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Burrowing Snagret: Difference between revisions

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In both games, if it burrows back underground without swallowing Pikmin it has caught, these Pikmin will die. In the first game, it was the root of many [[Glitches in Pikmin#Counter glitch|glitches involving the counter]].
In both games, if it burrows back underground without swallowing Pikmin it has caught, these Pikmin will die. In the first game, it was the root of many [[Glitches in Pikmin#Counter glitch|glitches involving the counter]].
In ''Pikmin 3'', the Burrowing Snagret can be defeated in a matter of seconds by charging at it with 100 Winged Pikmin under the effects of [[Ultra-spicy spray]].


It is not possible to defeat the Burrowing Snagret with [[captain|captains]] alone.
It is not possible to defeat the Burrowing Snagret with [[captain|captains]] alone.

Revision as of 14:57, January 15, 2015

Burrowing Snagret In-game icon.
Appears in PikminPikmin 2Pikmin 3
Scientific name Shiropedes anacondii
Family Snavian
Areas The Forest of Hope, Valley of Repose, Awakening Wood, Twilight River
Caves White Flower Garden, Snagret Hole, Hole of Heroes
Challenge Mode stages The Final Trial, Cryptic Cavern
Mission Mode Collect Treasure! stages Shaded Garden Remix
Mission Mode Battle Enemies! stages Silver Lake, Tropical Wilds Remix, Garden of Hope Remix, Twilight River Remix
Side Story days None
2-Player Battle stages None
Bingo Battle stages None
Attacks Eats Pikmin

The Burrowing Snagret (ヘビガラス?, lit.: "Grass Snake") is an enemy in the Pikmin games and the boss of White Flower Garden in Pikmin 2. It appears to be a combination of a bird and a snake, and a member of the Snavian family (Snavian being a combination of the words snake and avian, avian meaning "bird-related"). They remain underground for the majority of the time, surfacing only when approached by Pikmin or a Captain. Every few times it emerges, the beast gets stuck with only its head above ground for a while, giving a captain an opportunity to attack without fear of losing any Pikmin. When above ground, it attempts to eat Pikmin one by one until it is sufficiently damaged, at which point it burrows back underground.

When killed in Pikmin, Burrowing Snagrets explode into many pellets; in Pikmin 2, a dead Burrowing Snagret leaves behind its head to be returned to an Onion or the Research Pod.

In Pikmin 3, the Burrowing Snagret has undergone appearance changes to be represented in HD. Its scales and head feathers are larger and more defined. It can also shed these feathers during battle, although this is just aethstetic. After it is defeated, its entire body will come out from the ground, revealing it has a foot. Unlike the previous games, the Burrowing Snagret only appears once in the Story Mode, and it never respawns. If left unsalvaged, its body will not be there the next day, unlike the major bosses. It drops the only Insect Condo in the story.

Locations

Their only locations in the first game are The Forest of Hope where 3 appear in the same area, and The Final Trial on Challenge Mode. In Pikmin 2, a Burrowing Snagret is the boss of White Flower Garden, found on sublevel 5 (this one contains the Five-man Napsack), and many are encountered throughout Snagret Hole; one is even guarding the entrance in Awakening Wood, where the three in Pikmin are located. Another is on sublevel 4 of Hole of Heroes, and yet another guards the Pink Menace in the Valley of Repose. Burrowing Snagrets are the most common boss-class enemies in Pikmin 2, having eight different in-game occurrences outside of Challenge Mode. In Pikmin 3, Burrowing Snagrets are known to live in the Twilight River. There are also Burrowing Snagrets in Mission Mode levels including Silver Lake, Tropical Wilds Remix, Garden of Hope Remix, Twilight River Remix, and Shaded Garden Remix. There are four of them located in Garden of Hope Remix.

Notes

Olimar's voyage log

This large, subterranean life-form suddenly erupts from underground to feast on nearby Pikmin. Its body is covered in slick scales, which render Pikmin attacks ineffective. Surely, it has a weak point somewhere...

Reel notes

The bluish hue of its feathers distinguishes it from the burrowing snarrow.

Olimar's notes

The majority of snagret species lie in wait to ambush and capture prey, with a body type perfectly adapted to such sudden strikes. It violently attacks small, surface-dwelling insects. Distributed across a relatively wide range, subspecies of snagret suited to the varying soil conditions have emerged, making the snagret the most geographically represented species besides the bulborb. Visually resembling the burrowing snagret is the burrowing snarrow, the range of which partially overlaps with the snagret's range. While the two may appear similar, when pulled from the ground they can be distinguished by the presence or absence of tail and wing markings.

Louie's notes

Slice the serpentine torso into thin medallions, skewer on a metal rod with Hocotate onions, and barbecue over an open flame.

