Pikmin 3

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{{Infobox enemy
 
|pikmin3=y
{{Template:Infobox enemy
|image = Pikmin3 That Thing.png
|image = Vehemoth phosbat.png
|size = 270px
|size = 270px
|areas = Distant Tundra
|pikmin3 = y
|weight = 15 Pikmin
|attacks = Sucks up Pikmin<br>Emits poison|weight3 = 15|areas = [[Distant Tundra]]}}The''' Vehemoth Phosbat''' is a [[boss]] in ''[[Pikmin 3]]'', and is the second boss encountered in story mode. It is a large, bioluminescent moth-like creature with massive orange wings, yellow eyes, small stumpy limbs, and a large gaping whale-like mouth. 
|max_pikmin = 30
 
|seeds = 50
 
|attacks = Eats Pikmin, poisons Pikmin
This creature resides in dark caves, where it renders itself completely invisible by turning off all of its biolights, which also allows it to safely roam the cave undetected. When a captain approaches the Vehemoth Phosbat, it lights up its entire body with bioluminescent hairs which glow pink, and an orange torso. Upon lighting up, it will open its mouth and inhale ferociously, creating a powerful vortex that will trap Pikmin and the captain. After a few seconds, any number of Pikmin up to 5 will be inhaled into its mouth and become the Phosbat's meal.<ref>http://youtu.be/YAiielCzc3o?t=1m41s</ref> When distressed, it will also frantically flap its wings, releasing a cloud of toxic dust that chokes nearby Pikmin and causes them to scatter around the room.<ref>http://youtu.be/Ihb147xuD_Q</ref>
}}
The '''Vehemoth Phosbat''' is the second boss of ''[[Pikmin 3]]'' and abducts [[Charlie]]. It is a giant moth-like enemy decorated with many lights, and it resides in a cave hidden in the [[Distant Tundra]]. The Vehemoth Phosbat will fly in the cave, and will sometimes approach the [[Pikmin family|Pikmin]]. Upon doing so, it becomes visible and will suck in Pikmin. To defeat the Vehemoth Phosbat, the player must activate the lights in the cave; there are four ground lights and one large light hanging from the ceiling. When the Vehemoth Phosbat is exposed to light, it is stunned and will fall down. However, after a moment, it will rise up, and poison any Pikmin attacking it. After taking some damage, the Vehemoth Phosbat will activate Phosbat Pods, which shoot out Phosbats.


To activate the large light, the player must build a bridge to a giant red box. Upon activating the light, all Phosbats will die, and the Vehemoth Phosbat will struggle to fly for the rest of the battle. If enough Pikmin latch onto the Vehemoth Phosbat, it will fall down, but will rise up again, poisoning any nearby Pikmin. It will also fly to a rock and rest; attacking it will make the Vehemoth Phosbat get off and try to attack your Pikmin. After taking enough damage, the Vehemoth Phosbat flies into the giant light, and dies. It will release Charlie, and a mango, the [[Heroine's Tear]], worth 1 1/2 bottles of juice.  
 
{{Template:Enemies}}
 
==Background==
At the beginning of the game, [[Charlie]] takes shelter in a cave, where he finds larval Phosbats crawling on the cave floor. He uses his [[Yellow Pikmin]] to kill them, which leads to the parent Phosbat abducting him. He is not playable until [[Alph]] and [[Brittany]] rescue him later in the game.<ref>http://youtu.be/FvIeQK7-Ipk?t=2m58s</ref>
 
==Killing Strategy==
[[File:Pikmin 3 - Boss 2 - Jefe 2 - HD - Gameplay|thumb|right|335 px]]
 
Unlike the [[Armored Mawdad]], the Vehemoth Phosbat's arena is much more expansive, giving the player more room to move about. As the player enters the area, the only light present will be from the variously-placed [[Common Glowcap]]s. In this darkness, the Phosbat is invisible, and it will quietly move throughout the area, only revealing itself when it tries to inhale Pikmin. To stun the Phosbat, the player can lure it near a light and then activate it with [[Yellow Pikmin]], which will cause the creature to reveal itself and fall to the ground, stunned. However, once the player has done this, the Phosbat will retaliate by summoning its babies to attack the player. Its young can eat 1 Pikmin at a time. However, they're slow and easy to kill, making them pose little threat, but can be somewhat of a nuisance when trying to do other tasks.
 
