish Cap|The Legend Of Zelda: The Minish Cap]]'' for the Game Boy Advance, Puffstools are enemies that are encountered in a dungeon known as the [[zeldawiki:Deepwood_Shrine|Deepwood Shrine]]. If the player does not kill the Puffstools, they will leave clouds of gold spores everywhere, which must be disposed of with an item known as the "gust jar". Their appearance has been slightly altered. They now have eyes, a white ring around the cap of the mushroom, are taller, and have bigger feet. They are presumably about the same size as they are in Pikmin, in which Olimar's size makes them appear relatively much larger.
 
== Gallery ==
<gallery>
Reel17_Puffstool.png|The Puffstool in the [[enemy reel]].
Puffstool.jpeg|A Puffstool in [[The Distant Spring]].
ZombiepikminLARGE.jpg|A [[Mushroom Pikmin]].
</gallery>


== Trivia ==
== Trivia ==
*In the official guide book for the ''[[New Play Control! Pikmin]]'' game, The Puffstool's page states that its name is commonly pronounced incorrectly as "Punchstool" by Hocotatians.
*If the player kills the Puffstool as it begins to get up, it will still do so and release its spores with its [[health]] indicating it is dead; a similar effect occurs when a [[Wollywog]] is defeated when jumping.
*If the player kills the Puffstool as it begins to get up, it will still do so and release its spores with its [[HP|health]] indicating it is dead; a similar effect occurs when a [[Wollywog]] is defeated when jumping.
*Being one of the five enemies from the first game that do not reappear in the second game, the Puffstool seems to have been replaced by the [[Jellyfloat]]s, which have the same antennae and general body shape.
*Being one of the five enemies from the first game that do not reappear in the second game, the Puffstool seems to have been replaced by the [[Jellyfloat]]s, which have the same antennae and general body shape.
*When it flips onto its cap, it makes the same sound as the [[Anode Beetle]] flipping over.
*When it flips onto its cap, it makes the same sound as the [[Anode Beetle]] flipping over.
*Occasionally, if Pikmin are carrying the remains back to the [[Onion]] in [[The Forest Navel]], they will be unable to cross some of the [[bridge]]s that lead back to base, rendering the remains uncollectable.
*Occasionally, if Pikmin are carrying the remains back to the [[Onion]] in [[The Forest Navel]], they will be unable to cross some of the [[bridge]]s that lead back to base, rendering the remains uncollectable.


==See Also==
==Names in other languages==
{{foreignname
|Jap  = ボケナメコ
|JapR = Boke nameko
|JapM = Stupid Nameko. {{j|ボケ|Boke}} can mean "stupid", while {{j|なめこ|Nameko}} is [[wikipedia:Pholiota nameko|a type of mushroom]].
}}
 
==See also==
*[[Mushroom Pikmin]]
*[[Mushroom Pikmin]]
*[[Glitches in Pikmin#Controlling Mushroom Pikmin]]
*[[Glitches in Pikmin#Controlling Mushroom Pikmin|Controlling Mushroom Pikmin]]
*[[Glitches in Pikmin#Rebel Mushroom Pikmin]]
*[[Glitches in Pikmin#Rebel Mushroom Pikmin|Rebel Mushroom Pikmin]]
<center>{{#ev:youtube|qOpGkxfOqWo}}</center>


{{Enemies}}
{{Enemies}}
[[Category:Pikmin 1 enemies]]
[[Category:Pikmin 1 exclusive enemies]]
[[Category:The Forest Navel]]
[[Category:Pikmin-altering Enemies]]
[[Category:Pikmin 1 Challenge Mode]]

Revision as of 17:18, January 27, 2015

Puffstool Icon used to represent the enemy on the wiki.
File:Puffstool(PikminNPC).jpg
Appears in Pikmin
Scientific name Aspergilla podronis
Family Sporovid
Areas The Forest Navel
Challenge Mode stages The Distant Spring
Attacks Possess Pikmin


To do: The Pikmin Wiki page claims its HP is 2345. Confirm the right HP amount.
Care to do so?

The Puffstool (ボケナメコ?, lit.: "Stupid Nameko") is an enemy in Pikmin that appears to be a huge walking fungus, strongly resembling a red-capped bolete. It has twin antennae, a red-capped mushroom head and a tender yellow torso which is vulnerable to swarming. Only minimal details of the creature's biology of the game are supplied. The Puffstool is one of the enemies with which the crushing glitch happens fairly regularly; the frequency increased in the Wii version of the game.

