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{{featured|6th May 2009|18th June 2009}}
{{Infobox enemy
{{Infobox enemy
|pikmin=y
|pikmin=y
Line 7: Line 9:
|name=Pseudoarachnia armoralis
|name=Pseudoarachnia armoralis
|family=Arachnorb
|family=Arachnorb
|areas=[[The Forest Navel]], [[Perplexing Pool]]
|areas='''''Pikmin'''''<br>[[The Forest Navel]]<br>'''''Pikmin 2'''''<br>[[Perplexing Pool]]
|underground=[[Citadel of Spiders]], [[Hole of Heroes]]
|underground=[[Citadel of Spiders]]<br>[[Hole of Heroes]]
|challenge=[[The Final Trial]], [[Twilight Garden]]
|challenge= [[The Final Trial]]
|attacks=Crushes Pikmin
|attacks=Crushes Pikmin
|vitality1=5000
|vitality1=3000
|vitality2=1300
|vitality2=1300
}}
|seeds = 40 (Pellets dropped in [[Pikmin 2]])}}
 
'''Beady Long Legs''' is an enemy in both [[Pikmin (series)|''Pikmin'' games]]. The only way it can harm [[Pikmin]] is by stomping around, which it does more quickly when damaged and its multiple feet crush any Pikmin they land on. To defeat it, one must throw Pikmin at its orb-like torso. [[Yellow Pikmin]] are recommended for this because the torso is high up. Swarming the feet will slow down the movement of the foot but is highly dangerous because the Pikmin may be crushed. When defeated, it crumbles into dust that disintegrates after its belongings explode from its torso. The creature is in both the main game and [[Challenge Mode]] of both games in the series. In the ''[[Pikmin (game)|first Pikmin game]]'' it stomps faster than in ''[[Pikmin 2]]'', and its feet stick into the ground. In ''Pikmin 2'', it's slower and its feet don't stick into the ground.
 
In ''[[Pikmin 2]]'', the Beady Long Legs has a more brownish tone to its body, while in the first one it is just yellow. Appearances in the second game are more common, and have much less health, slower movements and different cries. It first appears as a miniboss in ''[[Pikmin (game)|Pikmin]]'', where it is found in [[The Forest Navel]], protecting the [[Guard Satellite]] [[:category:ship parts|ship part]], and again in [[The Final Trial]] in [[Challenge Mode (Pikmin 1)|Challenge Mode]]. In ''Pikmin 2'', one appears on the fifth [[sublevel]] of the [[Citadel of Spiders]], where it drops a [[The Key|key]] that unlocks [[Challenge Mode (Pikmin 2)|Challenge Mode]], one on the fourteenth sublevel of the [[Hole of Heroes]], one in the [[Twilight Garden]] in Challenge Mode, and one that can be found every palindrome day in front of the landing site in the [[Perplexing Pool]] after day 30. (False, as Beady Long Legs seems to be "found" every 3 days. Last fought on day 179 and then on day 183, but in another game only appears on Palindrome days.) If you walk on a small, white circle on the ground, it will fall out of the sky. Also, on the same day, [[Dwarf Bulbear|dwarf bulbears]] and a [[Bulbear|bulbear]] come to the same area, so take care of the beady long legs quickly. Killing it here yields twenty small "1" [[pellet]]s.


'''Beady Long Legs''' is an enemy in the [[Pikmin series|''Pikmin'' games]]. The only attack it has is stomping around, which it does more quickly when damaged and its multiple feet crush any [[Pikmin family|Pikmin]] they land on. When defeated, it crumbles into dust that disintegrates after its belongings drop from its orbicular torso. The creature is in both the main game and [[Challenge Mode]] of both games in the series.