The [[Phosbat]]s are spawned from large eggsack-like objects that are placed throughout the area called Phosbat Pods, which can be destroyed to prevent further spawning of Phosbats. Continue the previously mentioned stun method to buy some time, as the Phosbat will constantly follow you after you've begun to attack its children. You can hide under Glowcaps, [[File:IMG_2045.jpg|thumb|294px]]which will prevent it from coming towards you, at least until the next phase of the fight.
 
Scattered around the cave are 2 piles of Fragments, which can be used to build a bridge to a large red box. Having 20 Yellow Pikmin stand atop this box will light up a large light bulb attached to the cave ceiling, which illuminates the entire area. This light results in the stunning of the Phosbat and renders it incapable of becoming invisible for the remainder of the battle. After this happens, the player can simply throw Yellow Pikmin onto its back to weigh it down whenever the beast stops to suck in Pikmin. After it gets back up, it will begin to release a toxic powder that chokes all nearby Pikmin. During this time, it will retreat onto a wall in the cave to rest and regenerate health. It is recommended to throw several [[Rock Pikmin]] at its back while it rests, as normal Pikmin will just be thrown off after the Phosbat prepares to start flying.
 
Continue this process until the Phosbat is defeated. Upon defeat, the Phosbat will erretically fly around the area until it electrocutes itself on the lightbulb dangling from the ceiling, afterwhich it will fall to the ground and writhe in pain, just before its life finally ends.
 
After its death, the player unlocks [[Charlie]] as a playable character and is also rewarded with the [[Heroine's Tear]].
 
==Gallery==
 
 
<gallery>
Vehemoth Phosbat.png|The Vehemoth Phosbat being scanned in the final game.
Captains&Pikmin.png|The day dedicated to defeating the Vehemoth Phosbat.
Uknownenemywithcreepyeyes.png|Charlie killing Phosbats.
Moth.PNG|The Vehemoth Phosbat dropping dust on the Pikmin.
Pikmin3 EpicPhosbatFace.png|The Vehemoth Phosbat being revealed after the area is lit up.
00Charlie.PNG|The captain returns.
Phosbat.png|[[Phosbat]]
Phosbat pod.png|Phosbat Pod
ZlCfzRFt-mUoSRRTug.jpg|The invicible Vehemoth Phosbat
ZlCfzRFzE knzCj7jM.jpg|The Vehemoth Phosbat using its vortex attack.
ZlCfzRFzC8c3Qai0Ze.jpg|A group of Phosbats.
</gallery>
 
==Trivia==
 
*The Vehemoth Phosbat is the first airborne boss in the ''Pikmin ''series.
*Interestingly, "Vehemoth" (derived from ''Behemoth'') is a colloquial term used to describe someone who appears to be abnormally-large.
*Sections of the creature's name seems to be derived from "moth" and "bat" contributing to its apperance of being part moth and bat, and "phos", referencing its bioluminescent abilities.
*The Vehemoth Phosbat is the third boss in the ''Pikmin'' series to have an actual younger form.
*If baby phosbats are caught in the vortex attack of the Vehemoth Phosbat, they will duck in cover to avoid getting eaten themselves.
 
==References==
 
 
<references>
 
{{Template:Stub}}
 
 
{{Enemies}}
 
 
[[Category:Pikmin 3]]
[[Category:Stub]]
[[Category:Enemies]]
[[Category:Pikmin 3 Enemies|Vehemoth Phosbat]]
[[Category:Bosses]]
[[Category:Bosses]]
[[Category:Airborne enemies]]
[[Category:Distant Tundra]]
[[Category:Poison enemies]]
[[Category:Poison enemies]]
=={{Template:Enemies}}==

Revision as of 06:32, March 1, 2014

Vehemoth Phosbat
Artwork of a Vehemoth Phosbat.
Appears in Pikmin 3
Scientific name Unknown
Family Unknown
Areas Distant Tundra
Mission Mode Collect Treasure! stages None
Mission Mode Battle Enemies! stages None
Side Story days None
Bingo Battle stages None
Attacks Sucks up Pikmin
Emits poison

The Vehemoth Phosbat is a boss in Pikmin 3, and is the second boss encountered in story mode. It is a large, bioluminescent moth-like creature with massive orange wings, yellow eyes, small stumpy limbs, and a large gaping whale-like mouth. 


