Volatile Dweevil: Difference between revisions
m (change to new-style notes) |
(Adding categories) |
||
Line 6: | Line 6: | ||
|family = Dweevil | |family = Dweevil | ||
|underground= [[Subterranean Complex]], [[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]] | |underground= [[Subterranean Complex]], [[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]] | ||
|value = 0 | |value = 0 | ||
|attacks = Self-destructs | |attacks = Self-destructs | ||
Line 12: | Line 11: | ||
}} | }} | ||
The '''Volatile Dweevil''' is an enemy in ''[[Pikmin 2]]''. At first glance | The '''Volatile Dweevil''' is an enemy in ''[[Pikmin 2]]''. At first glance they appear to be [[Bomb Rock]]s with legs, but are actually [[Dweevil]]s that have picked up bomb-rocks, much like how other members of the Dweevil family pick up treasures and corpses; unlike other members of that family, Volatile Dweevils are known ''only'' to carry bomb-rocks, and are never seen without one. | ||
A Volatile Dweevil's | A Volatile Dweevil's Bomb Rock will start the count-down fuse as soon as the creature is startled, and it will chase [[captain]]s and [[Pikmin family|Pikmin]] until the bomb explodes, killing itself and anything else caught in the blast. With that in mind, the best way to deal with a Volatile Dweevil simply to run away from it until it blows up. They cannot be directly attacked unless [[Ultra-bitter Spray|petrified]], which also freezes the bomb-rock in mid-detonation, making it useful in an emergency but often impractical because it wastes a [[spray]] on an enemy which will drop no corpse. | ||
In terms of gameplay, Volatile Dweevils are more-so hazards than enemies. They can unexpectedly drop | In terms of gameplay, Volatile Dweevils are more-so hazards than enemies. They can unexpectedly drop from the ceiling and are often found around treasures, making them extremely dangerous to Pikmin attempting to retrieve the treasure. | ||
==Half | ==Half Activated Dweevil== | ||
Start up the [[Piklopedia]]. Then go to the Volatile Dweevil archive. First [[Ultra-bitter Spray|petrify]] it, then wait. Right before it breaks free, petrify it again. If it is done correctly, Bomb Rock should be turned into stone. Throw [[Pikpik Carrot]]s at it, and if they hit it, it will wake up, but the bomb-rock won't activate. Before the rock breaks free, petrify the Dweevil, and only the body will be petrified, but the bomb-rock will activate. The bomb-rock may even explode and kill the petrified Dweevil. | |||
{{ | {{notes|enemy}} | ||
==2-player battle== | ==2-player battle== | ||
In battle mode if the roulette wheel lands on Volatile Dweevil | In battle mode if the roulette wheel lands on Volatile Dweevil a player can drop one on the enemy at any time by pushing Y. This is a good idea if the enemy is in the middle of plucking Pikmin. | ||
==Trivia== | |||
*The Volatile Dweevil is one of the only two enemies that can be killed in the [[Piklopedia]]. | |||
*The Volatile Dweevil seems to have a mixture of colors with orange being its main color. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery widths="120" captionalign="left"> | ||
Volatiledweevil.jpg|Concept art of a Volatile Dweevil. | |||
270px-41volatiledweevil.png|A volatile dweevil about to explode | |||
</gallery> | </gallery> | ||
Line 34: | Line 39: | ||
[[Category:Pikmin 2 enemies]] | [[Category:Pikmin 2 enemies]] | ||
[[Category:Explosion enemies]] | [[Category:Explosion enemies]] | ||
[[Category:subterranean complex]] | |||
[[Category:Dream den]] | |||
[[Category:Pikmin 2]] |
Revision as of 01:24, April 28, 2012
Volatile Dweevil | |
---|---|
Appears in | Pikmin 2 |
Scientific name | Mandarachnia explodus |
Family | Dweevil |
Areas | None |
Caves | Subterranean Complex, Shower Room, Submerged Castle, Hole of Heroes, Dream Den |
Challenge Mode stages | None |
2-Player Battle stages | None |
Attacks | Self-destructs |
The Volatile Dweevil is an enemy in Pikmin 2. At first glance they appear to be Bomb Rocks with legs, but are actually Dweevils that have picked up bomb-rocks, much like how other members of the Dweevil family pick up treasures and corpses; unlike other members of that family, Volatile Dweevils are known only to carry bomb-rocks, and are never seen without one.
A Volatile Dweevil's Bomb Rock will start the count-down fuse as soon as the creature is startled, and it will chase captains and Pikmin until the bomb explodes, killing itself and anything else caught in the blast. With that in mind, the best way to deal with a Volatile Dweevil simply to run away from it until it blows up. They cannot be directly attacked unless petrified, which also freezes the bomb-rock in mid-detonation, making it useful in an emergency but often impractical because it wastes a spray on an enemy which will drop no corpse.
In terms of gameplay, Volatile Dweevils are more-so hazards than enemies. They can unexpectedly drop from the ceiling and are often found around treasures, making them extremely dangerous to Pikmin attempting to retrieve the treasure.
Half Activated Dweevil
Start up the Piklopedia. Then go to the Volatile Dweevil archive. First petrify it, then wait. Right before it breaks free, petrify it again. If it is done correctly, Bomb Rock should be turned into stone. Throw Pikpik Carrots at it, and if they hit it, it will wake up, but the bomb-rock won't activate. Before the rock breaks free, petrify the Dweevil, and only the body will be petrified, but the bomb-rock will activate. The bomb-rock may even explode and kill the petrified Dweevil.
“{{notes:enemy/{{{2}}}|block=y}}”
2-player battle
In battle mode if the roulette wheel lands on Volatile Dweevil a player can drop one on the enemy at any time by pushing Y. This is a good idea if the enemy is in the middle of plucking Pikmin.
Trivia
- The Volatile Dweevil is one of the only two enemies that can be killed in the Piklopedia.
- The Volatile Dweevil seems to have a mixture of colors with orange being its main color.
Gallery
- 270px-41volatiledweevil.png
A volatile dweevil about to explode