Pikmin 2

Toady Bloyster: Difference between revisions

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|attacks=Eats Pikmin
|attacks=Eats Pikmin
|vitality=650}}
|vitality=650}}
'''Toady Bloysters''' are slug-like creatures found in ''[[Pikmin 2]] ''and ''[[Pikmin 3]]''. They creep along the ground in search of food, and upon discovering [[Pikmin (Species)|Pikmin]], they emit a loud call reminiscent to that of a cow calf, then lash out with 7 adhesive pseudopodia-like tentacles (in P''ikmin 2''). Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a [[Captain]] has at his disposal, should the player be careless enough to allow the Bloyster the chance.
'''Toady Bloysters''' are slug-like creatures found in ''[[Pikmin 2]] ''and ''[[Pikmin 3]]''. They creep along the ground in search of food, and upon discovering [[Pikmin (Species)|Pikmin]], they emit a loud call reminiscent to that of a cow calf, then lash out with 7 adhesive pseudopodia-like tentacles (in P''ikmin 2''). Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a [[Captain]] has at his/her disposal, should the player be careless enough to allow the Bloyster the chance.


A single Toady Bloyster spawns in the [[Perplexing Pool]], and tends to roam around the shallows near the entrance to the [[Shower Room]]. When defeated, it drops one or two randomly colored [[Pellet|10-Pellets]] in addition to the gill-like organ on its back, which propagates 25 Pikmin at any [[Onion]]. Entering any of the [[cave]]s in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated.
A single Toady Bloyster spawns in the [[Perplexing Pool]], and tends to roam around the shallows near the entrance to the [[Shower Room]]. When defeated, it drops one or two randomly colored [[Pellet|10-Pellets]] in addition to the gill-like organ on its back, which propagates 25 Pikmin at any [[Onion]]. Entering any of the [[cave]]s in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated.
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In [[Challenge Mode]], a Toady Bloyster holds [[The Key]] on the first sublevel in [[The Giant's Bath]].
In [[Challenge Mode]], a Toady Bloyster holds [[The Key]] on the first sublevel in [[The Giant's Bath]].


In the ''Pikmin 3 ''Japanese website, one of the videos includes a short part where [[Charlie]] can be seen taking one out with [[Blue Pikmin]]. The tentacles have changed from being 7 seperate tentacles to being one tentacle that branches out into 6. It's weak point has also changed. Now you can just throw Pikmin onto its back rather than the organ coming off of its back.
In the ''Pikmin 3 ''Japanese website, one of the videos includes a short part where [[Charlie]] can be seen taking one out with [[Blue Pikmin]]. The tentacles have changed from being 7 seperate tentacles to being one tentacle that branches out into 6. 
==<span style="font-size:18px;">Killing Strategy</span>==
==<span style="font-size:18px;">Killing Strategy</span>==
The best method of taking down a Toady Bloyster is simple; latch as many Pikmin as possible onto the gill-like organ protruding from its back. If a Captain is feeling bold, they may instead decide to simply barrage the Bloyster in question with [[Purple Pikmin]]. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but is only recommended if a Captain's Pikmin count is especially low, or if a Captain wishes to minimize any chances for casualties.
===Pikmin 2===
The best method of taking down a Toady Bloyster is simple; latch as many Pikmin as possible onto the gill-like organ protruding from its back. If a Captain is feeling bold, they may instead decide to simply barrage the Bloyster in question with [[Purple Pikmin]]. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but is only recommended if a Captain's Pikmin count is especially low or if a Captain wishes to minimize any chances for casualties.
===Pikmin 3===
In [[Pikmin 3]], the Toady Bloyster can be attacked by throwing Pikmin onto its bare, fleshy back instead of the gill-like protrusion on its back. Using an [[Ultra-spicy Spray]] proves to be effective as well.


==Gallery==
==Gallery==

Revision as of 22:57, June 14, 2013

Toady Bloyster
Artwork of a Toady Bloyster.
Appears in Pikmin 2
Scientific name Molluschid minionicus
Family Mollusking
Areas Pikmin 2
Perplexing Pool
Caves The Giant's Bath
Challenge Mode stages None
2-Player Battle stages None
Attacks Eats Pikmin

Toady Bloysters are slug-like creatures found in Pikmin 2 and Pikmin 3. They creep along the ground in search of food, and upon discovering Pikmin, they emit a loud call reminiscent to that of a cow calf, then lash out with 7 adhesive pseudopodia-like tentacles (in Pikmin 2). Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a Captain has at his/her disposal, should the player be careless enough to allow the Bloyster the chance.

A single Toady Bloyster spawns in the Perplexing Pool, and tends to roam around the shallows near the entrance to the Shower Room. When defeated, it drops one or two randomly colored 10-Pellets in addition to the gill-like organ on its back, which propagates 25 Pikmin at any Onion. Entering any of the caves in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated.

In Challenge Mode, a Toady Bloyster holds The Key on the first sublevel in The Giant's Bath.

In the Pikmin 3 Japanese website, one of the videos includes a short part where Charlie can be seen taking one out with Blue Pikmin. The tentacles have changed from being 7 seperate tentacles to being one tentacle that branches out into 6. 

Killing Strategy

Pikmin 2

The best method of taking down a Toady Bloyster is simple; latch as many Pikmin as possible onto the gill-like organ protruding from its back. If a Captain is feeling bold, they may instead decide to simply barrage the Bloyster in question with Purple Pikmin. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but is only recommended if a Captain's Pikmin count is especially low or if a Captain wishes to minimize any chances for casualties.

Pikmin 3

In Pikmin 3, the Toady Bloyster can be attacked by throwing Pikmin onto its bare, fleshy back instead of the gill-like protrusion on its back. Using an Ultra-spicy Spray proves to be effective as well.

Gallery

Trivia

  • Toady Bloysters are based on nudibranches, which are sea slugs that are very similar in appearance.