In ''[[Pikmin 2]]'', the Beady Long Legs has a more brownish tone to its body, while in the first one it is just yellow. It also has slightly different shaped feet. Appearances in the second game are more common, and have much less health, slower movements and different cries. It first appears as a boss in [[Pikmin (game)|''Pikmin'']], where it is found in [[The Forest Navel]], protecting the [[Guard Satellite]] [[S.S. Dolphin#Known_Parts|ship part]], and again in [[The Final Trial]] in [[Challenge Mode (Pikmin 1)|Challenge Mode]]. In ''Pikmin 2'', one appears on [[sublevel]] 5 of the [[Citadel of Spiders]], where it drops a [[The Key|key]] which unlocks [[Challenge Mode (Pikmin 2)|Challenge Mode]], one on sublevel 14 of the [[Hole of Heroes]], one in the [[Twilight Garden]] in Challenge Mode, and one that can be found in front of the landing site in the [[Perplexing Pool]] after day 30. Killing it here yields 20 small "1" [[pellet]]s.
==Killing Strategies==
===Pikmin 1===
{{subjective}}
In Pikmin 1, you'd think you should take a large army of reds because reds are stronger than yellows or blues, but no! Such strategy will cause the giant spider to squish all of your pikmin while they try to reach its core.
Instead, take a small army of yellows, preferably 5-10, to fight Beady Long Legs. Start out with using just 5 and throwing them at the core while evading the legs, slowly but carefully adding 3-5 of more yellows as you progress and wear down its health. Eventually, the giant spider will die, leaving you with the prize, another one of Olimar's ship parts (you'll need 20-25 red pikmin to get the prize past the flaming geysers and back to the ship).


{{Notes|reel=y|olimar=y|louie=y|voyage=y}}
===Pikmin 2===
Beady Long Legs can now be beaten easily with any type of pikmin, because his legs are much farther apart. A squadron of 20 yellows is preferable, but in the [[Hole of Heroes]], there's a level where you have to use [[Blue Pikmin]]. Regardless, using a large squadron is rather regrettable, though not as much as the previous game.


== How to kill ==
==Ship Log==
=== Pikmin ===
''"This creature is so large, it would tower over the Dolphin. All the Pikmin can do is cling to its feet and try to slow it down. Its large round torso is its sole weak point - since yellow Pikmin fly highest, they should be most effective against it."''
The best way to defeat the Beady Long Legs is to wait until it lowers its body and quickly toss Pikmin onto it, then call them back before it shakes them off. [[Yellow Pikmin]] are ideal since they can be thrown higher, thus they can reach the head without having to wait for the enemy to lower it. The number can be varied to balance risk and speed: the more used, the quicker the enemy will die, but it becomes harder to avoid any Pikmin losses. A good idea is staying between the two legs it moves last and throw from there so your Pikmin don't get crushed immediately after being shaken off.


The Beady Long Legs can also be harmed by Pikmin attacking its feet; this is far more challenging and time-consuming, though in ''Pikmin 2'' it can be made easier by using [[Purple Pikmin]].
{{notes|enemy}}


=== Captains ===
For [[Pikmin 2]] notes, see [[List of notes, recipes, and sales in Pikmin 2 #Beady Long Legs|here]].
Even when [[Ultra-bitter spray|petrified]], its body is suspended too high for captains to reach.


== Glitch ==
==Glitch==
In ''Pikmin'', there is a rare and dangerous [[:Category:Glitches|glitch]] that causes Beady Long Legs to leave its arena. This glitch is most likely to happen when you leave the arena without killing it. Pikmin and/or Olimar have to be left at the gate to the small arena. The creature will then try to attack these, possibly leaving the arena. Once outside of the barriers, it will continue to pursue you. If you now run to the island where the [[Libra]] is, the enemy may fall into the abyss below, causing the game to crash (the game will also crash if you do not kill it after it leaves the arena after a certain amount of time).
In ''Pikmin'', there is a rare and dangerous [[:Category:Glitches|glitch]] that causes Beady Long Legs to leave its arena. This glitch is most likely to happen when you leave the arena without killing it. Pikmin and/or Olimar have to be left at the gate to the small arena. The creature will then try to attack you, possibly leaving the arena. Once outside of the barriers, it will continue to pursue you. If you now run to the island where the [[Libra]] is, the enemy may fall into the abyss below, causing the game to crash (the game will also crash if you do not kill it after it leaves the arena after a certain amount of time).


If one wishes to attempt this glitch, the best place to do it without receiving any consequences is The Final Trial in challenge mode. Go to the arena in the back of the level and try this glitch on the Beady Long Legs in the arena.
If one wishes to attempt this glitch, the best place to do it without receiving any consequences is The Final Trial in challenge mode. Go to the arena in the back of the level and try this glitch on the Beady Long Legs in the arena.