Nintendo Player's Guide

"The Burrowing Snagret's weak spot is its head. Toss Pikmin at the bird-snake's skull as it's emerging from the ground, and let them go to work on the beast. Call them before they're shaken off and prepare for another assault."

Pikmin Player's Guide

"The white-headed snagret is a subterranean dweller characterized by a birdlike head and a snakelike body. Its avian head features white plumage and a long, pointed beak, which it uses for digging, while its reptilian body is covered with blue scales. White-headed snagrets burrow in flocks and they will rear their heads when surface vibrations alert them to possible prey above ground. The blueish hue of its feathers distinguishes it from the burrowing snarrow."

Brawl trophy description

"A member of the snavian family with a birdlike head and a snakelike neck and body. An underground dweller, the snagret makes sudden strikes aboveground to capture surface-dwelling prey. It uses its beak to scoop up daily nutrition and can snatch up three Pikmin at once--a relatively small amount made deadly by its strike speed. No one has ever seen its tail."

Pikmin 3 Prima Guide

"As its name implies, the Burrowing Snagret spends most of its time underground. When it senses potential prey, however, this creature emerges and uses its powerful beak to snatch up any victims in range. The Burrowing Snagret's body it protected by scales, making the creature's head its only weak point.

Each time a Burrowing Snagret emerges from the ground, there's a brief pause just after the creature's beak appears -- this brief window is the only opportunity you'll have to execute a successful charge. If your Pikmin can latch onto the creature's head before it's fully exposed, they'll be able to do a significant amount of damage in a very short time. Winged Pikmin can charge the Burrowing Snagret's head whenever it's above ground, but you'll need a large squad to compensate for the Winged Pikmin's low attack power.

If you can't seem to land a successful charge attack, flank the Burrowing Snagret's side and toss your Pikmin directly onto the creature's head. This method makes it fairly difficult to keep your squad out of harm's way, but it does allow you to deal reliable damage for the duration of the battle."

Super Smash Bros. for 3DS and Wii U trophy description

The trophy of Burrowing Snagret from the Wii U version of Super Smash Bros. for Nintendo 3DS and Wii U.

File:NAFlag.png: "A foot-long bird doesn't sound all that large, but when you're the size of a Pikmin, a foot is massive! This member of the avian family will emerge from underground, hunting for Pikmin, its favorite snack. Act fast—or this bird of prey will prey on your poor Pikmin!"

File:EuropeFlag.png: "A strange creature that looks like it's part bird and part snake. At 35cm in length, it's fairly small by our standards, but for Pikmin, it's a towering monster! Another thing that makes it monstrous is that it sees Pikmin as a nutritious meal. If you're not careful, it'll pop out of the ground and gobble them up before you know it!"

Strategy

File:Burrowing-snagret-zoom.jpg
Olimar, leading an attack on a Burrowing Snagret.

In Pikmin, they are extremely hard to beat without losing Pikmin if thrown at the head, as they have very high health and are larger than in the second game. Its striking speed will also allow it to eat some Pikmin and burrow back into the ground before any real damage is done. When trying to defeat it in the first game, the best strategy is to throw Red Pikmin at its head while it's emerging from the ground as fast as you can, then whistling in your Pikmin right before he shakes them off to prevent them being eaten. Another effective, but risky way is to swarm the head in hopes of making the Burrowing Snagret retreat underground. In Pikmin 2, defeating one is an easier task because of its lower health; even so, it remains a good idea to use Purple Pikmin.

It is easy to take advantage of the fact that sometimes, the beast will not fully emerge, getting stuck for some time. It is best to attack the Snagret then, and Olimar should kill it without losing any Pikmin. With quick, accurate throwing, however, this is not necessary to secure the battle. Throw many Pikmin at its head as soon as possible and the Snagret should die before managing to swallow any of the Pikmin that it may have snatched up from the ground.

In both games, if it burrows back underground without swallowing Pikmin it has caught, these Pikmin will die. In the first game, it was the root of many glitches involving the counter.

In Pikmin 3, the Burrowing Snagret can be defeated in a matter of seconds by charging at it with 100 Winged Pikmin under the effects of Ultra-spicy spray.

It is not possible to defeat the Burrowing Snagret with captains alone.

Burrowing Snarrow

The Burrowing Snarrow is a creature that is referred to only twice in the Pikmin series, but never seen. The first of these mentions is in the Enemy reel at the end of Pikmin:

The bluish hue of its feathers distinguishes it from the burrowing snarrow.

The second allusion to it is in Olimar's notes on the Burrowing Snagret in Pikmin 2's Piklopedia.