This creature resides in dark caves, where it renders itself completely invisible by turning off all of its biolights, which also allows it to safely roam the cave undetected. When a captain approaches the Vehemoth Phosbat, it lights up its entire body with bioluminescent hairs which glow pink, and an orange torso. Upon lighting up, it will open its mouth and inhale ferociously, creating a powerful vortex that will trap Pikmin and the captain. After a few seconds, any number of Pikmin up to 5 will be inhaled into its mouth and become the Phosbat's meal.[1] When distressed, it will also frantically flap its wings, releasing a cloud of toxic dust that chokes nearby Pikmin and causes them to scatter around the room.[2]


Background

At the beginning of the game, Charlie takes shelter in a cave, where he finds larval Phosbats crawling on the cave floor. He uses his Yellow Pikmin to kill them, which leads to the parent Phosbat abducting him. He is not playable until Alph and Brittany rescue him later in the game.[3]

Killing Strategy

Unlike the Armored Mawdad, the Vehemoth Phosbat's arena is much more expansive, giving the player more room to move about. As the player enters the area, the only light present will be from the variously-placed Common Glowcaps. In this darkness, the Phosbat is invisible, and it will quietly move throughout the area, only revealing itself when it tries to inhale Pikmin. To stun the Phosbat, the player can lure it near a light and then activate it with Yellow Pikmin, which will cause the creature to reveal itself and fall to the ground, stunned. However, once the player has done this, the Phosbat will retaliate by summoning its babies to attack the player. Its young can eat 1 Pikmin at a time. However, they're slow and easy to kill, making them pose little threat, but can be somewhat of a nuisance when trying to do other tasks.

The Phosbats are spawned from large eggsack-like objects that are placed throughout the area called Phosbat Pods, which can be destroyed to prevent further spawning of Phosbats. Continue the previously mentioned stun method to buy some time, as the Phosbat will constantly follow you after you've begun to attack its children. You can hide under Glowcaps,

which will prevent it from coming towards you, at least until the next phase of the fight.

Scattered around the cave are 2 piles of Fragments, which can be used to build a bridge to a large red box. Having 20 Yellow Pikmin stand atop this box will light up a large light bulb attached to the cave ceiling, which illuminates the entire area. This light results in the stunning of the Phosbat and renders it incapable of becoming invisible for the remainder of the battle. After this happens, the player can simply throw Yellow Pikmin onto its back to weigh it down whenever the beast stops to suck in Pikmin. After it gets back up, it will begin to release a toxic powder that chokes all nearby Pikmin. During this time, it will retreat onto a wall in the cave to rest and regenerate health. It is recommended to throw several Rock Pikmin at its back while it rests, as normal Pikmin will just be thrown off after the Phosbat prepares to start flying.

Continue this process until the Phosbat is defeated. Upon defeat, the Phosbat will erretically fly around the area until it electrocutes itself on the lightbulb dangling from the ceiling, afterwhich it will fall to the ground and writhe in pain, just before its life finally ends.

After its death, the player unlocks Charlie as a playable character and is also rewarded with the Heroine's Tear.

Gallery

Trivia

  • The Vehemoth Phosbat is the first airborne boss in the Pikmin series.
  • Interestingly, "Vehemoth" (derived from Behemoth) is a colloquial term used to describe someone who appears to be abnormally-large.
  • Sections of the creature's name seems to be derived from "moth" and "bat" contributing to its apperance of being part moth and bat, and "phos", referencing its bioluminescent abilities.
  • The Vehemoth Phosbat is the third boss in the Pikmin series to have an actual younger form.
  • If baby phosbats are caught in the vortex attack of the Vehemoth Phosbat, they will duck in cover to avoid getting eaten themselves.

References

<references>


The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

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