In ''Pikmin 2'', this is fixed. An enemy that has fallen into the abyss dies, and [[Treasure Hoard|anything it might have been holding]] reappears above the ground near the place it fell.
In ''Pikmin 2'', this is fixed. An enemy that has fallen into the abyss dies, and [[Treasure Hoard|anything it might have been holding]] reappears above the ground near the place it fell.
==Music==
This is the music that plays when Olimar battles Beady Long Legs in [[Pikmin]].[[File:Beady Long Legs Theme|thumb|300px|right|Beady's Theme in Pikmin]]


==Gallery==
==Gallery==
<gallery widths="120">
<gallery widths="310" captionalign="left">
Image:Beady_Long-legs(PikminNPC).jpg|Artwork from ''Pikmin'' of the Beady Long Legs.
Image:Beady_Long-legs(PikminNPC).jpg|Artwork from ''Pikmin'' of the Beady Long Legs.
Image:beadylonglegs.jpg|Artwork from ''Pikmin 2'' of the Beady Long Legs.
Image:beadylonglegs.jpg|Artwork from ''Pikmin 2'' of the Beady Long Legs.
Beady Long Legs enemy reel.jpg|Beady Long Legs in the enemy reel
Beady Long Legs.png
</gallery>
</gallery>


==Trivia==
==Trivia==
[[Image:Beta longlegs.jpg|thumb|right|The prototype Beady Long Legs.]]
[[File:Beta longlegs.jpg|thumb|right|The beta Beady Long Legs.]]
*The Beady Long Legs is shown during the last few seconds of a pre-release trailer of [[Pikmin (game)|''Pikmin'']]. Here, the creature appears to be taller and have a reddish tint to its skin, as well as being in an outside area similar to the [[Forest of Hope]].
*The Beady Long Legs is shown during the last few seconds of a beta trailer of ''[[Pikmin (game)|Pikmin]]''. Here, the creature appears to be taller and have a reddish tint to its skin, as well as being in an outside area similar to the [[Forest of Hope]].
*When at low health, the Beady Long Legs will acquire a reddish tint and start smoking at the joints in ''Pikmin''. In ''Pikmin 2'', the creature's body will start to flake away at low health.
*Its scientific name, ''pseudoarachnia armoralis'', literally translated means 'fake spider armor', ''pseudo'' meaning fake, ''arachnia'' being close to arachnid which is the order of spiders, scorpions, and ticks, and ''armoralis'' being similar to the word armor.
*In the Citadel of Spiders cave in ''Pikmin 2'', a shadow of a spider web is displayed on the arena floor. This also applies to one of its appearances in challenge mode in ''Pikmin 2'' and to the arena of the Raging Long Legs in the the Hole of Heroes.
*It is unknown how Louie knows how to cook it, because in his only appearance so far, ''[[Pikmin 2]]'', the Beady Long Legs  falls apart immediatly after defeat.  
{{featured|6th May 2009|18th June 2009}}


{{Enemies}}
{{Enemies}}
[[Category: Pikmin 1 enemies]]
[[Category:Pikmin 1 enemies]]
[[Category:Pikmin 2 enemies]]
[[Category:Pikmin 2 enemies]]
[[Category: Bosses]]
[[Category:Bosses]]
[[Category:Citadel of Spiders]]
[[Category:Hole of Heroes]]
[[Category:The Forest Navel]]
[[Category:The Final Trial]]
[[Category:Beta]]
[[Category:pikmin 1]]
[[Category:pikmin 2]]
[[Category:Perplexing Pool]]
[[Category:Pikmin 2 Challenge Mode]]

Revision as of 07:48, July 19, 2012

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was a featured article from 6th May 2009 to 18th June 2009.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.
Beady Long Legs
72beadylonglegs.png
Appears in PikminPikmin 2
Scientific name Pseudoarachnia armoralis
Family Arachnorb
Areas Pikmin
The Forest Navel
Pikmin 2
Perplexing Pool
Caves Citadel of Spiders
Hole of Heroes
Challenge Mode stages The Final Trial
2-Player Battle stages None
Attacks Crushes Pikmin

Beady Long Legs is an enemy in both Pikmin games. The only way it can harm Pikmin is by stomping around, which it does more quickly when damaged and its multiple feet crush any Pikmin they land on. To defeat it, one must throw Pikmin at its orb-like torso. Yellow Pikmin are recommended for this because the torso is high up. Swarming the feet will slow down the movement of the foot but is highly dangerous because the Pikmin may be crushed. When defeated, it crumbles into dust that disintegrates after its belongings explode from its torso. The creature is in both the main game and Challenge Mode of both games in the series. In the first Pikmin game it stomps faster than in Pikmin 2, and its feet stick into the ground. In Pikmin 2, it's slower and its feet don't stick into the ground.