Technical information

Pikmin 2 technical information (?)
Internal name snakecrow
Global properties (List)
ID Japanese comment Property Value
s000 friction(not used) Friction 0.5
s001 wallReflection Unknown (wall bounce speed multiplier?) 0.5
s002 faceDirAdjust Unknown 0.25
s003 accel Acceleration 0.1
s004 bounceFactor Unknown (bounce when it hits the ground?) 0.3
fp00 ライフ HP 1500
fp01 マップとの当り Unknown (related to slopes) 15
fp02 ダメージスケールXZ Horizontal damage scale 0.025
fp03 ダメージスケールY Vertical damage scale 0.025
fp04 ダメージフレーム Damage scale duration 0.4
fp05 質量 Unknown (weight?) 0.0001
fp06 速度 Move speed 0
fp08 回転速度率 Rotation acceleration 0.1
fp09 テリトリー Territory radius 80
fp10 ホーム範囲 "Home" radius 100
fp11 プライベート距離 "Private" radius 100
fp12 視界距離 Sight radius 150
fp13 視界角度 FOV 90
fp14 探索距離 Unknown (exploration radius?) 0
fp15 探索角度 Unknown (exploration angle?) 0
fp16 振り払い率 Successful shake rate 1
fp17 振り払い力 Shake knockback 200
fp18 振り払いダメージ Shake damage 1
fp19 振り払い範囲 Shake range 40
fp20 攻撃可能範囲 Unknown (shock attack max range?) 0
fp21 攻撃可能角度 Unknown (shock attack max angle?) 0
fp22 攻撃ヒット範囲 Unknown (attack hit range?) 0
fp23 攻撃ヒット角度 Unknown (attack hit angle?) 0
fp24 攻撃力 Attack damage 10
fp25 視界高 Unknown (height visibility?) 100
fp26 探索高 Unknown (exploration height?) 0
fp27 ライフの高さ HP wheel height 50
fp28 回転最大速度 Rotation speed 10
fp29 警戒時間 Unknown (warning time?) 0
fp30 警戒ライフ Unknown 0
fp31 ライフ回復率 Regeneration rate 0
fp32 LOD半径 Off-camera radius 225
fp33 マップとのあたりポリゴンの選定 Collision processing radius 111
fp34 ピクミンとのあたり Pikmin damage radius 5
fp35 石化時間 Petrification duration 1
fp36 ヒップドロップダメージ Purple Pikmin drop damage 50
fp37 地震気絶確立 Purple Pikmin stun chance 0.1 (10%)
fp38 地震気絶時間 Purple Pikmin stun time 5
ip01 振り払い打撃A Shake mode 1 – hit count 15
ip02 振り払い張付1 Shake mode 1 – Pikmin requirement 4
ip03 振り払い打撃B Shake mode 2 – hit count 25
ip04 振り払い張付2 Shake mode 2 – Pikmin requirement 8
ip05 振り払い打撃C Shake mode 3 – hit count 30
ip06 振り払い張付3 Shake mode 3 – Pikmin requirement 12
ip07 振り払い打撃D Shake mode 4 – hit count 35
Specific properties
ID Japanese comment Property Value
fp01 通常出現率 Regular unburrow chance (not stuck) 0.6 (60%)
fp11 潜る迄の時間 Unknown (time between burrows?) 2.5
fp12 地中での時間 Unknown (underground time?) 2.5
fp21 白ピクミン White Pikmin poison damage 200
fp31 Forest 2 Life HP on the White Flower Garden 2500

Gallery

Trivia

  • The Burrowing Snagret can be seen in a pre-release video of Pikmin, where it appears to have a light or white body.
File:00.PNG
The prototype Snagret.
  • The Brawl trophy states that no one has ever seen a Burrowing Snagret's tail before. However, Olimar states in the Piklopedia that the Burrowing Snagret and Snarrow can both be distinguished by the markings on their tails, implying that Olimar has seen it full body, or at least its tail.
  • The Burrowing Snagret is the most commonly fought boss in all 3 games, as it can be fought 4 times in the first game, 11 times in the second game, and 7 times in the third game.
  • In-game sources disagree on whether the creature's body is lined with feathers or scales: the Enemy Reel states they are feathers, while Olimar's Voyage Log call them scales. Louie's Notes refer to the creature's 'serpentine torso', also implying they are scales.
  • The name of the Snagret seems to be a combination of the words "snake" or "snag,", which means "to catch," and "egret," a kind of bird resembling the Snagret.
  • In Pikmin 3, the Burrowing Snagret is revealed to have a foot, similar to the Pileated Snagret.
  • Only 1 is encountered in Pikmin 3's story mode, but it's encountered 3 different times in Mission Mode.
  • Despite being the 2nd most encountered mid boss in Pikmin 3's Mission Mode, it's fought 6 times, once at Silver Lake, once at Twilight River Remix and 4 times in Garden of Hope Remix.

Names in other languages

Language Name Meaning Notes
Flag of Portugal Portuguese (NoE) Snagret Buraqueiro Burrowing Snagret Name taken from the Super Smash Bros. for Wii U trophy.


Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was a featured article from 23rd May 2012 to 18th March 2013.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.