The Puffstool will try to run when attacked, but its legs are clearly not made for sprinting and it trips easily, landing on its head with feet in the air. Since the cap is invulnerable to attack, Pikmin must be thrown onto its undersection once it's on the ground. After a few seconds, the Puffstool will right itself up and blow out a purplish cloud of spores which cause a strange change in nearby Pikmin, which the Puffstool acts as a leader for. Affected Pikmin turn purple, grow small brown mushroom caps on their stalks, and become aggressive. These Pikmin are known as Mushroom Pikmin.

Notes

Olimar's voyage log

This creature's cap is elastic, negating any Pikmin attacks. Attacking its lower torso works better, but the puffstool lets out spores that turn the Pikmin into mushrooms, which then attack me! They return to normal when shaken off.

Reel notes

Many consider this walking fungus a delicacy.

Pikmin Guide Book

"Red Sporovids seem to have developed higher functions than other fungi, as evidenced by the protruding reproductive organs on their caps. These organs act much like a flower would on a normal plant. This species appears to be able to separate for a short time from the fungal colony to which it belongs. This occurs when the mushroom cap has reached a certain size and the spore sac is full. It will then sever its connection to the colony to walk around a limited area to spread the spores. This walking form can no longer absorb nutrients from the colony, but if the released spores contact another living creature, spore-encased fungal filaments will begin an explosive cycle of reproduction within the host, taking over its central nervous system. The host will be controlled by the Red Sporovid within its area of activity. Edible, considered a delicacy. Referred to as "punchstool" in some locales."

Strategy

See also: Mushroom Pikmin.

To quickly dispatch the Puffstool, the player should bring about 80 Red Pikmin into its arena. First swarm its legs with about 30 Pikmin. Don't throw the Pikmin, as they'll just bounce off of its cap and return to the group. It will try to run away, but flip over, legs flailing. In this state it can be killed by throwing all remaining Pikmin on top. It will die, and appear to deflate, leaving its cap, which can be carried by 10 Pikmin to their Onion.

To minimize the risk of losing Pikmin, it is recommended to attack only with the captain. Furthermore, the Puffstool has no attacks that could harm Olimar. Note, however, that this may consume a fair amount of time, and as the sporing habits of the Puffstool are fully predictable, having Pikmin turned into Mushroom Pikmin is usually not a problem for competent players. Should you run the risk of being attacked, however, just run away until the spore cloud dissipates.

It is also possible to drop some bomb-rocks on its feet, but because it is always running this can be hard, unless the creature is cornered. A successful explosion should sap away a quarter of its health.

Locations

Some regular Pikmin and some Mushroom Pikmin near a Puffstool in an early version of the game.

A single Puffstool can be found in The Forest Navel, where it holds the Omega Stabilizer. Once defeated, its cap can be returned to an Onion where it will produce 30 Pikmin seeds. Two Puffstools can also be found in The Distant Spring in Challenge Mode. According to the early screenshot to the right, a Puffstool would have appeared in The Forest of Hope on the plateau overlooking the small body of water where the trio of Burrowing Snagrets are in the final game.

Technical information

Pikmin technical information (?)
Internal name kinoko
HP 2500

In The Legend of Zelda: Minish Cap

File:Puffstool Figurine.gif
Minish Cap Puffstool sprite.


Zelda Wiki.png

This article or section is a short summary on the Puffstool in Minish Cap.
Zelda Wiki features more in-depth content.

In The Legend Of Zelda: The Minish Cap for the Game Boy Advance, Puffstools are enemies that are encountered in a dungeon known as the Deepwood Shrine. If the player does not kill the Puffstools, they will leave clouds of gold spores everywhere, which must be disposed of with an item known as the "gust jar". Their appearance has been slightly altered. They now have eyes, a white ring around the cap of the mushroom, are taller, and have bigger feet. They are presumably about the same size as they are in Pikmin, in which Olimar's size makes them appear relatively much larger.

Gallery

Trivia

  • If the player kills the Puffstool as it begins to get up, it will still do so and release its spores with its health indicating it is dead; a similar effect occurs when a Wollywog is defeated when jumping.
  • Being one of the five enemies from the first game that do not reappear in the second game, the Puffstool seems to have been replaced by the Jellyfloats, which have the same antennae and general body shape.
  • When it flips onto its cap, it makes the same sound as the Anode Beetle flipping over.
  • Occasionally, if Pikmin are carrying the remains back to the Onion in The Forest Navel, they will be unable to cross some of the bridges that lead back to base, rendering the remains uncollectable.

Names in other languages

Language Name Meaning
Flag of Japan Japanese ボケナメコ?
Boke nameko
Stupid Nameko. ボケ? can mean "stupid", while なめこ? is a type of mushroom.

See also