In Pikmin 2, the Beady Long Legs has a more brownish tone to its body, while in the first one it is just yellow. Appearances in the second game are more common, and have much less health, slower movements and different cries. It first appears as a miniboss in Pikmin, where it is found in The Forest Navel, protecting the Guard Satellite ship part, and again in The Final Trial in Challenge Mode. In Pikmin 2, one appears on the fifth sublevel of the Citadel of Spiders, where it drops a key that unlocks Challenge Mode, one on the fourteenth sublevel of the Hole of Heroes, one in the Twilight Garden in Challenge Mode, and one that can be found every palindrome day in front of the landing site in the Perplexing Pool after day 30. (False, as Beady Long Legs seems to be "found" every 3 days. Last fought on day 179 and then on day 183, but in another game only appears on Palindrome days.) If you walk on a small, white circle on the ground, it will fall out of the sky. Also, on the same day, dwarf bulbears and a bulbear come to the same area, so take care of the beady long legs quickly. Killing it here yields twenty small "1" pellets.


Killing Strategies

Pikmin 1

Template:Subjective In Pikmin 1, you'd think you should take a large army of reds because reds are stronger than yellows or blues, but no! Such strategy will cause the giant spider to squish all of your pikmin while they try to reach its core. Instead, take a small army of yellows, preferably 5-10, to fight Beady Long Legs. Start out with using just 5 and throwing them at the core while evading the legs, slowly but carefully adding 3-5 of more yellows as you progress and wear down its health. Eventually, the giant spider will die, leaving you with the prize, another one of Olimar's ship parts (you'll need 20-25 red pikmin to get the prize past the flaming geysers and back to the ship).

Pikmin 2

Beady Long Legs can now be beaten easily with any type of pikmin, because his legs are much farther apart. A squadron of 20 yellows is preferable, but in the Hole of Heroes, there's a level where you have to use Blue Pikmin. Regardless, using a large squadron is rather regrettable, though not as much as the previous game.

Ship Log

"This creature is so large, it would tower over the Dolphin. All the Pikmin can do is cling to its feet and try to slow it down. Its large round torso is its sole weak point - since yellow Pikmin fly highest, they should be most effective against it."

{{notes:enemy/{{{2}}}|block=y}}

For Pikmin 2 notes, see here.

Glitch

In Pikmin, there is a rare and dangerous glitch that causes Beady Long Legs to leave its arena. This glitch is most likely to happen when you leave the arena without killing it. Pikmin and/or Olimar have to be left at the gate to the small arena. The creature will then try to attack you, possibly leaving the arena. Once outside of the barriers, it will continue to pursue you. If you now run to the island where the Libra is, the enemy may fall into the abyss below, causing the game to crash (the game will also crash if you do not kill it after it leaves the arena after a certain amount of time).

If one wishes to attempt this glitch, the best place to do it without receiving any consequences is The Final Trial in challenge mode. Go to the arena in the back of the level and try this glitch on the Beady Long Legs in the arena.

In Pikmin 2, this is fixed. An enemy that has fallen into the abyss dies, and anything it might have been holding reappears above the ground near the place it fell.

Music

This is the music that plays when Olimar battles Beady Long Legs in Pikmin.

File:Beady Long Legs Theme
Beady's Theme in Pikmin






Gallery

Trivia

File:Beta longlegs.jpg
The beta Beady Long Legs.
  • The Beady Long Legs is shown during the last few seconds of a beta trailer of Pikmin. Here, the creature appears to be taller and have a reddish tint to its skin, as well as being in an outside area similar to the Forest of Hope.
  • Its scientific name, pseudoarachnia armoralis, literally translated means 'fake spider armor', pseudo meaning fake, arachnia being close to arachnid which is the order of spiders, scorpions, and ticks, and armoralis being similar to the word armor.